Common
Magic
Rare
Set
Unique
Components
 
Common (129)
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
2-6 Cold Damage
+10% Cold Damage
5% Chance to Freeze target for 1 Second
5% Physical Damage converted to Cold Damage
+2 Mana Regenerated per second
8% Cold Resistance
5% Freeze Resistance
Required Player Level: 1
Item Level: 1
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
1-8 Lightning Damage
+10% Lightning Damage
5% Physical Damage converted to Lightning Damage
+4 Intelligence
+1% Casting Speed
8% Lightning Resistance
Required Player Level: 1
Item Level: 1
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
4 Poison Damage per Second
+10% Poison Damage
5% Physical Damage converted to Acid Damage
+4 Dexterity
1% Chance to Avoid Melee Attacks
8% Poison & Acid Resistance
Required Player Level: 1
Item Level: 1
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
3-4 Piercing Damage
+10% Pierce Damage
Increases Armor Piercing by 10%
+2% Damage to Animals
1% Less Damage from Animals
1% Chance to Avoid Projectiles
8% Pierce Resistance
Required Player Level: 1
Item Level: 1
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
+4 Strength
+10 Attack Rating
+1% Attack Rating
+10 Defense
+12 Armor
Required Player Level: 1
Item Level: 1
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
3-4 Fire Damage
+10% Fire Damage
5% Physical Damage converted to Fire Damage
+40 Health
+2% Movement Speed
8% Fire Resistance
Required Player Level: 1
Item Level: 1
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
3-4 Physical Damage
+10% Physical Damage
5% Chance to Stun target for 1 Second
5% Elemental Damage converted to Physical Damage
+1% Attack Speed
1% Physical Resistance
Required Player Level: 1
Item Level: 1
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
3-4 Vitality Damage
2% of Attack Damage converted to Health
10 Mana Leech over 0.2 Seconds
+10% Vitality Damage
+3 Health Regenerated per second
Increases Mana Regeneration by 5%
6% Life Leech Resistance
6% Mana Leech Resistance
40 Physical Damage Retaliation
Required Player Level: 1
Item Level: 1
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
3-4 Magic Damage
+10% Magic Damage
5% Physical Damage converted to Magic Damage
+2% Damage to Demons
1% Less Damage from Demons
+5% Mana Absorbed from Enemy Spells
8% Magic Resistance
Required Player Level: 1
Item Level: 1
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
+4% Crit Damage
+2% Damage to Undead
1% Less Damage from Undead
+1% Total Speed
6% Vitality Resistance
6% Magic Resistance
6% Chaos Resistance
Required Player Level: 1
Item Level: 1
Reign Of Terror
"A shell that has survived seemingly impossible blows."
(Used in shields)
Component
+15 Strength
+10% Shield Block Chance
Granted Skills
Shield Slam (Granted by Item)
Slam your enemy with your shield, disabling lesser foes completely. Requires a melee weapon.
21 Mana Cost
3 Second Skill Recharge
275 Degree Attack Arc
3 Target Maximum
230% Weapon Damage
85-112 Physical Damage
Stun target for 0.5 - 2 Seconds
Taunt target
12% Reduced target's Damage for 3 Seconds
Required Player Level: 1
Item Level: 1
"A thick patch of fur from an unnatural beast."
(Used in all armor)
Component
+90 Health
+25% Constitution
Required Player Level: 1
Item Level: 1
Can be applied to weapons and armor.
Component
+5% to All Damage
+10 Attack Rating
+10 Defense
Required Player Level: 1
Item Level: 1
"A fine gem polished to perfection."
(Used in shields, caster off-hands, rings, head and chest armor)
Component
+8 Strength
+8 Dexterity
+8 Intelligence
Required Player Level: 1
Item Level: 1
Can be applied to weapons and armor.
Component
2 Fire Damage
5 Burn Damage per Second
+10 Health
+2% Movement Speed
Required Player Level: 1
Item Level: 1
"Plating from armor that's seen better days."
(Used in all armor)
Component
+15 Armor
Required Player Level: 1
Item Level: 1
"This steel is infused with a chilling winter wind."
(Used in all weapons, shields and caster off-hands)
Component
3 Cold Damage
+12% Cold Damage
10% Physical Damage converted to Cold Damage
Granted Skills
Ice Spike (Granted by Item)
Launch a spike of rock solid ice to impale your enemies.
18 Mana Cost
100% Chance to pass through Enemies
22% Weapon Damage
63-92 Cold Damage
20% Slow target for 2 Seconds
Required Player Level: 5
Item Level: 1
"A claw from a ruthless predator that finally met its match."
(Used in all weapons, shields and caster off-hands)
Component
4 Physical Damage
+12% Physical Damage
Granted Skills
Slam (Granted by Item)
Slam your enemy with an overpowering blow.
20 Mana Cost
2 Second Skill Recharge
3 Meter Target Area
100% Weapon Damage
34-66 Physical Damage
Required Player Level: 5
Item Level: 1
"Sparks of energy jump across its surface."
(Used in all weapons, shields and caster off-hands)
Component
1-5 Lightning Damage
+12% Lightning Damage
10% Physical Damage converted to Lightning Damage
Granted Skills
Lightning Nova (Granted by Item)
Unleashes a blast of lightning energy, damaging all nearby enemies.
38 Mana Cost
4 Meter Target Area
22% Weapon Damage
22-118 Lightning Damage
Required Player Level: 5
Item Level: 1
"Discharge from the creatures of Cairn infected with otherwordly energies."
(Used in all weapons, shields and caster off-hands)
Component
15 Poison Damage over 5 Seconds
+10% Acid Damage
+10% Poison Damage
10% Physical Damage converted to Acid Damage
Granted Skills
Poison Bomb (Granted by Item)
Launch a foul bomb which explodes at the target point, coating your enemies with toxins.
32 Mana Cost
4 Second Duration
2.2 Meter Radius
12% Weapon Damage
12 Acid Damage
124 Poison Damage over 2 Seconds
Required Player Level: 5
Item Level: 1
"An everlasting ember from a burnt-down home."
(Used in all weapons, shields and caster off-hands)
Component
2-4 Fire Damage
+12% Fire Damage
10% Physical Damage converted to Fire Damage
Granted Skills
Fireblast (Granted by Item)
Launch a ball of incinerating flame at your target.
18 Mana Cost
2.5 Meter Radius
20% Weapon Damage
52-60 Fire Damage
126 Burn Damage over 3 Seconds
Required Player Level: 5
Item Level: 1
"A flimsy but extremely sharp spike from a beast."
(Used in all weapons, shields and caster off-hands)
Component
3 Piercing Damage
9 Bleeding Damage over 3 Seconds
+12% Bleeding Damage
Granted Skills
Impaling Weapons (Granted by Item)
Empower your attacks to pierce through armor.
5 Piercing Damage
+25% Pierce Damage
50 Mana Reserved
Bonus to All Pets
5 Physical Damage
+25% Physical Damage
Required Player Level: 5
Item Level: 1
"Eternally encased in black ice."
(Used in rings)
Component
+70 Health
10% Cold Resistance
21% Freeze Resistance
21% Petrify Resistance
Required Player Level: 1
Item Level: 5
"Bubbling with the rage that once fueled it."
(Used in rings, amulets and medals)
Component
+8% Physical Damage
+18 Attack Rating
Required Player Level: 1
Item Level: 5
"Dust derived from the remains of the deceased, often used for witchcraft and enchantments."
(Used in rings, amulets and medals)
Component
+3% Health
Increases Health Regeneration by 24%
6% Vitality Resistance
Required Player Level: 7
Item Level: 11
"A gelatinous residue sometimes left behind by non-corporeal entities."
(Used in head armor, rings, amulets and medals)
Component
+20% Mana
+2.4 Mana Regenerated per second
Required Player Level: 7
Item Level: 11
"These dense but lightweight scales can be layered onto armor for extra protection."
(Used in shoulder, chest and leg armor)
Component
+35 Armor
Increases Armor Absorption by 20%
Required Player Level: 7
Item Level: 11
"A stone etching of an ancient protective symbol."
(Used in amulets and medals)
Component
+3% Movement Speed
15% Elemental Resistance
15% Bleeding Resistance
Required Player Level: 7
Item Level: 11
"A curved fang intended for the consumption of vital fluids."
(Used in all weapons, shields and caster off-hands)
Component
5% of Attack Damage converted to Health
18 Vitality Decay over 3 Seconds
+18% Vitality Damage
+18% Vitality Decay
10% Physical Damage converted to Vitality Damage
Granted Skills
Blooddrinker (Granted by Item)
Empower your attacks with vampiric energy.
50 Mana Cost
26 Second Skill Recharge
8 Second Duration
20% of Attack Damage converted to Health
162 Bleeding Damage over 3 Seconds
Required Player Level: 11
Item Level: 11
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
6-10 Cold Damage
+20% Cold Damage
10% Chance to Freeze target for 1 Second
8% Physical Damage converted to Cold Damage
+4 Mana Regenerated per second
16% Cold Resistance
10% Freeze Resistance
Required Player Level: 10
Item Level: 15
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
1-14 Lightning Damage
+20% Lightning Damage
8% Physical Damage converted to Lightning Damage
+8 Intelligence
+2% Casting Speed
16% Lightning Resistance
Required Player Level: 10
Item Level: 15
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
8 Poison Damage over 2 Seconds
+20% Poison Damage
8% Physical Damage converted to Acid Damage
+8 Dexterity
2% Chance to Avoid Melee Attacks
16% Poison & Acid Resistance
Required Player Level: 10
Item Level: 15
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
5-8 Piercing Damage
+20% Pierce Damage
Increases Armor Piercing by 15%
+4% Damage to Animals
2% Less Damage from Animals
2% Chance to Avoid Projectiles
16% Pierce Resistance
Required Player Level: 10
Item Level: 15
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
+8 Strength
+20 Attack Rating
+2% Attack Rating
+20 Defense
+24 Armor
Required Player Level: 10
Item Level: 15
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
5-8 Fire Damage
+20% Fire Damage
8% Physical Damage converted to Fire Damage
+80 Health
+4% Movement Speed
16% Fire Resistance
Required Player Level: 10
Item Level: 15
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
5-8 Physical Damage
+20% Physical Damage
10% Chance to Stun target for 1 Second
8% Elemental Damage converted to Physical Damage
+2% Attack Speed
2% Physical Resistance
Required Player Level: 10
Item Level: 15
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
5-8 Vitality Damage
3% of Attack Damage converted to Health
20 Mana Leech over 0.2 Seconds
+20% Vitality Damage
+6 Health Regenerated per second
Increases Mana Regeneration by 10%
9% Life Leech Resistance
9% Mana Leech Resistance
80 Physical Damage Retaliation
Required Player Level: 10
Item Level: 15
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
5-8 Magic Damage
+20% Magic Damage
8% Physical Damage converted to Magic Damage
+4% Damage to Demons
2% Less Damage from Demons
+10% Mana Absorbed from Enemy Spells
16% Magic Resistance
Required Player Level: 10
Item Level: 15
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
+5% Crit Damage
+4% Damage to Undead
2% Less Damage from Undead
+2% Total Speed
8% Vitality Resistance
8% Magic Resistance
8% Chaos Resistance
Required Player Level: 10
Item Level: 15
Reign Of Terror
"The neutralized bile from a particularly toxic creature."
(Used in all armor)
Component
+10 Health Regenerated per second
+24 Armor
20% Poison & Acid Resistance
Required Player Level: 15
Item Level: 20
"Deliver the cold chill of death upon your enemies."
(Used in guns, crossbows and caster off-hands)
Component
5 Cold Damage
+25% Cold Damage
+25% Frostburn Damage
12% Chance of 25% Slower target Movement for 3 Seconds
10% Physical Damage converted to Cold Damage
Granted Skills
Greater Ice Spike (Granted by Item)
Launch a spike of rock solid ice to impale your enemies.
32 Mana Cost
100% Chance to pass through Enemies
50% Weapon Damage
170-233 Cold Damage
15% Chance to Freeze target for 0.5 Seconds
25% Slow target for 2 Seconds
Required Player Level: 15
Item Level: 20
"A dense coat of fur perfect for harsh winter conditions."
(Used in all armor)
Component
+90 Health
+24 Armor
20% Cold Resistance
Required Player Level: 15
Item Level: 20
"The enchanted core sparks flame with any surface."
(Used in guns, crossbows and caster off-hands)
Component
4-6 Fire Damage
15 Burn Damage over 3 Seconds
+25% Fire Damage
+25% Burn Damage
10% Physical Damage converted to Fire Damage
Granted Skills
Greater Fireblast (Granted by Item)
Launch a ball of incinerating flame at your target.
32 Mana Cost
2.5 Meter Radius
40% Weapon Damage
124-220 Fire Damage
432 Burn Damage over 3 Seconds
15% Chance to Stun target for 0.5 Seconds
Required Player Level: 15
Item Level: 20
"Silver dust enhanced with powerful sorcery."
(Used in all weapons, shields and caster off-hands)
Component
+10% Damage to Demons
+30 Defense
15% Bleeding Resistance
Granted Skills
Void-Ward (Granted by Item)
Shield yourself from the chaotic Void.
150 Mana Reserved
20% Chaos Resistance
+3% Maximum Chaos Resistance
Bonus to All Pets
20% Chaos Resistance
+3% Maximum Chaos Resistance
Required Player Level: 15
Item Level: 20
"A thick layer of skin from a fiery creature."
(Used in all armor)
Component
+24 Armor
20% Fire Resistance
15% Reduction in Burn Duration
Required Player Level: 15
Item Level: 20
"Unusually thick, tough scales mutated by exposure to Aetherial energy."
(Used in shoulder, chest, leg and hand armor)
Component
+180 Health
+3% Health
Required Player Level: 15
Item Level: 20
"A nearly impervious shell that has absorbed countless blows."
(Used in shields)
Component
+10 Strength
+8% Shield Block Chance
+22% Shield Damage Blocked
Granted Skills
Blade Ward (Granted by Item)
Empower your armor against piercing attacks, retaliating against your attackers in kind.
45 Mana Cost
12 Second Skill Recharge
3 Second Duration
-100% Shield Recovery Time
30% Pierce Resistance
350 Physical Damage Retaliation
Required Player Level: 15
Item Level: 20
"A plate of armor that's survived countless battles and looks fit to survive many more."
(Used in shields, caster off-hands, chest and shoulder armor)
Component
+26 Defense
+24 Armor
15% Pierce Resistance
Required Player Level: 15
Item Level: 20
"A tough shell seemingly impervious to shock."
(Used in all armor)
Component
+10 Strength
+24 Armor
20% Lightning Resistance
Required Player Level: 15
Item Level: 20
"Western nomads have long known that layered silk can envelop and slow the penetration of piercing projectiles."
(Used in shoulder, chest and leg armor)
Component
18% Pierce Resistance
18% Bleeding Resistance
Required Player Level: 15
Item Level: 20
"Savage spikes from an unnatural being."
(Used in all weapons, shields and caster off-hands)
Component
4 Piercing Damage
+4% Crit Damage
+18% Pierce Damage
Granted Skills
Empowered Impaling Weapons (Granted by Item)
Empower your attacks to pierce through armor.
10 Piercing Damage
+75% Pierce Damage
150 Mana Reserved
Bonus to All Pets
8 Physical Damage
+75% Physical Damage
Required Player Level: 15
Item Level: 20
"Rock salt extracted for the exorcism and deterrence of otherworldly demons."
(Used in all weapons, shields and caster off-hands)
Component
+10% Damage to Aetherials
+10% Damage to Aether Corruptions
+30 Defense
25% Life Leech Resistance
Granted Skills
Aether-Ward (Granted by Item)
Shield yourself from the corrupting power of the Aether.
150 Mana Reserved
20% Magic Resistance
+3% Maximum Magic Resistance
Bonus to All Pets
20% Magic Resistance
+3% Maximum Magic Resistance
Required Player Level: 20
Item Level: 20
"Augmented with the essence of Aetherial monstrosities."
(Used in guns, crossbows and caster off-hands)
Component
4-6 Magic Damage
+25% Magic Damage
10% Physical Damage converted to Magic Damage
Granted Skills
Aether Tendril (Granted by Item)
Unleash a blast of pure aether energy at your target.
70 Mana Cost
2.5 Second Skill Recharge
150% Weapon Damage
924-1450 Magic Damage
40% Slow target for 5 Seconds
20% Reduced target's Damage for 5 Seconds
20 Reduced target's Resistances for 5 Seconds
Required Player Level: 20
Item Level: 25
"It is said that sometimes storm spirits become entrapped in the crystalized sap of lightning-struck trees."
(Used in melee weapons, shields and caster off-hands)
Component
2-8 Lightning Damage
+25% Lightning Damage
+25% Electrocute Damage
10% Physical Damage converted to Lightning Damage
Granted Skills
Empowered Lightning Nova (Granted by Item)
Unleashes a blast of lightning energy, damaging all nearby enemies.
55 Mana Cost
4.8 Meter Target Area
90% Weapon Damage
100-226 Lightning Damage
Required Player Level: 20
Item Level: 25
"Sharpens even the sharpest of edges, increasing the damage that penetrates enemy armor."
(Used in axes and swords)
Component
+18% Pierce Damage
Increases Armor Piercing by 50%
+25% Bleeding Damage
+18 Attack Rating
Granted Skills
Behead (Granted by Item)
Attempt to behead your foe with a deadly blow capable of causing intense bleeding.
18 Mana Cost
100% Chance to pass through Enemies
160 Degree Attack Arc
3 Target Maximum
120% Weapon Damage
66 Piercing Damage
330 Bleeding Damage over 3 Seconds
Required Player Level: 20
Item Level: 25
"In folklore, these mysterious stones that radiate cold are said to be the hearts of banished revenants."
(Used in melee weapons, shields and caster off-hands)
Component
5 Cold Damage
+25% Cold Damage
+25% Frostburn Damage
10% Physical Damage converted to Cold Damage
Granted Skills
Chilling Weapons (Granted by Item)
Empower your attacks with a deathly chill.
10 Cold Damage
+75% Cold Damage
+75% Frostburn Damage
10% Slow target for 2 Seconds
150 Mana Reserved
Bonus to All Pets
8 Cold Damage
+75% Cold Damage
+75% Frostburn Damage
10% Slow target for 2 Seconds
Required Player Level: 20
Item Level: 25
"Blood-stained wrappings worn by Chthonic cultists."
(Used in hand armor)
Component
3 Chaos Damage
+8% Chaos Damage
+5% Attack Speed
Required Player Level: 20
Item Level: 25
"This enchanted flint will impart a spirit of flame within any weapon it caresses."
(Used in melee weapons, shields and caster off-hands)
Component
4-6 Fire Damage
+25% Fire Damage
+25% Burn Damage
10% Physical Damage converted to Fire Damage
Granted Skills
Burning Weapons (Granted by Item)
Empower your attacks with a blazing flame.
10 Fire Damage
15% Chance of 135 Burn Damage over 3 Seconds
+75% Fire Damage
+75% Burn Damage
150 Mana Reserved
Bonus to All Pets
8 Fire Damage
15% Chance of 135 Burn Damage over 3 Seconds
+75% Fire Damage
+75% Burn Damage
Required Player Level: 20
Item Level: 25
"Consecrated ammunition intended to inflict great pain upon those of impure intent."
(Used in guns, crossbows and caster off-hands)
Component
1-9 Lightning Damage
+25% Lightning Damage
+10% Stun Duration
+25% Electrocute Damage
10% Physical Damage converted to Lightning Damage
Granted Skills
Electrifying Weapons (Granted by Item)
Empower your attacks with the power of lightning.
5-15 Lightning Damage
+75% Lightning Damage
+75% Electrocute Damage
12% Chance to Stun target for 0.8 Seconds
150 Mana Reserved
Bonus to All Pets
4-12 Lightning Damage
+75% Lightning Damage
+75% Electrocute Damage
8% Chance to Stun target for 0.8 Seconds
Required Player Level: 20
Item Level: 25
"Travelers used these marks when passing through wild country, so as not to be mistaken as hunters by Mogdrogen, the beast god."
(Used in boots)
Component
+18 Health Regenerated per second
+8% Movement Speed
10% Slow Resistance
Required Player Level: 20
Item Level: 25
"Teeming with the raw power of the void."
(Used in melee weapons, shields and caster off-hands)
Component
1-2 Chaos Damage
+8% Chaos Damage
10% Physical Damage converted to Chaos Damage
Granted Skills
Void Weapons (Granted by Item)
Empower your attacks with the corrupting void.
4-16 Chaos Damage
+75% Chaos Damage
16% Slower Enemy Attack for 2 Seconds
150 Mana Reserved
Bonus to All Pets
4-12 Chaos Damage
+75% Chaos Damage
16% Slower Enemy Attack for 2 Seconds
Required Player Level: 20
Item Level: 25
"A tough shell made all the more formidable by a series of razor sharp spines."
(Used in shields)
Component
-20% Shield Recovery Time
136 Physical Damage Retaliation
+20% to All Retaliation Damage
Granted Skills
Brutal Shield Slam (Granted by Item)
Slam your enemy with your spiked shield, disabling lesser foes completely. Requires a melee weapon.
36 Mana Cost
3 Second Skill Recharge
275 Degree Attack Arc
3 Target Maximum
300% Weapon Damage
18% of Retaliation Damage added to Attack
105-202 Physical Damage
33% Chance of 480 Internal Trauma over 5 Seconds
Stun target for 0.5 - 2 Seconds
Generate Additional Threat
Required Player Level: 20
Item Level: 25
"A magical gem, used by witch hunters, rumored to trap the souls of the damned."
(Used in rings, amulets and medals)
Component
+12% Vitality Damage
+12% Vitality Decay
+30% Mana Absorbed from Enemy Spells
20% Vitality Resistance
25% Mana Leech Resistance
Required Player Level: 20
Item Level: 25
"A thick carapace lined with jagged spines."
(Used in all armor)
Component
+24 Armor
55 Physical Damage Retaliation
+12% to All Retaliation Damage
Required Player Level: 20
Item Level: 25
"Toxins from a poisonous maw coat the tip of this ammunition."
(Used in guns, crossbows and caster off-hands)
Component
4 Acid Damage
20 Poison Damage over 5 Seconds
+25% Acid Damage
+25% Poison Damage with +10% Increased Duration
10% Physical Damage converted to Acid Damage
Granted Skills
Noxious Poison Bomb (Granted by Item)
Launch a foul bomb which explodes at the target point, coating your enemies with toxins.
44 Mana Cost
4 Second Duration
2.5 Meter Radius
15% Weapon Damage
80 Acid Damage
520 Poison Damage over 2 Seconds
25% Chance to Confuse target for 2 Seconds
15 Reduced target's Resistances for 2 Seconds
Required Player Level: 20
Item Level: 25
"Vitriolic stones formed in the bile of foul beasts."
(Used in melee weapons, shields and caster off-hands)
Component
4 Acid Damage
20 Poison Damage over 5 Seconds
+25% Acid Damage
+25% Poison Damage
10% Physical Damage converted to Acid Damage
Granted Skills
Envenomed Weapons (Granted by Item)
Empower your attacks with a foul poison.
45 Poison Damage over 5 Seconds
+75% Acid Damage
+75% Poison Damage with +20% Increased Duration
150 Mana Reserved
Bonus to All Pets
35 Poison Damage over 5 Seconds
+75% Acid Damage
+75% Poison Damage with +20% Increased Duration
Required Player Level: 20
Item Level: 25
"Dipped in fresh Chthonian blood."
(Used in guns, crossbows and caster off-hands)
Component
2-8 Chaos Damage
+25% Chaos Damage
10% Physical Damage converted to Chaos Damage
Granted Skills
Chaos Bolt (Granted by Item)
Unleash a bolt of chaotic energies at the target.
42 Mana Cost
3 Projectile(s)
1.2 Meter Radius
12% Weapon Damage
122-180 Chaos Damage
Required Player Level: 20
Item Level: 25
"It vibrates at the slightest contact with living flesh."
(Used in melee weapons, shields and caster off-hands)
Component
4-6 Magic Damage
+25% Magic Damage
10% Physical Damage converted to Magic Damage
Granted Skills
Aether Weapons (Granted by Item)
Empower your attacks with the aether itself.
10 Magic Damage
+75% Magic Damage
150 Mana Reserved
84 Magic Retaliation
Bonus to All Pets
8 Magic Damage
+75% Magic Damage
84 Magic Retaliation
Required Player Level: 20
Item Level: 25
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
8-14 Cold Damage
+30% Cold Damage
15% Chance to Freeze target for 1 Second
10% Physical Damage converted to Cold Damage
+6 Mana Regenerated per second
24% Cold Resistance
15% Freeze Resistance
Required Player Level: 24
Item Level: 25
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
1-22 Lightning Damage
+30% Lightning Damage
10% Physical Damage converted to Lightning Damage
+12 Intelligence
+3% Casting Speed
24% Lightning Resistance
Required Player Level: 24
Item Level: 25
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
10 Poison Damage over 2 Seconds
+30% Poison Damage
10% Physical Damage converted to Acid Damage
+12 Dexterity
3% Chance to Avoid Melee Attacks
24% Poison & Acid Resistance
Required Player Level: 24
Item Level: 25
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
8-12 Piercing Damage
+30% Pierce Damage
Increases Armor Piercing by 20%
+6% Damage to Animals
3% Less Damage from Animals
3% Chance to Avoid Projectiles
24% Pierce Resistance
Required Player Level: 24
Item Level: 25
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
+12 Strength
+30 Attack Rating
+3% Attack Rating
+30 Defense
+36 Armor
Required Player Level: 24
Item Level: 25
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
8-12 Fire Damage
+30% Fire Damage
10% Physical Damage converted to Fire Damage
+120 Health
+6% Movement Speed
24% Fire Resistance
Required Player Level: 24
Item Level: 25
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
8-12 Physical Damage
+30% Physical Damage
15% Chance to Stun target for 1 Second
10% Elemental Damage converted to Physical Damage
+3% Attack Speed
3% Physical Resistance
Required Player Level: 24
Item Level: 25
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
8-12 Vitality Damage
4% of Attack Damage converted to Health
30 Mana Leech over 0.2 Seconds
+30% Vitality Damage
+9 Health Regenerated per second
Increases Mana Regeneration by 15%
13% Life Leech Resistance
13% Mana Leech Resistance
120 Physical Damage Retaliation
Required Player Level: 24
Item Level: 25
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
8-12 Magic Damage
+30% Magic Damage
10% Physical Damage converted to Magic Damage
+6% Damage to Demons
3% Less Damage from Demons
+15% Mana Absorbed from Enemy Spells
24% Magic Resistance
Required Player Level: 24
Item Level: 25
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
rings.
Component
+6% Crit Damage
+6% Damage to Undead
3% Less Damage from Undead
+3% Total Speed
11% Vitality Resistance
11% Magic Resistance
11% Chaos Resistance
Required Player Level: 24
Item Level: 25
Reign Of Terror
"A stone vibrating with energy, often left behind by Aetherial beings destroyed in the material plane."
(Used in amulets and medals)
Component
+10% Magic Damage
6% Less Damage from Aetherials
6% Less Damage from Aether Corruptions
+15 Defense
16% Magic Resistance
Required Player Level: 24
Item Level: 30
"Tallow from a candle burnt during Chthonic rituals."
(Used in amulets and medals)
Component
+10% Chaos Damage
6% Less Damage from Demons
+15 Defense
16% Chaos Resistance
Required Player Level: 24
Item Level: 30
"Steel blessed by the priests of Menhir to vanquish the spreading darkness."
(Used in all weapons, shields and caster off-hands)
Component
5 Elemental Damage
+18% Elemental Damage
10% Physical Damage converted to Elemental Damage
+18 Attack Rating
Granted Skills
Sacred Strike (Granted by Item)
Strike your enemies with a devastating blow which weakens their resilience.
32 Mana Cost
3 Second Skill Recharge
350% Weapon Damage
165-254 Elemental Damage
20 Reduced target's Resistances for 5 Seconds
100% Physical Damage converted to Elemental Damage
Required Player Level: 24
Item Level: 30
"A thick hide with a rough surface, perfect for absorbing sudden shocks."
(Used in head armor)
Component
+5% Health
+24 Armor
25% Stun Resistance
Required Player Level: 24
Item Level: 30
"A symbol of power used in many inscriptions."
(Used in rings and amulets)
Component
+15% Elemental Damage
+12 Intelligence
+32 Defense
+1.2 Mana Regenerated per second
Required Player Level: 24
Item Level: 30
"A reflective gem that shimmers with the elements."
(Used in shields and caster off-hands)
Component
+10% Elemental Damage
10% Physical Damage converted to Elemental Damage
15% Elemental Resistance
Granted Skills
Radiant Shield (Granted by Item)
Imbue your shield against the elements.
66 Mana Cost
30 Second Skill Recharge
12 Second Duration
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
30% Magic Resistance
30% Chaos Resistance
+10% Maximum Fire Resistance
+10% Maximum Cold Resistance
+10% Maximum Lightning Resistance
+10% Maximum Magic Resistance
+10% Maximum Chaos Resistance
Required Player Level: 24
Item Level: 30
"The remains of a tortured being denied its rightful peace."
(Used in hand armor)
Component
3% of Attack Damage converted to Health
+220 Mana
+10% Casting Speed
Required Player Level: 24
Item Level: 30
"A long silenced heart shriveled with necromantic power."
(Used in chest armor)
Component
+2% Intelligence
+2% Attack Rating
75 Acid Retaliation
Required Player Level: 24
Item Level: 30
"A mysterious rune decorates this stone."
(Used in head armor)
Component
+10% Elemental Damage
+18 Armor
12% Magic Resistance
12% Elemental Resistance
Required Player Level: 24
Item Level: 30
"The purified bones of a paladin slain in righteous combat."
(Used in chest and head armor)
Component
+8% Damage to Undead
+8% Damage to Demons
18% Vitality Resistance
12% Chaos Resistance
Required Player Level: 24
Item Level: 30
"A ruthless claw torn from the limb of a mighty beast."
(Used in all weapons, shields and caster off-hands)
Component
7 Physical Damage
+25% Physical Damage
+15% Internal Trauma Damage
Granted Skills
Brutal Slam (Granted by Item)
Slam your enemy with an overpowering blow.
50 Mana Cost
2 Second Skill Recharge
4.5 Meter Target Area
180% Weapon Damage
270-312 Physical Damage
Required Player Level: 24
Item Level: 30
"A spirit of vengeance."
(Used in rings, amulets and medals)
Component
+12% Cold Damage
+25% Frostburn Damage with +30% Increased Duration
+24 Attack Rating
120 Cold Retaliation
Required Player Level: 24
Item Level: 30
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Component
17 Chaos Damage
+40% Chaos Damage
25% Chance to Terrify target for 2 Seconds
+7 Health Regenerated per second
Bonus to All Pets
+22% to All Damage
25% Chance to Terrify target for 2 Seconds
+10 Health Regenerated per second
+5% Total Speed
Required Player Level: 31
Item Level: 31
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Component
15% Reduction to Attribute Requirements
-5% Skill Mana Cost
Item Level: 33
Reign Of Terror
"Fragments of old armor designed to withstand arrows, bolts, and bullets."
(Used in chest armor)
Component
+22 Defense
10% Chance to Avoid Projectiles
+18 Armor
Required Player Level: 27
Item Level: 35
"Used by arcanists to channel their powers during particularly straining rituals."
(Used in amulets)
Component
+5% Crit Damage
+18 Intelligence
-10% Skill Mana Cost
Required Player Level: 27
Item Level: 35
"The jaw of a beast built to snap bones as if they were sticks."
(Used in amulets and medals)
Component
+15% Physical Damage
+20% Internal Trauma Damage
+12 Dexterity
+3% Attack Speed
Required Player Level: 27
Item Level: 35
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
12-20 Cold Damage
+40% Cold Damage
20% Chance to Freeze target for 1 Second
12% Physical Damage converted to Cold Damage
+8 Mana Regenerated per second
32% Cold Resistance
20% Freeze Resistance
Required Player Level: 30
Item Level: 35
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
1-30 Lightning Damage
+40% Lightning Damage
12% Physical Damage converted to Lightning Damage
+16 Intelligence
+4% Casting Speed
32% Lightning Resistance
Required Player Level: 30
Item Level: 35
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
15 Poison Damage over 3 Seconds
+40% Poison Damage
12% Physical Damage converted to Acid Damage
+16 Dexterity
4% Chance to Avoid Melee Attacks
32% Poison & Acid Resistance
Required Player Level: 30
Item Level: 35
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
12-16 Piercing Damage
+40% Pierce Damage
Increases Armor Piercing by 25%
+8% Damage to Animals
4% Less Damage from Animals
4% Chance to Avoid Projectiles
32% Pierce Resistance
Required Player Level: 30
Item Level: 35
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
+16 Strength
+40 Attack Rating
+4% Attack Rating
+40 Defense
+48 Armor
Required Player Level: 30
Item Level: 35
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
12-16 Fire Damage
+40% Fire Damage
12% Physical Damage converted to Fire Damage
+160 Health
+8% Movement Speed
32% Fire Resistance
Required Player Level: 30
Item Level: 35
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
12-16 Physical Damage
+40% Physical Damage
20% Chance to Stun target for 1 Second
12% Elemental Damage converted to Physical Damage
+4% Attack Speed
4% Physical Resistance
Required Player Level: 30
Item Level: 35
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
12-16 Vitality Damage
5% of Attack Damage converted to Health
40 Mana Leech over 0.2 Seconds
+40% Vitality Damage
+12 Health Regenerated per second
Increases Mana Regeneration by 20%
16% Life Leech Resistance
16% Mana Leech Resistance
160 Physical Damage Retaliation
Required Player Level: 30
Item Level: 35
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
12-16 Magic Damage
+40% Magic Damage
12% Physical Damage converted to Magic Damage
+8% Damage to Demons
4% Less Damage from Demons
+20% Mana Absorbed from Enemy Spells
32% Magic Resistance
Required Player Level: 30
Item Level: 35
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
+8% Crit Damage
+8% Damage to Undead
4% Less Damage from Undead
+4% Total Speed
14% Vitality Resistance
14% Magic Resistance
14% Chaos Resistance
Required Player Level: 30
Item Level: 35
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Component
+250 Health
+15 Health Regenerated per second
Bonus to All Pets
+25% to All Damage
+25 Strength
+250 Health
+5 Health Regenerated per second
Increases Health Regeneration by 7%
15% Life Leech Resistance
Required Player Level: 35
Item Level: 35
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Component
+40 Intelligence
+35% Mana Absorbed from Enemy Spells
Bonus to All Pets
+25% to All Damage
+100 Intelligence
+250 Mana
+4 Mana Regenerated per second
+10% Skill Cooldown Reduction
Required Player Level: 37
Item Level: 37
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Component
+40 Dexterity
Bonus to All Pets
+25% to All Damage
+150 Attack Rating
+8% Total Speed
Required Player Level: 39
Item Level: 39
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Component
+40 Strength
Bonus to All Pets
+25% to All Damage
+150 Defense
+5% Total Speed
Required Player Level: 41
Item Level: 41
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Component
5% Chance to Avoid Melee Attacks
5% Chance to Avoid Projectiles
20% Chance of 45 Mana Leech Retaliation over 3 Seconds
Bonus to All Pets
+30% to All Damage
+5% Crit Damage
+8% Total Speed
15% Chance to Avoid Melee Attacks
15% Chance to Avoid Projectiles
Required Player Level: 43
Item Level: 43
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Component
+10% Damage to Demons
100 Less Damage from Demons
+9% Defense
Bonus to All Pets
+30% to All Damage
+5% Crit Damage
+50 Intelligence
+100 Defense
+10% Defense
+25% Increase in Projectile Speed
Required Player Level: 45
Item Level: 45
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Component
20% Elemental Resistance
+1% Maximum All Resistances
Bonus to All Pets
+30% to All Damage
+10% Total Speed
10% Physical Resistance
20% Poison & Acid Resistance
20% Magic Resistance
20% Elemental Resistance
+3% Maximum All Resistances
Required Player Level: 47
Item Level: 49
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
16-24 Cold Damage
+50% Cold Damage
25% Chance to Freeze target for 1 Second
15% Physical Damage converted to Cold Damage
+10 Mana Regenerated per second
40% Cold Resistance
25% Freeze Resistance
Required Player Level: 36
Item Level: 50
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
1-40 Lightning Damage
+50% Lightning Damage
15% Physical Damage converted to Lightning Damage
+20 Intelligence
+5% Casting Speed
40% Lightning Resistance
Required Player Level: 36
Item Level: 50
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
20 Poison Damage over 4 Seconds
+50% Poison Damage
15% Physical Damage converted to Acid Damage
+20 Dexterity
5% Chance to Avoid Melee Attacks
40% Poison & Acid Resistance
Required Player Level: 36
Item Level: 50
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
15-20 Piercing Damage
+50% Pierce Damage
Increases Armor Piercing by 34%
+10% Damage to Animals
5% Less Damage from Animals
5% Chance to Avoid Projectiles
40% Pierce Resistance
Required Player Level: 36
Item Level: 50
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
+20 Strength
+50 Attack Rating
+5% Attack Rating
+50 Defense
+60 Armor
Required Player Level: 36
Item Level: 50
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
15-20 Fire Damage
+50% Fire Damage
15% Physical Damage converted to Fire Damage
+200 Health
+10% Movement Speed
40% Fire Resistance
Required Player Level: 36
Item Level: 50
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
15-20 Physical Damage
+50% Physical Damage
25% Chance to Stun target for 1 Second
15% Elemental Damage converted to Physical Damage
+5% Attack Speed
5% Physical Resistance
Required Player Level: 36
Item Level: 50
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
15-20 Vitality Damage
6% of Attack Damage converted to Health
50 Mana Leech over 0.2 Seconds
+50% Vitality Damage
+15 Health Regenerated per second
Increases Mana Regeneration by 25%
19% Life Leech Resistance
19% Mana Leech Resistance
200 Physical Damage Retaliation
Required Player Level: 36
Item Level: 50
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
15-20 Magic Damage
+50% Magic Damage
15% Physical Damage converted to Magic Damage
+10% Damage to Demons
5% Less Damage from Demons
+25% Mana Absorbed from Enemy Spells
40% Magic Resistance
Required Player Level: 36
Item Level: 50
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
+10% Crit Damage
+10% Damage to Undead
5% Less Damage from Undead
+5% Total Speed
19% Vitality Resistance
19% Magic Resistance
19% Chaos Resistance
Required Player Level: 36
Item Level: 50
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
15-20 Chaos Damage
5% Chance of 2% Reduction to Enemy's Health
+75% Chaos Damage
15% Physical Damage converted to Chaos Damage
+25 Defense
-5% Shield Recovery Time
25% Chaos Resistance
+15% Shield Damage Blocked
Required Player Level: 36
Item Level: 50
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
15-20 Vitality Damage
30 Life Leech over 2 Seconds
+75% Vitality Damage
+50% Vitality Decay
15% Physical Damage converted to Vitality Damage
+25 Attack Rating
Healing Effects Increased by 5%
25% Vitality Resistance
Required Player Level: 36
Item Level: 50
Reign Of Terror
Gem
Can be applied to any weapon, shield, off-hand, helmet, chest armor and
amulet.
Component
15-20 Elemental Damage
+75% Elemental Damage
10 Reduced target's Elemental Resistances for 2 Seconds
15% Magic Damage converted to Elemental Damage
+15 Attack Rating
+15 Defense
+5% Total Speed
+15% Mana Absorbed from Enemy Spells
15% Elemental Resistance
Required Player Level: 36
Item Level: 50
Reign Of Terror
"Armor plated fitted with rows of deadly blades. A favorite amongst brigands and ruthless tyrants."
(Used in all armor)
Component
+120 Health
+24 Attack Rating
+30% to All Retaliation Damage
Required Player Level: 75
Item Level: 75
"The earth was infused with life essence to stimulate growth and health."
(Used in all armor)
Component
+4% Health
+24 Health Regenerated per second
Increases Armor by 4%
Required Player Level: 75
Item Level: 75
"Remnants of armor that survived a deadly arcane attack; the magical energies appear to be trapped within the metal."
(Used in all armor)
Component
+100 Health
20% Pierce Resistance
15% Elemental Resistance
Required Player Level: 75
Item Level: 75
"Leather from the beasts inhabiting the region known as Ugdenbog. The bog's deadly properties create some of the toughests beasts ever to roam Cairn."
(Used in all armor)
Component
+30 Defense
20% Poison & Acid Resistance
20% Bleeding Resistance
Required Player Level: 75
Item Level: 75
Magic (14)
"A brilliant flame dances within the facets of this gem."
(Used in amulets and medals)
Magic Component
+160 Health
+4% Health
160 Fire Retaliation
+16% to All Retaliation Damage
Required Player Level: 75
Item Level: 75
"The once pearl-white crystal has absorbed unspeakable bloodshed."
(Used in rings, amulets and medals)
Magic Component
+40 Defense
+75 Armor
15% Bleeding Resistance
Required Player Level: 75
Item Level: 75
"A rune emblazoned upon the side of this gem empowers it with protective properties."
(Used in rings, amulets and medals)
Magic Component
+160 Health
+52 Defense
+8% Shield Damage Blocked
Required Player Level: 75
Item Level: 75
"The seal, devised by the legendary nightblade Belgothian, amplified the assassin's already deadly attacks and stimulated bleeding in the target."
(Used in all weapons, shields, caster off-hands and amulets)
Magic Component
10 Piercing Damage
5% of Attack Damage converted to Health
30 Bleeding Damage over 3 Seconds
+50% Pierce Damage
+50% Bleeding Damage
Granted Skills
Whirling Blades (Granted by Item)
At your command, whirling blades spin around you, shredding all foes who come too near.
5 Meter Target Area
155 Piercing Damage
145 Bleeding Damage per Second
15% Pierce Resistance
Increases Armor by 8%
Required Player Level: 75
Item Level: 75
"The seal, infused with the power of the Three, evokes every disease the victim ever suffered in the past."
(Used in all weapons, shields, caster off-hands and amulets)
Magic Component
9-12 Vitality Damage
+6% Crit Damage
+50% Acid Damage
+50% Vitality Damage
+50% Poison Damage
+50% Vitality Decay
10% Physical Damage converted to Vitality Damage
Granted Skills
Acid Purge (Granted by Item)
Unleash a continuous spray of vile acid from your hand to melt your foes, so long as you maintain focus.
137.5 Mana Cost per Second
0.3 Second Skill Recharge
36% Weapon Damage
232 Acid Damage
232 Vitality Damage
6% of Attack Damage converted to Health
1650 Poison Damage over 5 Seconds
Required Player Level: 75
Item Level: 75
"Though the creator of this seal lies forgotten to history, its ability to tap into the Aether cannot be overstated."
(Used in all weapons, shields, caster off-hands and amulets)
Magic Component
11 Magic Damage
+50% Lightning Damage
+50% Magic Damage
+50% Electrocute Damage
10% Physical Damage converted to Magic Damage
+44 Attack Rating
Granted Skills
Aether Corruption (Granted by Item)
Corrupting Aether energy rips through your foes, rapidly spreading corruption among your enemies.
66 Mana Cost
6 Second Duration
160-280 Lightning Damage
255 Magic Damage
-25% Attack Speed
-25% Casting Speed
Required Player Level: 75
Item Level: 75
"A seal created in the honor of Ulzuin and the blazing ends promised upon those who scorn the celestial being."
(Used in all weapons, shields, caster off-hands and amulets)
Magic Component
8-13 Fire Damage
+6% Crit Damage
+50% Fire Damage
+50% Lightning Damage
+50% Burn Damage
+50% Electrocute Damage
10% Physical Damage converted to Fire Damage
Granted Skills
Stormfire (Granted by Item)
Unleash a blast of electrified flame that shatters upon contact to wreak havoc upon the battlefield.
60 Mana Cost
4 - 5 Fragments
2.5 Meter Radius
40% Weapon Damage
152-222 Fire Damage
136-300 Lightning Damage
390 Burn Damage over 3 Seconds
Required Player Level: 75
Item Level: 75
"The seal, emblazoned by Ulgard the Mighty, focused the creator's considerable arcane power into unmatched physical might."
(Used in all weapons, shields, caster off-hands and amulets)
Magic Component
13 Physical Damage
+50% Physical Damage
+50% Internal Trauma Damage
+50% Bleeding Damage
25% Magic Damage converted to Physical Damage
+160 Health
Granted Skills
Presence of Might (Granted by Item)
You shrug off the blows of your opponents with ease.
300 Mana Reserved
12% Pierce Resistance
12% Vitality Resistance
12% Bleeding Resistance
Increases Armor by 8%
Bonus to All Pets
12% Pierce Resistance
12% Vitality Resistance
12% Bleeding Resistance
Increases Armor by 8%
Required Player Level: 75
Item Level: 75
"Crafted to the precise specifications of the Luminari, this seal empowers the magical properties of a weapon even when wielded by those not versed in the arcane."
(Used in all weapons, shields, caster off-hands and amulets)
Magic Component
10 Elemental Damage
+50% Magic Damage
+50% Elemental Damage
10% Physical Damage converted to Elemental Damage
+160 Health
Granted Skills
Arcane Resonance (Granted by Item)
Your mastery over the arcane shields you from debilitating effects.
300 Mana Reserved
15% Stun Resistance
15% Freeze Resistance
15% Petrify Resistance
15% Entrapment Resistance
Bonus to All Pets
15% Stun Resistance
15% Freeze Resistance
15% Petrify Resistance
15% Entrapment Resistance
Required Player Level: 75
Item Level: 75
"A favorite of the nightblade Nidalla, the seal infuses weapons with biting acid."
(Used in all weapons, shields, caster off-hands and amulets)
Magic Component
8-13 Acid Damage
+50% Pierce Damage
+50% Acid Damage
+50% Poison Damage
10% Physical Damage converted to Acid Damage
+4% Casting Speed
Granted Skills
Biting Blades (Granted by Item)
Hurl a blade coated in caustic acid that spirals outward away from your position, piercing through all enemies along the way.
45 Mana Cost
100% Chance to pass through Enemies
50% Weapon Damage
244 Piercing Damage
244 Acid Damage
200 Poison Damage over 2 Seconds
Required Player Level: 75
Item Level: 75
"The seal, first emblazoned by the arcane master Trozan, calls forth power from the celestial skies themselves."
(Used in all weapons, shields, caster off-hands and amulets)
Magic Component
3-18 Lightning Damage
+50% Cold Damage
+50% Lightning Damage
+50% Frostburn Damage
+50% Electrocute Damage
10% Physical Damage converted to Lightning Damage
+4% Casting Speed
Granted Skills
Chain Lightning (Granted by Item)
Lightning crackles at your fingertips and cascades off of your foes to demolish their ranks.
60 Mana Cost
Affects up to 3 targets
70% Weapon Damage
235 Cold Damage
176-425 Lightning Damage
300 Electrocute Damage over 2 Seconds
Required Player Level: 75
Item Level: 75
"Devised by the nightblade Amarasta in preparation for a particularly elusive target."
(Used in all weapons, shields, caster off-hands and amulets)
Magic Component
11 Cold Damage
+50% Pierce Damage
+50% Cold Damage
+50% Frostburn Damage
10% Physical Damage converted to Cold Damage
+44 Attack Rating
Granted Skills
Chillspikes (Granted by Item)
Hurl conjured spikes of pure ice to pierce your foes.
60 Mana Cost
5 Projectile(s)
55% Chance to pass through Enemies
12% Weapon Damage
122 Piercing Damage
90-122 Cold Damage
525 Frostburn Damage over 3 Seconds
Required Player Level: 75
Item Level: 75
"The creation of this seal required unspeakable acts to be committed. Those found using it are looked upon as power hungry and corrupt."
(Used in all weapons, shields, caster off-hands and amulets)
Magic Component
2-19 Chaos Damage
+50% Fire Damage
+50% Chaos Damage
+50% Burn Damage
10% Physical Damage converted to Chaos Damage
+4% Attack Speed
Granted Skills
Burning Void (Granted by Item)
Unleash an attack infused with the destructive forces of the Void upon nearby foes. When used with a ranged weapon, the projectile will explode upon contact.
16% Chance to be Used
3 Meter Radius
150 Degree Attack Arc
3 Target Maximum
140% Weapon Damage
122 Fire Damage
85-155 Chaos Damage
Knockdown target for 1 Second
Required Player Level: 75
Item Level: 75
"A still beating heart throbbing with Aether corruption."
(Used in amulets and medals)
Magic Component
+5% Crit Damage
+15 Attack Rating
12% Vitality Resistance
12% Magic Resistance
Required Player Level: 75
Item Level: 75
Rare (41)
"Plating from a once mighty set of armor."
(Used in chest and leg armor)
Rare Component
+18 Strength
+35 Armor
Increases Armor by 8%
Increases Armor Absorption by 8%
Required Player Level: 15
Item Level: 16
"These rare and potent stones still echo with the thunder of the storm that birthed them."
(Used in amulets and medals)
Rare Component
+5% Crit Damage
+20% Lightning Damage
+20% Electrocute Damage
+24 Attack Rating
1-260 Lightning Retaliation
Granted Skills
Static Charge (20% Chance when Hit)
A surge of electricity discharges from you, damaging nearby enemies.
2 Second Skill Recharge
3 Meter Target Area
15% Weapon Damage
54-129 Lightning Damage
Stun target for 1 Second
Required Player Level: 15
Item Level: 16
"Infused with sacrilegious flame."
(Used in guns, crossbows and caster off-hands)
Rare Component
5-7 Fire Damage
9% Chance of +30% to All Damage
+30% Fire Damage
+30% Chaos Damage
+30% Burn Damage
10% Physical Damage converted to Fire Damage
Granted Skills
Required Player Level: 15
Item Level: 16
"An inscription of a lidless eye dripping tears of vitriolic blood."
(Used in all weapons, shields and caster off-hands)
Rare Component
50 Poison Damage over 5 Seconds
+30% Acid Damage
+30% Poison Damage
10 Reduced target's Resistances for 5 Seconds
10% Physical Damage converted to Acid Damage
+6% Light Radius
Granted Skills
Required Player Level: 15
Item Level: 16
"Words of power from an ancient language that cannot be spoken by mortal men."
(Used in hand armor)
Rare Component
5% of Attack Damage converted to Health
+15 Attack Rating
10% Vitality Resistance
15% Bleeding Resistance
Required Player Level: 15
Item Level: 16
"Strips of fabric cut from the death shroud of a once powerful magi."
(Used in hand armor)
Rare Component
+15 Intelligence
+34 Attack Rating
+8% Casting Speed
Required Player Level: 20
Item Level: 16
"It fills your mind with the maddening whispers of trapped spirits."
(Used in all weapons, shields and caster off-hands)
Rare Component
8 Vitality Damage
8% of Attack Damage converted to Health
+25% Vitality Damage
+25% Vitality Decay
10% Physical Damage converted to Vitality Damage
Granted Skills
Bloodthirster (Granted by Item)
Empower your attacks with vampiric energy.
58 Mana Cost
20 Second Skill Recharge
8 Second Duration
24% of Attack Damage converted to Health
366 Bleeding Damage over 3 Seconds
+90% Bleeding Damage
+90% Vitality Decay
20% Bleeding Resistance
Required Player Level: 24
Item Level: 30
"The tainted soul of Kilrian, terror of the Arkovian Undercity."
(Used in chest armor)
Rare Component
+40% Fire Damage
+40% Vitality Damage
+40% Burn Damage
+40% Vitality Decay
+5% Attack Speed
20% Vitality Resistance
Granted Skills
Kilrian's Flame (10% Chance when Hit)
A dark flame engulfs your flesh, incinerating any that dare come near and draining their vitality.
12 Second Skill Recharge
6 Second Duration
3 Meter Target Area
72 Fire Damage
72 Vitality Damage
33% of Attack Damage converted to Health
80 Vitality Decay over 2 Seconds
Required Player Level: 24
Item Level: 30
"A locus for the arcane flows of the universe."
(Used in amulets)
Rare Component
2-6 Elemental Damage
+15% Elemental Damage
+3% Intelligence
+24 Defense
-6% Skill Mana Cost
Required Player Level: 27
Item Level: 35
"Spellwoven bindings used by the coven of Bysmiel to strengthen control over summoned beings."
(Used in chest armor)
Rare Component
+8% to All Damage
+25 Defense
+1 Mana Regenerated per second
Granted Skills
Bysmiel's Binding (Granted by Item)
Bind your minions to your will. (Passive bonus)
Bonus to All Pets
+20% to All Damage
+10% Health
Required Player Level: 27
Item Level: 35
"Soaked in the blood of the fallen, this accursed whetstone gives blades a hunger for blood."
(Used in axes and swords)
Rare Component
30 Bleeding Damage over 3 Seconds
+5% Crit Damage
+30% Bleeding Damage with +30% Increased Duration
Granted Skills
Decapitate (Granted by Item)
Attempt to decapitate your foe with a deadly attack capable of causing intense bleeding. When used with a melee weapon, the attack strikes multiple nearby targets.
24 Mana Cost
100% Chance to pass through Enemies
180 Degree Attack Arc
5 Target Maximum
145% Weapon Damage
90 Piercing Damage
450 Bleeding Damage over 3 Seconds
Required Player Level: 27
Item Level: 35
"The broken chains once used to contain the fury of the deity Oleron."
(Used in chest armor)
Rare Component
+12% to All Damage
+25 Attack Rating
+2% Attack Rating
24% Entrapment Resistance
Required Player Level: 27
Item Level: 35
"A secret mark worn by druidic worshipers of Mogdrogen, the beast god."
(Used in boots)
Rare Component
+4% Health
+15 Health Regenerated per second
Increases Health Regeneration by 10%
+6% Movement Speed
Required Player Level: 27
Item Level: 35
"A powerful symbol bestowed upon the most fearless battle lords."
(Used in shields)
Rare Component
+120 Health
+25 Defense
-15% Shield Recovery Time
180 Physical Damage Retaliation
Granted Skills
Blade Barricade (Granted by Item)
Imbue your armor against piercing attacks, retaliating against your attackers in kind.
52 Mana Cost
8 Second Skill Recharge
3 Second Duration
-100% Shield Recovery Time
30% Pierce Resistance
+15% Maximum Pierce Resistance
900 Physical Damage Retaliation
Required Player Level: 27
Item Level: 35
"Purge evil with the faintest scratch."
(Used in guns, crossbows and caster off-hands)
Rare Component
8 Piercing Damage
+35% to All Damage
+15% Damage to Demons
+35 Attack Rating
Granted Skills
Silver Spread (Granted by Item)
Launch a burst of silver-coated projectiles intended to kill Chthonic beings.
54 Mana Cost
3 Second Skill Recharge
5 Projectile(s)
90% Weapon Damage
175-222 Piercing Damage
+50% Damage to Demons
Required Player Level: 27
Item Level: 35
"Sacred blood of the war god."
(Used in all weapons)
Rare Component
+25% Physical Damage
+40% Internal Trauma Damage
+24 Attack Rating
+2% Total Speed
Granted Skills
Required Player Level: 30
Item Level: 35
"An assassin's symbol granted upon the acceptance of a particularly dangerous bounty."
(Used in amulets and medals)
Rare Component
+12% Pierce Damage
+8% Vitality Damage
+30% Bleeding Damage with +30% Increased Duration
+5% Attack Speed
+5% Movement Speed
Required Player Level: 32
Item Level: 40
"Dirt from the base of the standing stones of Menhir."
(Used in chest armor)
Rare Component
+25 Defense
+2% Defense
+30 Health Regenerated per second
12% Elemental Resistance
Required Player Level: 32
Item Level: 40
"A spark of the purest arcane energy."
(Used in amulets and medals)
Rare Component
45 Mana Leech over 3 Seconds
+44 Attack Rating
Increases Mana Regeneration by 20%
Required Player Level: 35
Item Level: 45
"A secret symbol used by followers of Solael to identify themselves to one another."
(Used in all weapons, shields and caster off-hands)
Rare Component
2-12 Chaos Damage
+35% Chaos Damage
10% Physical Damage converted to Chaos Damage
+33% Mana Absorbed from Enemy Spells
Granted Skills
Solael's Flame (Granted by Item)
Coat your target with the dark flame of Solael.
60 Mana Cost
8 Second Duration
4 Meter Radius
84-155 Chaos Damage
-10% Vitality Resistance
-10% Chaos Resistance
Required Player Level: 35
Item Level: 45
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Rare Component
8% Chance of 3-8% Reduction to Enemy's Health
+75% Bleeding Damage
30% Reduced target's Elemental Damage for 5 Seconds
100% Chance of 50% Skill Disruption Protection
Bonus to All Pets
+30% to All Damage
30% Reduced target's Elemental Damage for 5 Seconds
+6% Total Speed
100% Chance of 50% Skill Disruption Protection
Required Player Level: 49
Item Level: 53
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Rare Component
+10% Experience Gained
Healing Effects Increased by 5%
-3% Player Level Requirement for Items
10% Life Leech Resistance
10% Mana Leech Resistance
Bonus to All Pets
5% Chance of Total Damage Modified by 5%
+30% to All Damage
Generate Additional Threat
Required Player Level: 51
Item Level: 57
Reign Of Terror
"The core shimmers with untold power."
(Used in head armor)
Rare Component
+18% Elemental Damage
+4% Health
+20% Mana Absorbed from Enemy Spells
15% Vitality Resistance
Granted Skills
Prismatic Rage (Granted by Item)
The diamond's power can be tapped in dire situations, granting access to its true potential and untold cosmic forces.
Activates when Health drops below 50%
33 Second Skill Recharge
8 Second Duration
Total Damage Modified by 10%
130 Damage Absorption
+10% Total Speed
Required Player Level: 55
Item Level: 60
"But a piece of the legendary spear that felled Beronath, yet still retains great power."
(Used in all weapons, shields and caster off-hands)
Rare Component
8 Elemental Damage
+18% to All Damage
10% Physical Damage converted to Elemental Damage
+32 Attack Rating
Granted Skills
Beronath's Fury (Granted by Item)
Strike out at your enemies with the fury of the great beast Beronath. When used as your default weapon attack, Beronath's Fury increases the intensity of your attacks with every strike. Building up charges increases the potency of the bonuses.
6 Mana Cost
7 Charge Levels: 30%, 50%, 65%, 80%, 90%, 100%, 110%
1.5 Second Charge Level Duration (Hidden)
124% Weapon Damage
12 Physical Damage
33 Elemental Damage
+60% to All Damage
+60% Elemental Damage
Required Player Level: 55
Item Level: 60
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Rare Component
+15% Attack Rating
+1% Maximum Poison & Acid Resistance
Bonus to All Pets
+35% to All Damage
+15% Attack Rating
+5% Total Speed
+1% Maximum Poison & Acid Resistance
Granted Skills
Gul Rune (Granted by Item)
Requires a two-handed weapon.
+10% Attack Rating
Required Player Level: 53
Item Level: 61
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Rare Component
90 Mana Leech over 2 Seconds
+80% Magic Damage
+15% Casting Speed
+1% Maximum Fire Resistance
Bonus to All Pets
2000 Bleeding Damage over 2 Seconds
+35% to All Damage
+10% Total Speed
+1% Maximum Fire Resistance
+5% Maximum Bleeding Resistance
Required Player Level: 55
Item Level: 64
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Rare Component
+100% to All Damage
8% Resistance to Life Reduction
+1% Maximum Cold Resistance
Bonus to All Pets
5% Chance of Total Damage Modified by 10%
+35% to All Damage
+8% Total Speed
Required Player Level: 57
Item Level: 67
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Rare Component
+20% Crit Damage
+1% Maximum Lightning Resistance
+100% to All Retaliation Damage
Bonus to All Pets
+35% to All Damage
+20% Crit Damage
+6% Total Speed
20% Slow Resistance
Required Player Level: 59
Item Level: 70
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Rare Component
Confuse target for 1 - 3 Seconds
+500 Mana
+10% Mana
-4% Skill Mana Cost
Bonus to All Pets
+40% to All Damage
Confuse target for 1 - 3 Seconds
+500 Health
+10% Health
+5% Total Speed
Required Player Level: 61
Item Level: 73
Reign Of Terror
"The surface of the mirror shifts with a spectrum of colors, peering into it induces a painful headache, as if staring into another realm of reality."
(Used in chest and head armor)
Rare Component
+5% Attack Speed
+5% Casting Speed
10% Vitality Resistance
Granted Skills
Eldritch Binding (Granted by Item)
Bind your minions to your will. (Passive bonus)
Bonus to All Pets
+10% Total Speed
Required Player Level: 75
Item Level: 75
"The armor plate is more flesh than metal now as it writhes within your hands, clearly by the manipulation of Aetherials."
(Used in shoulder, chest and head armor)
Rare Component
+35 Attack Rating
8% Chaos Resistance
10% Elemental Resistance
Increases Armor Absorption by 12%
Required Player Level: 75
Item Level: 75
"Plating from a once mighty set of armor, rumored to be blessed by Empyrion himself."
(Used in shoulder, chest and head armor)
Rare Component
+210 Health
14% Vitality Resistance
18% Magic Resistance
Increases Armor Absorption by 12%
Required Player Level: 75
Item Level: 75
"The arcane seal evokes memories of your ancestors, even ones whom you never could have met in life."
(Used in amulets)
Rare Component
+5% Health
+1.5 Mana Regenerated per second
Increases Mana Regeneration by 10%
20% Vitality Resistance
Granted Skills
Ancestral Ward (Granted by Item)
The power within the seal shields you from the powers beyond.
100% Chance of Activating
16 Second Skill Recharge
9000 Damage Absorption
Protects Against:
     Magic
     Chaos
Required Player Level: 75
Item Level: 75
"The arcane seal evokes feelings of violence and carnage at the slightest touch. It hungers for death."
(Used in amulets)
Rare Component
+20 Intelligence
+5% Attack Speed
+5% Casting Speed
-10% Skill Mana Cost
Granted Skills
Annihilation (15% Chance on Critical Attack)
The power within the seal annihilates your foe.
1 Second Skill Recharge
5 Second Duration
4% Reduction to Enemy's Health
-55 Attack Rating
-55 Defense
Increases Health Regeneration by -50%
Required Player Level: 75
Item Level: 75
"An incredibly thick armor plating. The full set must have weighed more than any normal man could ever bear and still be able to move."
(Used in chest and head armor)
Rare Component
+4% Strength
24% Pierce Resistance
+15% Reflected Damage Reduction
Increases Armor by 8%
Required Player Level: 75
Item Level: 75
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Rare Component
20% Chance of 4% Reduction to Enemy's Health
8% Less Damage from Animals
8% Less Damage from Demons
8% Less Damage from Undead
6% Physical Resistance
Bonus to All Pets
5% Chance of 3% Reduction to Enemy's Health
+12% Total Speed
Increases Armor Absorption by 20%
Required Player Level: 63
Item Level: 76
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Rare Component
+10% Reduction in Target's Defense
+15% Health
Increases Health Regeneration by 50%
-7% Shield Recovery Time
Bonus to All Pets
Total Damage Modified by 5%
+65% to All Damage
+15% Crit Damage
100 Reduced target's Defense for 3 Seconds
+13% Total Speed
Required Player Level: 65
Item Level: 79
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Rare Component
15% Chance to Freeze target for 1 Second
60% Sleep Resistance
60% Stun Resistance
60% Freeze Resistance
60% Petrify Resistance
60% Entrapment Resistance
60% Skill Disruption Protection
Bonus to All Pets
+75% to All Damage
100% Chance to Freeze target for 1 - 3 Seconds
+15% Total Speed
100% Sleep Resistance
100% Stun Resistance
100% Freeze Resistance
100% Petrify Resistance
100% Entrapment Resistance
Required Player Level: 67
Item Level: 81
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Rare Component
+5% Attack Rating
+5% Defense
+5% Skill Cooldown Reduction
Bonus to All Pets
+75% to All Damage
+15% Total Speed
Granted Skills
Zod's Empowerement (Granted by Item)
Requires a two-handed weapon.
+8% Total Speed
+15% Max Attack Speed
+15% Max Casting Speed
+15% Max Movement Speed
Required Player Level: 69
Item Level: 83
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Rare Component
+150 Strength
+150 Dexterity
+150 Intelligence
+10% Total Speed
Bonus to All Pets
+150 Dexterity
+150 Intelligence
+20% Health
+10% Total Speed
Required Player Level: 71
Item Level: 85
Reign Of Terror
Rune
(Used in any weapons, shields, off-hands, head and chest armor)
Rare Component
10% Chance of Total Damage Modified by 50%
20% Chance of Increases Armor by 100%
Bonus to All Pets
10% Chance of Total Damage Modified by 50%
20% Chance of Increases Armor by 100%
Required Player Level: 73
Item Level: 88
Reign Of Terror
Unique (183)
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Chaos Damage
+3% Experience Gained
8% Chaos Resistance
50-100 Chaos Damage to Possession
+150% Chaos Damage to Possession
+60% Reduction in Target's Defense to Possession
100% Physical Damage converted to Chaos Damage to Possession
100% Acid Damage converted to Chaos Damage to Possession
-10% Shield Recovery Time to Possession
+10% Shield Block Chance to Possession
2000 Chaos Retaliation to Possession
+125% to All Retaliation Damage to Possession
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Chaos Damage
+3% Experience Gained
8% Chaos Resistance
+200% Chaos Damage to Dragon Tail
100% Physical Damage converted to Chaos Damage to Dragon Tail
100% Fire Damage converted to Chaos Damage to Dragon Tail
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Chaos Damage
+3% Experience Gained
8% Chaos Resistance
3 Second Duration to Crushing Verdict
12 Meter Target Area to Crushing Verdict
781-1338 Chaos Damage to Crushing Verdict
+60% Reduction in Target's Defense to Crushing Verdict
25% Reduced target's Damage for 1 Second to Crushing Verdict
100% Physical Damage converted to Chaos Damage to Crushing Verdict
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
4-6 Chaos Damage
+75% Chaos Damage
25% Cold Damage converted to Chaos Damage
+3% Experience Gained
8% Chaos Resistance
25-40 Chaos Damage to Enchant
10% Reduction to Enemy's Health to Enchant
+400% Chaos Damage to Enchant
100% Fire Damage converted to Chaos Damage to Enchant
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Chaos Damage
+3% Experience Gained
8% Chaos Resistance
1.5 Meter Radius to Magic Arrow
+120% Chaos Damage to Magic Arrow
100% Magic Damage converted to Chaos Damage to Magic Arrow
50% Piercing Damage converted to Chaos Damage to Magic Arrow
+25% Damage to Animals to Magic Arrow
+50% Increase in Projectile Speed to Magic Arrow
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Chaos Damage
+3% Experience Gained
8% Chaos Resistance
2 - 5 Fragments to Blessed Hammer
1.5 Meter Radius to Blessed Hammer
500-1000 Chaos Damage to Blessed Hammer
100% Magic Damage converted to Chaos Damage to Blessed Hammer
25 Mana Cost to Blessed Hammer
50 Chaos Damage to Blessed Hammer
+125% Chaos Damage to Blessed Hammer
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Vitality Damage
+75% Vitality Decay
+3% Experience Gained
+2 Summon to Summon Blight Fiend
2 Summon Limit to Summon Blight Fiend
Lives for 12 Seconds to Summon Blight Fiend
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+25% Physical Damage
+75% Vitality Damage
+75% Vitality Decay
+3% Experience Gained
8% Vitality Resistance
10% Reduction in Vitality Decay Duration
5 Second Skill Recharge to War Shout
2 Meter Target Area to War Shout
30% Weapon Damage to War Shout
Total Damage Modified by 150% to War Shout
3000-8000 Vitality Damage to War Shout
10% Reduction to Enemy's Health to War Shout
Petrify target for 1 - 5 Seconds to War Shout
Confuse target for 1 - 5 Seconds to War Shout
100% Physical Damage converted to Vitality Damage to War Shout
100% Stun Duration Reduction to War Shout
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+25% Physical Damage
+75% Vitality Damage
+75% Vitality Decay
+3% Experience Gained
8% Vitality Resistance
10% Reduction in Vitality Decay Duration
0.4 Second Skill Recharge to Poison Nova
-16 Projectile(s) to Poison Nova
1 Fragments to Poison Nova
100% Chance to pass through Enemies to Poison Nova
1.5 Meter Radius to Poison Nova
9000 Vitality Damage to Poison Nova
18000 Vitality Decay over 2 Seconds to Poison Nova
100% Acid Damage converted to Vitality Damage to Poison Nova
+100% Increase in Projectile Speed to Poison Nova
1.2 Second Skill Recharge to Poison Nova
100 Reduced target's Damage for 2 Seconds to Poison Nova
+50% Increase in Projectile Speed to Poison Nova
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+25% Physical Damage
+75% Vitality Damage
+75% Vitality Decay
+3% Experience Gained
8% Vitality Resistance
10% Reduction in Vitality Decay Duration
210-480 Vitality Damage to Arctic Blast
25 Chaos Damage to Arctic Blast
6% Chance of 20% Reduction to Enemy's Health to Arctic Blast
4% Chance to Terrify target for 2 Seconds to Arctic Blast
250 Reduced target's Defense for 1 Second to Arctic Blast
100% Cold Damage converted to Vitality Damage to Arctic Blast
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Vitality Damage
+75% Vitality Decay
+3% Experience Gained
1 Projectile(s) to Panetti's Replicating Missile
-3 Fragments to Panetti's Replicating Missile
500-1500 Vitality Damage to Panetti's Replicating Missile
100% Elemental Damage converted to Vitality Damage to Panetti's Replicating Missile
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Vitality Damage
+75% Chaos Damage
+75% Vitality Decay
+3% Experience Gained
2.5 Meter Radius to Thunder Storm
25-800 Vitality Damage to Thunder Storm
25-800 Chaos Damage to Thunder Storm
10% Reduction to Enemy's Health to Thunder Storm
500 Vitality Decay per Second to Thunder Storm
20% Chance to Terrify target for 1.5 Seconds to Thunder Storm
50% Lightning Damage converted to Vitality Damage to Thunder Storm
50% Lightning Damage converted to Chaos Damage to Thunder Storm
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+25% Physical Damage
+75% Vitality Damage
+75% Vitality Decay
+3% Experience Gained
8% Vitality Resistance
10% Reduction in Vitality Decay Duration
400 Vitality Damage to Tornado
1500 Poison Damage over 3 Seconds to Tornado
1500 Vitality Decay over 3 Seconds to Tornado
100% Cold Damage converted to Vitality Damage to Tornado
100% Lightning Damage converted to Vitality Damage to Tornado
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+65 Attack Rating
+65 Defense
+3% Experience Gained
15% Slow Resistance
+15% Increase in Projectile Speed
50% Chance to pass through Enemies to Teeth
0.5 Meter Radius to Teeth
120-360 Magic Damage to Teeth
400 Electrocute Damage per Second to Teeth
33% Chance of +400% Magic Damage to Teeth
+60% Increase in Projectile Speed to Teeth
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+65 Attack Rating
+65 Defense
+3% Experience Gained
15% Slow Resistance
360 Degree Attack Arc to Sacred Blade
8 Target Maximum to Sacred Blade
Stun target for 1 - 3 Seconds to Sacred Blade
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+65 Attack Rating
+65 Defense
+3% Experience Gained
15% Slow Resistance
186 Mana Cost to Multiple Shot
2 Second Skill Recharge to Multiple Shot
8 - 13 Fragments to Multiple Shot
Total Damage Modified by 150% to Multiple Shot
500-1000 Piercing Damage to Multiple Shot
+100% Pierce Damage to Multiple Shot
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+65 Attack Rating
+65 Defense
+3% Experience Gained
15% Slow Resistance
+25% Attack Rating to Dim Vision
-20% Defense to Dim Vision
+33% Total Speed to Dim Vision
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Acid Damage
+75% Poison Damage
+3% Experience Gained
8% Poison & Acid Resistance
10% Reduction in Poison Duration
2 Second Skill Recharge to Earthquake
-1.5 Meter Target Area to Earthquake
Total Damage Modified by 35% to Earthquake
350-450 Acid Damage to Earthquake
6500 Poison Damage over 5 Seconds to Earthquake
25% Reduced target's Resistances for 1 Second to Earthquake
100% Physical Damage converted to Acid Damage to Earthquake
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Acid Damage
+75% Poison Damage
+3% Experience Gained
8% Poison & Acid Resistance
10% Reduction in Poison Duration
2 Second Duration to Volcano
75 Acid Damage to Volcano
75 Vitality Damage to Volcano
33% Chance of +25% Crit Damage to Volcano
15% Chance of 75% Slower target Movement for 1 Second to Volcano
33% Reduced target's Resistances for 1 Second to Volcano
100% Physical Damage converted to Acid Damage to Volcano
100% Fire Damage converted to Vitality Damage to Volcano
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Acid Damage
+75% Poison Damage
+3% Experience Gained
8% Poison & Acid Resistance
10% Reduction in Poison Duration
4 Projectile(s) to Charged Bolt
-8% Weapon Damage to Charged Bolt
25-44 Acid Damage to Charged Bolt
750 Poison Damage per Second to Charged Bolt
5% Chance to Put target to Sleep for 2 Seconds to Charged Bolt
4% Chance of 20% Chance for target to Fumble attacks for 1 Second to Charged Bolt
100% Lightning Damage converted to Acid Damage to Charged Bolt
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Acid Damage
+75% Poison Damage
+3% Experience Gained
8% Poison & Acid Resistance
10% Reduction in Poison Duration
100% Elemental Damage converted to Acid Damage to Wind Devil
-35% Poison & Acid Resistance to Wind Devil
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Acid Damage
+75% Poison Damage
+3% Experience Gained
8% Poison & Acid Resistance
10% Reduction in Poison Duration
220 Degree Attack Arc to Savagery
5 Target Maximum to Savagery
8% Weapon Damage to Savagery
+200% Acid Damage to Savagery
+500% Poison Damage with +50% Increased Duration to Savagery
+60% Reduction in Target's Defense to Savagery
100% Lightning Damage converted to Acid Damage to Savagery
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Physical Damage
+75% Internal Trauma Damage
+3% Experience Gained
+18 Armor
200 Internal Trauma over 2 Seconds to Holy Fire
+100% Internal Trauma Damage to Holy Fire
100% Fire Damage converted to Physical Damage to Holy Fire
-12% Physical Resistance to Holy Fire
Increases Armor by -40% to Holy Fire
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Physical Damage
+75% Internal Trauma Damage
+3% Experience Gained
+18 Armor
+60% Reduction in Target's Defense to Word of Pain
100% Elemental Damage converted to Physical Damage to Word of Pain
-30% Physical Resistance to Word of Pain
Increases Armor by -80% to Word of Pain
-90% Shield Damage Blocked to Word of Pain
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Physical Damage
+75% Internal Trauma Damage
+3% Experience Gained
+18 Armor
3 Second Skill Recharge to Thermite Mine
Freeze target for 0.5 Seconds to Thermite Mine
100% Physical Damage converted to Cold Damage to Thermite Mine
100% Fire Damage converted to Cold Damage to Thermite Mine
880 Mana Cost to Thermite Mine
5 Second Skill Recharge to Thermite Mine
+12 Summon to Thermite Mine
15 Summon Limit to Thermite Mine
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Physical Damage
+75% Internal Trauma Damage
+3% Experience Gained
+18 Armor
100% Weapon Damage to Fend
+250% Internal Trauma Damage to Fend
100% Piercing Damage converted to Physical Damage to Fend
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Physical Damage
+75% Internal Trauma Damage
+3% Experience Gained
+18 Armor
18% of Retaliation Damage added to Attack to Shock Web
100% Lightning Damage converted to Physical Damage to Shock Web
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
4-6 Magic Damage
+75% Magic Damage
+3% Experience Gained
8% Magic Resistance
10% Reduction in Internal Trauma Duration
25% Chance of 1000 Magic Damage to Avalanche
10% Chance to Disrupt target's skills for 1 Second to Avalanche
100% Cold Damage converted to Magic Damage to Avalanche
50% Physical Damage converted to Magic Damage to Avalanche
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
4-6 Magic Damage
+75% Magic Damage
50% Lightning Damage converted to Magic Damage
+3% Experience Gained
8% Magic Resistance
10% Reduction in Internal Trauma Duration
1.5 Meter Radius to
150 Magic Damage to
15% Chance of +500% Magic Damage to
25% Reduced target's Physical Damage for 2 Seconds to
100% Lightning Damage converted to Magic Damage to
+25% Damage to Animals to
+50% Increase in Projectile Speed to
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
4-6 Magic Damage
+75% Magic Damage
+3% Experience Gained
8% Magic Resistance
10% Reduction in Internal Trauma Duration
4 Projectile(s) to Blaze
1.5 Meter Radius to Blaze
5% Chance to Petrify target for 1 Second to Blaze
100% Fire Damage converted to Magic Damage to Blaze
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
4-6 Magic Damage
+75% Magic Damage
50% Lightning Damage converted to Magic Damage
+3% Experience Gained
8% Magic Resistance
10% Reduction in Internal Trauma Duration
150 Degree Attack Arc to Cadence
3 Target Maximum to Cadence
Total Damage Modified by 15% to Cadence
25-40% Reduced target's Resistances for 3 Seconds to Cadence
100% Physical Damage converted to Magic Damage to Cadence
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
4-6 Magic Damage
+75% Magic Damage
+3% Experience Gained
8% Magic Resistance
10% Reduction in Internal Trauma Duration
33 Reduced target's Resistances for 3 Seconds to Tiger Strike
100% Physical Damage converted to Magic Damage to Tiger Strike
50% Elemental Damage converted to Magic Damage to Tiger Strike
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
4-6 Piercing Damage
+75% Pierce Damage
+3% Experience Gained
8% Magic Resistance
10% Reduction in Internal Trauma Duration
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
4-6 Piercing Damage
+75% Pierce Damage
+3% Experience Gained
8% Magic Resistance
10% Reduction in Internal Trauma Duration
-0.2 Second Skill Recharge to Poison Nova
100% Chance to pass through Enemies to Poison Nova
1370-4300 Piercing Damage to Poison Nova
7700 Bleeding Damage over 0.2 Seconds to Poison Nova
-500% Poison Damage with -90% Increased Duration to Poison Nova
100 Reduced target's Damage for 2 Seconds to Poison Nova
100% Acid Damage converted to Piercing Damage to Poison Nova
+50% Increase in Projectile Speed to Poison Nova
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
4-6 Piercing Damage
+75% Pierce Damage
+3% Experience Gained
8% Magic Resistance
10% Reduction in Internal Trauma Duration
50 Mana Cost to Holy Bolt
2 Projectile(s) to Holy Bolt
-20% Weapon Damage to Holy Bolt
80-175 Piercing Damage to Holy Bolt
100% Magic Damage converted to Piercing Damage to Holy Bolt
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
4-6 Piercing Damage
+75% Pierce Damage
+3% Experience Gained
8% Magic Resistance
10% Reduction in Internal Trauma Duration
100% Vitality Damage converted to Piercing Damage to Bloody Pox
-20% Pierce Resistance to Bloody Pox
-20% Bleeding Resistance to Bloody Pox
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
4-6 Piercing Damage
+75% Pierce Damage
+3% Experience Gained
8% Magic Resistance
10% Reduction in Internal Trauma Duration
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
4-6 Piercing Damage
+75% Pierce Damage
+3% Experience Gained
8% Magic Resistance
10% Reduction in Internal Trauma Duration
175 Piercing Damage to Rabies
100% Acid Damage converted to Piercing Damage to Rabies
-20% Pierce Resistance to Rabies
-20% Bleeding Resistance to Rabies
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Fire Damage
+75% Burn Damage
+3% Experience Gained
8% Fire Resistance
10% Reduction in Burn Duration
1.2 Second Skill Recharge to Frozen Orb
1.5 Meter Radius to Frozen Orb
Total Damage Modified by 15% to Frozen Orb
140-180 Fire Damage to Frozen Orb
+30% Crit Damage to Frozen Orb
100% Cold Damage converted to Fire Damage to Frozen Orb
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Fire Damage
+75% Burn Damage
+3% Experience Gained
8% Fire Resistance
10% Reduction in Burn Duration
1024-1802 Fire Damage to Spectral Wrath
2000 Burn Damage over 0.2 Seconds to Spectral Wrath
100% Magic Damage converted to Fire Damage to Spectral Wrath
-20% Fire Resistance to Spectral Wrath
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Lightning Damage
+75% Electrocute Damage
+3% Experience Gained
8% Fire Resistance
10% Reduction in Burn Duration
2 Projectile(s) to Devastation
-3.5 Meter Target Area to Devastation
+25% Crit Damage to Devastation
+60% Reduction in Target's Defense to Devastation
Freeze target for 2.5 Seconds to Devastation
100% Magic Damage converted to Lightning Damage to Devastation
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Fire Damage
+75% Burn Damage
+3% Experience Gained
8% Fire Resistance
10% Reduction in Burn Duration
2 Meter Target Area to Storm Box of Elgoloth
Total Damage Modified by 18% to Storm Box of Elgoloth
2700 Burn Damage per Second to Storm Box of Elgoloth
100% Lightning Damage converted to Fire Damage to Storm Box of Elgoloth
Increases Current Fire Resistance by -50% to Storm Box of Elgoloth
470-785 Fire Retaliation to Storm Box of Elgoloth
+50% Crit Damage to Lightning Tether
100% Lightning Damage converted to Fire Damage to Lightning Tether
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Fire Damage
+75% Burn Damage
+3% Experience Gained
8% Fire Resistance
10% Reduction in Burn Duration
1 Fragments to Blessed Hammer
100% Chance to pass through Enemies to Blessed Hammer
1.5 Meter Radius to Blessed Hammer
500-800 Fire Damage to Blessed Hammer
1700 Burn Damage over 2 Seconds to Blessed Hammer
100% Magic Damage converted to Fire Damage to Blessed Hammer
25 Mana Cost to Blessed Hammer
200 Fire Damage to Blessed Hammer
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Fire Damage
+75% Burn Damage
+3% Experience Gained
8% Fire Resistance
10% Reduction in Burn Duration
-70% Weapon Damage to Charge
100% Physical Damage converted to Fire Damage to Charge
+100% Skill Cooldown Reduction to Charge
200-280 Fire Damage to Purging Fire
1000 Burn Damage over 2 Seconds to Purging Fire
100% Magic Damage converted to Fire Damage to Purging Fire
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Fire Damage
+75% Burn Damage
+3% Experience Gained
8% Fire Resistance
10% Reduction in Burn Duration
2 - 4 Fragments to Volcanic Stride
1.2 Meter Radius to Volcanic Stride
171-561 Physical Damage to Volcanic Stride
381 Fire Damage to Volcanic Stride
+60% Reduction in Target's Defense to Volcanic Stride
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Fire Damage
+75% Burn Damage
+3% Experience Gained
8% Fire Resistance
10% Reduction in Burn Duration
Total Damage Modified by 15% to Drain Essence
666 Fire Damage to Drain Essence
100% Vitality Damage converted to Fire Damage to Drain Essence
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Cold Damage
+75% Frostburn Damage
+3% Experience Gained
8% Cold Resistance
10% Reduction in Frostburn Duration
6500 Frostburn Damage over 5 Seconds to Stun Jacks
Freeze target for 1 Second to Stun Jacks
35% Slow target for 1 - 2 Seconds to Stun Jacks
50% Slower target Movement for 4 Seconds to Stun Jacks
100% Physical Damage converted to Cold Damage to Stun Jacks
100% Lightning Damage converted to Cold Damage to Stun Jacks
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Cold Damage
+75% Frostburn Damage
+3% Experience Gained
8% Cold Resistance
10% Reduction in Frostburn Duration
Freeze target for 1 Second to Fist of the Heavens
100% Lightning Damage converted to Cold Damage to Fist of the Heavens
50% Slow target for 1.5 Seconds to Shards of the Heavens
50% Magic Damage converted to Cold Damage to Shards of the Heavens
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Cold Damage
+75% Frostburn Damage
+3% Experience Gained
8% Cold Resistance
10% Reduction in Frostburn Duration
10 Mana Cost to Bash
-500% Knockdown Duration to Bash
20% Chance to Freeze target for 2 Seconds to Bash
35% Slow target for 1 Second to Bash
100% Physical Damage converted to Cold Damage to Bash
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Cold Damage
+75% Frostburn Damage
+3% Experience Gained
8% Cold Resistance
10% Reduction in Frostburn Duration
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Cold Damage
+75% Frostburn Damage
+3% Experience Gained
8% Cold Resistance
10% Reduction in Frostburn Duration
150 Cold Damage to Poison Javelin
25% Chance to Freeze target for 3 Seconds to Poison Javelin
33-44% Slower target Movement for 3 Seconds to Poison Javelin
100% Acid Damage converted to Cold Damage to Poison Javelin
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Cold Damage
+75% Frostburn Damage
+3% Experience Gained
8% Cold Resistance
10% Reduction in Frostburn Duration
20% Chance to Freeze target for 1 Second to Rabies
100% Acid Damage converted to Cold Damage to Rabies
50% Vitality Damage converted to Cold Damage to Rabies
-25% Cold Resistance to Rabies
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Cold Damage
+75% Frostburn Damage
+3% Experience Gained
8% Cold Resistance
10% Reduction in Frostburn Duration
-30% Weapon Damage to Callidor's Tempest
Total Damage Modified by 100% to Callidor's Tempest
+60% Reduction in Target's Defense to Callidor's Tempest
Freeze target for 2.5 Seconds to Callidor's Tempest
70% Slower target Movement for 4 Seconds to Callidor's Tempest
15% Sundered for 2 Seconds to Callidor's Tempest
100% Magic Damage Reduction to Callidor's Tempest
100% Fire Damage converted to Cold Damage to Callidor's Tempest
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Cold Damage
+75% Frostburn Damage
+3% Experience Gained
8% Cold Resistance
10% Reduction in Frostburn Duration
50% Chance of 130-240 Cold Damage to Teeth
50% Chance of 130-240 Magic Damage to Teeth
50% Magic Damage converted to Cold Damage to Teeth
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Cold Damage
+75% Frostburn Damage
+3% Experience Gained
8% Cold Resistance
10% Reduction in Frostburn Duration
35 Mana Cost to Blessed Hammer
1 Projectile(s) to Blessed Hammer
450 Frostburn Damage per Second to Blessed Hammer
35% Chance to Freeze target for 0.6 Seconds to Blessed Hammer
35% Slower target Movement for 2 Seconds to Blessed Hammer
100% Magic Damage converted to Cold Damage to Blessed Hammer
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Cold Damage
+75% Frostburn Damage
+3% Experience Gained
8% Cold Resistance
10% Reduction in Frostburn Duration
Affects up to 3 targets to Osteoporosis
92-120 Cold Damage to Osteoporosis
100% Physical Damage converted to Cold Damage to Osteoporosis
100% Vitality Damage converted to Cold Damage to Osteoporosis
Affects up to 3 targets to Corpse Explosion
Total Damage Modified by 25% to Corpse Explosion
17500 Frostburn Damage per Second to Corpse Explosion
Freeze target for 2 Seconds to Corpse Explosion
50% Reduced target's Elemental Resistances for 0.5 - 3 Seconds to Corpse Explosion
100% Physical Damage converted to Cold Damage to Corpse Explosion
100% Vitality Damage converted to Cold Damage to Corpse Explosion
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Cold Damage
+75% Frostburn Damage
+3% Experience Gained
8% Cold Resistance
10% Reduction in Frostburn Duration
-25% Weapon Damage to Whirlwind
1337-2871 Cold Damage to Whirlwind
7% Chance to Freeze target for 1 Second to Whirlwind
100% Physical Damage converted to Cold Damage to Whirlwind
100% Elemental Damage converted to Cold Damage to Whirlwind
100% Freeze Resistance to Whirlwind
50% Reduction in Frostburn Duration to Whirlwind
50% Slow Resistance to Whirlwind
+25% Maximum Reduced Freeze Duration to Whirlwind
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Lightning Damage
+75% Electrocute Damage
+3% Experience Gained
8% Lightning Resistance
10% Reduction in Electrocute Duration
12 Meter Target Area to Sigil of Consumption
250-490 Lightning Damage to Sigil of Consumption
1350 Electrocute Damage over 0.3 Seconds to Sigil of Consumption
+60% Reduction in Target's Defense to Sigil of Consumption
Petrify target for 1 Second to Sigil of Consumption
100% Vitality Damage converted to Lightning Damage to Sigil of Consumption
100% Fire Damage converted to Lightning Damage to Sigil of Consumption
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Lightning Damage
+75% Electrocute Damage
+3% Experience Gained
8% Lightning Resistance
10% Reduction in Electrocute Duration
5% Chance of +20% Crit Damage to Frenzy
3% Chance of +800% Lightning Damage to Frenzy
100% Physical Damage converted to Lightning Damage to Frenzy
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to Head armor.
Unique Component
Total Damage Modified by 2%
+75% Lightning Damage
+75% Electrocute Damage
+3% Experience Gained
8% Lightning Resistance
10% Reduction in Electrocute Duration
15% Chance of +150% Lightning Damage to Venom
100% Acid Damage converted to Lightning Damage to Venom
Required Player Level: 75
Item Level: 75
Reign Of Terror
Can be applied to medals.
Unique Component
Total Damage Modified by 2%
+75% Lightning Damage
+75% Electrocute Damage
+3% Experience Gained
8% Lightning Resistance
10% Reduction in Electrocute Duration
1-500 Lightning Damage to Armageddon
+25% Crit Damage to Armageddon
100% Fire Damage converted to Lightning Damage to Armageddon
50% Physical Damage converted to Lightning Damage to Armageddon
Required Player Level: 75
Item Level: 75
Reign Of Terror
(Used in amulets)
Unique Component
+35% Movement Speed
+15% Experience Gained
15% Reduction to Attribute Requirements
-5% Player Level Requirement for Items
15% Increased Cooldown Reduction
-15% Skill Mana Cost
Required Player Level: 1
Item Level: 85
Dropped from:
Reign Of Terror
MI
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Physical Damage
+100% Physical Damage
+100% Internal Trauma Damage
25% Magic Damage converted to Physical Damage
5% Physical Resistance
20% Bleeding Resistance
+1% Maximum Physical Resistance
Bonus to All Pets
12-24 Physical Damage
+60% Physical Damage
+60% Internal Trauma Damage
25% Magic Damage converted to Physical Damage
+5% Health
+10% Total Speed
20% Physical Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Vitality Damage
+100% Vitality Damage
+100% Vitality Decay
25% Magic Damage converted to Vitality Damage
20% Vitality Resistance
+1% Maximum Vitality Resistance
Bonus to All Pets
12-24 Vitality Damage
+60% Vitality Damage
+60% Vitality Decay
25% Magic Damage converted to Vitality Damage
+5% Health
+10% Total Speed
60% Vitality Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Elemental Damage
+100% Elemental Damage
25% Magic Damage converted to Elemental Damage
10% Elemental Resistance
Bonus to All Pets
12-24 Elemental Damage
+60% Elemental Damage
25% Magic Damage converted to Elemental Damage
+5% Health
+10% Total Speed
20% Elemental Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Piercing Damage
+100% Pierce Damage
+100% Bleeding Damage with +25% Increased Duration
25% Vitality Damage converted to Piercing Damage
20% Pierce Resistance
+1% Maximum Pierce Resistance
Bonus to All Pets
12-24 Piercing Damage
+60% Pierce Damage
+60% Bleeding Damage
25% Vitality Damage converted to Piercing Damage
+5% Health
+10% Total Speed
20% Pierce Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
50-100 Poison Damage over 2 Seconds
+100% Acid Damage
+100% Poison Damage
25% Piercing Damage converted to Acid Damage
20% Poison & Acid Resistance
+1% Maximum Poison & Acid Resistance
Bonus to All Pets
12-24 Acid Damage
+60% Acid Damage
+60% Poison Damage
25% Piercing Damage converted to Acid Damage
+5% Health
+10% Total Speed
60% Poison & Acid Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Cold Damage
+100% Cold Damage
+100% Frostburn Damage
25% Piercing Damage converted to Cold Damage
20% Cold Resistance
+1% Maximum Cold Resistance
Bonus to All Pets
12-24 Cold Damage
+60% Cold Damage
+60% Frostburn Damage
25% Piercing Damage converted to Cold Damage
+5% Health
+10% Total Speed
20% Cold Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Piercing Damage
+100% Pierce Damage
+100% Bleeding Damage with +25% Increased Duration
25% Acid Damage converted to Piercing Damage
20% Pierce Resistance
+1% Maximum Pierce Resistance
Bonus to All Pets
12-24 Piercing Damage
+60% Pierce Damage
+60% Bleeding Damage
25% Acid Damage converted to Piercing Damage
+5% Health
+10% Total Speed
20% Pierce Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Physical Damage
+100% Physical Damage
+100% Internal Trauma Damage
25% Acid Damage converted to Physical Damage
5% Physical Resistance
20% Bleeding Resistance
+1% Maximum Physical Resistance
Bonus to All Pets
12-24 Physical Damage
+60% Physical Damage
+60% Internal Trauma Damage
25% Acid Damage converted to Physical Damage
+5% Health
+10% Total Speed
20% Physical Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Lightning Damage
+100% Lightning Damage
+100% Electrocute Damage
25% Piercing Damage converted to Lightning Damage
20% Lightning Resistance
+1% Maximum Lightning Resistance
Bonus to All Pets
12-24 Lightning Damage
+60% Lightning Damage
+60% Electrocute Damage
25% Piercing Damage converted to Lightning Damage
+5% Health
+10% Total Speed
20% Lightning Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Piercing Damage
+100% Pierce Damage
+100% Bleeding Damage with +25% Increased Duration
25% Elemental Damage converted to Piercing Damage
20% Pierce Resistance
+1% Maximum Pierce Resistance
Bonus to All Pets
12-24 Piercing Damage
+60% Pierce Damage
+60% Bleeding Damage
25% Elemental Damage converted to Piercing Damage
+5% Health
+10% Total Speed
20% Pierce Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Fire Damage
+100% Fire Damage
+100% Burn Damage
25% Piercing Damage converted to Fire Damage
20% Fire Resistance
+1% Maximum Fire Resistance
Bonus to All Pets
12-24 Fire Damage
+60% Fire Damage
+60% Burn Damage
25% Piercing Damage converted to Fire Damage
+5% Health
+10% Total Speed
20% Fire Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Lightning Damage
+100% Lightning Damage
+100% Electrocute Damage
25% Elemental Damage converted to Lightning Damage
20% Lightning Resistance
+1% Maximum Lightning Resistance
Bonus to All Pets
12-24 Lightning Damage
+60% Lightning Damage
+60% Electrocute Damage
25% Elemental Damage converted to Lightning Damage
+5% Health
+10% Total Speed
20% Lightning Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
50-100 Poison Damage over 2 Seconds
+100% Acid Damage
+100% Poison Damage
25% Elemental Damage converted to Acid Damage
20% Poison & Acid Resistance
+1% Maximum Poison & Acid Resistance
Bonus to All Pets
12-24 Acid Damage
+60% Acid Damage
+60% Poison Damage
25% Elemental Damage converted to Acid Damage
+5% Health
+10% Total Speed
60% Poison & Acid Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Vitality Damage
+100% Vitality Damage
+100% Vitality Decay
25% Elemental Damage converted to Vitality Damage
20% Vitality Resistance
+1% Maximum Vitality Resistance
Bonus to All Pets
12-24 Vitality Damage
+60% Vitality Damage
+60% Vitality Decay
25% Elemental Damage converted to Vitality Damage
+5% Health
+10% Total Speed
60% Vitality Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Cold Damage
+100% Cold Damage
+100% Frostburn Damage
25% Elemental Damage converted to Cold Damage
20% Cold Resistance
+1% Maximum Cold Resistance
Bonus to All Pets
12-24 Cold Damage
+60% Cold Damage
+60% Frostburn Damage
25% Elemental Damage converted to Cold Damage
+5% Health
+10% Total Speed
20% Cold Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Fire Damage
+100% Fire Damage
+100% Burn Damage
25% Elemental Damage converted to Fire Damage
20% Fire Resistance
+1% Maximum Fire Resistance
Bonus to All Pets
12-24 Fire Damage
+60% Fire Damage
+60% Burn Damage
25% Elemental Damage converted to Fire Damage
+5% Health
+10% Total Speed
20% Fire Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Elemental Damage
+100% Elemental Damage
25% Acid Damage converted to Elemental Damage
10% Elemental Resistance
Bonus to All Pets
12-24 Elemental Damage
+60% Elemental Damage
25% Acid Damage converted to Elemental Damage
+5% Health
+10% Total Speed
20% Elemental Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Magic Damage
+100% Magic Damage
25% Acid Damage converted to Magic Damage
20% Magic Resistance
+1% Maximum Magic Resistance
Bonus to All Pets
12-24 Magic Damage
+60% Magic Damage
25% Acid Damage converted to Magic Damage
+5% Health
+10% Total Speed
20% Magic Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Elemental Damage
+100% Elemental Damage
25% Fire Damage converted to Elemental Damage
10% Elemental Resistance
Bonus to All Pets
12-24 Elemental Damage
+60% Elemental Damage
25% Fire Damage converted to Elemental Damage
+5% Health
+10% Total Speed
20% Elemental Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Chaos Damage
+100% Chaos Damage
25% Acid Damage converted to Chaos Damage
20% Chaos Resistance
+1% Maximum Chaos Resistance
Bonus to All Pets
12-24 Chaos Damage
+60% Chaos Damage
25% Acid Damage converted to Chaos Damage
+5% Health
+10% Total Speed
20% Chaos Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Physical Damage
+100% Physical Damage
+100% Internal Trauma Damage
25% Fire Damage converted to Physical Damage
5% Physical Resistance
20% Bleeding Resistance
+1% Maximum Physical Resistance
Bonus to All Pets
12-24 Physical Damage
+60% Physical Damage
+60% Internal Trauma Damage
25% Fire Damage converted to Physical Damage
+5% Health
+10% Total Speed
20% Physical Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Physical Damage
+100% Physical Damage
+100% Internal Trauma Damage
25% Vitality Damage converted to Physical Damage
5% Physical Resistance
20% Bleeding Resistance
+1% Maximum Physical Resistance
Bonus to All Pets
12-24 Physical Damage
+60% Physical Damage
+60% Internal Trauma Damage
25% Vitality Damage converted to Physical Damage
+5% Health
+10% Total Speed
20% Physical Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Elemental Damage
+100% Elemental Damage
25% Vitality Damage converted to Elemental Damage
10% Elemental Resistance
Bonus to All Pets
12-24 Elemental Damage
+60% Elemental Damage
25% Vitality Damage converted to Elemental Damage
+5% Health
+10% Total Speed
20% Elemental Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
50-100 Poison Damage over 2 Seconds
+100% Acid Damage
+100% Poison Damage
25% Lightning Damage converted to Acid Damage
20% Poison & Acid Resistance
+1% Maximum Poison & Acid Resistance
Bonus to All Pets
12-24 Acid Damage
+60% Acid Damage
+60% Poison Damage
25% Lightning Damage converted to Acid Damage
+5% Health
+10% Total Speed
60% Poison & Acid Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Piercing Damage
+100% Pierce Damage
+100% Bleeding Damage with +25% Increased Duration
25% Cold Damage converted to Piercing Damage
20% Pierce Resistance
+1% Maximum Pierce Resistance
Bonus to All Pets
12-24 Piercing Damage
+60% Pierce Damage
+60% Bleeding Damage
25% Cold Damage converted to Piercing Damage
+5% Health
+10% Total Speed
20% Pierce Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Elemental Damage
+100% Elemental Damage
25% Cold Damage converted to Elemental Damage
10% Elemental Resistance
Bonus to All Pets
12-24 Elemental Damage
+60% Elemental Damage
25% Cold Damage converted to Elemental Damage
+5% Health
+10% Total Speed
20% Elemental Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Cold Damage
+100% Cold Damage
+100% Frostburn Damage
25% Acid Damage converted to Cold Damage
20% Cold Resistance
+1% Maximum Cold Resistance
Bonus to All Pets
12-24 Cold Damage
+60% Cold Damage
+60% Frostburn Damage
25% Acid Damage converted to Cold Damage
+5% Health
+10% Total Speed
20% Cold Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Lightning Damage
+100% Lightning Damage
+100% Electrocute Damage
25% Acid Damage converted to Lightning Damage
20% Lightning Resistance
+1% Maximum Lightning Resistance
Bonus to All Pets
12-24 Lightning Damage
+60% Lightning Damage
+60% Electrocute Damage
25% Acid Damage converted to Lightning Damage
+5% Health
+10% Total Speed
20% Lightning Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Magic Damage
+100% Magic Damage
25% Vitality Damage converted to Magic Damage
20% Magic Resistance
+1% Maximum Magic Resistance
Bonus to All Pets
12-24 Magic Damage
+60% Magic Damage
25% Vitality Damage converted to Magic Damage
+5% Health
+10% Total Speed
20% Magic Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Vitality Damage
+100% Vitality Damage
+100% Vitality Decay
25% Cold Damage converted to Vitality Damage
20% Vitality Resistance
+1% Maximum Vitality Resistance
Bonus to All Pets
12-24 Vitality Damage
+60% Vitality Damage
+60% Vitality Decay
25% Cold Damage converted to Vitality Damage
+5% Health
+10% Total Speed
60% Vitality Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Chaos Damage
+100% Chaos Damage
25% Vitality Damage converted to Chaos Damage
20% Chaos Resistance
+1% Maximum Chaos Resistance
Bonus to All Pets
12-24 Chaos Damage
+60% Chaos Damage
25% Vitality Damage converted to Chaos Damage
+5% Health
+10% Total Speed
20% Chaos Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
50-100 Poison Damage over 2 Seconds
+100% Acid Damage
+100% Poison Damage
25% Cold Damage converted to Acid Damage
20% Poison & Acid Resistance
+1% Maximum Poison & Acid Resistance
Bonus to All Pets
12-24 Acid Damage
+60% Acid Damage
+60% Poison Damage
25% Cold Damage converted to Acid Damage
+5% Health
+10% Total Speed
60% Poison & Acid Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Physical Damage
+100% Physical Damage
+100% Internal Trauma Damage
25% Cold Damage converted to Physical Damage
5% Physical Resistance
20% Bleeding Resistance
+1% Maximum Physical Resistance
Bonus to All Pets
12-24 Physical Damage
+60% Physical Damage
+60% Internal Trauma Damage
25% Cold Damage converted to Physical Damage
+5% Health
+10% Total Speed
20% Physical Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Fire Damage
+100% Fire Damage
+100% Burn Damage
25% Acid Damage converted to Fire Damage
20% Fire Resistance
+1% Maximum Fire Resistance
Bonus to All Pets
12-24 Fire Damage
+60% Fire Damage
+60% Burn Damage
25% Acid Damage converted to Fire Damage
+5% Health
+10% Total Speed
20% Fire Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Vitality Damage
+100% Vitality Damage
+100% Vitality Decay
25% Lightning Damage converted to Vitality Damage
20% Vitality Resistance
+1% Maximum Vitality Resistance
Bonus to All Pets
12-24 Vitality Damage
+60% Vitality Damage
+60% Vitality Decay
25% Lightning Damage converted to Vitality Damage
+5% Health
+10% Total Speed
60% Vitality Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Magic Damage
+100% Magic Damage
25% Elemental Damage converted to Magic Damage
20% Magic Resistance
+1% Maximum Magic Resistance
Bonus to All Pets
12-24 Magic Damage
+60% Magic Damage
25% Elemental Damage converted to Magic Damage
+5% Health
+10% Total Speed
20% Magic Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Cold Damage
+100% Cold Damage
+100% Frostburn Damage
25% Magic Damage converted to Cold Damage
20% Cold Resistance
+1% Maximum Cold Resistance
Bonus to All Pets
12-24 Cold Damage
+60% Cold Damage
+60% Frostburn Damage
25% Magic Damage converted to Cold Damage
+5% Health
+10% Total Speed
20% Cold Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
50-100 Poison Damage over 2 Seconds
+100% Acid Damage
+100% Poison Damage
25% Magic Damage converted to Acid Damage
20% Poison & Acid Resistance
+1% Maximum Poison & Acid Resistance
Bonus to All Pets
12-24 Acid Damage
+60% Acid Damage
+60% Poison Damage
25% Magic Damage converted to Acid Damage
+5% Health
+10% Total Speed
60% Poison & Acid Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Elemental Damage
+100% Elemental Damage
25% Chaos Damage converted to Elemental Damage
10% Elemental Resistance
Bonus to All Pets
12-24 Elemental Damage
+60% Elemental Damage
25% Chaos Damage converted to Elemental Damage
+5% Health
+10% Total Speed
20% Elemental Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Chaos Damage
+100% Chaos Damage
25% Elemental Damage converted to Chaos Damage
20% Chaos Resistance
+1% Maximum Chaos Resistance
Bonus to All Pets
12-24 Chaos Damage
+60% Chaos Damage
25% Elemental Damage converted to Chaos Damage
+5% Health
+10% Total Speed
20% Chaos Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Chaos Damage
+100% Chaos Damage
25% Cold Damage converted to Chaos Damage
20% Chaos Resistance
+1% Maximum Chaos Resistance
Bonus to All Pets
12-24 Chaos Damage
+60% Chaos Damage
25% Cold Damage converted to Chaos Damage
+5% Health
+10% Total Speed
20% Chaos Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Fire Damage
+100% Fire Damage
+100% Burn Damage
25% Magic Damage converted to Fire Damage
20% Fire Resistance
+1% Maximum Fire Resistance
Bonus to All Pets
12-24 Fire Damage
+60% Fire Damage
+60% Burn Damage
25% Magic Damage converted to Fire Damage
+5% Health
+10% Total Speed
20% Fire Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Lightning Damage
+100% Lightning Damage
+100% Electrocute Damage
25% Magic Damage converted to Lightning Damage
20% Lightning Resistance
+1% Maximum Lightning Resistance
Bonus to All Pets
12-24 Lightning Damage
+60% Lightning Damage
+60% Electrocute Damage
25% Magic Damage converted to Lightning Damage
+5% Health
+10% Total Speed
20% Lightning Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Magic Damage
+100% Magic Damage
25% Cold Damage converted to Magic Damage
20% Magic Resistance
+1% Maximum Magic Resistance
Bonus to All Pets
12-24 Magic Damage
+60% Magic Damage
25% Cold Damage converted to Magic Damage
+5% Health
+10% Total Speed
20% Magic Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Fire Damage
+100% Fire Damage
+100% Burn Damage
25% Physical Damage converted to Fire Damage
20% Fire Resistance
+1% Maximum Fire Resistance
Bonus to All Pets
12-24 Fire Damage
+60% Fire Damage
+60% Burn Damage
25% Physical Damage converted to Fire Damage
+5% Health
+10% Total Speed
20% Fire Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
50-100 Poison Damage over 2 Seconds
+100% Acid Damage
+100% Poison Damage
25% Physical Damage converted to Acid Damage
20% Poison & Acid Resistance
+1% Maximum Poison & Acid Resistance
Bonus to All Pets
12-24 Acid Damage
+60% Acid Damage
+60% Poison Damage
25% Physical Damage converted to Acid Damage
+5% Health
+10% Total Speed
60% Poison & Acid Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Cold Damage
+100% Cold Damage
+100% Frostburn Damage
25% Physical Damage converted to Cold Damage
20% Cold Resistance
+1% Maximum Cold Resistance
Bonus to All Pets
12-24 Cold Damage
+60% Cold Damage
+60% Frostburn Damage
25% Physical Damage converted to Cold Damage
+5% Health
+10% Total Speed
20% Cold Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Vitality Damage
+100% Vitality Damage
+100% Vitality Decay
25% Physical Damage converted to Vitality Damage
20% Vitality Resistance
+1% Maximum Vitality Resistance
Bonus to All Pets
12-24 Vitality Damage
+60% Vitality Damage
+60% Vitality Decay
25% Physical Damage converted to Vitality Damage
+5% Health
+10% Total Speed
60% Vitality Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Magic Damage
+100% Magic Damage
25% Physical Damage converted to Magic Damage
20% Magic Resistance
+1% Maximum Magic Resistance
Bonus to All Pets
12-24 Magic Damage
+60% Magic Damage
25% Physical Damage converted to Magic Damage
+5% Health
+10% Total Speed
20% Magic Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Elemental Damage
+100% Elemental Damage
25% Lightning Damage converted to Elemental Damage
10% Elemental Resistance
Bonus to All Pets
12-24 Elemental Damage
+60% Elemental Damage
25% Lightning Damage converted to Elemental Damage
+5% Health
+10% Total Speed
20% Elemental Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Physical Damage
+100% Physical Damage
+100% Internal Trauma Damage
25% Elemental Damage converted to Physical Damage
5% Physical Resistance
20% Bleeding Resistance
+1% Maximum Physical Resistance
Bonus to All Pets
12-24 Physical Damage
+60% Physical Damage
+60% Internal Trauma Damage
25% Elemental Damage converted to Physical Damage
+5% Health
+10% Total Speed
20% Physical Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Chaos Damage
+100% Chaos Damage
25% Lightning Damage converted to Chaos Damage
20% Chaos Resistance
+1% Maximum Chaos Resistance
Bonus to All Pets
12-24 Chaos Damage
+60% Chaos Damage
25% Lightning Damage converted to Chaos Damage
+5% Health
+10% Total Speed
20% Chaos Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Elemental Damage
+100% Elemental Damage
25% Physical Damage converted to Elemental Damage
10% Elemental Resistance
Bonus to All Pets
12-24 Elemental Damage
+60% Elemental Damage
25% Physical Damage converted to Elemental Damage
+5% Health
+10% Total Speed
20% Elemental Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Fire Damage
+100% Fire Damage
+100% Burn Damage
25% Cold Damage converted to Fire Damage
20% Fire Resistance
+1% Maximum Fire Resistance
Bonus to All Pets
12-24 Fire Damage
+60% Fire Damage
+60% Burn Damage
25% Cold Damage converted to Fire Damage
+5% Health
+10% Total Speed
20% Fire Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Magic Damage
+100% Magic Damage
25% Lightning Damage converted to Magic Damage
20% Magic Resistance
+1% Maximum Magic Resistance
Bonus to All Pets
12-24 Magic Damage
+60% Magic Damage
25% Lightning Damage converted to Magic Damage
+5% Health
+10% Total Speed
20% Magic Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Cold Damage
+100% Cold Damage
+100% Frostburn Damage
25% Fire Damage converted to Cold Damage
20% Cold Resistance
+1% Maximum Cold Resistance
Bonus to All Pets
12-24 Cold Damage
+60% Cold Damage
+60% Frostburn Damage
25% Fire Damage converted to Cold Damage
+5% Health
+10% Total Speed
20% Cold Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Chaos Damage
+100% Chaos Damage
25% Physical Damage converted to Chaos Damage
20% Chaos Resistance
+1% Maximum Chaos Resistance
Bonus to All Pets
12-24 Chaos Damage
+60% Chaos Damage
25% Physical Damage converted to Chaos Damage
+5% Health
+10% Total Speed
20% Chaos Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Lightning Damage
+100% Lightning Damage
+100% Electrocute Damage
25% Physical Damage converted to Lightning Damage
20% Lightning Resistance
+1% Maximum Lightning Resistance
Bonus to All Pets
12-24 Lightning Damage
+60% Lightning Damage
+60% Electrocute Damage
25% Physical Damage converted to Lightning Damage
+5% Health
+10% Total Speed
20% Lightning Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Physical Damage
+100% Physical Damage
+100% Internal Trauma Damage
25% Chaos Damage converted to Physical Damage
5% Physical Resistance
20% Bleeding Resistance
+1% Maximum Physical Resistance
Bonus to All Pets
12-24 Physical Damage
+60% Physical Damage
+60% Internal Trauma Damage
25% Chaos Damage converted to Physical Damage
+5% Health
+10% Total Speed
20% Physical Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Piercing Damage
+100% Pierce Damage
+100% Bleeding Damage with +25% Increased Duration
25% Magic Damage converted to Piercing Damage
20% Pierce Resistance
+1% Maximum Pierce Resistance
Bonus to All Pets
12-24 Piercing Damage
+60% Pierce Damage
+60% Bleeding Damage
25% Magic Damage converted to Piercing Damage
+5% Health
+10% Total Speed
20% Pierce Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
50-100 Poison Damage over 2 Seconds
+100% Acid Damage
+100% Poison Damage
25% Vitality Damage converted to Acid Damage
20% Poison & Acid Resistance
+1% Maximum Poison & Acid Resistance
Bonus to All Pets
12-24 Acid Damage
+60% Acid Damage
+60% Poison Damage
25% Vitality Damage converted to Acid Damage
+5% Health
+10% Total Speed
60% Poison & Acid Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Magic Damage
+100% Magic Damage
25% Chaos Damage converted to Magic Damage
20% Magic Resistance
+1% Maximum Magic Resistance
Bonus to All Pets
12-24 Magic Damage
+60% Magic Damage
25% Chaos Damage converted to Magic Damage
+5% Health
+10% Total Speed
20% Magic Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Cold Damage
+100% Cold Damage
+100% Frostburn Damage
25% Vitality Damage converted to Cold Damage
20% Cold Resistance
+1% Maximum Cold Resistance
Bonus to All Pets
12-24 Cold Damage
+60% Cold Damage
+60% Frostburn Damage
25% Vitality Damage converted to Cold Damage
+5% Health
+10% Total Speed
20% Cold Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Piercing Damage
+100% Pierce Damage
+100% Bleeding Damage with +25% Increased Duration
25% Lightning Damage converted to Piercing Damage
20% Pierce Resistance
+1% Maximum Pierce Resistance
Bonus to All Pets
12-24 Piercing Damage
+60% Pierce Damage
+60% Bleeding Damage
25% Lightning Damage converted to Piercing Damage
+5% Health
+10% Total Speed
20% Pierce Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Lightning Damage
+100% Lightning Damage
+100% Electrocute Damage
25% Vitality Damage converted to Lightning Damage
20% Lightning Resistance
+1% Maximum Lightning Resistance
Bonus to All Pets
12-24 Lightning Damage
+60% Lightning Damage
+60% Electrocute Damage
25% Vitality Damage converted to Lightning Damage
+5% Health
+10% Total Speed
20% Lightning Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Piercing Damage
+100% Pierce Damage
+100% Bleeding Damage with +25% Increased Duration
25% Physical Damage converted to Piercing Damage
20% Pierce Resistance
+1% Maximum Pierce Resistance
Bonus to All Pets
12-24 Piercing Damage
+60% Pierce Damage
+60% Bleeding Damage
25% Physical Damage converted to Piercing Damage
+5% Health
+10% Total Speed
20% Pierce Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Vitality Damage
+100% Vitality Damage
+100% Vitality Decay
25% Acid Damage converted to Vitality Damage
20% Vitality Resistance
+1% Maximum Vitality Resistance
Bonus to All Pets
12-24 Vitality Damage
+60% Vitality Damage
+60% Vitality Decay
25% Acid Damage converted to Vitality Damage
+5% Health
+10% Total Speed
60% Vitality Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Fire Damage
+100% Fire Damage
+100% Burn Damage
25% Vitality Damage converted to Fire Damage
20% Fire Resistance
+1% Maximum Fire Resistance
Bonus to All Pets
12-24 Fire Damage
+60% Fire Damage
+60% Burn Damage
25% Vitality Damage converted to Fire Damage
+5% Health
+10% Total Speed
20% Fire Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
50-100 Poison Damage over 2 Seconds
+100% Acid Damage
+100% Poison Damage
25% Chaos Damage converted to Acid Damage
20% Poison & Acid Resistance
+1% Maximum Poison & Acid Resistance
Bonus to All Pets
12-24 Acid Damage
+60% Acid Damage
+60% Poison Damage
25% Chaos Damage converted to Acid Damage
+5% Health
+10% Total Speed
60% Poison & Acid Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Lightning Damage
+100% Lightning Damage
+100% Electrocute Damage
25% Chaos Damage converted to Lightning Damage
20% Lightning Resistance
+1% Maximum Lightning Resistance
Bonus to All Pets
12-24 Lightning Damage
+60% Lightning Damage
+60% Electrocute Damage
25% Chaos Damage converted to Lightning Damage
+5% Health
+10% Total Speed
20% Lightning Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Piercing Damage
+100% Pierce Damage
+100% Bleeding Damage with +25% Increased Duration
25% Chaos Damage converted to Piercing Damage
20% Pierce Resistance
+1% Maximum Pierce Resistance
Bonus to All Pets
12-24 Piercing Damage
+60% Pierce Damage
+60% Bleeding Damage
25% Chaos Damage converted to Piercing Damage
+5% Health
+10% Total Speed
20% Pierce Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Vitality Damage
+100% Vitality Damage
+100% Vitality Decay
25% Chaos Damage converted to Vitality Damage
20% Vitality Resistance
+1% Maximum Vitality Resistance
Bonus to All Pets
12-24 Vitality Damage
+60% Vitality Damage
+60% Vitality Decay
25% Chaos Damage converted to Vitality Damage
+5% Health
+10% Total Speed
60% Vitality Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Fire Damage
+100% Fire Damage
+100% Burn Damage
25% Chaos Damage converted to Fire Damage
20% Fire Resistance
+1% Maximum Fire Resistance
Bonus to All Pets
12-24 Fire Damage
+60% Fire Damage
+60% Burn Damage
25% Chaos Damage converted to Fire Damage
+5% Health
+10% Total Speed
20% Fire Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Cold Damage
+100% Cold Damage
+100% Frostburn Damage
25% Chaos Damage converted to Cold Damage
20% Cold Resistance
+1% Maximum Cold Resistance
Bonus to All Pets
12-24 Cold Damage
+60% Cold Damage
+60% Frostburn Damage
25% Chaos Damage converted to Cold Damage
+5% Health
+10% Total Speed
20% Cold Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Magic Damage
+100% Magic Damage
25% Piercing Damage converted to Magic Damage
20% Magic Resistance
+1% Maximum Magic Resistance
Bonus to All Pets
12-24 Magic Damage
+60% Magic Damage
25% Piercing Damage converted to Magic Damage
+5% Health
+10% Total Speed
20% Magic Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Chaos Damage
+100% Chaos Damage
25% Fire Damage converted to Chaos Damage
20% Chaos Resistance
+1% Maximum Chaos Resistance
Bonus to All Pets
12-24 Chaos Damage
+60% Chaos Damage
25% Fire Damage converted to Chaos Damage
+5% Health
+10% Total Speed
20% Chaos Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Chaos Damage
+100% Chaos Damage
25% Magic Damage converted to Chaos Damage
20% Chaos Resistance
+1% Maximum Chaos Resistance
Bonus to All Pets
12-24 Chaos Damage
+60% Chaos Damage
25% Magic Damage converted to Chaos Damage
+5% Health
+10% Total Speed
20% Chaos Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Vitality Damage
+100% Vitality Damage
+100% Vitality Decay
25% Piercing Damage converted to Vitality Damage
20% Vitality Resistance
+1% Maximum Vitality Resistance
Bonus to All Pets
12-24 Vitality Damage
+60% Vitality Damage
+60% Vitality Decay
25% Piercing Damage converted to Vitality Damage
+5% Health
+10% Total Speed
60% Vitality Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Magic Damage
+100% Magic Damage
25% Fire Damage converted to Magic Damage
20% Magic Resistance
+1% Maximum Magic Resistance
Bonus to All Pets
12-24 Magic Damage
+60% Magic Damage
25% Fire Damage converted to Magic Damage
+5% Health
+10% Total Speed
20% Magic Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Lightning Damage
+100% Lightning Damage
+100% Electrocute Damage
25% Fire Damage converted to Lightning Damage
20% Lightning Resistance
+1% Maximum Lightning Resistance
Bonus to All Pets
12-24 Lightning Damage
+60% Lightning Damage
+60% Electrocute Damage
25% Fire Damage converted to Lightning Damage
+5% Health
+10% Total Speed
20% Lightning Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Physical Damage
+100% Physical Damage
+100% Internal Trauma Damage
25% Piercing Damage converted to Physical Damage
5% Physical Resistance
20% Bleeding Resistance
+1% Maximum Physical Resistance
Bonus to All Pets
12-24 Physical Damage
+60% Physical Damage
+60% Internal Trauma Damage
25% Piercing Damage converted to Physical Damage
+5% Health
+10% Total Speed
20% Physical Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Vitality Damage
+100% Vitality Damage
+100% Vitality Decay
25% Fire Damage converted to Vitality Damage
20% Vitality Resistance
+1% Maximum Vitality Resistance
Bonus to All Pets
12-24 Vitality Damage
+60% Vitality Damage
+60% Vitality Decay
25% Fire Damage converted to Vitality Damage
+5% Health
+10% Total Speed
60% Vitality Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Piercing Damage
+100% Pierce Damage
+100% Bleeding Damage with +25% Increased Duration
25% Fire Damage converted to Piercing Damage
20% Pierce Resistance
+1% Maximum Pierce Resistance
Bonus to All Pets
12-24 Piercing Damage
+60% Pierce Damage
+60% Bleeding Damage
25% Fire Damage converted to Piercing Damage
+5% Health
+10% Total Speed
20% Pierce Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Elemental Damage
+100% Elemental Damage
25% Piercing Damage converted to Elemental Damage
10% Elemental Resistance
Bonus to All Pets
12-24 Elemental Damage
+60% Elemental Damage
25% Piercing Damage converted to Elemental Damage
+5% Health
+10% Total Speed
20% Elemental Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Fire Damage
+100% Fire Damage
+100% Burn Damage
25% Lightning Damage converted to Fire Damage
20% Fire Resistance
+1% Maximum Fire Resistance
Bonus to All Pets
12-24 Fire Damage
+60% Fire Damage
+60% Burn Damage
25% Lightning Damage converted to Fire Damage
+5% Health
+10% Total Speed
20% Fire Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Cold Damage
+100% Cold Damage
+100% Frostburn Damage
25% Lightning Damage converted to Cold Damage
20% Cold Resistance
+1% Maximum Cold Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Lightning Damage
+100% Lightning Damage
+100% Electrocute Damage
25% Cold Damage converted to Lightning Damage
20% Lightning Resistance
+1% Maximum Lightning Resistance
Bonus to All Pets
12-24 Lightning Damage
+60% Lightning Damage
+60% Electrocute Damage
25% Cold Damage converted to Lightning Damage
+5% Health
+10% Total Speed
20% Lightning Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Chaos Damage
+100% Chaos Damage
25% Piercing Damage converted to Chaos Damage
20% Chaos Resistance
+1% Maximum Chaos Resistance
Bonus to All Pets
12-24 Chaos Damage
+60% Chaos Damage
25% Piercing Damage converted to Chaos Damage
+5% Health
+10% Total Speed
20% Chaos Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
25-50 Physical Damage
+100% Physical Damage
+100% Internal Trauma Damage
25% Lightning Damage converted to Physical Damage
5% Physical Resistance
20% Bleeding Resistance
+1% Maximum Physical Resistance
Bonus to All Pets
12-24 Physical Damage
+60% Physical Damage
+60% Internal Trauma Damage
25% Lightning Damage converted to Physical Damage
+5% Health
+10% Total Speed
20% Physical Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
Unique Jewel
(Can be applied to amulets, rings and medals)
Unique Component
50-100 Poison Damage over 2 Seconds
+100% Acid Damage
+100% Poison Damage
25% Fire Damage converted to Acid Damage
20% Poison & Acid Resistance
+1% Maximum Poison & Acid Resistance
Bonus to All Pets
12-24 Acid Damage
+60% Acid Damage
+60% Poison Damage
25% Fire Damage converted to Acid Damage
+5% Health
+10% Total Speed
60% Poison & Acid Resistance
Required Player Level: 75
Item Level: 85
Reign Of Terror
(Used in amulets)

"Few things embolden the spirit like a powerful enemy lying dead at your feet."
Unique Component
+15% Crit Damage
+170% Elemental Damage
20% Reduced target's Damage for 3 Seconds
10% Less Damage from Animals
+100 Defense
+10% Total Speed
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
24 Reduced target's Resistances for 5 Seconds
+12% Damage to Undead
+12% Damage to Demons
+12% Damage to Animals
+100 Attack Rating
20% Chance of 100% Physical Resistance
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
Stun target for 1 Second
Petrify target for 1 Second
Immobilize target for 1 Second
+15% Total Speed
15% Stun Resistance
15% Freeze Resistance
15% Petrify Resistance
30% Entrapment Resistance
25% Slow Resistance
+15% Maximum Reduced Stun Duration
+15% Maximum Reduced Freeze Duration
+15% Maximum Reduced Petrify Duration
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in Shields)

This fragment of a gem, called a chip, was discovered in an underground vault by old man Boyarsky, who fashioned it into the beautiful gem it is today. It damages those who would damage its owner, and once inserted into a socket, it will never fall out.
Unique Component
Total Retaliation Damage Modified by 15%
+375 Health
+10% Defense
-15% Shield Recovery Time
31% Pierce Resistance
+10% Shield Block Chance
+15% Shield Damage Blocked
410 Physical Damage Retaliation
+200% to All Retaliation Damage
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
+33% Mana Absorbed from Enemy Spells
20% Poison & Acid Resistance
20% Vitality Resistance
20% Magic Resistance
20% Chaos Resistance
20% Elemental Resistance
+2% Maximum All Resistances
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
4500 Poison Damage over 10 Seconds
+175% Acid Damage
+500% Poison Damage with +35% Increased Duration
50% Poison & Acid Resistance
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
20% Chance of Total Damage Modified by 15%
+10% Total Speed
+15% Attack Speed
+15% Casting Speed
5% Chance to Avoid Melee Attacks
5% Chance to Avoid Projectiles
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
4500 Frostburn Damage over 10 Seconds
+175% Cold Damage
+500% Frostburn Damage with +30% Increased Duration
50% Chance of 60% Slow target for 2 Seconds
50% Cold Resistance
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)

"Some say this stone derives its power from its owners life force, which is shortened with each use. Well I say any fight I can walk away from is a victory, and tomorrow can take care of itself." - Famed warrior Lenalas, the day before his death.
Unique Component
+13% Health
+75 Health Regenerated per second
Increases Health Regeneration by 50%
+25 Mana Regenerated per second
+100% Mana Absorbed from Enemy Spells
Healing Effects Increased by 13%
50% Sleep Resistance
50% Stun Resistance
50% Freeze Resistance
50% Entrapment Resistance
25% Slow Resistance
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
15% Chance of Total Damage Modified by 20%
+220% to All Damage
30% Reduced target's Resistances for 4 Seconds
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
50 Magic Damage
50 Chaos Damage
+250% Magic Damage
+250% Chaos Damage
+25% Damage to Undead
50% Magic Resistance
50% Chaos Resistance
35% Increased Cooldown Reduction
-25% Skill Mana Cost
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
+250 Health Regenerated per second
Healing Effects Increased by 13%
+500 Armor
50% Skill Disruption Protection
Required Player Level: 85
Item Level: 85
Reign Of Terror
MI
(Used in amulets)
Unique Component
+250% Vitality Damage
+375% Vitality Decay with +100% Increased Duration
+500 Health
+35% Health
5% Physical Resistance
Increases Current Physical Resistance by 20%
Increases Current Pierce Resistance by 20%
Increases Current Elemental Resistance by 25%
20% Increased Cooldown Reduction
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
+2500 Armor
25% Physical Resistance
Increases Armor Absorption by 60%
Required Player Level: 85
Item Level: 85
Reign Of Terror
MI
(Used in amulets)

This stone shares its powerful heart with those Nature Warriors who serve the bearer.
Unique Component
+13% Health
+100 Defense
Increases Health Regeneration by 21%
25% Vitality Resistance
25% Life Leech Resistance
+2% Maximum Vitality Resistance
+12% Crit Damage to Raven
+15% Damage to Demons to Raven
+12% Crit Damage to Summon Grizzly
+15% Damage to Demons to Summon Grizzly
+12% Crit Damage to Summon Spirit Wolf
+15% Damage to Demons to Summon Spirit Wolf
Bonus to All Pets
+125% to All Damage
+15% Crit Damage
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
50% Chance of 200 Physical Damage
1250 Internal Trauma over 2 Seconds
35% Chance of +50% Crit Damage
+270% Internal Trauma Damage
15% Sundered for 1 Second
50% Bleeding Resistance
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
4500 Burn Damage over 10 Seconds
+175% Fire Damage
+500% Burn Damage with +35% Increased Duration
50% Fire Resistance
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
25% Chance of 15% Reduction to Enemy's Health
200 Life Leech over 2 Seconds
+250% to All Damage
400 Reduced target's Defense for 1 Second
Required Player Level: 85
Item Level: 85
Reign Of Terror
MI
(Used in amulets)
Unique Component
10% Chance of 15% Reduction to Enemy's Health
10% Chance to Avoid Melee Attacks
10% Chance to Avoid Projectiles
Increases Armor by 20%
Increases Current Vitality Resistance by 150%
Increases Current Chaos Resistance by 150%
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)

This stone shares its powerful heart with those Undead Minion's who serve the bearer.
Unique Component
+13% Health
+100 Defense
Increases Health Regeneration by 21%
25% Vitality Resistance
25% Life Leech Resistance
+2% Maximum Vitality Resistance
+12% Crit Damage to Skeletal Mage
+15% Damage to Demons to Skeletal Mage
+12% Crit Damage to Raise Skeleton
+15% Damage to Demons to Raise Skeleton
+12% Crit Damage to Clay Golem
+15% Damage to Demons to Clay Golem
Bonus to All Pets
+125% to All Damage
+15% Crit Damage
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
(Used in amulets)
Unique Component
4500 Electrocute Damage over 10 Seconds
+175% Lightning Damage
+500% Electrocute Damage with +35% Increased Duration
50% Lightning Resistance
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
Rank 7 (Used in amulets)
Unique Component
62 Piercing Damage
12% Less Damage from Undead
+25% Attack Speed
+37% Increase in Projectile Speed
Required Player Level: 85
Item Level: 85
Reign Of Terror
Rank 2 (Used in amulets)
Unique Component
52 Piercing Damage
10 Less Damage from Undead
+15% Attack Speed
+27% Increase in Projectile Speed
Required Player Level: 85
Item Level: 85
Reign Of Terror
Rank 9 (Used in amulets)
Unique Component
66 Piercing Damage
12% Less Damage from Undead
+29% Attack Speed
+41% Increase in Projectile Speed
Required Player Level: 85
Item Level: 85
Reign Of Terror
Rank 4 (Used in amulets)
Unique Component
56 Piercing Damage
10% Less Damage from Undead
+19% Attack Speed
+31% Increase in Projectile Speed
Required Player Level: 85
Item Level: 85
Reign Of Terror
Rank 10 (Used in amulets)
Unique Component
68 Piercing Damage
12% Less Damage from Undead
+31% Attack Speed
+43% Increase in Projectile Speed
Required Player Level: 85
Item Level: 85
Reign Of Terror
Rank 3 (Used in amulets)
Unique Component
54 Piercing Damage
10 Less Damage from Undead
+17% Attack Speed
+29% Increase in Projectile Speed
Required Player Level: 85
Item Level: 85
Reign Of Terror
(Used in amulets)
Unique Component
55 Piercing Damage
+200% Pierce Damage
Increases Armor Piercing by 50%
+200% Bleeding Damage
140 Less Damage from Undead
5% Less Damage from Undead
+15% Attack Speed
+65% Increase in Projectile Speed
Required Player Level: 85
Item Level: 85
Dropped from:
Reign Of Terror
MI
Rank 6 (Used in amulets)
Unique Component
60 Piercing Damage
12% Less Damage from Undead
+23% Attack Speed
+35% Increase in Projectile Speed
Required Player Level: 85
Item Level: 85
Reign Of Terror
Rank 5 (Used in amulets)
Unique Component
58 Piercing Damage
12% Less Damage from Undead
+21% Attack Speed
+33% Increase in Projectile Speed
Required Player Level: 85
Item Level: 85
Reign Of Terror
Rank 8 (Used in amulets)
Unique Component
64 Piercing Damage
12% Less Damage from Undead
+27% Attack Speed
+39% Increase in Projectile Speed
Required Player Level: 85
Item Level: 85
Reign Of Terror