Common
Magic
Rare
Set
Unique
Armor
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Relics Augments Components Consumables Quest Items BlueprintsTwo-Handed Ranged
Common (31)
Two-Handed Ranged
19-35 Physical Damage
100% Armor Piercing
1.38 Attacks per Second
Required Dexterity: 68
Item Level: 1
Two-Handed Ranged
13-55 Physical Damage
1.39 Attacks per Second
Required Dexterity: 38
Item Level: 1
Two-Handed Ranged
17-48 Physical Damage
1.43 Attacks per Second
Required Dexterity: 38
Item Level: 1
Two-Handed Ranged
11-79 Physical Damage
1.39 Attacks per Second
Required Dexterity: 88
Item Level: 8
Two-Handed Ranged
21-62 Physical Damage
1.43 Attacks per Second
Required Dexterity: 87
Item Level: 8
Two-Handed Ranged
25-48 Physical Damage
100% Armor Piercing
1.38 Attacks per Second
Required Dexterity: 128
Item Level: 8
Two-Handed Ranged
34-64 Physical Damage
100% Armor Piercing
1.38 Attacks per Second
Required Dexterity: 171
Item Level: 12
Two-Handed Ranged
31-93 Physical Damage
1.43 Attacks per Second
Required Dexterity: 117
Item Level: 12
Two-Handed Ranged
18-114 Physical Damage
1.39 Attacks per Second
Required Dexterity: 119
Item Level: 12
Two-Handed Ranged
38-70 Physical Damage
100% Armor Piercing
1.38 Attacks per Second
Required Dexterity: 202
Item Level: 16
Two-Handed Ranged
49-91 Physical Damage
100% Armor Piercing
1.38 Attacks per Second
Required Dexterity: 254
Item Level: 21
Two-Handed Ranged
41-139 Physical Damage
1.43 Attacks per Second
Required Dexterity: 178
Item Level: 21
Two-Handed Ranged
21-170 Physical Damage
1.39 Attacks per Second
Required Dexterity: 185
Item Level: 22
Two-Handed Ranged
55-114 Physical Damage
100% Armor Piercing
1.38 Attacks per Second
Required Dexterity: 308
Item Level: 27
Two-Handed Ranged
69-136 Physical Damage
100% Armor Piercing
1.38 Attacks per Second
Required Dexterity: 350
Item Level: 30
Two-Handed Ranged
29-249 Physical Damage
1.39 Attacks per Second
Required Dexterity: 245
Item Level: 31
Two-Handed Ranged
52-210 Physical Damage
1.43 Attacks per Second
Required Dexterity: 242
Item Level: 31
Two-Handed Ranged
67-232 Physical Damage
1.43 Attacks per Second
Required Dexterity: 282
Item Level: 38
Two-Handed Ranged
47-268 Physical Damage
1.39 Attacks per Second
Required Dexterity: 289
Item Level: 39
Two-Handed Ranged
79-156 Physical Damage
100% Armor Piercing
1.38 Attacks per Second
Required Dexterity: 416
Item Level: 39
Two-Handed Ranged
29-366 Physical Damage
1.39 Attacks per Second
Required Dexterity: 341
Item Level: 48
Two-Handed Ranged
90-272 Physical Damage
1.43 Attacks per Second
Required Dexterity: 336
Item Level: 48
Two-Handed Ranged
93-195 Physical Damage
100% Armor Piercing
1.38 Attacks per Second
Required Dexterity: 495
Item Level: 48
Two-Handed Ranged
108-228 Physical Damage
100% Armor Piercing
1.38 Attacks per Second
Required Dexterity: 575
Item Level: 59
Two-Handed Ranged
87-344 Physical Damage
1.39 Attacks per Second
Required Dexterity: 395
Item Level: 60
Two-Handed Ranged
100-398 Physical Damage
1.43 Attacks per Second
Required Dexterity: 441
Item Level: 70
Two-Handed Ranged
126-263 Physical Damage
100% Armor Piercing
1.38 Attacks per Second
Required Dexterity: 654
Item Level: 70
Two-Handed Ranged
131-275 Physical Damage
100% Armor Piercing
1.5 Attacks per Second
Required Dexterity: 712
Item Level: 84
Two-Handed Ranged
107-425 Physical Damage
1.52 Attacks per Second
Required Dexterity: 491
Item Level: 84
Two-Handed Ranged
120-477 Physical Damage
1.52 Attacks per Second
Required Dexterity: 529
Item Level: 94
Two-Handed Ranged
147-308 Physical Damage
100% Armor Piercing
1.5 Attacks per Second
Required Dexterity: 776
Item Level: 94
Magic (1)
Magic Two-Handed Ranged
196-266 Fire Damage
1.52 Attacks per Second
+122/+183% Physical Damage
+122/+183% Fire Damage
+122/+183% Internal Trauma Damage
+122/+183% Burn Damage
12/18% Physical Damage converted to Fire Damage
+64/+96 Attack Rating
+8/12% Skill Cooldown Reduction
+4 to Grenado
+4 to Rune of Kalastor
0.5 Meter Radius to Grenado
80% Weapon Damage to Grenado
Required Player Level: 90
Required Dexterity: 504
Item Level: 92
Rare (42)
Rare Two-Handed Ranged
26-47 Physical Damage
100% Armor Piercing
1.39 Attacks per Second
6/8 Piercing Damage
+12/+17% Pierce Damage
Granted Skills
Ring of Steel (30% Chance when Hit)
In the blink of an eye, hundreds of phantasmal blades encircle you at lethal speed, cutting down adjacent foes. Scales with Cast Speed.
3 Second Skill Recharge
3.8 Meter Target Area
15% Weapon Damage
38 Piercing Damage
Stun target for 1 Second
Required Player Level: 8
Required Dexterity: 128
Item Level: 8
Dropped from:
- Rotting Corpse () [Map]
Rare Two-Handed Ranged
84-198 Magic Damage
1.46 Attacks per Second
67% Chance to pass through Enemies (Hidden)
20% Chance of +341/+512% Magic Damage
12/18% Physical Damage converted to Magic Damage
+8/+10% Attack Speed
+8/+10% Casting Speed
23/33% Pierce Resistance
+4 to Arcane Will
+4 to Overload
+4 to Berserk
3 Second Duration to Arcane Will
Total Damage Modified by 12% to Arcane Will
10% Physical Resistance to Arcane Will
40% Chance to pass through Enemies to Berserk
1.5 Meter Radius to Berserk
Required Player Level: 20
Required Dexterity: 187
Item Level: 20
"Each bolt a herald of Korvaak's burning vengeance."
Rare Two-Handed Ranged
56-94 Fire Damage
1.54 Attacks per Second
14/19 Fire Damage
+39/+58% Fire Damage
+39/+58% Burn Damage
12/18% Physical Damage converted to Fire Damage
+8/12% Skill Cooldown Reduction
+4 to Vire's Might
+4 to War Cry
-1 Second Skill Recharge to War Cry
320 Fire Damage to War Cry
25 Reduced target's Resistances for 4 Seconds to War Cry
-0.4 Second Skill Recharge to Vire's Might
4 Meter Range to Vire's Might
80% Weapon Damage to Vire's Might
Required Player Level: 20
Required Dexterity: 168
Item Level: 20
"Each bolt a herald of Korvaak's destructive vengeance."
Rare Two-Handed Ranged
62-78 Physical Damage
100% Armor Piercing
1.54 Attacks per Second
14/19 Piercing Damage
+39/+58% Pierce Damage
+39/+58% Bleeding Damage
40/60% Elemental Damage converted to Piercing Damage
+7/+9% Attack Speed
+4 to Death Sentence
+4 to Night's Chill
4 Second Duration to Word of Pain
33% Elemental Damage converted to Piercing Damage to Word of Pain
-10% Pierce Resistance to Word of Pain
-15% Bleeding Resistance to Word of Pain
2 Meter Target Area to Veil of Shadow
100% Cold Damage converted to Piercing Damage to Veil of Shadow
Required Player Level: 20
Required Dexterity: 249
Item Level: 20
Dropped from:
MI
Rare Two-Handed Ranged
48-113 Vitality Damage
1.46 Attacks per Second
+39/+58% Vitality Damage
12/18% Physical Damage converted to Vitality Damage
+7/+9% Casting Speed
23/33% Poison & Acid Resistance
+4 to Phantasmal Blades
+4 to Spectral Binding
2 Projectile(s) to Phantasmal Blades
+120% Vitality Damage to Spectral Binding
+8% Casting Speed to Spectral Binding
Required Player Level: 20
Required Dexterity: 169
Item Level: 20
Rare Two-Handed Ranged
90-131 Vitality Damage
1.46 Attacks per Second
+56/+85% Vitality Damage
12/18% Physical Damage converted to Vitality Damage
+7/+9% Casting Speed
26/38% Poison & Acid Resistance
+4 to Phantasmal Blades
+4 to Spectral Binding
2 Projectile(s) to Phantasmal Blades
+120% Vitality Damage to Spectral Binding
+8% Casting Speed to Spectral Binding
Required Player Level: 32
Required Dexterity: 256
Item Level: 35
Rare Two-Handed Ranged
158-229 Magic Damage
1.46 Attacks per Second
67% Chance to pass through Enemies (Hidden)
20% Chance of +498/+745% Magic Damage
12/18% Physical Damage converted to Magic Damage
+8/+10% Attack Speed
+8/+10% Casting Speed
26/38% Pierce Resistance
+4 to Arcane Will
+4 to Overload
+4 to Berserk
3 Second Duration to Arcane Will
Total Damage Modified by 12% to Arcane Will
10% Physical Resistance to Arcane Will
70 Magic Damage to Reckless Power
+120% Magic Damage to Reckless Power
50% Elemental Damage converted to Magic Damage to Reckless Power
+10% Health to Reckless Power
40% Chance to pass through Enemies to Berserk
1.5 Meter Radius to Berserk
Required Player Level: 35
Required Dexterity: 280
Item Level: 35
Rare Two-Handed Ranged
112-120 Physical Damage
100% Armor Piercing
1.38 Attacks per Second
17-24/22-31 Piercing Damage
+68/+102% Pierce Damage
+68/+102% Bleeding Damage
+4/+6% Attack Rating
+4 to Phantasmal Blades
Granted Skills
Phantasmal Blades (20% Chance on Attack)
A legendary technique of the Nightblades. Hurl conjured blades infused with shadow magic that rend through flesh like paper. Scales with Cast Speed.
1.5 Second Skill Recharge
1 Projectile(s)
70% Chance to pass through Enemies
97-163 Piercing Damage
Required Player Level: 37
Required Dexterity: 404
Item Level: 37
"Each bolt a herald of Korvaak's burning vengeance."
Rare Two-Handed Ranged
97-132 Fire Damage
1.54 Attacks per Second
19/28 Fire Damage
+60/+91% Fire Damage
+60/+91% Burn Damage
12/18% Physical Damage converted to Fire Damage
+8/12% Skill Cooldown Reduction
+4 to Vire's Might
+4 to War Cry
-1 Second Skill Recharge to War Cry
320 Fire Damage to War Cry
25 Reduced target's Resistances for 4 Seconds to War Cry
-0.4 Second Skill Recharge to Vire's Might
4 Meter Range to Vire's Might
80% Weapon Damage to Vire's Might
Required Player Level: 40
Required Dexterity: 281
Item Level: 40
"Each bolt a herald of Korvaak's destructive vengeance."
Rare Two-Handed Ranged
88-130 Physical Damage
100% Armor Piercing
1.54 Attacks per Second
19/28 Piercing Damage
+60/+91% Pierce Damage
+60/+91% Bleeding Damage
40/60% Elemental Damage converted to Piercing Damage
+7/+9% Attack Speed
+4 to Death Sentence
+4 to Night's Chill
4 Second Duration to Word of Pain
33% Elemental Damage converted to Piercing Damage to Word of Pain
-10% Pierce Resistance to Word of Pain
-15% Bleeding Resistance to Word of Pain
2 Meter Target Area to Veil of Shadow
100% Cold Damage converted to Piercing Damage to Veil of Shadow
Required Player Level: 40
Required Dexterity: 408
Item Level: 40
Dropped from:
MI
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
104-128 Acid Damage
1.5 Attacks per Second
+56/+85% Acid Damage
12/18% Physical Damage converted to Acid Damage
+5/+7% Health
26/38% Bleeding Resistance
+4 to Blood of Dreeg
+4 to Amarasta's Blade Burst
-0.6 Second Skill Recharge to Amarasta's Blade Burst
40% Chance to pass through Enemies to Amarasta's Blade Burst
100% Cold Damage converted to Acid Damage to Amarasta's Blade Burst
120 Second Duration to Blood of Dreeg
8% Health Restored to Blood of Dreeg
+80% Acid Damage to Blood of Dreeg
+80% Poison Damage to Blood of Dreeg
Required Player Level: 40
Required Dexterity: 281
Item Level: 40
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
104-128 Fire Damage
1.5 Attacks per Second
+56/+85% Fire Damage
12/18% Physical Damage converted to Fire Damage
+48/+72 Attack Rating
26/38% Bleeding Resistance
+4 to Grenado
+4 to Summon Guardian of Empyrion
50 Fire Damage to Summon Guardian of Empyrion
100% Physical Damage converted to Fire Damage to Summon Guardian of Empyrion
-16% Fire Resistance to Summon Guardian of Empyrion
550 Fire Damage to Grenado
100% Physical Damage converted to Fire Damage to Grenado
Required Player Level: 40
Required Dexterity: 281
Item Level: 40
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
104-128 Lightning Damage
1.5 Attacks per Second
+56/+85% Lightning Damage
12/18% Physical Damage converted to Lightning Damage
+48/+72 Attack Rating
+7/+9% Attack Speed
+4 to Storm Box of Elgoloth
+4 to Primal Strike
-1.2 Second Skill Recharge to Primal Strike
100% Chance to pass through Enemies to Primal Strike
-0.5 Second Skill Recharge to Storm Box of Elgoloth
220 Lightning Damage to Storm Box of Elgoloth
Required Player Level: 40
Required Dexterity: 281
Item Level: 40
Rare Two-Handed Ranged
217-292 Magic Damage
1.46 Attacks per Second
67% Chance to pass through Enemies (Hidden)
20% Chance of +638/+957% Magic Damage
12/18% Physical Damage converted to Magic Damage
+8/+10% Attack Speed
+8/+10% Casting Speed
28/42% Pierce Resistance
+4 to Arcane Will
+4 to Overload
+4 to Berserk
3 Second Duration to Arcane Will
Total Damage Modified by 12% to Arcane Will
10% Physical Resistance to Arcane Will
70 Magic Damage to Reckless Power
+120% Magic Damage to Reckless Power
50% Elemental Damage converted to Magic Damage to Reckless Power
+10% Health to Reckless Power
40% Chance to pass through Enemies to Berserk
1.5 Meter Radius to Berserk
Required Player Level: 50
Required Dexterity: 366
Item Level: 50
Rare Two-Handed Ranged
114-227 Physical Damage
100% Armor Piercing
1.39 Attacks per Second
22/31 Piercing Damage
+76/+112% Pierce Damage
+120/+180 Health
+44/+64 Attack Rating
Granted Skills
Ring of Steel (30% Chance when Hit)
In the blink of an eye, hundreds of phantasmal blades encircle you at lethal speed, cutting down adjacent foes. Scales with Cast Speed.
3 Second Skill Recharge
3.8 Meter Target Area
15% Weapon Damage
128 Piercing Damage
Stun target for 1 Second
Required Player Level: 50
Required Dexterity: 542
Item Level: 50
Dropped from:
- Rotting Corpse () [Map]
Rare Two-Handed Ranged
124-167 Vitality Damage
1.46 Attacks per Second
+72/+109% Vitality Damage
12/18% Physical Damage converted to Vitality Damage
+7/+9% Casting Speed
28/42% Poison & Acid Resistance
+4 to Phantasmal Blades
+4 to Spectral Binding
2 Projectile(s) to Phantasmal Blades
+120% Vitality Damage to Spectral Binding
+8% Casting Speed to Spectral Binding
Required Player Level: 52
Required Dexterity: 342
Item Level: 52
"Each bolt a herald of Korvaak's burning vengeance."
Rare Two-Handed Ranged
138-155 Fire Damage
1.54 Attacks per Second
24/33 Fire Damage
+72/+109% Fire Damage
+72/+109% Burn Damage
12/18% Physical Damage converted to Fire Damage
+8/12% Skill Cooldown Reduction
+4 to Vire's Might
+4 to War Cry
-1 Second Skill Recharge to War Cry
150 Fire Damage to War Cry
1200 Burn Damage over 5 Seconds to War Cry
25 Reduced target's Resistances for 4 Seconds to War Cry
-0.4 Second Skill Recharge to Vire's Might
4 Meter Range to Vire's Might
80% Weapon Damage to Vire's Might
Required Player Level: 55
Required Dexterity: 355
Item Level: 55
"Each bolt a herald of Korvaak's destructive vengeance."
Rare Two-Handed Ranged
128-144 Physical Damage
100% Armor Piercing
1.54 Attacks per Second
24/33 Piercing Damage
+72/+109% Pierce Damage
+72/+109% Bleeding Damage
40/60% Elemental Damage converted to Piercing Damage
+7/+9% Attack Speed
+4 to Death Sentence
+4 to Night's Chill
4 Second Duration to Word of Pain
100% Elemental Damage converted to Piercing Damage to Word of Pain
-15% Pierce Resistance to Word of Pain
-20% Bleeding Resistance to Word of Pain
2 Meter Target Area to Veil of Shadow
100% Cold Damage converted to Piercing Damage to Veil of Shadow
Required Player Level: 55
Required Dexterity: 512
Item Level: 55
Dropped from:
MI
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
136-165 Acid Damage
1.5 Attacks per Second
+72/+109% Acid Damage
12/18% Physical Damage converted to Acid Damage
+5/+7% Health
28/42% Bleeding Resistance
+4 to Blood of Dreeg
+4 to Amarasta's Blade Burst
-0.6 Second Skill Recharge to Amarasta's Blade Burst
40% Chance to pass through Enemies to Amarasta's Blade Burst
100% Cold Damage converted to Acid Damage to Amarasta's Blade Burst
120 Second Duration to Blood of Dreeg
8% Health Restored to Blood of Dreeg
+80% Acid Damage to Blood of Dreeg
+80% Poison Damage to Blood of Dreeg
Required Player Level: 55
Required Dexterity: 356
Item Level: 55
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
136-165 Fire Damage
1.5 Attacks per Second
+72/+109% Fire Damage
12/18% Physical Damage converted to Fire Damage
+53/+79 Attack Rating
28/42% Bleeding Resistance
+4 to Grenado
+4 to Summon Guardian of Empyrion
50 Fire Damage to Summon Guardian of Empyrion
100% Physical Damage converted to Fire Damage to Summon Guardian of Empyrion
-16% Fire Resistance to Summon Guardian of Empyrion
550 Fire Damage to Grenado
100% Physical Damage converted to Fire Damage to Grenado
Required Player Level: 55
Required Dexterity: 356
Item Level: 55
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
136-165 Lightning Damage
1.5 Attacks per Second
+72/+109% Lightning Damage
12/18% Physical Damage converted to Lightning Damage
+53/+79 Attack Rating
+7/+9% Attack Speed
+4 to Storm Box of Elgoloth
+4 to Primal Strike
-1.2 Second Skill Recharge to Primal Strike
100% Chance to pass through Enemies to Primal Strike
-0.5 Second Skill Recharge to Storm Box of Elgoloth
220 Lightning Damage to Storm Box of Elgoloth
Required Player Level: 55
Required Dexterity: 356
Item Level: 55
Rare Two-Handed Ranged
138-188 Physical Damage
100% Armor Piercing
1.41 Attacks per Second
27-34/39-48 Piercing Damage
+109/+164% Pierce Damage
+109/+164% Bleeding Damage
+4/+6% Attack Rating
+4 to Phantasmal Blades
Granted Skills
Phantasmal Blades (20% Chance on Attack)
A legendary technique of the Nightblades. Hurl conjured blades infused with shadow magic that rend through flesh like paper. Scales with Cast Speed.
1.5 Second Skill Recharge
1 Projectile(s)
70% Chance to pass through Enemies
151-253 Piercing Damage
Required Player Level: 62
Required Dexterity: 579
Item Level: 62
Rare Two-Handed Ranged
271-388 Magic Damage
1.46 Attacks per Second
67% Chance to pass through Enemies (Hidden)
20% Chance of +744/+1115% Magic Damage
12/18% Physical Damage converted to Magic Damage
+8/+10% Attack Speed
+8/+10% Casting Speed
31/45% Pierce Resistance
+4 to Arcane Will
+4 to Overload
+4 to Berserk
3 Second Duration to Arcane Will
Total Damage Modified by 12% to Arcane Will
10% Physical Resistance to Arcane Will
70 Magic Damage to Reckless Power
+120% Magic Damage to Reckless Power
50% Elemental Damage converted to Magic Damage to Reckless Power
+10% Health to Reckless Power
40% Chance to pass through Enemies to Berserk
1.5 Meter Radius to Berserk
Required Player Level: 70
Required Dexterity: 465
Item Level: 70
Rare Two-Handed Ranged
165-268 Physical Damage
100% Armor Piercing
1.39 Attacks per Second
27/39 Piercing Damage
+97/+145% Pierce Damage
+160/+240 Health
+57/+85 Attack Rating
Granted Skills
Ring of Steel (30% Chance when Hit)
In the blink of an eye, hundreds of phantasmal blades encircle you at lethal speed, cutting down adjacent foes. Scales with Cast Speed.
3 Second Skill Recharge
3.8 Meter Target Area
15% Weapon Damage
176 Piercing Damage
Stun target for 1 Second
Required Player Level: 70
Required Dexterity: 687
Item Level: 70
Dropped from:
- Rotting Corpse () [Map]
"Each bolt a herald of Korvaak's burning vengeance."
Rare Two-Handed Ranged
167-186 Fire Damage
1.54 Attacks per Second
27/39 Fire Damage
+85/+127% Fire Damage
+85/+127% Burn Damage
12/18% Physical Damage converted to Fire Damage
+8/12% Skill Cooldown Reduction
+4 to Vire's Might
+4 to War Cry
-1 Second Skill Recharge to War Cry
150 Fire Damage to War Cry
1200 Burn Damage over 5 Seconds to War Cry
25 Reduced target's Resistances for 4 Seconds to War Cry
-0.4 Second Skill Recharge to Vire's Might
4 Meter Range to Vire's Might
80% Weapon Damage to Vire's Might
Required Player Level: 70
Required Dexterity: 420
Item Level: 70
"Each bolt a herald of Korvaak's destructive vengeance."
Rare Two-Handed Ranged
160-175 Physical Damage
100% Armor Piercing
1.54 Attacks per Second
27/39 Piercing Damage
+85/+127% Pierce Damage
+85/+127% Bleeding Damage
40/60% Elemental Damage converted to Piercing Damage
+7/+9% Attack Speed
+4 to Death Sentence
+4 to Night's Chill
4 Second Duration to Word of Pain
100% Elemental Damage converted to Piercing Damage to Word of Pain
-15% Pierce Resistance to Word of Pain
-20% Bleeding Resistance to Word of Pain
2 Meter Target Area to Veil of Shadow
100% Cold Damage converted to Piercing Damage to Veil of Shadow
Required Player Level: 70
Required Dexterity: 614
Item Level: 70
Dropped from:
MI
Rare Two-Handed Ranged
155-222 Vitality Damage
1.46 Attacks per Second
+85/+127% Vitality Damage
12/18% Physical Damage converted to Vitality Damage
+7/+9% Casting Speed
31/45% Poison & Acid Resistance
+4 to Phantasmal Blades
+4 to Spectral Binding
2 Projectile(s) to Phantasmal Blades
+120% Vitality Damage to Spectral Binding
+8% Casting Speed to Spectral Binding
Required Player Level: 70
Required Dexterity: 423
Item Level: 70
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
165-198 Acid Damage
1.5 Attacks per Second
+85/+127% Acid Damage
12/18% Physical Damage converted to Acid Damage
+5/+7% Health
31/45% Bleeding Resistance
+4 to Blood of Dreeg
+4 to Amarasta's Blade Burst
-0.6 Second Skill Recharge to Amarasta's Blade Burst
40% Chance to pass through Enemies to Amarasta's Blade Burst
100% Cold Damage converted to Acid Damage to Amarasta's Blade Burst
120 Second Duration to Blood of Dreeg
8% Health Restored to Blood of Dreeg
+80% Acid Damage to Blood of Dreeg
+80% Poison Damage to Blood of Dreeg
Required Player Level: 70
Required Dexterity: 421
Item Level: 70
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
165-198 Fire Damage
1.5 Attacks per Second
+85/+127% Fire Damage
12/18% Physical Damage converted to Fire Damage
+58/+86 Attack Rating
31/45% Bleeding Resistance
+4 to Grenado
+4 to Summon Guardian of Empyrion
50 Fire Damage to Summon Guardian of Empyrion
100% Physical Damage converted to Fire Damage to Summon Guardian of Empyrion
-16% Fire Resistance to Summon Guardian of Empyrion
550 Fire Damage to Grenado
100% Physical Damage converted to Fire Damage to Grenado
Required Player Level: 70
Required Dexterity: 421
Item Level: 70
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
165-198 Lightning Damage
1.5 Attacks per Second
+85/+127% Lightning Damage
12/18% Physical Damage converted to Lightning Damage
+58/+86 Attack Rating
+7/+9% Attack Speed
+4 to Storm Box of Elgoloth
+4 to Primal Strike
-1.2 Second Skill Recharge to Primal Strike
100% Chance to pass through Enemies to Primal Strike
-0.5 Second Skill Recharge to Storm Box of Elgoloth
220 Lightning Damage to Storm Box of Elgoloth
Required Player Level: 70
Required Dexterity: 421
Item Level: 70
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
183-232 Acid Damage
1.5 Attacks per Second
+108/+163% Acid Damage
+108/+163% Poison Damage
12/18% Physical Damage converted to Acid Damage
+5/+7% Health
34/50% Bleeding Resistance
+4 to Blood of Dreeg
+4 to Amarasta's Blade Burst
-0.6 Second Skill Recharge to Amarasta's Blade Burst
40% Chance to pass through Enemies to Amarasta's Blade Burst
100% Cold Damage converted to Acid Damage to Amarasta's Blade Burst
120 Second Duration to Blood of Dreeg
8% Health Restored to Blood of Dreeg
+80% Acid Damage to Blood of Dreeg
+80% Poison Damage to Blood of Dreeg
Required Player Level: 82
Required Dexterity: 468
Item Level: 82
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
183-232 Fire Damage
1.5 Attacks per Second
+108/+163% Fire Damage
+108/+163% Burn Damage
12/18% Physical Damage converted to Fire Damage
+63/+93 Attack Rating
34/50% Bleeding Resistance
+4 to Grenado
+4 to Summon Guardian of Empyrion
50 Fire Damage to Summon Guardian of Empyrion
100% Physical Damage converted to Fire Damage to Summon Guardian of Empyrion
-16% Fire Resistance to Summon Guardian of Empyrion
550 Fire Damage to Grenado
100% Physical Damage converted to Fire Damage to Grenado
Required Player Level: 82
Required Dexterity: 468
Item Level: 82
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
183-232 Lightning Damage
1.5 Attacks per Second
+108/+163% Lightning Damage
+108/+163% Electrocute Damage
12/18% Physical Damage converted to Lightning Damage
+63/+93 Attack Rating
+7/+9% Attack Speed
+4 to Storm Box of Elgoloth
+4 to Primal Strike
-1.2 Second Skill Recharge to Primal Strike
100% Chance to pass through Enemies to Primal Strike
-0.5 Second Skill Recharge to Storm Box of Elgoloth
220 Lightning Damage to Storm Box of Elgoloth
Required Player Level: 82
Required Dexterity: 468
Item Level: 82
Rare Two-Handed Ranged
314-407 Magic Damage
1.46 Attacks per Second
20% Chance of +952/+1428% Magic Damage
12/18% Physical Damage converted to Magic Damage
+10/+14% Attack Speed
+10/+14% Casting Speed
34/50% Pierce Resistance
+4 to Arcane Will
+4 to Overload
+4 to Berserk
3 Second Duration to Arcane Will
Total Damage Modified by 12% to Arcane Will
10% Physical Resistance to Arcane Will
70 Magic Damage to Reckless Power
+120% Magic Damage to Reckless Power
50% Elemental Damage converted to Magic Damage to Reckless Power
+10% Health to Reckless Power
40% Chance to pass through Enemies to Berserk
1.5 Meter Radius to Berserk
Required Player Level: 84
Required Dexterity: 519
Item Level: 84
"Each bolt a herald of Korvaak's burning vengeance."
Rare Two-Handed Ranged
190-212 Fire Damage
1.54 Attacks per Second
34/51 Fire Damage
+108/+163% Fire Damage
+108/+163% Burn Damage
12/18% Physical Damage converted to Fire Damage
+8/12% Skill Cooldown Reduction
+4 to Vire's Might
+4 to War Cry
-1 Second Skill Recharge to War Cry
150 Fire Damage to War Cry
1200 Burn Damage over 5 Seconds to War Cry
25 Reduced target's Resistances for 4 Seconds to War Cry
-0.4 Second Skill Recharge to Vire's Might
4 Meter Range to Vire's Might
80% Weapon Damage to Vire's Might
Required Player Level: 84
Required Dexterity: 472
Item Level: 84
"Each bolt a herald of Korvaak's destructive vengeance."
Rare Two-Handed Ranged
176-206 Physical Damage
100% Armor Piercing
1.54 Attacks per Second
34/51 Piercing Damage
+108/+163% Pierce Damage
+108/+163% Bleeding Damage
40/60% Elemental Damage converted to Piercing Damage
+7/+9% Attack Speed
+4 to Death Sentence
+4 to Night's Chill
4 Second Duration to Word of Pain
100% Elemental Damage converted to Piercing Damage to Word of Pain
-15% Pierce Resistance to Word of Pain
-20% Bleeding Resistance to Word of Pain
2 Meter Target Area to Veil of Shadow
100% Cold Damage converted to Piercing Damage to Veil of Shadow
Required Player Level: 84
Required Dexterity: 694
Item Level: 84
Dropped from:
MI
Rare Two-Handed Ranged
356-481 Magic Damage
1.46 Attacks per Second
20% Chance of +1130/+1694% Magic Damage
12/18% Physical Damage converted to Magic Damage
+12/+16% Attack Speed
+12/+16% Casting Speed
37/55% Pierce Resistance
+4 to Arcane Will
+4 to Overload
+4 to Berserk
3 Second Duration to Arcane Will
Total Damage Modified by 12% to Arcane Will
10% Physical Resistance to Arcane Will
70 Magic Damage to Reckless Power
+120% Magic Damage to Reckless Power
50% Elemental Damage converted to Magic Damage to Reckless Power
+10% Health to Reckless Power
40% Chance to pass through Enemies to Berserk
1.5 Meter Radius to Berserk
Required Player Level: 94
Required Dexterity: 564
Item Level: 94
"Each bolt a herald of Korvaak's burning vengeance."
Rare Two-Handed Ranged
202-252 Fire Damage
1.54 Attacks per Second
40/61 Fire Damage
+129/+193% Fire Damage
+129/+193% Burn Damage
12/18% Physical Damage converted to Fire Damage
+8/12% Skill Cooldown Reduction
+4 to Vire's Might
+4 to War Cry
-1 Second Skill Recharge to War Cry
150 Fire Damage to War Cry
1200 Burn Damage over 5 Seconds to War Cry
25 Reduced target's Resistances for 4 Seconds to War Cry
-0.4 Second Skill Recharge to Vire's Might
4 Meter Range to Vire's Might
80% Weapon Damage to Vire's Might
Required Player Level: 94
Required Dexterity: 508
Item Level: 94
"Each bolt a herald of Korvaak's destructive vengeance."
Rare Two-Handed Ranged
196-234 Physical Damage
100% Armor Piercing
1.54 Attacks per Second
40/61 Piercing Damage
+129/+193% Pierce Damage
+129/+193% Bleeding Damage
40/60% Elemental Damage converted to Piercing Damage
+7/+9% Attack Speed
+4 to Death Sentence
+4 to Night's Chill
4 Second Duration to Word of Pain
100% Elemental Damage converted to Piercing Damage to Word of Pain
-15% Pierce Resistance to Word of Pain
-20% Bleeding Resistance to Word of Pain
2 Meter Target Area to Veil of Shadow
100% Cold Damage converted to Piercing Damage to Veil of Shadow
Required Player Level: 94
Required Dexterity: 758
Item Level: 94
Dropped from:
MI
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
198-270 Acid Damage
1.5 Attacks per Second
+129/+193% Acid Damage
+129/+193% Poison Damage
12/18% Physical Damage converted to Acid Damage
+5/+7% Health
37/55% Bleeding Resistance
+4 to Blood of Dreeg
+4 to Amarasta's Blade Burst
-0.6 Second Skill Recharge to Amarasta's Blade Burst
40% Chance to pass through Enemies to Amarasta's Blade Burst
100% Cold Damage converted to Acid Damage to Amarasta's Blade Burst
120 Second Duration to Blood of Dreeg
8% Health Restored to Blood of Dreeg
+80% Acid Damage to Blood of Dreeg
+80% Poison Damage to Blood of Dreeg
Required Player Level: 94
Required Dexterity: 510
Item Level: 94
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
198-270 Fire Damage
1.5 Attacks per Second
+129/+193% Fire Damage
+129/+193% Burn Damage
12/18% Physical Damage converted to Fire Damage
+68/+100 Attack Rating
37/55% Bleeding Resistance
+4 to Grenado
+4 to Summon Guardian of Empyrion
50 Fire Damage to Summon Guardian of Empyrion
100% Physical Damage converted to Fire Damage to Summon Guardian of Empyrion
-16% Fire Resistance to Summon Guardian of Empyrion
550 Fire Damage to Grenado
100% Physical Damage converted to Fire Damage to Grenado
Required Player Level: 94
Required Dexterity: 510
Item Level: 94
"The stone core of a swamp golem has proven to be surprisingly malleable when exposed to arcane energies, allowing it to be forged into armor, tools or even guns."
Rare Two-Handed Ranged
198-270 Lightning Damage
1.5 Attacks per Second
+129/+193% Lightning Damage
+129/+193% Electrocute Damage
12/18% Physical Damage converted to Lightning Damage
+68/+100 Attack Rating
+7/+9% Attack Speed
+4 to Storm Box of Elgoloth
+4 to Primal Strike
-1.2 Second Skill Recharge to Primal Strike
100% Chance to pass through Enemies to Primal Strike
-0.5 Second Skill Recharge to Storm Box of Elgoloth
220 Lightning Damage to Storm Box of Elgoloth
Required Player Level: 94
Required Dexterity: 510
Item Level: 94
Set (15)
Set Two-Handed Ranged
131-175 Fire Damage
1.52 Attacks per Second
67% Chance to pass through Enemies (Hidden)
144/210 Burn Damage over 3 Seconds
36/54% Physical Damage converted to Fire Damage
+12/+16% Attack Speed
+4 to Fire Strike
Granted Skills
Fireball (20% Chance on Attack)
Launches multiple fireballs at nearby enemies.
2 Second Skill Recharge
3 Projectile(s)
70-118 Fire Damage
50% Chance to Stun target for 1 Second
Brimstone Repeater
(2) Set
18 Fire Damage
(3) Set
+1 to all skills in Demolitionist
Required Player Level: 20
Required Dexterity: 224
Item Level: 25
Runeword
Set Two-Handed Ranged
130-224 Physical Damage
50% Armor Piercing
1.39 Attacks per Second
75% Chance to pass through Enemies (Hidden)
6/8% of Attack Damage converted to Health
80/125 Poison Damage over 5 Seconds
+25% Damage to Demons
+25% Damage to Undead
+20/+30 Strength
+20/+30 Dexterity
+20/+30 Intelligence
+2 Mana Regenerated per second
+24/+36% Attack Speed
+24/+36% Casting Speed
+1 to Multiple Shot
+2 to Penetrate
8% of Retaliation Damage added to Attack to Multiple Shot
Granted Skills
Thorns (Granted by Item)
Enemies take damage when they cause damage to you or nearby party members.
20 Meter Radius
165 Mana Reserved
298-285 Piercing Retaliation
+100% to All Retaliation Damage
Edge (Crossbow)
(2) Set
+15% Health
20% Bleeding Resistance
+25% Shield Damage Blocked
350 Piercing Retaliation
(3) Set
Total Retaliation Damage Modified by 12%
+112 Attack Rating
25% Skill Disruption Protection
+3 to Feral Rage
(4) Set
+50 Defense
6500 Physical Damage Retaliation
+3 to Concentrate
100% of Retaliation Damage added to Attack to Avalanche
100% of Retaliation Damage added to Attack to Armageddon
8% of Retaliation Damage added to Attack to Feral Rage
(5) Set
+100% to All Damage
+300 Health
15% Physical Resistance
30% Elemental Resistance
+5 to Armageddon
+5 to Avalanche
+1 to all Skills
Granted Skills
Invokers Aura (Granted by Item)
Invoke your wrath upon the enemies that surround you.
200 Active Health Cost per Second
12 Meter Target Area
30% of Retaliation Damage added to Attack
5 Chaos Damage
5% Chance to Disrupt target's skills for 1 Second
15% Chance of 10% Reduced target's Physical Damage for 2 Seconds
75 Mana Reserved
(6) Set
(7) Set
Required Player Level: 25
Required Dexterity: 218
Item Level: 25
Reign Of Terror
Set Two-Handed Ranged
256-287 Physical Damage
100% Armor Piercing
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
24-56/33-79 Piercing Damage
+8/+12% Crit Damage
+162/+241% Pierce Damage
24/36% Elemental Damage converted to Piercing Damage
+114/+170 Attack Rating
+10/+14% Attack Speed
+27/+39% Increase in Projectile Speed
+4 to Explosive Strike
Sharpshooter's Bolt Rifle
(2) Set
+70% Pierce Damage
(3) Set
18 Piercing Damage
(4) Set
+15% Crit Damage
30% Elemental Damage converted to Piercing Damage
+1 to all skills in Demolitionist
Granted Skills
Shrapnel Round (Granted by Item)
Fire a shrapnel round from the rifle that perforates your foes. Activates off of default weapon attacks.
20% Chance to be Used
100% Chance to pass through Enemies
125% Weapon Damage
150-200 Piercing Damage
Required Player Level: 60
Required Dexterity: 419
Item Level: 58
Set Two-Handed Ranged
254-362 Fire Damage
1.52 Attacks per Second
67% Chance to pass through Enemies (Hidden)
312/468 Burn Damage over 3 Seconds
+244/+366% Fire Damage
+244/+366% Burn Damage
36/54% Physical Damage converted to Fire Damage
+30/+44% Attack Speed
+4 to Fire Strike
+4 to Temper
Granted Skills
Fireball (20% Chance on Attack)
Launches multiple fireballs at nearby enemies.
2 Second Skill Recharge
3 Projectile(s)
160-268 Fire Damage
50% Chance to Stun target for 1 Second
Empowered Brimstone Repeater
(2) Set
34 Fire Damage
(3) Set
+1 to all skills in Demolitionist
Required Player Level: 65
Required Dexterity: 452
Item Level: 65
Set Two-Handed Ranged
298-329 Fire Damage
1.52 Attacks per Second
67% Chance to pass through Enemies (Hidden)
291/435 Burn Damage over 3 Seconds
+261/+389% Fire Damage
+261/+389% Burn Damage
36/54% Physical Damage converted to Fire Damage
+28/+40% Attack Speed
+19/+27% Casting Speed
+8/12% Skill Cooldown Reduction
+4 to Bursting Round
+1 to all skills in Demolitionist
Flame Keeper's Repeater
(2) Set
+70% Fire Damage
(3) Set
72 Burn Damage over 3 Seconds
+15% Attack Speed
(4) Set
30% Chaos Damage converted to Fire Damage
+1 to all skills in Demolitionist
Granted Skills
Fire Spread (Granted by Item)
Fires an exploding round that shatters on impact in a large burst of flame. Activates off of default weapon attacks.
20% Chance to be Used
4 Meter Radius
115% Weapon Damage
55 Fire Damage
110 Burn Damage over 2 Seconds
Required Player Level: 72
Required Dexterity: 475
Item Level: 70
Set Two-Handed Ranged
327-364 Chaos Damage
1.38 Attacks per Second
67% Chance to pass through Enemies (Hidden)
34/50 Chaos Damage
+278/+414% Chaos Damage
+272/+408 Health
+14/+20% Attack Speed
+7/9% Skill Cooldown Reduction
+2 to Possession
+2 to Doom Bolt
+1 to all skills in Occultist
Granted Skills
Harbinger's Mark (100% Chance on Critical Attack)
Tag your foe with the Mark of the Harbinger, a devious spell that will spread to nearby enemies.
6 Second Skill Recharge
6 Second Duration
64 Chaos Damage
-50 Defense
-10% Physical Resistance
-20% Chaos Resistance
Harbinger of Eternal Suffering
(2) Set
1-28 Chaos Damage
+80% Chaos Damage
(3) Set
+3 to Solael's Witchfire
+3 to Doom Bolt
Granted Skills
The Harbinger (Granted by Item)
Nothing shall stop the harbinger from reaching his bounty.
Activates when Health drops below 50%
40 Second Skill Recharge
8 Second Duration
+500% Chaos Damage
100% Chance to Avoid Melee Attacks
100% Chance to Avoid Projectiles
100% Sleep Resistance
100% Stun Resistance
100% Freeze Resistance
100% Petrify Resistance
100% Entrapment Resistance
Required Player Level: 75
Required Dexterity: 483
Item Level: 75
Set Two-Handed Ranged
285-354 Fire Damage
1.5 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+267/+401% Fire Damage
+267/+401% Lightning Damage
+267/+401% Burn Damage
+267/+401% Electrocute Damage
+392/+588 Health
+84/+126 Attack Rating
+12/18% Skill Cooldown Reduction
+3 to Canister Bomb
+3 to Improved Casing
Granted Skills
Ulzuin's Flame (20% Chance on Attack)
Cover your target with the wild flame of Ulzuin, which will hungrily spread to nearby foes as it seeks to cover the world in fire.
3 Second Skill Recharge
6 Second Duration
42-77 Fire Damage
92 Burn Damage over 2 Seconds
-10% Physical Resistance
-10% Fire Resistance
-10% Lightning Resistance
Ulzuin's Flamespreader
(2) Set
+80% Fire Damage
+80% Lightning Damage
(3) Set
+100% Burn Damage with +50% Increased Duration
+100% Electrocute Damage with +50% Increased Duration
12% Physical Resistance
(4) Set
+2 to all skills in Demolitionist
(5) Set
+15% Crit Damage
Granted Skills
Ulzuin's Vengeance (100% Chance on Critical Attack)
A manifestation of the fire god's rage, burning embers fall from the sky and incinerate all.
3.5 Second Skill Recharge
2 Second Duration
1 Projectile(s)
4 Meter Target Area
2 Meter Radius
50 Fire Damage
200 Burn Damage over 2 Seconds
Required Player Level: 75
Required Dexterity: 483
Item Level: 75
Set Two-Handed Ranged
318-420 Physical Damage
50% Armor Piercing
1.38 Attacks per Second
67% Chance to pass through Enemies (Hidden)
60-70/88-102 Piercing Damage
+12/+18% Crit Damage
+193/+287% Physical Damage
+224/+334% Pierce Damage
+193/+287% Internal Trauma Damage
+53/+79 Attack Rating
+12/+16% Attack Speed
16/24% Chaos Resistance
+1 to all skills in Demolitionist
Granted Skills
Fragmenting Round (Granted by Item)
Load a custom round that fragments and pierces through your targets.
42 Mana Cost
3 Second Skill Recharge
100% Chance to pass through Enemies
90% Weapon Damage
92-152 Piercing Damage
Knockdown target for 1 Second
Valdun's Rifle
(2) Set
+50% Pierce Damage
(3) Set
14-36 Piercing Damage
+40 Attack Rating
(4) Set
50% Elemental Damage converted to Piercing Damage
+3 to Cadence
+3 to Temper
Granted Skills
Valdun's Clip (Granted by Item)
Fire a custom round that splinters on contact. Activates off of default weapon attacks.
25% Chance to be Used
5 - 7 Fragments
1.4 Meter Radius
125% Weapon Damage
40-60 Piercing Damage
Required Player Level: 75
Required Dexterity: 483
Item Level: 75
"The great wyrm turns all it touches to ash."
Set Two-Handed Ranged
186-288 Physical Damage
47 Fire Damage
1.48 Attacks per Second
50% Chance to pass through Enemies (Hidden)
8% Chance of Total Damage Modified by 18/27%
110-132/165-197 Fire Damage
2736/4104 Burn Damage over 3 Seconds
+14/+20% Crit Damage
+334/+501% Fire Damage
+267/+401% Burn Damage
+121/+182% Electrocute Damage
40/60% Physical Damage converted to Fire Damage
+8/+10% Dexterity
+258/+386 Health
+42/+62 Attack Rating
+12/+16% Attack Rating
+24/+36 Health Regenerated per second
+40/+60% Attack Speed
6/8% Physical Resistance
+8/12% Skill Cooldown Reduction
+4 to Fire Arrow
+3 to Exploding Arrow
+3 to Immolation Arrow
+1 to all skills in Amazon
1 Projectile(s) to Fire Arrow
10% Chance of 5% Reduction to Enemy's Health to Fire Arrow
+200% Fire Damage to Fire Arrow
1 Projectile(s) to Fire Strike
10% Chance of 5% Reduction to Enemy's Health to Fire Strike
+200% Fire Damage to Fire Strike
Granted Skills
Fire Demon (15% Chance on Attack)
Send back and forth a demon that crawls through the earth's crust.
2 Second Skill Recharge
100% Chance to pass through Enemies
118-162 Physical Damage
1200-1300 Fire Damage
1500 Burn Damage over 3 Seconds
25% Chance to Knockdown target for 1 Second
Balrog's Hatescorcher
(2) Set
+200% Burn Damage
15% Elemental Damage converted to Fire Damage
+25 Health Regenerated per second
25% Slow Resistance
+2 to Fire Arrow
+2 to Molten Boulder
(3) Set
+200% Fire Damage
+130 Attack Rating
8% Physical Resistance
33% Fire Resistance
+10% Skill Cooldown Reduction
(4) Set
1500 Burn Damage over 3 Seconds
+10% Crit Damage
+100 Intelligence
+150 Defense
+4 to Fire Wall
+4 to Armageddon
0.2 Second Skill Recharge to Molten Boulder
1 Projectile(s) to Molten Boulder
2 - 4 Fragments to Molten Boulder
900 Burn Damage over 2 Seconds to Molten Boulder
+15% Crit Damage to Molten Boulder
+500% Fire Damage to Molten Boulder
10% Chance to Knockdown target for 1 Second to Molten Boulder
25% Chance of +100% Skill Cooldown Reduction to Molten Boulder
(5) Set
10% Chance of Total Damage Modified by 10%
100 Fire Damage
+5% Intelligence
+7% Attack Rating
15% Elemental Resistance
+4% Maximum Fire Resistance
+2 to all Skills
Granted Skills
Blaze of the Balrog (Granted by Item)
Unleash the raging Balrog within and turn into a force of pure fire until even you burn out.
150 Active Mana Cost per Second
1200 Active Health Cost per Second
33 Second Skill Recharge
12 Second Duration
50% Damage Absorption
150 Fire Damage
1500 Burn Damage over 3 Seconds
+600% Fire Damage
+500% Burn Damage
100% Piercing Damage converted to Fire Damage
50% Elemental Damage converted to Fire Damage
+150 Attack Rating
+150% Mana Absorbed from Enemy Spells
Healing Effects Increased by -95%
100% Fire Resistance
+6% Maximum Fire Resistance
-15% Maximum Cold Resistance
10000 Burn Retaliation over 5 Seconds
(6) Set
Required Player Level: 86
Required Dexterity: 503
Item Level: 80
Cannot be transmuted into another item from this set
Reign Of Terror
Set Two-Handed Ranged
326-421 Physical Damage
100% Armor Piercing
1.46 Attacks per Second
50% Chance to pass through Enemies (Hidden)
22-46/32-66 Piercing Damage
+10/+14% Crit Damage
+348/+521% Pierce Damage
40/60% Elemental Damage converted to Piercing Damage
+172/+256 Attack Rating
+16/+22% Attack Speed
+27/+39% Increase in Projectile Speed
+4 to Explosive Strike
+4 to Chilling Rounds
Mythical Sharpshooter's Bolt Rifle
(2) Set
+100% Pierce Damage
(3) Set
33 Piercing Damage
(4) Set
+18% Crit Damage
30% Elemental Damage converted to Piercing Damage
+1 to all skills in Demolitionist
+1 to all skills in Inquisitor
Granted Skills
Shrapnel Round (Granted by Item)
Fire a shrapnel round from the rifle that perforates your foes. Activates off of default weapon attacks.
25% Chance to be Used
100% Chance to pass through Enemies
125% Weapon Damage
170-230 Piercing Damage
Required Player Level: 82
Required Dexterity: 531
Item Level: 84
Set Two-Handed Ranged
342-396 Fire Damage
1.55 Attacks per Second
50% Chance to pass through Enemies (Hidden)
1380/2064 Burn Damage over 3 Seconds
+416/+623% Fire Damage
+729/+1093% Burn Damage with +68/+102% Increased Duration
36/54% Physical Damage converted to Fire Damage
+44/+64% Attack Speed
+8/12% Skill Cooldown Reduction
+4 to Bursting Round
+4 to Vire's Might
+1 to all skills in Demolitionist
Mythical Flame Keeper's Repeater
(2) Set
+100% Fire Damage
+100% Burn Damage
(3) Set
210 Burn Damage over 3 Seconds
+18% Attack Speed
(4) Set
30% Chaos Damage converted to Fire Damage
+1 to all skills in Demolitionist
+1 to all skills in Inquisitor
+1 to all skills in Oathkeeper
Granted Skills
Fire Spread (Granted by Item)
Fires an exploding round that shatters on impact in a large burst of flame. Activates off of default weapon attacks.
25% Chance to be Used
4 Meter Radius
150% Weapon Damage
180 Physical Damage
220 Fire Damage
600 Burn Damage over 2 Seconds
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
Set Two-Handed Ranged
360-391 Chaos Damage
1.43 Attacks per Second
50% Chance to pass through Enemies (Hidden)
35/52 Chaos Damage
+428/+642% Chaos Damage
+980/+1470 Health
+22/+32% Attack Speed
+7/9% Skill Cooldown Reduction
+2 to Possession
+2 to Doom Bolt
+1 to all skills in Occultist
Granted Skills
Harbinger's Mark (100% Chance on Critical Attack)
Tag your foe with the Mark of the Harbinger, a devious spell that will spread to nearby enemies.
6 Second Skill Recharge
6 Second Duration
132 Chaos Damage
-70 Defense
-10% Physical Resistance
-20% Chaos Resistance
Mythical Harbinger of Eternal Suffering
(2) Set
1-38 Chaos Damage
+120% Chaos Damage
(3) Set
10% of Attack Damage converted to Health
+3 to Solael's Witchfire
+3 to Doom Bolt
100% Weapon Damage to Doom Bolt
35 Reduced target's Resistances for 5 Seconds to Doom Bolt
Granted Skills
The Harbinger (Granted by Item)
Nothing shall stop the harbinger from reaching his bounty.
Activates when Health drops below 50%
36 Second Skill Recharge
8 Second Duration
+750% Chaos Damage
100% Chance to Avoid Melee Attacks
100% Chance to Avoid Projectiles
100% Sleep Resistance
100% Stun Resistance
100% Freeze Resistance
100% Petrify Resistance
100% Entrapment Resistance
Required Player Level: 94
Required Dexterity: 552
Item Level: 94
Set Two-Handed Ranged
346-421 Fire Damage
1.5 Attacks per Second
50% Chance to pass through Enemies (Hidden)
+425/+635% Fire Damage
+425/+635% Lightning Damage
+742/+1113% Burn Damage
+425/+635% Electrocute Damage
+1036/+1554 Health
+140/+210 Attack Rating
+13/19% Skill Cooldown Reduction
+3 to Canister Bomb
+3 to Improved Casing
200 Burn Damage over 5 Seconds to Canister Bomb
100% Physical Damage converted to Fire Damage to Canister Bomb
100% Piercing Damage converted to Fire Damage to Canister Bomb
Granted Skills
Ulzuin's Flame (20% Chance on Attack)
Cover your target with the wild flame of Ulzuin, which will hungrily spread to nearby foes as it seeks to cover the world in fire.
3 Second Skill Recharge
6 Second Duration
50-85 Fire Damage
110 Burn Damage over 2 Seconds
-15% Physical Resistance
-15% Fire Resistance
-15% Lightning Resistance
Mythical Ulzuin's Flamespreader
(2) Set
+120% Fire Damage
+120% Lightning Damage
(3) Set
+200% Burn Damage with +100% Increased Duration
+200% Electrocute Damage with +100% Increased Duration
15% Physical Resistance
(4) Set
+2 to all skills in Demolitionist
(5) Set
+18% Crit Damage
0.9 Meter Radius to Canister Bomb
14% Weapon Damage to Canister Bomb
-40% Skill Mana Cost to Canister Bomb
Granted Skills
Ulzuin's Vengeance (100% Chance on Critical Attack)
A manifestation of the fire god's rage, burning embers fall from the sky and incinerate all.
3 Second Skill Recharge
2 Second Duration
1 Projectile(s)
4 Meter Target Area
2 Meter Radius
86 Fire Damage
240 Burn Damage over 2 Seconds
Required Player Level: 94
Required Dexterity: 552
Item Level: 94
Set Two-Handed Ranged
368-572 Physical Damage
100% Armor Piercing
1.48 Attacks per Second
50% Chance to pass through Enemies (Hidden)
64-70/95-103 Piercing Damage
+12/+18% Crit Damage
+535/+800% Pierce Damage
+311/+464% Internal Trauma Damage
+154/+230 Attack Rating
+16/+22% Attack Speed
20/28% Chaos Resistance
+2 to all skills in Demolitionist
+2 to all skills in Inquisitor
Granted Skills
Fragmenting Round (Granted by Item)
Load a custom round that fragments and pierces through your targets.
45 Mana Cost
3 Second Skill Recharge
100% Chance to pass through Enemies
90% Weapon Damage
133-180 Piercing Damage
Knockdown target for 1 Second
Mythical Valdun's Rifle
(2) Set
+120% Pierce Damage
(3) Set
24-48 Piercing Damage
+60 Attack Rating
+3 to Ranged Expertise
(4) Set
50% Elemental Damage converted to Piercing Damage
+3 to Cadence
+3 to Temper
Total Damage Modified by 15% to Cadence
220 Piercing Damage to Cadence
100% Fire Damage converted to Piercing Damage to Cadence
Granted Skills
Valdun's Clip (Granted by Item)
Fire a custom round that splinters on contact. Activates off of default weapon attacks.
25% Chance to be Used
5 - 7 Fragments
1.4 Meter Radius
145% Weapon Damage
60-90 Piercing Damage
18 Reduced target's Resistances for 2 Seconds
Required Player Level: 94
Required Dexterity: 552
Item Level: 94
Set Two-Handed Ranged
122-158 Fire Damage
122-158 Cold Damage
122-158 Lightning Damage
1.46 Attacks per Second
67% Chance to pass through Enemies (Hidden)
117-100/175-160 Elemental Damage
+338/+504% Pierce Damage
+425/+635% Elemental Damage
+306/+458 Health
+118/+176 Attack Rating
+13/19% Skill Cooldown Reduction
+3 to Rune of Hagarrad
+2 to Rune of Kalastor
Granted Skills
Runic Bolts (Granted by Item)
A clever combination of martial weapons and arcane properties makes for a particularly deadly combination. When used as your default weapon attack, Runic Bolts inflict additional damage.
8 Mana Cost
8 Charge Levels: 30%, 50%, 65%, 80%, 90%, 100%, 108%, 115%
2 Second Charge Level Duration (Hidden)
180% Weapon Damage
78 Elemental Damage
300 Burn Damage over 3 Seconds
300 Frostburn Damage over 3 Seconds
300 Electrocute Damage over 3 Seconds
+180% Elemental Damage
+180% Burn Damage
+180% Frostburn Damage
+180% Electrocute Damage
+18% Attack Speed
Runebinder's Spellthrower
(2) Set
+120% Elemental Damage
+120% Burn Damage
+120% Frostburn Damage
+120% Electrocute Damage
(3) Set
+7% Attack Rating
+5% Defense
+6 Mana Regenerated per second
(4) Set
+2 to all skills in Inquisitor
(5) Set
+18% Casting Speed
-30% Skill Mana Cost
1 Projectile(s) to Rune of Kalastor
1 Projectile(s) to Rune of Hagarrad
Granted Skills
Stormcaller Rune (Granted by Item)
Place the Stormcaller Rune upon the ground. The sigil quickly arms and erupts with the power of storms when enemies pass over it, an invaluable offensive measure in an inquisitor's arsenal. Stormcaller Runes take 0.5 seconds to arm and scale with player bonuses.
80 Mana Cost
2 Second Skill Recharge
1 Meter Radius
5 Summon Limit
Lives for 30 Seconds
Stormcaller Rune Attributes:
Lives for 30 Seconds
7448 Health
300 Mana
Stormcaller Rune Abilities:
Storm Surge
8 Second Duration
6 Meter Radius
280 Lightning Damage
-14% Elemental Resistance
Required Player Level: 94
Required Dexterity: 552
Item Level: 94
Unique (103)
Unique Two-Handed Ranged
46-92 Physical Damage
40% Armor Piercing
1.46 Attacks per Second
50% Chance to pass through Enemies (Hidden)
25% Chance of Total Damage Modified by 18/27%
+22/+31% Physical Damage
+16/+24 Dexterity
+192/+288 Health
+32/+48 Defense
24/36% Poison & Acid Resistance
Required Player Level: 9
Required Dexterity: 103
Item Level: 9
Reign Of Terror
"Crafted using wood from the forest outside Blackwood Manor."
Unique Two-Handed Ranged
38-49 Fire Damage
38-49 Cold Damage
38-49 Lightning Damage
1.39 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+57/+84% Elemental Damage
+2/+4% Attack Rating
+1 Mana Regenerated per second
+8/+10% Casting Speed
+4 to Panetti's Replicating Missile
Granted Skills
Aether Missiles (50% Chance on Critical Attack)
Releases a concentrated burst of aether energies at your foes.
1.5 Second Skill Recharge
3 Projectile(s)
1.5 Meter Radius
44 Magic Damage
Required Player Level: 14
Required Dexterity: 112
Item Level: 10
Unique Two-Handed Ranged
108-116 Chaos Damage
1.46 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+4 to Summon Hellhound
Bonus to All Pets
+8/+12% to All Damage
+5/+7% Attack Rating
+5/+7% Defense
Required Player Level: 14
Required Dexterity: 112
Item Level: 10
Unique Two-Handed Ranged
94-140 Fire Damage
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
93/138 Burn Damage over 3 Seconds
+51/+75% Fire Damage
+51/+75% Burn Damage with +29/+43% Increased Duration
36/54% Physical Damage converted to Fire Damage
+4 to Bursting Round
+4 to Righteous Fervor
Required Player Level: 14
Required Dexterity: 112
Item Level: 10
"A prototype weapon. Unfortunately, its inventor was slain before it could be taken to mass production."
Unique Two-Handed Ranged
93-147 Physical Damage
100% Armor Piercing
1.46 Attacks per Second
67% Chance to pass through Enemies (Hidden)
20/30 Piercing Damage
+7/+9% Crit Damage
+57/+84% Pierce Damage
+10/+14% Attack Speed
+4 to Pneumatic Burst
Granted Skills
Bolt Burst (20% Chance on Attack)
A trick with the loading mechanism allows for an occasional burst of ammo to be unleashed in rapid succession.
8 Second Skill Recharge
1 Second Duration
+100% Attack Speed
Required Player Level: 15
Required Dexterity: 112
Item Level: 10
Unique Two-Handed Ranged
102-178 Physical Damage
35% Armor Piercing
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
90/135 Bleeding Damage over 3 Seconds
+51/+75% Bleeding Damage with +48/+73% Increased Duration
19/29% Slower target Movement for 5 Seconds
+24/+34 Dexterity
+8/+10% Attack Speed
+4 to Fighting Form
Granted Skills
Hooked Net (100% Chance when Hit)
Capture your prey with a net that ensnares and constricts the target.
3 Second Skill Recharge
4 Second Duration
-50 Defense
Required Player Level: 17
Required Dexterity: 143
Item Level: 14
Unique Two-Handed Ranged
63-108 Physical Damage
50% Armor Piercing
1.46 Attacks per Second
100% Chance to pass through Enemies (Hidden)
36/54 Poison Damage over 3 Seconds
+44/+65% Physical Damage
+44/+65% Pierce Damage
+44/+65% Acid Damage
+44/+65% Poison Damage
36/54% Physical Damage converted to Acid Damage
+32/+48 Dexterity
+40/+60 Attack Rating
+16/+24% Attack Speed
Required Player Level: 18
Required Dexterity: 173
Item Level: 18
Reign Of Terror
Unique Two-Handed Ranged
96-128 Acid Damage
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
595/890 Poison Damage over 5 Seconds
+68/+102% Acid Damage
+68/+102% Poison Damage
14/21% Slow target for 2 Seconds
8/12% Reduced target's Damage for 2 Seconds
12/18% Reduced target's Resistances for 2 Seconds
+23/+33 Intelligence
+4 to Blood of Dreeg
Required Player Level: 20
Required Dexterity: 173
Item Level: 18
Runeword
Unique Two-Handed Ranged
122-168 Physical Damage
1.39 Attacks per Second
50% Chance to pass through Enemies (Hidden)
0-40/3-61 Lightning Damage
+41/+59% Physical Damage
+91/+136% Lightning Damage
200/300 Reduced target's Defense for 5 Seconds
80/120% Elemental Damage converted to Lightning Damage
12/18% Physical Damage converted to Lightning Damage
+8/+12% Attack Rating
+20/+30 Defense
+28/+42% Attack Speed
+20/+30% Casting Speed
+20/+30% Movement Speed
75 Lightning Damage to Werewolf
1 - 3 Fragments to Magic Arrow
100% Chance to pass through Enemies to Magic Arrow
1-137 Lightning Damage to Magic Arrow
100% Magic Damage converted to Lightning Damage to Magic Arrow
Granted Skills
Twister (5% Chance when Hit)
Send forth several small twisters to hurt and briefly stun your foes.
1 Second Skill Recharge
2 Projectile(s)
100% Chance to pass through Enemies
15% Weapon Damage
12-21 Physical Damage
10 Cold Damage
10 Lightning Damage
Stun target for 0.4 Seconds
Required Player Level: 21
Required Dexterity: 190
Item Level: 21
Reign Of Terror
"An ill-fated weapon with too many past owners to speak of."
Unique Two-Handed Ranged
122-142 Chaos Damage
1.38 Attacks per Second
67% Chance to pass through Enemies (Hidden)
7-32/9-46 Chaos Damage
+68/+102% Chaos Damage
+55/+81 Attack Rating
+4 to Curse of Frailty
Granted Skills
Curse of Burrwitch (100% Chance on Critical Attack)
Your foes become marked with a debilitating curse that embodies the suffering of Burrwitch.
3 Second Skill Recharge
8 Second Duration
5 Meter Radius
-20% Movement Speed
-10% Chaos Resistance
Required Player Level: 25
Required Dexterity: 203
Item Level: 22
Unique Two-Handed Ranged
80-150 Physical Damage
40% Armor Piercing
1.45 Attacks per Second
50% Chance to pass through Enemies (Hidden)
18-34/27-51 Fire Damage
+66/+97% Physical Damage
+66/+97% Fire Damage
+66/+97% Burn Damage
36/54% Physical Damage converted to Fire Damage
+56/+84 Attack Rating
+16/+24% Attack Speed
12/18% Fire Resistance
+6% Maximum Fire Resistance
Required Player Level: 27
Required Dexterity: 237
Item Level: 27
Reign Of Terror
Unique Two-Handed Ranged
52-138 Physical Damage
35% Armor Piercing
1.46 Attacks per Second
85% Chance to pass through Enemies (Hidden)
24/36 Chaos Damage
+68/+101% Physical Damage
+68/+101% Chaos Damage
36/54% Physical Damage converted to Chaos Damage
+288/+432 Health
+24/+36% Attack Speed
+1 to all skills in Amazon
Required Player Level: 28
Required Dexterity: 244
Item Level: 28
Reign Of Terror
"One shot, one kill"
Unique Two-Handed Ranged
144-196 Physical Damage
100% Armor Piercing
1.39 Attacks per Second
67% Chance to pass through Enemies (Hidden)
20-32/30-46 Piercing Damage
+8/+12% Crit Damage
+58/+87% Pierce Damage
+65/+97 Attack Rating
+40/+60% Increase in Projectile Speed
+2 to all skills in Demolitionist
Required Player Level: 30
Required Dexterity: 258
Item Level: 30
Unique Two-Handed Ranged
80-130 Physical Damage
1.45 Attacks per Second
50% Chance to pass through Enemies (Hidden)
0-103/3-156 Lightning Damage
33% Chance of 363/546 Bleeding Damage over 3 Seconds
+79/+115% Physical Damage
+79/+115% Lightning Damage
+79/+115% Electrocute Damage
Stun target for 0/3 Seconds
32/48% Piercing Damage converted to Physical Damage
+144/+216 Health
+5% Experience Gained
Required Player Level: 32
Required Dexterity: 271
Item Level: 32
Reign Of Terror
Unique Two-Handed Ranged
214-226 Cold Damage
1.38 Attacks per Second
67% Chance to pass through Enemies (Hidden)
29/44 Cold Damage
+151/+225% Cold Damage
+151/+225% Frostburn Damage with +56/+85% Increased Duration
+77/+115 Attack Rating
40/60% Freeze Resistance
+4 to Rune of Hagarrad
Granted Skills
Chillwind (Granted by Item)
Unleash a burst of chilling spines that pierce through armor and freeze flesh.
58 Mana Cost
3 Second Skill Recharge
6 Projectile(s)
75% Chance to pass through Enemies
8% Weapon Damage
138 Cold Damage
30% Slow target for 3 Seconds
Required Player Level: 35
Required Dexterity: 290
Item Level: 35
Unique Two-Handed Ranged
196-248 Lightning Damage
1.38 Attacks per Second
67% Chance to pass through Enemies (Hidden)
471-714/702-1065 Electrocute Damage over 3 Seconds
+8/+12% Crit Damage
+180/+268% Lightning Damage
+180/+268% Electrocute Damage
36/54% Physical Damage converted to Lightning Damage
+39/+57 Defense
+4 to Ulzuin's Wrath
Granted Skills
Stun Jacks (20% Chance on Attack)
Throw out an array of tiny, electrically charged jacks that will temporarily stop enemies in their tracks. Scales with Cast Speed.
2.5 Second Skill Recharge
3 Projectile(s)
1.5 Meter Radius
147 Electrocute Damage over 3 Seconds
Stun target for 1.5 - 3 Seconds
Required Player Level: 35
Required Dexterity: 290
Item Level: 35
Unique Two-Handed Ranged
198-275 Physical Damage
50% Armor Piercing
1.38 Attacks per Second
67% Chance to pass through Enemies (Hidden)
24-41/35-60 Piercing Damage
30% Chance of 315/468 Bleeding Damage over 3 Seconds
+123/+183% Bleeding Damage with +56/+85% Increased Duration
+20/+28 Dexterity
+10/+14% Attack Speed
+4 to Cadence
Granted Skills
Anti-Clotting Dart (Granted by Item)
Fire a dart of anti-clotting chemicals that prevent wounds from healing, inducing heavy bleeding.
40 Mana Cost
6 Second Duration
52 Bleeding Damage per Second
25% Slow target for 1 Second
-10% Bleeding Resistance
Required Player Level: 35
Required Dexterity: 290
Item Level: 35
"Every bullet is destined to meet its true mark, regardless of who stands in its way."
Unique Two-Handed Ranged
58-72 Fire Damage
58-72 Cold Damage
58-72 Lightning Damage
1.36 Attacks per Second
100% Chance to pass through Enemies (Hidden)
45/68 Elemental Damage
+119/+178% Elemental Damage
+12/+18 Intelligence
+31/+45 Attack Rating
+4 to Iskandra's Elemental Exchange
Required Player Level: 35
Required Dexterity: 290
Item Level: 35
Unique Two-Handed Ranged
104-161 Physical Damage
30% Armor Piercing
1.46 Attacks per Second
50% Chance to pass through Enemies (Hidden)
176/261 Acid Damage
5592/8388 Poison Damage over 4 Seconds
+4/+6% Crit Damage
+88/+130% Physical Damage
+209/+313% Acid Damage
+176/+261% Poison Damage
36/54% Physical Damage converted to Acid Damage
36/54% Vitality Damage converted to Acid Damage
+64/+96 Attack Rating
+12/+18% Attack Rating
+64/+96 Defense
+8/+12% Attack Speed
+27/+39% Casting Speed
-60% Dexterity Requirement for Ranged Weapons
20/30% Vitality Resistance
20/30% Magic Resistance
20/30% Chaos Resistance
12/18% Bleeding Resistance
+3 to Poison Creeper
+3 to Summon Spirit Wolf
+5 to Guided Arrow
+3 to all skills in Classic Necromancer
2 Projectile(s) to Guided Arrow
+500% Poison Damage to Guided Arrow
18% Reduced target's Elemental Damage for 2 Seconds to Guided Arrow
33% Physical Damage converted to Acid Damage to Guided Arrow
100% Magic Damage converted to Acid Damage to Guided Arrow
Bonus to All Pets
60-142/90-212 Acid Damage
1120/1680 Poison Damage over 4 Seconds
212/316 Life Leech over 4 Seconds
7% Chance of +16/+24% Crit Damage
+96/+144% Acid Damage
+71/+105% Poison Damage
40/60% Elemental Damage converted to Acid Damage
64/96% Vitality Damage converted to Acid Damage
+40/+60 Attack Rating
+6/+8% Defense
+7/+9% Casting Speed
9/13% Chance to Avoid Melee Attacks
4/6% Physical Resistance
16/22% Poison & Acid Resistance
7/9% Elemental Resistance
800/1200 Acid Retaliation
+160/+240% to All Retaliation Damage
Granted Skills
Poison Nova (15% Chance when Hit)
Projects a ring of devastating poison bolts from the Necromancer. Scales with Cast Speed.
1 Second Skill Recharge
40 Projectile(s)
50% Chance to pass through Enemies
0.5 Meter Radius
15% Weapon Damage
213-254 Acid Damage
639-762 Poison Damage over 3 Seconds
Required Player Level: 36
Required Dexterity: 296
Item Level: 36
Reign Of Terror
Runeword
Unique Two-Handed Ranged
208-280 Physical Damage
1.39 Attacks per Second
50% Chance to pass through Enemies (Hidden)
61-121/92-182 Fire Damage
61-121/92-182 Cold Damage
61-121/92-182 Lightning Damage
+112/+168% Elemental Damage
28/42% Physical Damage converted to Elemental Damage
80/120% Piercing Damage converted to Elemental Damage
+32/+48 Dexterity
+2 Mana Regenerated per second
Increases Mana Regeneration by 16/24%
+20% Light Radius
20% Weapon Damage to Guided Arrow
Total Damage Modified by 25% to Guided Arrow
100% Magic Damage converted to Elemental Damage to Guided Arrow
100% Piercing Damage converted to Elemental Damage to Guided Arrow
-45% Weapon Damage to Power Strike
15% of Retaliation Damage added to Attack to Power Strike
50% Lightning Damage converted to Elemental Damage to Power Strike
25 Mana Cost to Vengeance
50% Chance to pass through Enemies to Vengeance
1.2 Meter Radius to Vengeance
Granted Skills
Vigor (Granted by Item)
Their faith grants Paladins unwavering vigor, enhancing their speed, constitution and health.
20 Meter Radius
+245% Constitution
+33% Movement Speed
5% Chance to Avoid Melee Attacks
5% Chance to Avoid Projectiles
165 Mana Reserved
Required Player Level: 39
Required Dexterity: 307
Item Level: 39
Reign Of Terror
Runeword
Unique Two-Handed Ranged
124-261 Physical Damage
45% Armor Piercing
1.39 Attacks per Second
50% Chance to pass through Enemies (Hidden)
+152/+228% to All Damage
60/91% Slow target for 0.3 Seconds
+50% Damage to Undead
+50% Damage to Demons
+32/+48 Dexterity
+16/+24% Attack Speed
+16/+24% Casting Speed
+3 to all skills in Amazon
+10% Dexterity to Retreat
2 Second Skill Recharge to Shock Web
20% Chance of 50% Slower target Movement for 4 Seconds to Shock Web
+15% Damage to Undead to Shock Web
Required Player Level: 39
Required Dexterity: 307
Item Level: 39
Reign Of Terror
Unique Two-Handed Ranged
104-346 Physical Damage
100% Armor Piercing
46 Cold Damage
1.61 Attacks per Second
100% Chance to pass through Enemies (Hidden)
30-78/39-111 Frostburn Damage over 3 Seconds
+212/+319% Pierce Damage
+212/+319% Cold Damage
+100/+148% Frostburn Damage
20% Chance to Freeze target for 1/4 Seconds
12/18% Physical Damage converted to Cold Damage
+56/+84 Dexterity
+80/+120 Defense
+28/+42% Attack Speed
+12/+18% Casting Speed
30 Mana Cost to Multiple Shot
5 Projectile(s) to Multiple Shot
100 Cold Damage to Multiple Shot
8000 Frostburn Damage over 8 Seconds to Multiple Shot
5% Chance of 50-80% Slower target Movement for 2 Seconds to Multiple Shot
Required Player Level: 41
Required Dexterity: 326
Item Level: 41
Reign Of Terror
"A scrapped-together weapon designed to destroy Aetherials."
Unique Two-Handed Ranged
252-284 Physical Damage
30% Armor Piercing
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
15-36/21-52 Physical Damage
1-18/4-29 Lightning Damage
+110/+165% Physical Damage
+110/+165% Lightning Damage
+15% Damage to Undead
+15% Damage to Demons
+21/+31 Strength
+10/+14% Attack Speed
+4 to Static Strike
Required Player Level: 45
Required Dexterity: 350
Item Level: 45
Unique Two-Handed Ranged
245-278 Physical Damage
50% Armor Piercing
1.36 Attacks per Second
67% Chance to pass through Enemies (Hidden)
312/468 Bleeding Damage over 3 Seconds
+8/+12% Crit Damage
+110/+165% Pierce Damage
+97/+142% Bleeding Damage
+56/+84 Attack Rating
+4 to Feral Hunger
Granted Skills
Concussive Charge (Granted by Item)
Hurls a concussive bomb that leaves your target in a stunned daze.
40 Mana Cost
3 Second Skill Recharge
3.5 Meter Radius
130% Weapon Damage
544 Piercing Damage
252 Bleeding Damage over 3 Seconds
Stun target for 1.5 Seconds
Required Player Level: 45
Required Dexterity: 350
Item Level: 45
Unique Two-Handed Ranged
214-273 Acid Damage
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
30/42 Acid Damage
+224/+334% Acid Damage
36/54% Physical Damage converted to Acid Damage
+23/+33 Dexterity
+30/+44 Intelligence
+12/+16% Attack Speed
+4 to Aspect of the Guardian
+4 to Path of the Three
Granted Skills
Spider's Web (100% Chance when Hit)
Traps your foe in sticky webbing that completely inhibits movement and makes them easy prey. This spell immobilizes enemies for its duration. Enemies resistant to trap effects will suffer a reduced duration.
1 Second Skill Recharge
3 Second Duration
-25% Defense
Required Player Level: 45
Required Dexterity: 350
Item Level: 45
Unique Two-Handed Ranged
121-223 Physical Damage
30% Armor Piercing
2.38 Attacks per Second
80% Chance to pass through Enemies (Hidden)
124/185 Fire Damage
120-148/177-217 Chaos Damage
+8/+12% Crit Damage
+120/+177% Physical Damage
+145/+218% Fire Damage
+182/+273% Chaos Damage
+120/+177% Burn Damage
32/48% Physical Damage converted to Fire Damage
32/48% Physical Damage converted to Chaos Damage
+116/+172 Mana
+96/+144 Attack Rating
+96/+144 Defense
+12/+18% Attack Speed
+6 to Exploding Arrow
+4 to Fire Arrow
500 Chaos Damage to Exploding Arrow
+25% Crit Damage to Exploding Arrow
33% Piercing Damage converted to Fire Damage to Exploding Arrow
67% Piercing Damage converted to Chaos Damage to Exploding Arrow
500 Chaos Damage to Fire Arrow
+25% Crit Damage to Fire Arrow
33% Piercing Damage converted to Fire Damage to Fire Arrow
67% Piercing Damage converted to Chaos Damage to Fire Arrow
200-300 Chaos Damage to Inner Sight
500 Burn Damage over 2 Seconds to Inner Sight
-17% Fire Resistance to Inner Sight
-27% Chaos Resistance to Inner Sight
Granted Skills
Multiple Shot (8% Chance on Attack)
Splits one bolt or arrow into several. Requires ranged weapon.
1.3 Second Skill Recharge
40% Chance to pass through Enemies
5% Weapon Damage
68-107 Fire Damage
127-189 Chaos Damage
+15% Damage to Animals
Required Player Level: 49
Required Dexterity: 372
Item Level: 49
Reign Of Terror
"The weapon of choice for Demon Hunter Edith the Bloodied, Chthonian cultist turned demonslayer."
Unique Two-Handed Ranged
262-322 Physical Damage
100% Armor Piercing
1.38 Attacks per Second
67% Chance to pass through Enemies (Hidden)
34/50 Piercing Damage
+182/+273% Pierce Damage
+25 Damage to Demons
+20% Damage to Demons
+20/+30% Attack Speed
+2 to all Skills
Granted Skills
Silvercore Armament (Granted by Item)
Arm yourself and your allies against the fiends of the void.
15 Meter Radius
+15% to All Damage
+25 Damage to Demons
+15% Damage to Demons
150 Mana Reserved
Required Player Level: 50
Required Dexterity: 368
Item Level: 50
Unique Two-Handed Ranged
301-368 Physical Damage
24% Armor Piercing
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+205/+305% Physical Damage
+205/+305% Fire Damage
+205/+305% Internal Trauma Damage
+205/+305% Burn Damage
12% Chance to Stun target for 0/3 Seconds
+3/+5% Dexterity
+60/+90 Attack Rating
+2 to Shattering Blast
+1 to all skills in Demolitionist
+1 to all skills in Soldier
+1 to all skills in Oathkeeper
Granted Skills
Trick Shot (Granted by Item)
With careful aim and a little bit of luck, you pull off an unbelievable shot that catches your target by surprise.
15% Chance to be Used
200% Weapon Damage
40% Slower target Movement for 5 Seconds
100 Reduced target's Attack Rating for 5 Seconds
100 Reduced target's Defense for 5 Seconds
Required Player Level: 50
Required Dexterity: 368
Item Level: 50
Unique Two-Handed Ranged
242-262 Vitality Damage
1.46 Attacks per Second
67% Chance to pass through Enemies (Hidden)
39/57 Vitality Damage
15% Chance of 444/663 Vitality Decay over 3 Seconds
+104/+156% Vitality Damage
+32/+48 Intelligence
+65/+97 Attack Rating
+12/+16% Attack Speed
+4 to Celestial Presence
+2 to all skills in Necromancer
Granted Skills
Spectral Wave (Granted by Item)
Unleash a wave of angry spirits to drain the life out of your enemies.
58 Mana Cost
3 Second Skill Recharge
9 Meter Range
30% Weapon Damage
322 Vitality Damage
25% of Attack Damage converted to Health
Required Player Level: 50
Required Dexterity: 377
Item Level: 50
"Symbolic weapon of devout followers of Bysmiel."
Unique Two-Handed Ranged
245-285 Chaos Damage
1.39 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+170/+255% Chaos Damage
+440/+660 Health
+11/15% Skill Cooldown Reduction
+2 to all skills in Occultist
Bonus to All Pets
30/40 Poison Damage over 5 Seconds
+72/+108% to All Damage
+48/+72% Acid Damage
+48/+72% Poison Damage
Required Player Level: 50
Required Dexterity: 377
Item Level: 50
Unique Two-Handed Ranged
276-357 Physical Damage
35% Armor Piercing
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
381/564 Bleeding Damage over 3 Seconds
+224/+334% Bleeding Damage with +91/+136% Increased Duration
36/54% Slower target Movement for 5 Seconds
+44/+66 Dexterity
+176/+264 Health
+10/+14% Attack Speed
+4 to Fighting Form
+4 to Vigor
Granted Skills
Hooked Net (100% Chance when Hit)
Capture your prey with a net that ensnares and constricts the target.
2 Second Skill Recharge
5 Second Duration
-70 Defense
Required Player Level: 58
Required Dexterity: 419
Item Level: 58
Unique Two-Handed Ranged
245-336 Acid Damage
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
1675/2515 Poison Damage over 5 Seconds
+153/+229% Acid Damage
+153/+229% Poison Damage
24/36% Slow target for 2 Seconds
10/14% Reduced target's Damage for 2 Seconds
16/24% Reduced target's Resistances for 2 Seconds
+32/+48 Intelligence
+2 to Blood of Dreeg
+2 to all skills in Occultist
Required Player Level: 58
Required Dexterity: 419
Item Level: 58
Unique Two-Handed Ranged
270-340 Lightning Damage
1.45 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+10/+14% Crit Damage
+212/+319% Lightning Damage
+212/+319% Bleeding Damage
+212/+319% Electrocute Damage
+2/+4% Attack Rating
+13/+19% Attack Speed
+2 to Lightning Tether
+2 to all skills in Inquisitor
Granted Skills
Chain Lightning (50% Chance on Critical Attack)
Immense electric force emanates from you, cascading to additional enemies.
2 Second Skill Recharge
Affects up to 5 targets
124-543 Lightning Damage
Required Player Level: 58
Required Dexterity: 408
Item Level: 58
"Infused with the very essence of the witch god Dreeg."
Unique Two-Handed Ranged
256-346 Acid Damage
1.46 Attacks per Second
67% Chance to pass through Enemies (Hidden)
47/68 Acid Damage
+255/+383% Acid Damage
+255/+383% Poison Damage
+53/+79 Defense
+15/+21% Casting Speed
+8/12% Skill Cooldown Reduction
+2 to Vile Eruption
+1 to all skills in Occultist
Granted Skills
Eye of the Guardian (33% Chance on Attack)
Conjure one of the infinite eyes of Dreeg to protect you with a barrage of spines. The eye scales with player damage bonuses.
3 Second Skill Recharge
+1 Summon
3 Summon Limit
Lives for 18 Seconds
Eye of the Guardian Attributes:
Lives for 18 Seconds
7448 Health
300 Mana
Eye of the Guardian Abilities:
Venom Spines
16 Projectile(s)
66% Chance to pass through Enemies
0.1 Meter Radius
44-65 Piercing Damage
124-186 Acid Damage
402 Poison Damage over 3 Seconds
Required Player Level: 58
Required Dexterity: 408
Item Level: 58
"A crude, yet surprisingly effective, weapon of the mountain wilds."
Unique Two-Handed Ranged
276-402 Lightning Damage
1.38 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+209/+313% Cold Damage
+209/+313% Lightning Damage
+12/+16% Casting Speed
+2 to Raging Tempest
+2 to all skills in Shaman
Granted Skills
Lightning Barrage (20% Chance on Attack)
Sparks of lightning erupt from you, damaging any enemies they come in contact with.
3 Second Skill Recharge
12 Projectile(s)
1.5 Meter Radius
34-380 Lightning Damage
Required Player Level: 58
Required Dexterity: 419
Item Level: 58
Runeword
Unique Two-Handed Ranged
313-611 Physical Damage
1.39 Attacks per Second
50% Chance to pass through Enemies (Hidden)
50-210/74-312 Fire Damage
103-227/155-341 Magic Damage
20% Chance of 12/18% Reduction to Enemy's Health
+4/+6% Crit Damage
+218/+328% Physical Damage
+170/+255% Fire Damage
56/84% Elemental Damage converted to Fire Damage
+25% Damage to Demons
+25% Damage to Undead
+40/+60 Intelligence
+16/+24% Attack Speed
+16/+24% Casting Speed
10/14% Life Leech Resistance
80/120% Freeze Resistance
+25% Maximum Reduced Freeze Duration
+3 to Werewolf
+3 to Volcano
+5 to Immolation Arrow
Granted Skills
Decrepify (30% Chance on Attack)
Cursed enemies' swings, spells and strides are slowed significantly.
1 Second Skill Recharge
7 Second Duration
4 Meter Radius
-50% to All Damage
-41% Total Speed
-20% Physical Resistance
Required Player Level: 63
Required Dexterity: 432
Item Level: 63
Reign Of Terror
Runeword
Unique Two-Handed Ranged
430-589 Physical Damage
1.39 Attacks per Second
50% Chance to pass through Enemies (Hidden)
20% Chance of Total Damage Modified by 18/27%
145/218 Magic Damage
+8/+12% Crit Damage
+231/+346% Physical Damage
+182/+273% Magic Damage
+158/+237% Internal Trauma Damage
33% Chance to Stun target for -1/2 Seconds
80/120 Reduced target's Defense for 3 Seconds
3% Chance of 16/24% Reduced target's Resistances for 1 Second
80/120% Elemental Damage converted to Magic Damage
80/120% Vitality Damage converted to Physical Damage
+25% Damage to Demons
+24/+36% Attack Rating
+14/+20% Casting Speed
+7/9% Skill Cooldown Reduction
+5 to Magic Arrow
+4 to Reap Spirit
-12% Physical Resistance to Inner Sight
-12% Magic Resistance to Inner Sight
2 Summon Limit to Reap Spirit
Lives for 6 Seconds to Reap Spirit
Bonus to All Pets
+29/+43% Health
+20/+28% Total Speed
Granted Skills
Bone Spear (100% Chance on Attack)
Summons a magical missile of bone which pierces enemies. Scales with Cast Speed.
0.3 Second Skill Recharge
100% Chance to pass through Enemies
15% Weapon Damage
3200-7049 Magic Damage
+100% Increase in Projectile Speed
Required Player Level: 65
Required Dexterity: 441
Item Level: 65
Reign Of Terror
Runeword
Unique Two-Handed Ranged
262-784 Physical Damage
50% Armor Piercing
1.39 Attacks per Second
50% Chance to pass through Enemies (Hidden)
15% Chance of 1824/2736 Bleeding Damage over 3 Seconds
+231/+346% Physical Damage
+231/+346% Pierce Damage
+170/+255% Bleeding Damage
80/120 Reduced target's Defense for 3 Seconds
+35% Damage to Undead
+24/+36% Attack Rating
+20/+30% Attack Speed
+20/+30% Casting Speed
+1 to all Skills
Granted Skills
Reanimate As: Returned (10% Chance on Enemy Death)
Every enemy killed has a chance to raise as your minion.
1 Second Skill Recharge
+1 Summon
Lives for 60 Seconds
Returned Attributes:
Lives for 60 Seconds
100637 Health
5308 Mana
Returned Abilities:
859-1056 Physical Damage
18% Chance of +10% Physical Damage
Required Player Level: 65
Required Dexterity: 441
Item Level: 65
Reign Of Terror
Runeword
Unique Two-Handed Ranged
370-535 Cold Damage
1.39 Attacks per Second
50% Chance to pass through Enemies (Hidden)
20% Chance of Total Damage Modified by 18/27%
79/118 Cold Damage
6/8% of Attack Damage converted to Health
+243/+364% Cold Damage
80/120 Reduced target's Defense for 3 Seconds
16/24% Reduced target's Elemental Resistances for 5 Seconds
80/120% Physical Damage converted to Cold Damage
80/120% Fire Damage converted to Cold Damage
+16/+24% Attack Speed
+16/+24% Casting Speed
50 Mana Cost to Cold Arrow
2 Projectile(s) to Cold Arrow
20% Chance to pass through Enemies to Cold Arrow
-7% Weapon Damage to Cold Arrow
50 Cold Damage to Cold Arrow
1950 Frostburn Damage over 3 Seconds to Cold Arrow
100% Piercing Damage converted to Cold Damage to Cold Arrow
40 Mana Cost to Fire Strike
2 Projectile(s) to Fire Strike
Total Damage Modified by -15% to Fire Strike
-25% Crit Damage to Fire Strike
40% Slower target Movement for 1 Second to Fire Strike
100% Elemental Damage converted to Cold Damage to Fire Strike
Granted Skills
Holy Freeze (Granted by Item)
Periodically slows nearby enemies and deals Cold damage. Transmuter which converts Holy Fire into a cold damage aura.
14 Meter Target Area
1638-1705 Cold Damage
500 Frostburn Damage per Second
33% Slower Enemy Attack for 1 Second
15% Slower target Movement for 1 Second
245 Mana Reserved
Required Player Level: 65
Required Dexterity: 441
Item Level: 65
Reign Of Terror
Runeword
Unique Two-Handed Ranged
166-478 Physical Damage
1.45 Attacks per Second
70% Chance to pass through Enemies (Hidden)
25% Chance of Total Damage Modified by 20/31%
20% Chance of 4575/6860 Bleeding Damage over 5 Seconds
20% Chance to Freeze target for 0 - 1 Seconds/ for 2 - 5 Seconds
19/27% Reduced target's Resistances for 5 Seconds
24/36% Physical Damage converted to Acid Damage
+60% Damage to Demons
+96/+144 Strength
+12/+18 Health Regenerated per second
+7/+9% Attack Speed
+7/+9% Casting Speed
+2 to Cold Arrow
+3 to Foul Eruption
+3 to Black Death
+2 to all Skills
2 - 5 Fragments to Cold Arrow
1.5 Meter Radius to Cold Arrow
200-400 Acid Damage to Cold Arrow
780 Poison Damage over 3 Seconds to Cold Arrow
100% Cold Damage converted to Acid Damage to Cold Arrow
100% Piercing Damage converted to Acid Damage to Cold Arrow
Granted Skills
Cleansing (Granted by Item)
Shortens the duration of damaging effects for you and your nearby party members.
23 Second Skill Recharge
15 Second Duration
75 Damage Absorption
+200 Health Regenerated per second
245 Mana Reserved
40% Reduction in Burn Duration
40% Reduction in Frostburn Duration
40% Reduction in Electrocute Duration
40% Reduction in Poison Duration
40% Reduction in Vitality Decay Duration
Required Player Level: 65
Required Dexterity: 441
Item Level: 65
Reign Of Terror
"Crafted using wood from the forest outside Blackwood Manor."
Unique Two-Handed Ranged
103-116 Fire Damage
103-116 Cold Damage
103-116 Lightning Damage
1.39 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+205/+305% Elemental Damage
+2/+4% Attack Rating
+2 Mana Regenerated per second
+12/+16% Casting Speed
+2 to Panetti's Replicating Missile
+2 to all skills in Arcanist
Granted Skills
Aether Missiles (50% Chance on Critical Attack)
Releases a concentrated burst of aether energies at your foes.
1.5 Second Skill Recharge
3 Projectile(s)
1.5 Meter Radius
208 Magic Damage
Required Player Level: 65
Required Dexterity: 452
Item Level: 65
"A prototype weapon. Unfortunately, its inventor was slain before it could be taken to mass production."
Unique Two-Handed Ranged
280-315 Physical Damage
100% Armor Piercing
1.46 Attacks per Second
67% Chance to pass through Enemies (Hidden)
60/88 Piercing Damage
+8/+12% Crit Damage
+139/+206% Pierce Damage
+60/+90 Attack Rating
+24/+34% Attack Speed
+2 to Pneumatic Burst
+2 to all skills in Nightblade
Granted Skills
Bolt Burst (20% Chance on Attack)
A trick with the loading mechanism allows for an occasional burst of ammo to be unleashed in rapid succession.
8 Second Skill Recharge
1 Second Duration
+100% Attack Speed
Required Player Level: 65
Required Dexterity: 452
Item Level: 65
"An ill-fated weapon with too many past owners to speak of."
Unique Two-Handed Ranged
322-371 Chaos Damage
1.38 Attacks per Second
67% Chance to pass through Enemies (Hidden)
18-52/24-74 Chaos Damage
+176/+261% Chaos Damage
+106/+158 Attack Rating
+3/+5% Attack Rating
+4 to Curse of Frailty
+4 to Doom Bolt
Granted Skills
Curse of Burrwitch (100% Chance on Critical Attack)
Your foes become marked with a debilitating curse that embodies the suffering of Burrwitch.
3 Second Skill Recharge
8 Second Duration
5 Meter Radius
-25% Movement Speed
-12% Chaos Resistance
Required Player Level: 65
Required Dexterity: 452
Item Level: 65
Unique Two-Handed Ranged
294-332 Chaos Damage
1.46 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+224/+334% Chaos Damage
+66/+98 Attack Rating
+8/12% Skill Cooldown Reduction
+4 to Summon Hellhound
+4 to Bonds of Bysmiel
Bonus to All Pets
+36/+54% to All Damage
+36/+54% Chaos Damage
+7/+9% Attack Rating
+7/+9% Defense
Required Player Level: 65
Required Dexterity: 452
Item Level: 65
"A scrapped-together weapon designed to destroy Aetherials."
Unique Two-Handed Ranged
346-364 Physical Damage
30% Armor Piercing
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
22-43/31-62 Physical Damage
1-30/4-47 Lightning Damage
+202/+302% Physical Damage
+202/+302% Lightning Damage
+20% Damage to Undead
+20% Damage to Demons
+36/+52 Strength
+53/+79 Defense
+15/+21% Attack Speed
+4 to Static Strike
+4 to Brute Force
Required Player Level: 65
Required Dexterity: 452
Item Level: 65
Unique Two-Handed Ranged
332-385 Physical Damage
50% Armor Piercing
1.36 Attacks per Second
67% Chance to pass through Enemies (Hidden)
615/915 Bleeding Damage over 3 Seconds
+8/+12% Crit Damage
+148/+221% Pierce Damage
+162/+241% Bleeding Damage
+96/+144 Attack Rating
+12/+16% Attack Speed
+4 to Feral Hunger
+4 to Blood Pact
Granted Skills
Concussive Charge (Granted by Item)
Hurls a concussive bomb that leaves your target in a stunned daze.
42 Mana Cost
3 Second Skill Recharge
3.5 Meter Radius
130% Weapon Damage
668 Piercing Damage
384 Bleeding Damage over 3 Seconds
Stun target for 1.5 Seconds
Required Player Level: 65
Required Dexterity: 452
Item Level: 65
"Every bullet is destined to meet its true mark, regardless of who stands in its way."
Unique Two-Handed Ranged
100-114 Fire Damage
100-114 Cold Damage
100-114 Lightning Damage
1.36 Attacks per Second
100% Chance to pass through Enemies (Hidden)
97/145 Elemental Damage
+202/+302% Elemental Damage
+24/+36 Intelligence
+58/+86 Attack Rating
+8/+10% Attack Speed
+2 to Iskandra's Elemental Exchange
+2 to all skills in Demolitionist
+2 to all skills in Arcanist
Required Player Level: 65
Required Dexterity: 452
Item Level: 65
"The barrel spews forth the fury of the seven hells."
Unique Two-Handed Ranged
170-194 Fire Damage
1.46 Attacks per Second
67% Chance to pass through Enemies (Hidden)
837/1248 Burn Damage over 3 Seconds
+261/+389% Fire Damage
+261/+389% Burn Damage with +121/+182% Increased Duration
36/54% Physical Damage converted to Fire Damage
+20/+30% Attack Speed
2400/3600 Burn Retaliation over 3 Seconds
+2 to Explosive Strike
+4 to Retribution
+2 to all skills in Demolitionist
Granted Skills
Wave of Fire (15% Chance on Attack)
A wave of scorching flame emanates from you in a destructive path.
1.5 Second Skill Recharge
10 Meter Range
8% of Retaliation Damage added to Attack
104-184 Fire Damage
200 Burn Damage over 2 Seconds
Required Player Level: 65
Required Dexterity: 441
Item Level: 65
"Weapon blessed by the witch gods and gifted to their followers in order to defend their sanctuaries from the wrath of the inquisition."
Unique Two-Handed Ranged
306-354 Chaos Damage
1.39 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+234/+349% Chaos Damage
+68/+100 Attack Rating
+2 to all skills in Occultist
Bonus to All Pets
+52/+76% to All Damage
+8/+10% Health
+12/+16% Total Speed
Granted Skills
Required Player Level: 65
Required Dexterity: 441
Item Level: 65
"Preferred weapon of Altos Nar, the arcanist-turned assassin."
Unique Two-Handed Ranged
103-110 Fire Damage
103-110 Cold Damage
103-110 Lightning Damage
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
94/139 Elemental Damage
+193/+287% Elemental Damage
+193/+287% Burn Damage
+193/+287% Frostburn Damage
+193/+287% Electrocute Damage
+10/+14% Attack Speed
+4 to Inquisitor Seal
+2 to all skills in Arcanist
Granted Skills
Elemental Seal (20% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
145 Elemental Damage
Required Player Level: 66
Required Dexterity: 452
Item Level: 65
"The intense blaze emitted by this weapon is nearly as dangerous to the user as the intended target."
Unique Two-Handed Ranged
298-336 Magic Damage
1.5 Attacks per Second
67% Chance to pass through Enemies (Hidden)
71/104 Magic Damage
+261/+389% Fire Damage
+261/+389% Magic Damage
+261/+389% Burn Damage
36/54% Fire Damage converted to Magic Damage
+22/+32 Attack Rating
+19/+27% Attack Speed
+2 to all skills in Inquisitor
+2 to all skills in Arcanist
Granted Skills
Aetherblaze (15% Chance on Attack)
A blaze of pure arcane fire erupts beneath your foes.
2 Second Skill Recharge
5 Second Duration
3 Meter Radius
42-65 Fire Damage
88-144 Magic Damage
Required Player Level: 75
Required Dexterity: 483
Item Level: 75
Unique Two-Handed Ranged
315-350 Acid Damage
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
51/76 Acid Damage
+287/+430% Acid Damage
+32/+48 Dexterity
+40/+60 Intelligence
+15/+21% Attack Speed
27/39% Entrapment Resistance
+4 to Aspect of the Guardian
+4 to Path of the Three
Granted Skills
Spider's Web (100% Chance when Hit)
Traps your foe in sticky webbing that completely inhibits movement and makes them easy prey. This spell immobilizes enemies for its duration. Enemies resistant to trap effects will suffer a reduced duration.
0.8 Second Skill Recharge
3 Second Duration
-25% Defense
Required Player Level: 75
Required Dexterity: 496
Item Level: 75
"One shot, one kill"
Unique Two-Handed Ranged
301-350 Physical Damage
100% Armor Piercing
1.39 Attacks per Second
67% Chance to pass through Enemies (Hidden)
51-66/76-97 Piercing Damage
+8/+12% Crit Damage
+170/+255% Pierce Damage
+123/+183 Attack Rating
+40/+60% Increase in Projectile Speed
+2 to all skills in Demolitionist
+2 to all skills in Soldier
+2 to all skills in Inquisitor
Required Player Level: 75
Required Dexterity: 496
Item Level: 75
Unique Two-Handed Ranged
166-298 Cold Damage
1.38 Attacks per Second
67% Chance to pass through Enemies (Hidden)
71/104 Cold Damage
477/714 Frostburn Damage over 3 Seconds
+196/+293% Cold Damage
+261/+389% Frostburn Damage with +60/+91% Increased Duration
+94/+140 Attack Rating
40/60% Freeze Resistance
+4 to Rune of Hagarrad
+4 to Nether Edge
+4 to Frozen Core
Granted Skills
Chillwind (Granted by Item)
Unleash a burst of chilling spines that pierce through armor and freeze flesh.
60 Mana Cost
3 Second Skill Recharge
8 Projectile(s)
75% Chance to pass through Enemies
8% Weapon Damage
186 Cold Damage
30% Slow target for 3 Seconds
Required Player Level: 75
Required Dexterity: 496
Item Level: 75
Unique Two-Handed Ranged
280-396 Fire Damage
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
273/399 Burn Damage over 3 Seconds
+267/+398% Fire Damage
+267/+398% Burn Damage with +60/+91% Increased Duration
36/54% Physical Damage converted to Fire Damage
+19/+27% Attack Speed
+4 to Bursting Round
+4 to Righteous Fervor
+2 to all skills in Demolitionist
Granted Skills
Ignite (50% Chance on Critical Attack)
Ignite your foe with intense flame that melts through armor.
1 Second Skill Recharge
5 Second Duration
78 Fire Damage
-6% Physical Resistance
Required Player Level: 75
Required Dexterity: 496
Item Level: 75
Unique Two-Handed Ranged
346-385 Physical Damage
50% Armor Piercing
1.38 Attacks per Second
67% Chance to pass through Enemies (Hidden)
51-67/76-98 Piercing Damage
4/6% of Attack Damage converted to Health
30% Chance of 558/834 Bleeding Damage over 3 Seconds
+290/+433% Bleeding Damage with +60/+91% Increased Duration
+36/+54 Dexterity
+14/+20% Attack Speed
+4 to Cadence
Granted Skills
Anti-Clotting Dart (Granted by Item)
Fire a dart of anti-clotting chemicals that prevent wounds from healing, inducing heavy bleeding.
42 Mana Cost
8 Second Duration
74 Bleeding Damage per Second
30% Slow target for 1 Second
-12% Bleeding Resistance
Required Player Level: 75
Required Dexterity: 496
Item Level: 75
Unique Two-Handed Ranged
166-271 Lightning Damage
1.38 Attacks per Second
67% Chance to pass through Enemies (Hidden)
969-1281/1452-1914 Electrocute Damage over 3 Seconds
+8/+12% Crit Damage
+267/+401% Lightning Damage
+267/+401% Electrocute Damage
36/54% Physical Damage converted to Lightning Damage
+55/+81 Defense
+2 to Ulzuin's Wrath
+2 to all skills in Demolitionist
Granted Skills
Stun Jacks (20% Chance on Attack)
Throw out an array of tiny, electrically charged jacks that will temporarily stop enemies in their tracks. Scales with Cast Speed.
2.5 Second Skill Recharge
3 Projectile(s)
1.5 Meter Radius
330 Electrocute Damage over 3 Seconds
Stun target for 1.5 - 3 Seconds
Required Player Level: 75
Required Dexterity: 496
Item Level: 75
Unique Two-Handed Ranged
226-236 Physical Damage
40% Armor Piercing
1.41 Attacks per Second
67% Chance to pass through Enemies (Hidden)
7/9% of Attack Damage converted to Health
837/1257 Bleeding Damage over 3 Seconds
+212/+319% Pierce Damage
+297/+446% Bleeding Damage with +182/+273% Increased Duration
+304/+456 Health
+3 to Fighting Form
+3 to Deadly Momentum
Granted Skills
Gutripper (100% Chance on Critical Attack)
The gutripper has earned its name for leaving targets bleeding out even if the initial shot was not lethal in itself.
0.5 Second Skill Recharge
112 Piercing Damage
600 Bleeding Damage over 3 Seconds
25% Slower target Movement for 3 Seconds
80 Reduced target's Defense for 3 Seconds
Required Player Level: 75
Required Dexterity: 483
Item Level: 75
Unique Two-Handed Ranged
308-388 Lightning Damage
1.38 Attacks per Second
67% Chance to pass through Enemies (Hidden)
12-82/15-119 Lightning Damage
+15/+21% Crit Damage
+261/+389% Lightning Damage
+261/+389% Electrocute Damage with +60/+91% Increased Duration
36/54% Physical Damage converted to Lightning Damage
+2/+4% Intelligence
+66/+98 Attack Rating
+2/+4% Attack Rating
+3 to Storm Box of Elgoloth
+2 to all skills in Shaman
Granted Skills
Lightning Burst (100% Chance on Critical Attack)
Static energy builds up within you before erupting in a burst of shocking orbs.
2 Second Skill Recharge
12 Projectile(s)
1 Meter Radius
10% Weapon Damage
42-366 Lightning Damage
200 Electrocute Damage over 2 Seconds
Required Player Level: 75
Required Dexterity: 483
Item Level: 75
"The great wyrm freezes all that it touches before devouring it whole."
Unique Two-Handed Ranged
256-446 Cold Damage
1.39 Attacks per Second
67% Chance to pass through Enemies (Hidden)
162/237 Frostburn Damage over 3 Seconds
+311/+466% Cold Damage
+311/+466% Frostburn Damage
10% Chance to Freeze target for 0/3 Seconds
+464/+696 Health
+53/+79 Defense
+10/+14% Attack Speed
+13/+19% Casting Speed
+1 to all skills in Arcanist
+1 to all skills in Nightblade
Granted Skills
Ice Wyrm's Breath (Granted by Item)
Release the breath of the great ice wyrm upon your foes.
60 Mana Cost
2.2 Second Skill Recharge
15 Meter Range
75% Weapon Damage
442-578 Cold Damage
1500 Frostburn Damage over 3 Seconds
Freeze target for 3 Seconds
Required Player Level: 75
Required Dexterity: 483
Item Level: 75
Unique Two-Handed Ranged
270-429 Lightning Damage
1.39 Attacks per Second
67% Chance to pass through Enemies (Hidden)
1-61/4-94 Lightning Damage
+255/+383% Lightning Damage
36/54% Physical Damage converted to Lightning Damage
+7/9% Skill Cooldown Reduction
+4 to Heavy Ordnance
+4 to Primal Strike
Granted Skills
Lightning Bolt (20% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
87-418 Lightning Damage
218 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 75
Required Dexterity: 496
Item Level: 75
"Every shot fired sends ripples through the aether."
Unique Two-Handed Ranged
312-326 Magic Damage
1.43 Attacks per Second
100% Chance to pass through Enemies (Hidden)
80/120 Magic Damage
+278/+414% Magic Damage
+20% Damage to Undead
+20% Damage to Demons
+3.5 Mana Regenerated per second
+8/+10% Attack Speed
+14/+20% Casting Speed
+2 to all skills in Arcanist
+2 to all skills in Necromancer
Required Player Level: 75
Required Dexterity: 483
Item Level: 75
Unique Two-Handed Ranged
354-404 Chaos Damage
1.39 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+193/+287% Chaos Damage
+13/+19% Casting Speed
+7/9% Skill Cooldown Reduction
+4 to Ember Claw
+4 to Infernal Breath
Bonus to All Pets
7/9 Chaos Damage
+44/+66% to All Damage
+80/+120% Chaos Damage
Required Player Level: 75
Required Dexterity: 496
Item Level: 75
Unique Two-Handed Ranged
245-462 Magic Damage
1.39 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+255/+383% Magic Damage
+36/+54 Intelligence
+17/+25% Casting Speed
+16/+24% Mana Absorbed from Enemy Spells
+4 to Proliferation
+4 to Distortion
Granted Skills
Devastation (20% Chance on Attack)
Hailed as the ultimate force of destruction known to Arcanists, this technique tears a rift in reality through which fall embers of raw arcane energy.
10 Second Skill Recharge
6 Meter Target Area
2.5 Meter Radius
210-322 Fire Damage
256 Magic Damage
Required Player Level: 75
Required Dexterity: 496
Item Level: 75
Unique Two-Handed Ranged
142-288 Magic Damage
1.96 Attacks per Second
30-138/45-207 Magic Damage
180/273 Mana Leech over 3 Seconds
+304/+456% Magic Damage
+272/+408 Health
+8/+12% Attack Rating
+4 Mana Regenerated per second
+24/+36% Attack Speed
+12/+18% Casting Speed
+16/+24% Mana Absorbed from Enemy Spells
+7/9% Skill Cooldown Reduction
+80/+120% Increase in Projectile Speed
+4 to Fabric of Reality
+4 to Reckless Power
+3 to Multiple Shot
+3 to Conviction
+2 to all skills in Amazon
+2 to all skills in Inquisitor
25-500 Magic Damage to Storm Box of Elgoloth
50 Mana Leech per Second to Storm Box of Elgoloth
-8% Magic Resistance to Storm Box of Elgoloth
-18% Magic Resistance to Inner Sight
75 Mana Cost to Multiple Shot
5 Projectile(s) to Multiple Shot
-50% Weapon Damage to Multiple Shot
331-511 Magic Damage to Multiple Shot
100% Piercing Damage converted to Magic Damage to Multiple Shot
Granted Skills
Devastation (100% Chance on Critical Attack)
Hailed as the ultimate force of destruction known to Arcanists, this technique tears a rift in reality through which fall embers of raw arcane energy. This dangerous spell is extremely draining and should not be used lightly. Requires a Caster Off-Hand. Embers continue to fall over the duration of the spell. Only one Devastation can be cast at any one time.
14 Second Skill Recharge
5 Second Duration
1 Projectile(s)
6.5 Meter Target Area
2.8 Meter Radius
2695-3850 Fire Damage
8533 Magic Damage
Required Player Level: 80
Required Dexterity: 413
Item Level: 75
Faction: Trial of the Ancients
Reign Of Terror
Unique Two-Handed Ranged
208 Physical Damage
92-126 Fire Damage
58-150 Cold Damage
37-207 Lightning Damage
1.46 Attacks per Second
100% Chance to pass through Enemies (Hidden)
+294/+440% Elemental Damage
64/96% Lightning Damage converted to Elemental Damage
+5/+7% Attack Rating
+20/+30% Total Speed
12/18% Elemental Resistance
+8/12% Skill Cooldown Reduction
+5 to Immolation Arrow
+8 to Fire Arrow
+5 to Cold Arrow
+8 to Ice Arrow
+2 to all skills in Sorcerers
Granted Skills
Elemental Burst (Granted by Item)
Launch a volley of elemental bolts at your enemies. Can activate with default weapon attacks.
15% Chance to be Used
20 Mana Cost
1.5 Meter Radius
110% Weapon Damage
125-326 Fire Damage
125-326 Cold Damage
1-616 Lightning Damage
10% Chance to Stun target for 1 - 3 Seconds
Required Player Level: 77
Required Dexterity: 487
Item Level: 76
Reign Of Terror
Unique Two-Handed Ranged
210-691 Physical Damage
120 Cold Damage
1.61 Attacks per Second
75% Chance to pass through Enemies (Hidden)
4% Chance of Total Damage Modified by 18/27%
15-70/21-102 Cold Damage
562-946/842-1418 Frostburn Damage over 2 Seconds
240/360 Life Leech over 3 Seconds
+285/+428% Cold Damage
+218/+328% Frostburn Damage
18/27% Reduced target's Physical Damage for 2 Seconds
12/18% Physical Damage converted to Cold Damage
64/96% Lightning Damage converted to Cold Damage
8% Less Damage from Demons
+7/+9% Strength
+80/+120 Attack Rating
+20/+30% Attack Speed
+6% Experience Gained
+25% Light Radius
-8% Player Level Requirement for Items
+2% Maximum Cold Resistance
+80/+120% Increase in Projectile Speed
+2 to Multiple Shot
+3 to Piercing Cold
+3 to Stormcaller's Pact
+2 to all Skills
+25% Attack Speed to Elemental Savant
50 Cold Damage to Stormcaller's Pact
2 Meter Target Area to Veil of Shadow
15% Sundered for 1 Second to Veil of Shadow
Granted Skills
Frostvolley (Granted by Item)
Launch three icebolts in quick succession that scatter in sharp ice-spikes upon impact. Scales with attack speed.
Does not qualify as a default weapon attack.
Does not qualify as a default weapon attack.
78 Mana Cost
1 - 3 Fragments
33% Chance to pass through Enemies
288% Weapon Damage
4% Chance of Total Damage Modified by 50%
200-600 Cold Damage
400 Frostburn Damage over 2 Seconds
10% Chance of +300% Cold Damage
15% Chance to Freeze target for 1 - 3 Seconds
33% Slower target Movement for 1 Second
50% Physical Damage converted to Cold Damage
Required Player Level: 88
Required Dexterity: 524
Item Level: 82
Reign Of Terror
"An unconventional design created by the nightblade master, Amarasta."
Unique Two-Handed Ranged
275-508 Acid Damage
1.43 Attacks per Second
67% Chance to pass through Enemies (Hidden)
62/93 Acid Damage
+333/+499% Pierce Damage
+428/+642% Acid Damage
40/60% Piercing Damage converted to Acid Damage
+176/+264 Health
+17/+25% Attack Speed
+8/12% Skill Cooldown Reduction
+4 to Aspect of the Guardian
+4 to Clarity of Purpose
+2 to all skills in Nightblade
Required Player Level: 82
Required Dexterity: 531
Item Level: 84
"A prototype weapon. Unfortunately, its inventor was slain before it could be taken to mass production."
Unique Two-Handed Ranged
331-392 Physical Damage
100% Armor Piercing
1.5 Attacks per Second
50% Chance to pass through Enemies (Hidden)
54/81 Piercing Damage
+10/+14% Crit Damage
+408/+612% Pierce Damage
+32/+48% Attack Speed
+4 to Deadly Aim
+2 to all skills in Nightblade
Granted Skills
Bolt Burst (20% Chance on Attack)
A trick with the loading mechanism allows for an occasional burst of ammo to be unleashed in rapid succession.
8 Second Skill Recharge
1 Second Duration
+100% Attack Speed
Required Player Level: 82
Required Dexterity: 531
Item Level: 84
Unique Two-Handed Ranged
396-457 Physical Damage
1.46 Attacks per Second
50% Chance to pass through Enemies (Hidden)
15% Chance of Total Damage Modified by 45/66%
2895/4344 Bleeding Damage over 3 Seconds
+406/+606% Bleeding Damage with +178/+266% Increased Duration
40/61% Slower target Movement for 5 Seconds
+104/+156 Dexterity
+770/+1154 Health
+80/+120 Attack Rating
+12/+16% Attack Speed
+4 to Vigor
+4 to Savagery
+4 to Fighting Form
Granted Skills
Hooked Net (100% Chance when Hit)
Capture your prey with a net that ensnares and constricts the target.
0.8 Second Skill Recharge
6 Second Duration
-90 Defense
Required Player Level: 82
Required Dexterity: 531
Item Level: 84
Unique Two-Handed Ranged
270-534 Physical Damage
50% Armor Piercing
1.48 Attacks per Second
67% Chance to pass through Enemies (Hidden)
68/98 Piercing Damage
+10/+14% Crit Damage
+311/+464% Physical Damage
+285/+428% Pierce Damage
+311/+464% Internal Trauma Damage
+17/+25% Attack Speed
5/7% Physical Resistance
+4 to Rune of Kalastor
+4 to Righteous Fervor
+2 to all skills in Soldier
Required Player Level: 82
Required Dexterity: 531
Item Level: 84
"Preferred weapon of Altos Nar, the arcanist-turned assassin."
Unique Two-Handed Ranged
102-134 Fire Damage
96-126 Cold Damage
102-134 Lightning Damage
1.46 Attacks per Second
50% Chance to pass through Enemies (Hidden)
113/168 Elemental Damage
+625/+935% Elemental Damage
+623/+933% Burn Damage
+357/+533% Frostburn Damage
+357/+533% Electrocute Damage
+20/+28% Attack Speed
+2 to Inquisitor Seal
+2 to all skills in Arcanist
+2 to all skills in Inquisitor
Granted Skills
Elemental Seal (20% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
182 Elemental Damage
Required Player Level: 82
Required Dexterity: 531
Item Level: 84
Unique Two-Handed Ranged
336-499 Physical Damage
30% Armor Piercing
1.46 Attacks per Second
67% Chance to pass through Enemies (Hidden)
7/9% of Attack Damage converted to Health
351/525 Bleeding Damage over 3 Seconds
+428/+642% Physical Damage
+428/+642% Internal Trauma Damage
+428/+642% Bleeding Damage with +68/+102% Increased Duration
+23/+33% Attack Speed
+3 to Fighting Form
+3 to Feral Hunger
+3 to Blood Boil
Granted Skills
Hemorrhage (20% Chance on Attack)
Wounds the target, causing bleeding and increased susceptibility to bleed damage.
3 Second Skill Recharge
8 Second Duration
84 Bleeding Damage per Second
-20% Bleeding Resistance
Required Player Level: 82
Required Dexterity: 531
Item Level: 84
"Symbolic weapon of devout followers of Bysmiel."
Unique Two-Handed Ranged
302-363 Chaos Damage
1.45 Attacks per Second
50% Chance to pass through Enemies (Hidden)
+357/+533% Chaos Damage
+770/+1154 Health
+12/18% Skill Cooldown Reduction
+2 to all skills in Occultist
Bonus to All Pets
50/70 Poison Damage over 5 Seconds
+88/+132% to All Damage
+72/+108% Acid Damage
+72/+108% Poison Damage with +40/+60% Increased Duration
Required Player Level: 82
Required Dexterity: 531
Item Level: 84
"Infused with Luminari secrets, this weapon unloads an unfathomable amount of force with every shot."
Unique Two-Handed Ranged
262-466 Physical Damage
100% Armor Piercing
1.54 Attacks per Second
67% Chance to pass through Enemies (Hidden)
52-70/76-102 Piercing Damage
+285/+428% Pierce Damage
48/72% Elemental Damage converted to Piercing Damage
+391/+585 Health
+23/+33% Attack Speed
+13/19% Skill Cooldown Reduction
+4 to Grenado
+4 to Shattering Blast
+4 to Vire's Might
+2 to all skills in Nightblade
550 Piercing Damage to Grenado
35 Reduced target's Resistances for 5 Seconds to Grenado
100% Physical Damage converted to Piercing Damage to Grenado
100% Fire Damage converted to Piercing Damage to Grenado
6 Meter Range to Vire's Might
240 Piercing Damage to Vire's Might
35 Reduced target's Resistances for 5 Seconds to Vire's Might
100% Physical Damage converted to Piercing Damage to Vire's Might
Required Player Level: 84
Required Dexterity: 518
Item Level: 84
Unique Two-Handed Ranged
394-553 Physical Damage
1.46 Attacks per Second
50% Chance to pass through Enemies (Hidden)
+360/+537% Physical Damage
+380/+571% Fire Damage
+380/+571% Internal Trauma Damage
+666/+999% Burn Damage
12% Chance to Stun target for 0/3 Seconds
+7/+9% Dexterity
+185/+277 Attack Rating
+2 to Shattering Blast
+2 to Improved Casing
+2 to all skills in Demolitionist
+2 to all skills in Soldier
+2 to all skills in Oathkeeper
0.8 Meter Radius to Canister Bomb
45% Weapon Damage to Canister Bomb
150% Weapon Damage to Grenado
Required Player Level: 84
Required Dexterity: 518
Item Level: 84
Unique Two-Handed Ranged
364-430 Lightning Damage
1.45 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+12/+16% Crit Damage
+357/+533% Lightning Damage
+357/+533% Bleeding Damage
+357/+533% Electrocute Damage
+3/+5% Attack Rating
+15/+21% Attack Speed
+2 to Lightning Tether
+1 to Storm Spread
+4 to Savagery
+2 to all skills in Inquisitor
+200% Lightning Damage to Deadly Aim
+200% Electrocute Damage to Deadly Aim
15% Weapon Damage to Savagery
Required Player Level: 84
Required Dexterity: 518
Item Level: 84
"Infused with the very essence of the witch god Dreeg."
Unique Two-Handed Ranged
317-412 Acid Damage
1.5 Attacks per Second
50% Chance to pass through Enemies (Hidden)
40/61 Acid Damage
+380/+571% Acid Damage
+666/+999% Poison Damage
+62/+92 Defense
+23/+33% Casting Speed
+12/18% Skill Cooldown Reduction
+2 to Vile Eruption
+3 to Amarasta's Blade Burst
+3 to Celestial Presence
+2 to all skills in Occultist
1.5 Meter Target Area to Amarasta's Blade Burst
220 Acid Damage to Amarasta's Blade Burst
100% Cold Damage converted to Acid Damage to Amarasta's Blade Burst
Granted Skills
Eye of the Guardian (33% Chance on Attack)
Conjure one of the infinite eyes of Dreeg to protect you with a barrage of spines. The eye scales with player damage bonuses.
2 Second Skill Recharge
+1 Summon
5 Summon Limit
Lives for 18 Seconds
Eye of the Guardian Attributes:
Lives for 18 Seconds
7448 Health
300 Mana
Eye of the Guardian Abilities:
Venom Spines
16 Projectile(s)
100% Chance to pass through Enemies
0.1 Meter Radius
80-100 Piercing Damage
200-255 Acid Damage
900 Poison Damage over 3 Seconds
Required Player Level: 84
Required Dexterity: 518
Item Level: 84
"The weapon of choice for Demon Hunter Edith the Bloodied, Chthonian cultist turned demonslayer."
Unique Two-Handed Ranged
350-470 Physical Damage
100% Armor Piercing
1.43 Attacks per Second
50% Chance to pass through Enemies (Hidden)
32/45 Piercing Damage
+489/+734% Pierce Damage
+40 Damage to Demons
+20% Damage to Demons
+31/+45% Attack Speed
+3 to all Skills
Granted Skills
Silvercore Armament (Granted by Item)
Arm yourself and your allies against the fiends of the void.
15 Meter Radius
+40% to All Damage
+35 Damage to Demons
+15% Damage to Demons
250 Mana Reserved
Required Player Level: 84
Required Dexterity: 518
Item Level: 84
Unique Two-Handed Ranged
208 Physical Damage
117-151 Fire Damage
83-175 Cold Damage
62-232 Lightning Damage
1.46 Attacks per Second
100% Chance to pass through Enemies (Hidden)
+343/+513% Elemental Damage
4% Chance of 24/36% Sundered for 2 Seconds
80/120% Lightning Damage converted to Elemental Damage
+5/+7% Attack Rating
+24/+36% Total Speed
12/18% Elemental Resistance
+8/12% Skill Cooldown Reduction
+5 to Immolation Arrow
+8 to Fire Arrow
+5 to Cold Arrow
+8 to Ice Arrow
+2 to all skills in Sorcerers
75 Elemental Damage to Iskandra's Elemental Exchange
+15% Attack Speed to Iskandra's Elemental Exchange
Total Damage Modified by 25% to Thunder Storm
100% Lightning Damage converted to Elemental Damage to Thunder Storm
3 Second Skill Recharge to Multiple Shot
50% Chance to pass through Enemies to Multiple Shot
28000 Burn Damage over 2 Seconds to Multiple Shot
28000 Frostburn Damage over 2 Seconds to Multiple Shot
28000 Electrocute Damage over 2 Seconds to Multiple Shot
100% Piercing Damage converted to Elemental Damage to Multiple Shot
Granted Skills
Elemental Burst (Granted by Item)
Launch a volley of elemental bolts at your enemies. Can activate with default weapon attacks.
15% Chance to be Used
20 Mana Cost
1.5 Meter Radius
110% Weapon Damage
125-326 Fire Damage
125-326 Cold Damage
1-616 Lightning Damage
10% Chance to Stun target for 1 - 3 Seconds
Required Player Level: 90
Required Dexterity: 539
Item Level: 90
Reign Of Terror
Unique Two-Handed Ranged
332-448 Magic Damage
1.57 Attacks per Second
67% Chance to pass through Enemies (Hidden)
54/81 Magic Damage
+416/+623% Magic Damage
+368/+552% Chaos Damage
+55/+81 Defense
+14/+20% Attack Speed
+10/14% Skill Cooldown Reduction
+4 to Doom Bolt
+4 to Fabric of Reality
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
Unique Two-Handed Ranged
338-452 Acid Damage
1.46 Attacks per Second
50% Chance to pass through Enemies (Hidden)
45/66 Acid Damage
+406/+606% Acid Damage
+77/+115 Dexterity
+96/+142 Intelligence
+24/+36% Attack Speed
40/60% Entrapment Resistance
+4 to Aspect of the Guardian
+4 to Lethal Assault
+4 to Path of the Three
Granted Skills
Spider's Web (100% Chance when Hit)
Traps your foe in sticky webbing that completely inhibits movement and makes them easy prey. This spell immobilizes enemies for its duration. Enemies resistant to trap effects will suffer a reduced duration.
0.8 Second Skill Recharge
3 Second Duration
-25% Defense
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
Unique Two-Handed Ranged
371-429 Fire Damage
1.52 Attacks per Second
67% Chance to pass through Enemies (Hidden)
630/936 Burn Damage over 3 Seconds
+234/+350% Pierce Damage
+476/+714% Fire Damage
+476/+714% Burn Damage with +40/+61% Increased Duration
36/54% Physical Damage converted to Fire Damage
+138/+206 Attack Rating
+4 to Thermite Mine
+4 to Canister Bomb
+4 to Volcanic Stride
Granted Skills
Rain of Fire (20% Chance on Attack)
At your command, fire rains from the sky.
8 Second Skill Recharge
8 Meter Target Area
2 Meter Radius
220-300 Physical Damage
380-580 Fire Damage
250 Burn Damage over 2 Seconds
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
"An ill-fated weapon with too many past owners to speak of."
Unique Two-Handed Ranged
234-270 Chaos Damage
1.38 Attacks per Second
28-67/42-99 Chaos Damage
+301/+452% Chaos Damage
+106/+158 Attack Rating
+3/+5% Attack Rating
+7/9% Skill Cooldown Reduction
+4 to Curse of Frailty
+4 to Doom Bolt
+4 to Hellfire Mine
Granted Skills
Curse of Burrwitch (100% Chance on Critical Attack)
Your foes become marked with a debilitating curse that embodies the suffering of Burrwitch.
3 Second Skill Recharge
8 Second Duration
5 Meter Radius
80 Chaos Damage
-25% Movement Speed
-15% Chaos Resistance
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
"The intense blaze emitted by this weapon is nearly as dangerous to the user as the intended target."
Unique Two-Handed Ranged
298-504 Magic Damage
1.5 Attacks per Second
67% Chance to pass through Enemies (Hidden)
102/149 Magic Damage
+414/+618% Fire Damage
+414/+618% Magic Damage
+414/+618% Burn Damage
36/54% Fire Damage converted to Magic Damage
+40/+60 Attack Rating
+23/+33% Attack Speed
+4 to Fire Strike
+4 to Static Strike
+2 to all skills in Inquisitor
+2 to all skills in Arcanist
+2 to all skills in Necromancer
45% Weapon Damage to Fire Strike
100% Lightning Damage converted to Magic Damage to Fire Strike
Required Player Level: 94
Required Dexterity: 552
Item Level: 94
"One shot, one kill"
Unique Two-Handed Ranged
350-506 Physical Damage
100% Armor Piercing
1.45 Attacks per Second
50% Chance to pass through Enemies (Hidden)
45-59/66-86 Piercing Damage
+10/+14% Crit Damage
+408/+612% Pierce Damage
40/60% Elemental Damage converted to Piercing Damage
+188/+280 Attack Rating
+9/+13% Attack Speed
+40/+60% Increase in Projectile Speed
+2 to all skills in Soldier
+2 to all skills in Demolitionist
+2 to all skills in Inquisitor
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
Unique Two-Handed Ranged
163-291 Cold Damage
1.43 Attacks per Second
50% Chance to pass through Enemies (Hidden)
61/88 Cold Damage
1248/1869 Frostburn Damage over 3 Seconds
+406/+606% Cold Damage
+406/+606% Frostburn Damage with +102/+153% Increased Duration
+160/+240 Attack Rating
40/60% Freeze Resistance
+4 to Rune of Hagarrad
+4 to Nether Edge
+4 to Frozen Core
+4 to Ill Omen
Granted Skills
Chillwind (Granted by Item)
Unleash a burst of chilling spines that pierce through armor and freeze flesh.
62 Mana Cost
3 Second Skill Recharge
8 Projectile(s)
75% Chance to pass through Enemies
12% Weapon Damage
200 Cold Damage
30% Slow target for 3 Seconds
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
Unique Two-Handed Ranged
219-278 Physical Damage
100% Armor Piercing
1.46 Attacks per Second
50% Chance to pass through Enemies (Hidden)
7/9% of Attack Damage converted to Health
3828/5736 Bleeding Damage over 3 Seconds
+535/+800% Pierce Damage
+433/+647% Bleeding Damage with +357/+533% Increased Duration
+1036/+1554 Health
+4 to Fighting Form
+4 to Deadly Momentum
+3 to Grasping Vines
+2 to all skills in Shaman
20% Weapon Damage to Grasping Vines
240 Bleeding Damage per Second to Grasping Vines
50% Chance to pass through Enemies to Feral Rage
350 Reduced target's Defense for 3 Seconds to Feral Rage
100% Physical Damage converted to Piercing Damage to Feral Rage
100% Elemental Damage converted to Piercing Damage to Feral Rage
Granted Skills
Gutripper (100% Chance on Critical Attack)
The gutripper has earned its name for leaving targets bleeding out even if the initial shot was not lethal in itself.
0.5 Second Skill Recharge
132 Piercing Damage
100% of Attack Damage converted to Health
675 Bleeding Damage over 3 Seconds
25% Slower target Movement for 3 Seconds
100 Reduced target's Defense for 3 Seconds
Required Player Level: 94
Required Dexterity: 552
Item Level: 94
"The barrel spews forth the fury of the seven hells."
Unique Two-Handed Ranged
221-272 Fire Damage
1.5 Attacks per Second
50% Chance to pass through Enemies (Hidden)
3141/4701 Burn Damage over 3 Seconds
+416/+623% Fire Damage
+729/+1093% Burn Damage with +136/+204% Increased Duration
36/54% Physical Damage converted to Fire Damage
+24/+36% Attack Speed
6720/10080 Burn Retaliation over 3 Seconds
+140/+210% to All Retaliation Damage
+2 to Explosive Strike
+4 to Retribution
+2 to all skills in Demolitionist
+2 to all skills in Inquisitor
1.5 Meter Radius to Bursting Round
30% of Retaliation Damage added to Attack to Bursting Round
300 Burn Damage over 3 Seconds to Bursting Round
2 Meter Radius to Grenado
40% of Retaliation Damage added to Attack to Grenado
100% Physical Damage converted to Fire Damage to Grenado
9% of Retaliation Damage added to Attack to Righteous Fervor
66 Fire Damage to Righteous Fervor
100% Physical Damage converted to Fire Damage to Righteous Fervor
Required Player Level: 94
Required Dexterity: 552
Item Level: 94
Unique Two-Handed Ranged
843-1446 Fire Damage
0.86 Attacks per Second
50% Chance to pass through Enemies (Hidden)
1686/2523 Burn Damage over 3 Seconds
+406/+606% Fire Damage
+710/+1064% Burn Damage with +68/+102% Increased Duration
36/54% Physical Damage converted to Fire Damage
+4 to Bursting Round
+4 to Ignition
+4 to Righteous Fervor
+4 to Multiple Shot
+2 to all skills in Demolitionist
12 Projectile(s) to Multiple Shot
-25% Weapon Damage to Multiple Shot
100% Piercing Damage converted to Fire Damage to Multiple Shot
1 Projectile(s) to Righteous Fervor
100% Chance to pass through Enemies to Righteous Fervor
+1500% Burn Damage with +50% Increased Duration to Righteous Fervor
+300% Increase in Projectile Speed to Righteous Fervor
Granted Skills
Ignite (50% Chance on Critical Attack)
Ignite your foe with intense flame that melts through armor.
1 Second Skill Recharge
5 Second Duration
100 Fire Damage
-8% Physical Resistance
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
"The great wyrm turns all it touches to ash."
Unique Two-Handed Ranged
438-550 Physical Damage
1.48 Attacks per Second
67% Chance to pass through Enemies (Hidden)
27-43/40-64 Physical Damage
+16/+24% Crit Damage
+357/+533% Physical Damage
+357/+533% Lightning Damage
+357/+533% Internal Trauma Damage
+357/+533% Electrocute Damage
40/60% Elemental Damage converted to Physical Damage
+108/+162 Attack Rating
+10/14% Skill Cooldown Reduction
+4 to Break Morale
+3 to Primal Strike
+3 to Inquisitor Seal
+2 to all skills in Shaman
+2 to all skills in Inquisitor
160 Physical Damage to Inquisitor Seal
100% Fire Damage converted to Physical Damage to Inquisitor Seal
-18% Physical Resistance to Inquisitor Seal
-0.7 Second Skill Recharge to Primal Strike
480 Physical Damage to Primal Strike
810 Internal Trauma over 3 Seconds to Primal Strike
100% Lightning Damage converted to Physical Damage to Primal Strike
Required Player Level: 94
Required Dexterity: 552
Item Level: 94
"The great wyrm freezes all that it touches before devouring it whole."
Unique Two-Handed Ranged
298-462 Cold Damage
1.45 Attacks per Second
50% Chance to pass through Enemies (Hidden)
447/672 Frostburn Damage over 3 Seconds
+414/+618% Cold Damage
+414/+618% Frostburn Damage
10% Chance to Freeze target for 0/3 Seconds
+1148/+1722 Health
+93/+139 Defense
+16/+24% Attack Speed
+26/+38% Casting Speed
+2 to all skills in Arcanist
+2 to all skills in Nightblade
+2 to all skills in Inquisitor
Granted Skills
Ice Wyrm's Breath (Granted by Item)
Release the breath of the great ice wyrm upon your foes.
70 Mana Cost
2.2 Second Skill Recharge
15 Meter Range
150% Weapon Damage
550-760 Cold Damage
1680 Frostburn Damage over 3 Seconds
Freeze target for 3 Seconds
15% Reduced target's Damage for 3 Seconds
Required Player Level: 94
Required Dexterity: 552
Item Level: 94
Unique Two-Handed Ranged
363-442 Lightning Damage
1.43 Attacks per Second
50% Chance to pass through Enemies (Hidden)
11-63/15-91 Lightning Damage
+15/+21% Crit Damage
+414/+618% Lightning Damage
+414/+618% Electrocute Damage with +238/+357% Increased Duration
36/54% Physical Damage converted to Lightning Damage
+7/+9% Intelligence
+112/+168 Attack Rating
+4/+6% Attack Rating
+3 to Storm Box of Elgoloth
+3 to Lightning Tether
+2 to all skills in Shaman
80% Weapon Damage to Primal Strike
1200 Electrocute Damage over 3 Seconds to Primal Strike
720 Electrocute Damage over 3 Seconds to Storm Box of Elgoloth
-15% Lightning Resistance to Storm Box of Elgoloth
Required Player Level: 94
Required Dexterity: 552
Item Level: 94
"Each shot infused with the eternal torment of a Korvan soul."
Unique Two-Handed Ranged
341-458 Vitality Damage
1.54 Attacks per Second
67% Chance to pass through Enemies (Hidden)
315/468 Vitality Decay over 3 Seconds
+244/+367% Vitality Damage
+428/+642% Magic Damage
+428/+642% Vitality Decay
+391/+585 Health
+17/+25% Attack Speed
+8/12% Skill Cooldown Reduction
+4 to Summon Guardian of Empyrion
+4 to Bloody Pox
+4 to Siphon Souls
300 Vitality Damage to Bloody Pox
100% Acid Damage converted to Vitality Damage to Bloody Pox
-15% Vitality Resistance to Bloody Pox
-15% Magic Resistance to Bloody Pox
12% Damage Absorption to Mark of Torment
Granted Skills
Wake of Souls (15% Chance on Attack)
A wake of souls erupts from you, consuming all life before it.
0.5 Second Skill Recharge
16 Meter Range
155-244 Vitality Damage
144 Magic Damage
12% of Attack Damage converted to Health
310 Vitality Decay over 2 Seconds
Required Player Level: 94
Required Dexterity: 552
Item Level: 94
Unique Two-Handed Ranged
168-317 Lightning Damage
1.43 Attacks per Second
50% Chance to pass through Enemies (Hidden)
2733-1224/4098-2595 Electrocute Damage over 3 Seconds
+406/+606% Lightning Damage
+406/+606% Electrocute Damage with +119/+178% Increased Duration
36/54% Physical Damage converted to Lightning Damage
+770/+1154 Health
+93/+139 Defense
+13/+19% Attack Speed
+2 to Static Strike
+4 to Stormcaller's Pact
+2 to all skills in Demolitionist
Granted Skills
Stun Jacks (20% Chance on Attack)
Throw out an array of tiny, electrically charged jacks that will temporarily stop enemies in their tracks. Scales with Cast Speed.
2.5 Second Skill Recharge
3 Projectile(s)
1.5 Meter Radius
429 Electrocute Damage over 3 Seconds
Stun target for 1.5 - 3 Seconds
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
"Forged in the essence of tormented souls."
Unique Two-Handed Ranged
315-525 Cold Damage
1.48 Attacks per Second
67% Chance to pass through Enemies (Hidden)
+406/+606% Cold Damage
+231/+346% Vitality Damage
+406/+606% Frostburn Damage
+406/+606% Vitality Decay
+2 to Raise Skeletons
+2 to all skills in Necromancer
+2 to all skills in Shaman
35% Chance to be Used to Savagery
100% Lightning Damage converted to Cold Damage to Savagery
+35% Attack Speed to Savagery
10 Second Duration to Devouring Swarm
35% Chance to be Used to Feral Hunger
5 Projectile(s) to Feral Hunger
4 Second Skill Recharge to Siphon Souls
8 Second Duration to Siphon Souls
5 Projectile(s) to Siphon Souls
8 Meter Target Area to Siphon Souls
-12% Cold Resistance to Siphon Souls
-8% Vitality Resistance to Siphon Souls
Bonus to All Pets
+12/+18% Crit Damage
+160/+240% Vitality Damage
+160/+240% Vitality Decay
27/39% Vitality Resistance
Granted Skills
Vitality Wave (20% Chance on Attack)
A blast of life-stealing energies surges forward, draining enemies of precious vitality.
3 Second Skill Recharge
16 Meter Range
225 Vitality Damage
20% of Attack Damage converted to Health
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
Unique Two-Handed Ranged
317-492 Lightning Damage
1.45 Attacks per Second
50% Chance to pass through Enemies (Hidden)
0-57/3-88 Lightning Damage
+248/+370% Physical Damage
+414/+618% Lightning Damage
+261/+391% Internal Trauma Damage
+414/+618% Electrocute Damage
36/54% Physical Damage converted to Lightning Damage
+7/9% Skill Cooldown Reduction
+4 to Primal Strike
+4 to Heavy Ordnance
+4 to Storm Box of Elgoloth
Granted Skills
Lightning Bolt (20% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
110-522 Lightning Damage
282 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
"Every shot fired sends ripples through the aether."
Unique Two-Handed Ranged
377-468 Magic Damage
1.46 Attacks per Second
100% Chance to pass through Enemies (Hidden)
81/122 Magic Damage
+380/+571% Magic Damage
+20% Damage to Undead
+20% Damage to Demons
+4 Mana Regenerated per second
+16/+22% Attack Speed
+34/+50% Casting Speed
7/9% Physical Resistance
+2 to all skills in Arcanist
+2 to all skills in Necromancer
Required Player Level: 94
Required Dexterity: 552
Item Level: 94
Unique Two-Handed Ranged
313-442 Chaos Damage
1.45 Attacks per Second
50% Chance to pass through Enemies (Hidden)
+311/+464% Chaos Damage
+23/+33% Casting Speed
+10/14% Skill Cooldown Reduction
+4 to Ember Claw
+4 to Infernal Breath
+4 to Hellfire
Bonus to All Pets
10/14 Chaos Damage
+64/+96% to All Damage
+144/+216% Chaos Damage
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
"Every bullet is destined to meet its true mark, regardless of who stands in its way."
Unique Two-Handed Ranged
72-91 Fire Damage
72-91 Cold Damage
72-91 Lightning Damage
1.43 Attacks per Second
46/68 Elemental Damage
+168/+253% Elemental Damage
+42/+62 Intelligence
+98/+146 Attack Rating
+12/+18% Attack Speed
+2 to Iskandra's Elemental Exchange
+2 to Vindictive Flame
+4 to Bursting Round
+2 to all skills in Demolitionist
+2 to all skills in Arcanist
100% Chance to pass through Enemies to Bursting Round
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
"Weapon blessed by the witch gods and gifted to their followers in order to defend their sanctuaries from the wrath of the inquisition."
Unique Two-Handed Ranged
350-391 Chaos Damage
1.45 Attacks per Second
50% Chance to pass through Enemies (Hidden)
+428/+642% Chaos Damage
+79/+117 Attack Rating
+1 to Raise Skeletons
+2 to all skills in Occultist
+2 to all skills in Necromancer
Bonus to All Pets
15-33/21-47 Chaos Damage
+128/+192% to All Damage
+20/+28% Health
+13/+19% Total Speed
Granted Skills
Required Player Level: 94
Required Dexterity: 552
Item Level: 94
Unique Two-Handed Ranged
335-381 Vitality Damage
1.5 Attacks per Second
50% Chance to pass through Enemies (Hidden)
134/198 Vitality Damage
30% Chance of 570/855 Vitality Decay over 3 Seconds
+311/+464% Vitality Damage
+311/+464% Vitality Decay
+82/+122 Intelligence
+108/+162 Attack Rating
+16/+24% Attack Speed
+4 to Celestial Presence
+2 to all skills in Necromancer
Granted Skills
Spectral Wave (Granted by Item)
Unleash a wave of angry spirits to drain the life out of your enemies.
60 Mana Cost
3 Second Skill Recharge
9 Meter Range
30% Weapon Damage
340 Vitality Damage
25% of Attack Damage converted to Health
Required Player Level: 94
Required Dexterity: 566
Item Level: 94
Unique Two-Handed Ranged
364-416 Acid Damage
1.5 Attacks per Second
67% Chance to pass through Enemies (Hidden)
790/1180 Poison Damage over 5 Seconds
+414/+618% Acid Damage
+414/+618% Poison Damage
+279/+417 Health
+106/+158 Attack Rating
+14/+20% Attack Speed
+10/14% Skill Cooldown Reduction
+4 to Aspect of the Guardian
+4 to Ravenous Earth
+4 to Consecration
+2 to all skills in Nightblade
Granted Skills
Venomlance (15% Chance on Attack)
Unleashes a lance of venom that penetrates any foe.
1 Second Skill Recharge
100% Chance to pass through Enemies
18% Weapon Damage
90 Piercing Damage
240 Acid Damage
Required Player Level: 94
Required Dexterity: 552
Item Level: 94