Common
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Armor
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Gloves (1)Set (1)
Set Gloves
768 Armor
9/11 Chaos Damage
+31/+46% Chaos Damage
+13/+19 Attack Rating
+12/+18% Attack Speed
-15% Dexterity Requirement for Ranged Weapons
13/19% Elemental Resistance
+3 to Solael's Witchfire
Granted Skills
Harbinger's Grasp (Granted by Item)
The Harbinger earned his reputation by combining the lethal power of ranged weaponry with occult magic. This is a ranged two-handed weapon passive bonus.
10-28 Chaos Damage
+52% Chaos Damage
+25 Defense
Harbinger's Grasp
(2) Set
1-28 Chaos Damage
+80% Chaos Damage
(3) Set
+3 to Solael's Witchfire
+3 to Doom Bolt
Granted Skills
The Harbinger (Granted by Item)
Nothing shall stop the harbinger from reaching his bounty.
Activates when Health drops below 50%
40 Second Skill Recharge
8 Second Duration
+500% Chaos Damage
100% Chance to Avoid Melee Attacks
100% Chance to Avoid Projectiles
100% Sleep Resistance
100% Stun Resistance
100% Freeze Resistance
100% Petrify Resistance
100% Entrapment Resistance
Required Player Level: 75
Required Strength: 308
Item Level: 75