Common
Magic
Rare
Set
Unique
Maces
 
Magic (198)
+11/+13% Crit Damage
+14/+16% Attack Rating
Required Player Level: 75
Applies to: Swords, Axes, Maces, Daggers, Scepters, Spears
23-37/27-43 Piercing Damage
1350/1650 Bleeding Damage over 3 Seconds
+158/+192% Pierce Damage
Increases Armor Piercing by 23/27%
+158/+192% Bleeding Damage with +23/+27% Increased Duration
14/16% Physical Damage converted to Piercing Damage
Required Player Level: 75
Applies to: Swords, Axes, Maces, Spears
32-41/38-49 Fire Damage
+158/+192% Fire Damage
+113/+137% Burn Damage
14/16% Physical Damage converted to Fire Damage
Required Player Level: 75
Applies to: Swords, Axes, Maces, Spears
10% Chance of Total Damage Modified by 14/16%
+14/+16% Crit Damage
Required Player Level: 75
Applies to: Swords, Axes, Maces, Spears
32-41/38-49 Physical Damage
+158/+192% Physical Damage
+113/+137% Internal Trauma Damage
14/16% Elemental Damage converted to Physical Damage
Required Player Level: 75
Applies to: Swords, Axes, Maces, Spears
5% Chance of 9/11% Reduction to Enemy's Health
+72/+88 Dexterity
+9/+11% Dexterity
Required Player Level: 75
Applies to: Swords, Axes, Maces, Spears
32-41/38-49 Chaos Damage
+158/+192% Chaos Damage
14/16% Physical Damage converted to Chaos Damage
Required Player Level: 75
Applies to: Swords, Axes, Maces, Spears
+90/+110 Dexterity
+158/+192 Attack Rating
+9/+11% Attack Rating
Required Player Level: 75
Applies to: Swords, Axes, Maces, Daggers, Scepters, Spears
+126/+154% to All Damage
+7/+9% Crit Damage
+45/+55 Attack Rating
Required Player Level: 75
Applies to: Swords, Axes, Maces, Daggers, Scepters, Spears
36/44 Magic Damage
64/76 Mana Leech over 2 Seconds
+158/+192% Magic Damage
14/16% Physical Damage converted to Magic Damage
Required Player Level: 75
Applies to: Swords, Axes, Maces, Spears
32-41/38-49 Cold Damage
+158/+192% Cold Damage
+113/+137% Frostburn Damage
14/16% Physical Damage converted to Cold Damage
Required Player Level: 75
Applies to: Swords, Axes, Maces, Spears
14-28/16-32 Acid Damage
879/1071 Poison Damage over 3 Seconds
+68/+82% Acid Damage
+158/+192% Poison Damage with +23/+27% Increased Duration
14/16% Physical Damage converted to Acid Damage
Required Player Level: 75
Applies to: Swords, Axes, Maces, Spears
32-41/38-49 Lightning Damage
+158/+192% Lightning Damage
+113/+137% Electrocute Damage
14/16% Physical Damage converted to Lightning Damage
Required Player Level: 75
Applies to: Swords, Axes, Maces, Spears
23-41/27-49 Vitality Damage
12% Chance of 3-15/5-19% of Attack Damage converted to Health
+158/+192% Vitality Damage
+113/+137% Vitality Decay
14/16% Physical Damage converted to Vitality Damage
Required Player Level: 75
Applies to: Swords, Axes, Maces, Spears
0-3/2-7 Lightning Damage
12/18% Physical Damage converted to Lightning Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
0-3/2-7 Lightning Damage
12/18% Physical Damage converted to Lightning Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
0-6/2-12 Lightning Damage
12/18% Physical Damage converted to Lightning Damage
Required Player Level: 16
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
1-10/3-14 Lightning Damage
13/17% Physical Damage converted to Lightning Damage
Required Player Level: 24
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
2-15/4-21 Lightning Damage
13/17% Physical Damage converted to Lightning Damage
Required Player Level: 36
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
2-20/4-26 Lightning Damage
14/16% Physical Damage converted to Lightning Damage
Required Player Level: 50
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
3-25/5-31 Lightning Damage
14/16% Physical Damage converted to Lightning Damage
Required Player Level: 70
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
4-31/6-39 Lightning Damage
14/16% Physical Damage converted to Lightning Damage
Required Player Level: 80
Applies to: All one-handed weapons, Off-Hands, Shields
5-39/7-45 Lightning Damage
14/16% Physical Damage converted to Lightning Damage
Required Player Level: 90
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
2/4 Cold Damage
12/18% Physical Damage converted to Cold Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
2/4 Cold Damage
12/18% Physical Damage converted to Cold Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
4/6 Cold Damage
12/18% Physical Damage converted to Cold Damage
Required Player Level: 16
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
6/8 Cold Damage
13/17% Physical Damage converted to Cold Damage
Required Player Level: 24
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
9/11 Cold Damage
13/17% Physical Damage converted to Cold Damage
Required Player Level: 36
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
12/14 Cold Damage
14/16% Physical Damage converted to Cold Damage
Required Player Level: 50
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
15/17 Cold Damage
14/16% Physical Damage converted to Cold Damage
Required Player Level: 70
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
18/22 Cold Damage
14/16% Physical Damage converted to Cold Damage
Required Player Level: 80
Applies to: All one-handed weapons, Off-Hands, Shields
23/25 Cold Damage
14/16% Physical Damage converted to Cold Damage
Required Player Level: 90
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
1-2/3-6 Acid Damage
12/18% Physical Damage converted to Acid Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
1-2/3-6 Acid Damage
12/18% Physical Damage converted to Acid Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
3-5/5-9 Acid Damage
12/18% Physical Damage converted to Acid Damage
Required Player Level: 16
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
4-7/6-11 Acid Damage
13/17% Physical Damage converted to Acid Damage
Required Player Level: 24
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
6-11/8-15 Acid Damage
13/17% Physical Damage converted to Acid Damage
Required Player Level: 36
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
8-15/10-19 Acid Damage
14/16% Physical Damage converted to Acid Damage
Required Player Level: 50
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
10-19/12-23 Acid Damage
14/16% Physical Damage converted to Acid Damage
Required Player Level: 70
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
14-23/16-27 Acid Damage
14/16% Physical Damage converted to Acid Damage
Required Player Level: 80
Applies to: All one-handed weapons, Off-Hands, Shields
17-28/19-32 Acid Damage
14/16% Physical Damage converted to Acid Damage
Required Player Level: 90
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
2/4 Vitality Damage
12/18% Physical Damage converted to Vitality Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
2/4 Vitality Damage
12/18% Physical Damage converted to Vitality Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
4/6 Vitality Damage
12/18% Physical Damage converted to Vitality Damage
Required Player Level: 16
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
6/8 Vitality Damage
13/17% Physical Damage converted to Vitality Damage
Required Player Level: 24
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
9/11 Vitality Damage
13/17% Physical Damage converted to Vitality Damage
Required Player Level: 36
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
12/14 Vitality Damage
14/16% Physical Damage converted to Vitality Damage
Required Player Level: 50
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
15/17 Vitality Damage
14/16% Physical Damage converted to Vitality Damage
Required Player Level: 70
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
18/22 Vitality Damage
14/16% Physical Damage converted to Vitality Damage
Required Player Level: 80
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
23/25 Vitality Damage
14/16% Physical Damage converted to Vitality Damage
Required Player Level: 90
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
3/9% Mana Burn
Applies to: All one-handed weapons, All two-handed weapons, Off-Hands, Shields, Quest Items
9/15% Mana Burn
Required Player Level: 18
Applies to: All one-handed weapons, All two-handed weapons, Off-Hands, Shields, Quest Items
7/9% Pierce Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
11/15% Pierce Resistance
Required Player Level: 18
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
17/25% Pierce Resistance
Required Player Level: 32
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
27/33% Pierce Resistance
Required Player Level: 55
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
36/44% Pierce Resistance
Required Player Level: 75
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
4/6% Pierce Resistance
7/9% Poison & Acid Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
4/6% Pierce Resistance
7/9% Lightning Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
4/6% Pierce Resistance
7/9% Cold Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
4/6% Pierce Resistance
7/9% Fire Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
8/10% Pierce Resistance
11/15% Poison & Acid Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
8/10% Pierce Resistance
11/15% Lightning Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
8/10% Pierce Resistance
11/15% Cold Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
8/10% Pierce Resistance
11/15% Fire Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
12/14% Pierce Resistance
17/19% Poison & Acid Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
12/14% Pierce Resistance
17/19% Lightning Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
12/14% Pierce Resistance
17/19% Cold Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
12/14% Pierce Resistance
17/19% Fire Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
23/27% Pierce Resistance
27/33% Lightning Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
23/27% Pierce Resistance
27/33% Cold Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
23/27% Pierce Resistance
27/33% Fire Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
23/27% Pierce Resistance
27/33% Poison & Acid Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
33/39% Pierce Resistance
41/49% Poison & Acid Resistance
Required Player Level: 70
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
10/18% Fire Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
18/26% Fire Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
27/33% Fire Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
36/44% Fire Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
10/18% Lightning Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
18/26% Lightning Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
27/33% Lightning Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
36/44% Lightning Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
24/26% Skill Disruption Protection
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
7/9% Chaos Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
11/15% Chaos Resistance
Required Player Level: 39
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
17/25% Chaos Resistance
Required Player Level: 55
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
27/31% Chaos Resistance
Required Player Level: 75
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
34/40% Chaos Resistance
Required Player Level: 92
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
10/20 Poison Damage over 5 Seconds
12/18% Physical Damage converted to Acid Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
10/20 Poison Damage over 5 Seconds
12/18% Physical Damage converted to Acid Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
20/30 Poison Damage over 5 Seconds
12/18% Physical Damage converted to Acid Damage
Required Player Level: 16
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
30/40 Poison Damage over 5 Seconds
13/17% Physical Damage converted to Acid Damage
Required Player Level: 24
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
45/55 Poison Damage over 5 Seconds
13/17% Physical Damage converted to Acid Damage
Required Player Level: 36
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
60/70 Poison Damage over 5 Seconds
14/16% Physical Damage converted to Acid Damage
Required Player Level: 50
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
75/85 Poison Damage over 5 Seconds
14/16% Physical Damage converted to Acid Damage
Required Player Level: 70
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
110/130 Poison Damage over 5 Seconds
14/16% Physical Damage converted to Acid Damage
Required Player Level: 80
Applies to: All one-handed weapons, Off-Hands, Shields
115/125 Poison Damage over 5 Seconds
14/16% Physical Damage converted to Acid Damage
Required Player Level: 90
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
8/12% Vitality Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
12/18% Vitality Resistance
Required Player Level: 18
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
18/22% Vitality Resistance
Required Player Level: 39
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
25/29% Vitality Resistance
Required Player Level: 55
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
32/38% Vitality Resistance
Required Player Level: 75
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
7/9% Elemental Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
11/13% Elemental Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
17/19% Elemental Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
22/26% Elemental Resistance
Required Player Level: 70
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
1-2/3-6 Piercing Damage
Applies to: All one-handed weapons, Off-Hands, Shields
1-2/3-6 Piercing Damage
Applies to: All one-handed weapons, Off-Hands, Shields
2-5/4-9 Piercing Damage
Required Player Level: 16
Applies to: All one-handed weapons, Off-Hands, Shields
4-7/6-11 Piercing Damage
Required Player Level: 24
Applies to: All one-handed weapons, Off-Hands, Shields
6-12/8-16 Piercing Damage
Required Player Level: 36
Applies to: All one-handed weapons, Off-Hands, Shields
7-16/9-20 Piercing Damage
Required Player Level: 50
Applies to: All one-handed weapons, Off-Hands, Shields
9-20/11-24 Piercing Damage
Required Player Level: 70
Applies to: All one-handed weapons, Off-Hands, Shields
12-25/14-29 Piercing Damage
Required Player Level: 80
Applies to: All one-handed weapons, Off-Hands, Shields
17-28/19-32 Piercing Damage
Required Player Level: 90
Applies to: Swords, Axes, Maces, One-Handed Ranged
10/18% Poison & Acid Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
18/26% Poison & Acid Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
27/33% Poison & Acid Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
36/44% Poison & Acid Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
50/60% Poison & Acid Resistance
Required Player Level: 70
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
7/9% Lightning Resistance
7/9% Poison & Acid Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
7/9% Cold Resistance
7/9% Poison & Acid Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
7/9% Cold Resistance
7/9% Lightning Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
7/9% Fire Resistance
7/9% Poison & Acid Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
7/9% Fire Resistance
7/9% Lightning Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
7/9% Fire Resistance
7/9% Cold Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
11/15% Lightning Resistance
11/15% Poison & Acid Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
11/15% Fire Resistance
11/15% Poison & Acid Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
11/15% Cold Resistance
11/15% Poison & Acid Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
11/15% Cold Resistance
11/15% Lightning Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
11/15% Fire Resistance
11/15% Lightning Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
11/15% Fire Resistance
11/15% Cold Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
17/19% Cold Resistance
17/19% Poison & Acid Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
17/19% Cold Resistance
17/19% Lightning Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
17/19% Fire Resistance
17/19% Poison & Acid Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
17/19% Fire Resistance
17/19% Lightning Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
17/19% Fire Resistance
17/19% Cold Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
17/19% Lightning Resistance
17/19% Poison & Acid Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
27/33% Cold Resistance
27/33% Poison & Acid Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
27/33% Cold Resistance
27/33% Lightning Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
27/33% Fire Resistance
27/33% Poison & Acid Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
27/33% Fire Resistance
27/33% Lightning Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
27/33% Fire Resistance
27/33% Cold Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
27/33% Lightning Resistance
27/33% Poison & Acid Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
20/30% Stun Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
1-3/3-7% Reduction to Enemy's Health
Required Player Level: 8
Applies to: All one-handed weapons, All jewelry, Gloves, Off-Hands, Shields
3-6/5-10% Reduction to Enemy's Health
Required Player Level: 18
Applies to: All one-handed weapons, Off-Hands, Shields
1-2/3-6 Fire Damage
12/18% Physical Damage converted to Fire Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
1-2/3-6 Fire Damage
12/18% Physical Damage converted to Fire Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
3-4/5-8 Fire Damage
12/18% Physical Damage converted to Fire Damage
Required Player Level: 16
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
4-7/6-11 Fire Damage
13/17% Physical Damage converted to Fire Damage
Required Player Level: 24
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
7-11/9-15 Fire Damage
13/17% Physical Damage converted to Fire Damage
Required Player Level: 36
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
9-14/11-18 Fire Damage
14/16% Physical Damage converted to Fire Damage
Required Player Level: 50
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
11-18/13-22 Fire Damage
14/16% Physical Damage converted to Fire Damage
Required Player Level: 70
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
14-23/16-27 Fire Damage
14/16% Physical Damage converted to Fire Damage
Required Player Level: 80
Applies to: All one-handed weapons, Off-Hands, Shields
17-28/19-32 Fire Damage
14/16% Physical Damage converted to Fire Damage
Required Player Level: 90
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
10/18% Cold Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
18/26% Cold Resistance
Required Player Level: 10
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
27/33% Cold Resistance
Required Player Level: 21
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
36/44% Cold Resistance
Required Player Level: 50
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
17/29% Bleeding Resistance
Applies to: All armor, All jewelry, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Shields
30/50% Bleeding Resistance
Required Player Level: 40
Applies to: All armor, All jewelry, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Shields
51/61% Bleeding Resistance
Required Player Level: 60
Applies to: All armor, All jewelry, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Shields
1-4/3-8 Physical Damage
Applies to: All one-handed weapons, Off-Hands, Shields
1-4/3-8 Physical Damage
Applies to: All one-handed weapons, Off-Hands, Shields
2-8/4-14 Physical Damage
Required Player Level: 16
Applies to: All one-handed weapons, Off-Hands, Shields
6-11/8-15 Physical Damage
Required Player Level: 24
Applies to: All one-handed weapons, Off-Hands, Shields
9-16/11-20 Physical Damage
Required Player Level: 36
Applies to: All one-handed weapons, Off-Hands, Shields
13-20/15-24 Physical Damage
Required Player Level: 50
Applies to: All one-handed weapons, Off-Hands, Shields
16-25/18-29 Physical Damage
Required Player Level: 70
Applies to: All one-handed weapons, Off-Hands, Shields
15-35/17-41 Physical Damage
Required Player Level: 80
Applies to: All one-handed weapons, Off-Hands, Shields
21-42/23-46 Physical Damage
Required Player Level: 90
Applies to: Swords, Axes, Maces, One-Handed Ranged
20/30% Freeze Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
7/9% of Attack Damage converted to Health
Applies to: All one-handed weapons, All two-handed weapons, Off-Hands, Shields, Quest Items
9/11% of Attack Damage converted to Health
Required Player Level: 35
Applies to: All one-handed weapons, All two-handed weapons, Off-Hands, Shields, Quest Items
1-3/3-7 Chaos Damage
12/18% Physical Damage converted to Chaos Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
1-3/3-7 Chaos Damage
12/18% Physical Damage converted to Chaos Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
2-6/4-10 Chaos Damage
12/18% Physical Damage converted to Chaos Damage
Required Player Level: 16
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
3-9/5-13 Chaos Damage
13/17% Physical Damage converted to Chaos Damage
Required Player Level: 24
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
4-13/6-17 Chaos Damage
13/17% Physical Damage converted to Chaos Damage
Required Player Level: 36
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
6-18/8-22 Chaos Damage
14/16% Physical Damage converted to Chaos Damage
Required Player Level: 50
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
7-22/9-26 Chaos Damage
14/16% Physical Damage converted to Chaos Damage
Required Player Level: 70
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
7-29/9-35 Chaos Damage
14/16% Physical Damage converted to Chaos Damage
Required Player Level: 80
Applies to: All one-handed weapons, Off-Hands, Shields
9-35/11-41 Chaos Damage
14/16% Physical Damage converted to Chaos Damage
Required Player Level: 90
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
7/9% Magic Resistance
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
11/15% Magic Resistance
Required Player Level: 39
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
17/25% Magic Resistance
Required Player Level: 55
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
27/31% Magic Resistance
Required Player Level: 75
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
34/40% Magic Resistance
Required Player Level: 92
Applies to: Helms, Gloves, Pants, Boots, Swords, Axes, Maces, Daggers, Scepters, Off-Hands, Rings
2/4 Magic Damage
12/18% Physical Damage converted to Magic Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
2/4 Magic Damage
12/18% Physical Damage converted to Magic Damage
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
4/6 Magic Damage
12/18% Physical Damage converted to Magic Damage
Required Player Level: 16
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
6/8 Magic Damage
13/17% Physical Damage converted to Magic Damage
Required Player Level: 24
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
9/11 Magic Damage
13/17% Physical Damage converted to Magic Damage
Required Player Level: 36
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
12/14 Magic Damage
14/16% Physical Damage converted to Magic Damage
Required Player Level: 50
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
15/17 Magic Damage
14/16% Physical Damage converted to Magic Damage
Required Player Level: 70
Applies to: All one-handed weapons, Off-Hands, Shields, Two-Handed Blunt
18/22 Magic Damage
14/16% Physical Damage converted to Magic Damage
Required Player Level: 80
Applies to: All one-handed weapons, Off-Hands, Shields
23/25 Magic Damage
14/16% Physical Damage converted to Magic Damage
Required Player Level: 90
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
Rare (280)
+108/+132% Acid Damage
+108/+132% Poison Damage with +30/+36% Increased Duration
18/22% Poison & Acid Resistance
+4 to Rabies
+4 to Poison Nova
+4 to Venom
+4 to Plague Javelin
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
73-99/89-119 Fire Damage
+104/+126% Fire Damage
+104/+126% Burn Damage
23/27% Physical Damage converted to Fire Damage
+81/+99 Intelligence
23/27% Fire Resistance
-4/6% Skill Mana Cost
+1 to all skills in Druid
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
73-99/89-119 Piercing Damage
+104/+126% Pierce Damage
+60/+72% Elemental Damage
5% Chance of +180/+220% Bleeding Damage
+54/+66 Strength
+50/+60 Attack Rating
Increases Mana Regeneration by 32/38%
23/27% Increased Cooldown Reduction
+1 to all skills in Assassin
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
20% Chance of Total Damage Modified by 9/11%
37/45 Physical Damage
37/45 Piercing Damage
+7/+9% Crit Damage
+68/+82 Dexterity
+68/+82 Intelligence
+7/+9% Attack Rating
+5/+7% Defense
+7/+9% Total Speed
10% Reduction to Attribute Requirements
+16/+18% Reflected Damage Reduction
-7/9% Skill Mana Cost
+1 to all skills in Amazon
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
41/49 Fire Damage
61/73 Chaos Damage
72/88 Burn Damage per Second
+104/+126% Fire Damage
+104/+126% Chaos Damage
+45/+55% Burn Damage
23/27% Reduced target's Resistances for 2 Seconds
32/38% Physical Damage converted to Chaos Damage
+45/+55 Strength
+6/+8% Health
+7/+9 Health Regenerated per second
+11/+13% Shield Damage Blocked
7/9% Damage Reflected
+3 to Dragon Tail
+3 to Hurricane
+3 to Albrecht's Aether Ray
+3 to Fissure
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
1890/2310 Bleeding Damage over 3 Seconds
+14/+16% Crit Damage
+135/+165% Bleeding Damage
+68/+82 Attack Rating
Healing Effects Increased by 4/6%
16/18% Stun Resistance
16/18% Entrapment Resistance
+3 to Pierce
+3 to Fanaticism
+3 to Axe Mastery
+3 to Blade Arc
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
50/60 Acid Damage
50/60 Vitality Damage
+90/+110% Acid Damage
+90/+110% Vitality Damage
+104/+126% Poison Damage with +23/+27% Increased Duration
+104/+126% Vitality Decay with +23/+27% Increased Duration
14/16% Poison & Acid Resistance
23/27% Vitality Resistance
36/44% Mana Leech Resistance
+3 to Poison Dagger
+3 to Rabies
+3 to Black Death
+3 to Devouring Swarm
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
50/60 Physical Damage
50/60 Fire Damage
340/410 Burn Damage over 5 Seconds
+104/+126% Physical Damage
+104/+126% Fire Damage
+45/+55% Burn Damage
+45/+55% Reduction in Target's Attack Rating
+32/+38 Attack Rating
+23/+27% Constitution
+7/+9% Total Speed
10% Chance of +14/16% Skill Cooldown Reduction
+3 to Fire Arrow
+3 to Ignited Weapons
+3 to Canister Bomb
+3 to Eye of Reckoning
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
+126/+154% Chaos Damage
90/110% Fire Damage converted to Chaos Damage
18/22% Chaos Resistance
+4 to Fire Claws
+4 to Lightning Sentry
+4 to Tremor
+4 to Grim Ward
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
+117/+143% Lightning Damage
+108/+132% Electrocute Damage with +30/+36% Increased Duration
18/22% Lightning Resistance
+4 to Nova
+4 to Shock Web
+4 to Holy Fire
+4 to Lightning Strike
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
50/60 Cold Damage
50/60 Acid Damage
198/238 Poison Damage over 2 Seconds
+104/+126% Cold Damage
+72/+88% Acid Damage
+104/+126% Poison Damage
+18/+22% Slow Attack
+30/+36% Reduction in Target's Attack Rating
7/9% Cold Resistance
18/22% Poison & Acid Resistance
+3 to Piercing Cold
+3 to Venom
+3 to Amarasta's Blade Burst
+3 to Drain Essence
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
55-92/67-112 Piercing Damage
513/627 Bleeding Damage over 3 Seconds
+104/+126% Pierce Damage
+104/+126% Bleeding Damage with +23/+27% Increased Duration
23/27% Slower target Movement for 1 Second
+32/+38 Dexterity
+32/+38 Intelligence
-14/16 Reserved Mana Cost
+23/+27% Reflected Damage Reduction
23/27% Resistance to Life Reduction
+3 to Fend
+3 to Sentry
+3 to Phantasmal Blades
+3 to Grasping Vines
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
73-113/89-137 Chaos Damage
+7/+9% Crit Damage
+122/+148% Chaos Damage
+68/+82 Dexterity
+6/+8% Attack Rating
+68/82 Armor
3/5% Physical Resistance
23/27% Slow Resistance
+3 to Dragon's Breath
+3 to Tremor
+3 to Destruction
+3 to Fabric of Reality
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
8% Chance of Total Damage Modified by 14/16%
50-99/60-119 Fire Damage
+104/+126% Fire Damage
90/110 Reduced target's Attack Rating for 1 Second
+500 Damage to Demons
+12% Damage to Demons
50 Less Damage from Demons
+500 Damage to Undead
+12% Damage to Undead
50 Less Damage from Undead
11/13% Fire Resistance
+3 to Sanctuary
+3 to Fire Blast
+3 to Blackwater Cocktail
+3 to Righteous Fervor
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
33% Chance of 18-45/22-55 Fire Damage
+117/+143% Fire Damage
+113/+137% Burn Damage with +30/+36% Increased Duration
18/22% Fire Resistance
+4 to Fire Bolt
+4 to Fists of Fire
+4 to Fissure
+4 to Holy Fire
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
+126/+154% to All Damage
+9/+11% Crit Damage
10% Less Damage from Undead
+68/+82 Attack Rating
+4/+6% Defense
+14/+16% Mana Absorbed from Enemy Spells
30/36% Mana Leech Resistance
Increases Armor by 14/16%
Increases Armor Absorption by 14/16%
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
23/27% Reduced target's Resistances for 1 Second
+23/+27 Strength
+7/+9% Dexterity
+7/+9% Intelligence
+90/+110 Attack Rating
+7/+9% Total Speed
+6% Experience Gained
16/18% Stun Resistance
16/18% Freeze Resistance
16/18% Slow Resistance
+1 to all Skills
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
73-99/89-119 Vitality Damage
864/1056 Bleeding Damage over 2 Seconds
135/165 Vitality Decay over 3 Seconds
+104/+126% Vitality Damage
+104/+126% Bleeding Damage
41/49 Reduced target's Damage for 2 Seconds
45/55% Physical Damage converted to Vitality Damage
+6/+8% Dexterity
16/18% Life Leech Resistance
18/22% Bleeding Resistance
+3 to Cobra Strike
+3 to Mortal Curse
+3 to Sword Mastery
+3 to Tectonic Shift
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
32-50/38-60 Fire Damage
32-50/38-60 Cold Damage
5% Chance of +18/+22% Crit Damage
+72/+88% Fire Damage
+104/+126% Cold Damage
8% Chance to Knockdown target for 0/2 Seconds
+5/+7% Intelligence
+45/+55 Attack Rating
+2/+4% Attack Rating
+7/+9% Casting Speed
18/22% Lightning Resistance
23/27% Freeze Resistance
+3 to Ice Bolt
+3 to Fire Bolt
+3 to Word of Agony
+3 to Proliferation
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
50/60 Vitality Damage
55/67 Chaos Damage
+104/+126% Vitality Damage
+104/+126% Chaos Damage
+104/+126% Vitality Decay
12% Chance of 30/36% Slower target Movement for 2 Seconds
+7/+9 Health Regenerated per second
+7/+9% Mana Absorbed from Enemy Spells
+3 to Septic Saliva
+3 to Grim Ward
+3 to Doom Bolt
+3 to Flames of Ignaffar
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
+104/+126% Magic Damage
+81/+99% Elemental Damage
68/82% Vitality Damage converted to Elemental Damage
68/82% Acid Damage converted to Elemental Damage
+7/+9% Movement Speed
11/13% Chance to Avoid Projectiles
Healing Effects Increased by 5/7%
-90/110% Skill Mana Cost
+3 to Purging Fire
+3 to Panetti's Replicating Missile
+3 to Berserk
+3 to Ravenous Earth
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
+117/+143% Cold Damage
+104/+126% Burn Damage
+108/+132% Frostburn Damage with +30/+36% Increased Duration
+5/+7% Attack Rating
23/27% Cold Resistance
+4 to Arctic Blast
+4 to Holy Fire
+4 to Frost Nova
+4 to Blades of Ice
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
10% Chance to Disrupt target's skills for 1/3 Seconds
Generate Additional Threat
+135/165 Armor
+1% Maximum All Resistances
135-450/165-550 Physical Damage Retaliation
135-216/165-264 Elemental Retaliation
+108/+132% to All Retaliation Damage
+4 to Thorns
+4 to Blade Shield
+4 to Spirit of Barbs
+4 to Chilling Armor
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
73-99/89-119 Physical Damage
+104/+126% Physical Damage
+104/+126% Internal Trauma Damage with +33/+39% Increased Duration
+68/+82% Reduction in Target's Defense
+7/+9% Attack Speed
4/6% Physical Resistance
30/36% Life Leech Resistance
18/22% Bleeding Resistance
+32/+38% Reflected Damage Reduction
+1 to all skills in Barbarian
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
60-90/72-108 Elemental Damage
135/165 Burn Damage over 3 Seconds
135/165 Frostburn Damage over 3 Seconds
135/165 Electrocute Damage over 3 Seconds
+104/+126% Elemental Damage
+45/+55% Burn Damage
+45/+55% Frostburn Damage
+45/+55% Electrocute Damage
+1% Maximum Fire Resistance
+1% Maximum Cold Resistance
+1% Maximum Lightning Resistance
+1 to all skills in Sorcerers
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
+14/+16% Strength
+14/+16% Dexterity
+14/+16% Intelligence
+4/+6% Health
+4/+6% Mana
+4/+6% Attack Rating
+4/+6% Defense
+3/+5% Attack Speed
14/16% Freeze Resistance
14/16% Entrapment Resistance
+3 to Fighting Spirit
+3 to Battle Command
+3 to Anatomy of Murder
+3 to Warmth
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
792/968 Poison Damage over 2 Seconds
+104/+126% Acid Damage
+104/+126% Poison Damage with +32/+38% Increased Duration
12% Chance of 15/17% Chance of Impaired Aim to target for 1 Second
45/55% Lightning Damage converted to Acid Damage
+3 to Blade Sentinel
+3 to Poison Creeper
+3 to Conjure Primal Spirit
+3 to Summon Blight Fiend
Bonus to All Pets
14/16 Acid Damage
23/27 Poison Damage per Second
+45/+55% to All Damage
+23/+27 Attack Rating
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
+68/+82 Attack Rating
+68/+82 Defense
+2 Mana Regenerated per second
+4 to Dire Wolf Presence
+4 to Summon Grizzly
+4 to Skeleton Mastery
+4 to Revive
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
1062/1298 Poison Damage over 2 Seconds
+104/+126% Acid Damage
+104/+126% Poison Damage
15% Chance of +90/+110% Slow Movement
25% Chance of 23/27% Slower target Movement for 1 - 4 Seconds
25% Chance of 10/12% Reduced target's Physical Damage for 1 - 4 Seconds
2/4% Physical Resistance
23/27% Poison & Acid Resistance
23/27% Vitality Resistance
+3 to Rabies
+3 to Poison Nova
+3 to Dreeg's Evil Eye
+3 to Aegis of Menhir
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
54/66 Piercing Damage
14-41/16-49 Acid Damage
270/330 Poison Damage per Second
+104/+126% Pierce Damage
+61/+73% Acid Damage
+104/+126% Poison Damage with +18/+22% Increased Duration
8% Chance to Petrify target for 0/2 Seconds
+45/+55 Dexterity
+45/+55 Intelligence
5/7% Chance to Avoid Melee Attacks
5/7% Chance to Avoid Projectiles
14/16% Slow Resistance
+3 to Plague Javelin
+3 to Blade Sentinel
+3 to Nidalla's Justifiable Ends
+3 to Claw Mastery
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
+117/+143% Physical Damage
+108/+132% Internal Trauma Damage with +30/+36% Increased Duration
6/8% Physical Resistance
+4 to Earthquake
+4 to Fury
+4 to Amplify Damage
+4 to Might
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
73-99/89-119 Magic Damage
+104/+126% Magic Damage
108/132 Reduced target's Defense for 3 Seconds
+63/+77 Dexterity
-6/8% Shield Recovery Time
+1 to all skills in Paladin
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
50-99/60-119 Elemental Damage
+104/+126% Elemental Damage
+72/+88% Burn Damage
+72/+88% Frostburn Damage
+72/+88% Electrocute Damage
54/66% Physical Damage converted to Elemental Damage
23/27% Elemental Resistance
+2 to Immunology
+2 to Holy Fire
+2 to Lightning Fury
+2 to Word of Pain
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
50/60 Cold Damage
50/60 Lightning Damage
+104/+126% Cold Damage
+104/+126% Lightning Damage
35% Chance of 16--1/18-3% Chance for target to Fumble attacks
30/36% Fire Damage converted to Cold Damage
30/36% Fire Damage converted to Lightning Damage
+32/+38 Strength
+32/+38 Intelligence
11/13% Stun Resistance
14/16% Slow Resistance
11/13% Damage Reflected
+3 to Trozan's Sky Shard
+3 to Claws of Thunder
+3 to Violent Storm
+3 to Wind Devil
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
+126/+154% Magic Damage
+4/+6% Attack Rating
18/22% Magic Resistance
+4 to Berserk
+4 to Lower Resist
+4 to Sanctuary
+4 to Magic Arrow
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
+104/+126% Magic Damage
+68/+82% Poison Damage
+7/+9% Health
+54/+66 Attack Rating
+3/+5% Defense
+5/+7% Casting Speed
+1 to all skills in Classic Necromancer
Bonus to All Pets
11/13 Physical Damage
14/16 Magic Damage
23/27 Poison Damage per Second
+45/+55% to All Damage
23/27% Elemental Damage converted to Magic Damage
+7/+9 Health Regenerated per second
+11/+13% Movement Speed
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
+117/+143% Vitality Damage
+108/+132% Vitality Decay with +30/+36% Increased Duration
18/22% Vitality Resistance
+4 to Cobra Strike
+4 to Septic Saliva
+4 to Mortal Curse
+4 to Tornado
Required Player Level: 75
Applies to: Axes, Maces, Scepters, Shields, Two-Handed Axes, Two-Handed Blunt, Spears
4/6 Magic Damage
+13/+23% Magic Damage
11/19% Physical Damage converted to Magic Damage
+11/+17 Attack Rating
Granted Skills
Arcane Blast (10% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
27 Fire Damage
27-60 Magic Damage
Required Player Level: 22
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
6/8 Magic Damage
+17/+25% Magic Damage
12/18% Physical Damage converted to Magic Damage
+18/+26 Attack Rating
Granted Skills
Arcane Blast (10% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
27 Fire Damage
27-60 Magic Damage
Required Player Level: 35
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
7/9 Magic Damage
+21/+29% Magic Damage
13/17% Physical Damage converted to Magic Damage
+23/+33 Attack Rating
Granted Skills
Arcane Blast (10% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
27 Fire Damage
27-60 Magic Damage
Required Player Level: 46
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
9/11 Magic Damage
+4/+6% Crit Damage
+26/+34% Magic Damage
13/17% Physical Damage converted to Magic Damage
+30/+40 Attack Rating
Granted Skills
Arcane Blast (10% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
27 Fire Damage
27-60 Magic Damage
Required Player Level: 60
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
11/13 Magic Damage
+4/+6% Crit Damage
+31/+41% Magic Damage
13/17% Physical Damage converted to Magic Damage
+34/+46 Attack Rating
Granted Skills
Arcane Blast (10% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
27 Fire Damage
27-60 Magic Damage
Required Player Level: 74
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
14/16 Magic Damage
+4/+6% Crit Damage
+39/+49% Magic Damage
14/16% Physical Damage converted to Magic Damage
+43/+53 Attack Rating
Granted Skills
Arcane Blast (10% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
27 Fire Damage
27-60 Magic Damage
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
16/20 Magic Damage
+4/+6% Crit Damage
+44/+56% Magic Damage
14/16% Physical Damage converted to Magic Damage
+50/+62 Attack Rating
Granted Skills
Arcane Blast (10% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
27 Fire Damage
27-60 Magic Damage
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
6/8 Physical Damage
+11/+17% Physical Damage
+4/+6 Strength
+3/+5% Health
+4/+6% Attack Speed
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields
8/12 Physical Damage
+15/+23% Physical Damage
+7/+9 Strength
+3/+5% Health
+4/+6% Attack Speed
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields
11/15 Physical Damage
+20/+28% Physical Damage
+10/+12 Strength
+3/+5% Health
+4/+6% Attack Speed
Required Player Level: 40
Applies to: All one-handed weapons, Shoulders, Shields
13/17 Physical Damage
+26/+34% Physical Damage
+12/+14 Strength
+4/+6% Health
+5/+7% Attack Speed
+2 to Oleron's Rage
Required Player Level: 54
Applies to: All one-handed weapons, Shoulders, Shields
15/19 Physical Damage
+31/+41% Physical Damage
+13/+17 Strength
+4/+6% Health
+6/+8% Attack Speed
+2 to Oleron's Rage
Required Player Level: 67
Applies to: All one-handed weapons, Shoulders, Shields
19/23 Physical Damage
+39/+49% Physical Damage
+39/+49% Internal Trauma Damage
+17/+21 Strength
+4/+6% Health
+6/+8% Attack Speed
+2 to Oleron's Rage
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged
23/29 Physical Damage
+44/+56% Physical Damage
+44/+56% Internal Trauma Damage
+22/+26 Strength
+4/+6% Health
+6/+8% Attack Speed
+2 to Oleron's Rage
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged
3/5% of Attack Damage converted to Health
12/18 Bleeding Damage over 3 Seconds
+13/+23% Bleeding Damage with +24/+42% Increased Duration
+3/+5% Attack Speed
+2 to Circle of Slaughter
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields
3/5% of Attack Damage converted to Health
15/21 Bleeding Damage over 3 Seconds
+18/+28% Bleeding Damage with +26/+40% Increased Duration
+3/+5% Attack Speed
+2 to Circle of Slaughter
Required Player Level: 25
Applies to: All one-handed weapons, Shoulders, Shields
3/5% of Attack Damage converted to Health
21/27 Bleeding Damage over 3 Seconds
+25/+35% Bleeding Damage with +28/+38% Increased Duration
+3/+5% Attack Speed
+2 to Circle of Slaughter
Required Player Level: 40
Applies to: All one-handed weapons, Shoulders, Shields
5/7% of Attack Damage converted to Health
27/33 Bleeding Damage over 3 Seconds
+31/+41% Bleeding Damage with +29/+37% Increased Duration
+3/+5% Attack Speed
+2 to Circle of Slaughter
Required Player Level: 54
Applies to: All one-handed weapons, Shoulders, Shields
7/9% of Attack Damage converted to Health
33/39 Bleeding Damage over 3 Seconds
+36/+48% Bleeding Damage with +43/+57% Increased Duration
+4/+6% Attack Speed
+2 to Circle of Slaughter
Required Player Level: 67
Applies to: All one-handed weapons, Shoulders, Shields
9/11% of Attack Damage converted to Health
42/48 Bleeding Damage over 3 Seconds
+44/+56% Bleeding Damage with +44/+56% Increased Duration
+4/+6% Attack Speed
+2 to Circle of Slaughter
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged
9/11% of Attack Damage converted to Health
48/60 Bleeding Damage over 3 Seconds
+53/+67% Bleeding Damage with +44/+56% Increased Duration
+4/+6% Attack Speed
+2 to Circle of Slaughter
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged
25% Chance of 7/9% Reduction to Enemy's Health
+27/+33 Strength
+27/+33 Dexterity
Required Player Level: 10
Applies to: Gloves, Pants, Maces
25% Chance of 9/11% Reduction to Enemy's Health
+54/+66 Strength
+54/+66 Dexterity
Required Player Level: 58
Applies to: Gloves, Pants, Maces
25% Chance of 12/14% Reduction to Enemy's Health
+81/+99 Strength
+81/+99 Dexterity
Required Player Level: 72
Applies to: Gloves, Pants, Maces
+36/+44% Fire Damage
+36/+44 Intelligence
+4% Light Radius
Required Player Level: 10
Applies to: Gloves, Pants, Maces
+72/+88% Fire Damage
+54/+66 Intelligence
+8% Light Radius
Required Player Level: 58
Applies to: Gloves, Pants, Maces
+126/+154% Fire Damage
+90/+110 Intelligence
+15% Light Radius
Required Player Level: 72
Applies to: Gloves, Pants, Maces
9/11 Physical Damage
9/11 Fire Damage
20% Chance for one of the following:
28/32 Internal Trauma over 2 Seconds
28/32 Burn Damage over 2 Seconds
Required Player Level: 10
Applies to: Gloves, Pants, Maces
17/19 Physical Damage
17/19 Fire Damage
20% Chance for one of the following:
54/66 Internal Trauma over 2 Seconds
54/66 Burn Damage over 2 Seconds
Required Player Level: 58
Applies to: Gloves, Pants, Maces
35/41 Physical Damage
35/41 Fire Damage
20% Chance for one of the following:
90/110 Internal Trauma over 2 Seconds
90/110 Burn Damage over 2 Seconds
Required Player Level: 72
Applies to: Gloves, Pants, Maces
0-6/2-12 Chaos Damage
+11/+17% Vitality Damage
+11/+17% Chaos Damage
11/19% Physical Damage converted to Chaos Damage
+2/+4% Attack Rating
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
0-8/2-14 Chaos Damage
+15/+23% Vitality Damage
+15/+23% Chaos Damage
12/18% Physical Damage converted to Chaos Damage
+2/+4% Attack Rating
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
1-11/3-17 Chaos Damage
+20/+28% Vitality Damage
+20/+28% Chaos Damage
13/17% Physical Damage converted to Chaos Damage
+2/+4% Attack Rating
Required Player Level: 42
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
1-15/3-21 Chaos Damage
+26/+34% Vitality Damage
+26/+34% Chaos Damage
13/17% Physical Damage converted to Chaos Damage
+3/+5% Attack Rating
Required Player Level: 56
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
1-18/3-26 Chaos Damage
+31/+41% Vitality Damage
+31/+41% Chaos Damage
13/17% Physical Damage converted to Chaos Damage
+3/+5% Attack Rating
Required Player Level: 70
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
2-24/4-30 Chaos Damage
+39/+49% Vitality Damage
+39/+49% Chaos Damage
+39/+49% Vitality Decay
14/16% Physical Damage converted to Chaos Damage
+3/+5% Attack Rating
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
3-28/5-36 Chaos Damage
+44/+56% Vitality Damage
+44/+56% Chaos Damage
+44/+56% Vitality Decay
14/16% Physical Damage converted to Chaos Damage
+3/+5% Attack Rating
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
2-8/4-12 Physical Damage
+11/+17% Physical Damage
+3/+5% Defense
+2 to Vire's Might
Granted Skills
Earth Ward (20% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+12 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields
2-12/4-18 Physical Damage
+15/+23% Physical Damage
+3/+5% Defense
+2 to Vire's Might
Granted Skills
Earth Ward (20% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+12 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields
3-17/5-23 Physical Damage
+20/+28% Physical Damage
+3/+5% Defense
+2 to Vire's Might
Granted Skills
Earth Ward (20% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+12 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields
3-20/5-28 Physical Damage
+26/+34% Physical Damage
+3/+5% Defense
+2 to Vire's Might
Granted Skills
Earth Ward (20% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+12 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields
4-23/6-31 Physical Damage
+31/+41% Physical Damage
+3/+5% Defense
+2 to Vire's Might
Granted Skills
Earth Ward (20% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+12 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields
5-30/7-38 Physical Damage
+39/+49% Physical Damage
+39/+49% Internal Trauma Damage
+3/+5% Defense
+2 to Vire's Might
Granted Skills
Earth Ward (20% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+12 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged
7-38/9-48 Physical Damage
+44/+56% Physical Damage
+44/+56% Internal Trauma Damage
+3/+5% Defense
+2 to Vire's Might
Granted Skills
Earth Ward (20% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+12 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged
4/6 Vitality Damage
+11/+17% Vitality Damage
+11/+17% Poison Damage
11/19% Physical Damage converted to Vitality Damage
+1/+3% Intelligence
+2 to Righteous Fervor
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
5/7 Vitality Damage
+15/+23% Vitality Damage
+15/+23% Poison Damage
12/18% Physical Damage converted to Vitality Damage
+1/+3% Intelligence
+2 to Righteous Fervor
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
7/9 Vitality Damage
+20/+28% Vitality Damage
+20/+28% Poison Damage
13/17% Physical Damage converted to Vitality Damage
+2/+4% Intelligence
+2 to Righteous Fervor
Required Player Level: 42
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
9/11 Vitality Damage
+26/+34% Vitality Damage
+26/+34% Poison Damage
13/17% Physical Damage converted to Vitality Damage
+3/+5% Intelligence
+2 to Righteous Fervor
Required Player Level: 56
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
11/13 Vitality Damage
+31/+41% Vitality Damage
+31/+41% Poison Damage
13/17% Physical Damage converted to Vitality Damage
+3/+5% Intelligence
+2 to Righteous Fervor
Required Player Level: 70
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
14/16 Vitality Damage
+39/+49% Acid Damage
+39/+49% Vitality Damage
+39/+49% Poison Damage
+39/+49% Vitality Decay
14/16% Physical Damage converted to Vitality Damage
+3/+5% Intelligence
+2 to Righteous Fervor
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
16/20 Vitality Damage
+44/+56% Acid Damage
+44/+56% Vitality Damage
+44/+56% Poison Damage
+44/+56% Vitality Decay
14/16% Physical Damage converted to Vitality Damage
+3/+5% Intelligence
+2 to Righteous Fervor
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
45/55 Reduced target's Attack Rating for 2 Seconds
90/110 Reduced target's Defense for 3 Seconds
90/110 Reduced target's Armor for 2 Seconds
Required Player Level: 10
Applies to: Gloves, Pants, Maces
72/88 Reduced target's Attack Rating for 2 Seconds
131/159 Reduced target's Defense for 3 Seconds
225/275 Reduced target's Armor for 2 Seconds
Required Player Level: 58
Applies to: Gloves, Pants, Maces
108/132 Reduced target's Attack Rating for 2 Seconds
203/247 Reduced target's Defense for 3 Seconds
450/550 Reduced target's Armor for 2 Seconds
Required Player Level: 72
Applies to: Gloves, Pants, Maces
4/6 Elemental Damage
+11/+17% Elemental Damage
11/19% Physical Damage converted to Elemental Damage
+11/+17 Attack Rating
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
5/7 Elemental Damage
+15/+23% Elemental Damage
12/18% Physical Damage converted to Elemental Damage
+18/+26 Attack Rating
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
7/9 Elemental Damage
+20/+28% Elemental Damage
13/17% Physical Damage converted to Elemental Damage
+23/+33 Attack Rating
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 44
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
9/11 Elemental Damage
+26/+34% Elemental Damage
13/17% Physical Damage converted to Elemental Damage
+30/+40 Attack Rating
9/11% Elemental Resistance
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 59
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
11/13 Elemental Damage
+31/+41% Elemental Damage
13/17% Physical Damage converted to Elemental Damage
+34/+46 Attack Rating
13/17% Elemental Resistance
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 72
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
14/16 Elemental Damage
+39/+49% Elemental Damage
14/16% Physical Damage converted to Elemental Damage
+43/+53 Attack Rating
16/20% Elemental Resistance
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
16/20 Elemental Damage
+44/+56% Elemental Damage
14/16% Physical Damage converted to Elemental Damage
+50/+62 Attack Rating
18/22% Elemental Resistance
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
+9/+15% Vitality Damage
+9/+15% Magic Damage
+9/+15% Vitality Decay with +24/+42% Increased Duration
11/19% Physical Damage converted to Magic Damage
+4/+6% Casting Speed
+2 to Drain Essence
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+14/+20% Vitality Damage
+14/+20% Magic Damage
+14/+20% Vitality Decay with +26/+40% Increased Duration
12/18% Physical Damage converted to Magic Damage
+4/+6% Casting Speed
+2 to Drain Essence
Required Player Level: 26
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+20/+28% Vitality Damage
+20/+28% Magic Damage
+20/+28% Vitality Decay with +28/+38% Increased Duration
13/17% Physical Damage converted to Magic Damage
+7/+9% Casting Speed
+2 to Drain Essence
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+26/+34% Vitality Damage
+26/+34% Magic Damage
+26/+34% Vitality Decay with +29/+37% Increased Duration
13/17% Physical Damage converted to Magic Damage
+7/+9% Casting Speed
+2 to Drain Essence
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+31/+41% Vitality Damage
+31/+41% Magic Damage
+31/+41% Vitality Decay with +43/+57% Increased Duration
13/17% Physical Damage converted to Magic Damage
+9/+11% Casting Speed
+2 to Drain Essence
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+39/+49% Vitality Damage
+39/+49% Magic Damage
+39/+49% Vitality Decay with +44/+56% Increased Duration
14/16% Physical Damage converted to Magic Damage
+9/+11% Casting Speed
+2 to Drain Essence
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
+44/+56% Vitality Damage
+44/+56% Magic Damage
+44/+56% Vitality Decay with +44/+56% Increased Duration
14/16% Physical Damage converted to Magic Damage
+9/+11% Casting Speed
+2 to Drain Essence
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
+32/+38% Physical Damage
+6/+8% Attack Speed
Required Player Level: 10
Applies to: Gloves, Pants, Maces
+68/+82% Physical Damage
+10/+12% Attack Speed
Required Player Level: 58
Applies to: Gloves, Pants, Maces
+117/+143% Physical Damage
+14/+16% Attack Speed
Required Player Level: 72
Applies to: Gloves, Pants, Maces
1-8/3-14 Physical Damage
+4/+6 Dexterity
+11/+17 Attack Rating
+4/+6% Attack Speed
Granted Skills
Enrage (20% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Attack Rating
-30 Defense
+10% Attack Speed
Required Player Level: 22
Applies to: All one-handed weapons, Shoulders, Shields
1-11/3-17 Physical Damage
+7/+9 Dexterity
+18/+26 Attack Rating
+4/+6% Attack Speed
Granted Skills
Enrage (20% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Attack Rating
-30 Defense
+10% Attack Speed
Required Player Level: 35
Applies to: All one-handed weapons, Shoulders, Shields
3-17/5-23 Physical Damage
+10/+12 Dexterity
+25/+35 Attack Rating
+4/+6% Attack Speed
Granted Skills
Enrage (20% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Attack Rating
-30 Defense
+10% Attack Speed
Required Player Level: 46
Applies to: All one-handed weapons, Shoulders, Shields
3-20/5-28 Physical Damage
+12/+14 Dexterity
+30/+40 Attack Rating
+5/+7% Attack Speed
Granted Skills
Enrage (20% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Attack Rating
-30 Defense
+10% Attack Speed
Required Player Level: 60
Applies to: All one-handed weapons, Shoulders, Shields
4-23/6-31 Physical Damage
+13/+17 Dexterity
+34/+46 Attack Rating
+6/+8% Attack Speed
Granted Skills
Enrage (20% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Attack Rating
-30 Defense
+10% Attack Speed
Required Player Level: 74
Applies to: All one-handed weapons, Shoulders, Shields
5-30/7-38 Physical Damage
+17/+21 Dexterity
+43/+53 Attack Rating
+6/+8% Attack Speed
Granted Skills
Enrage (20% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Attack Rating
-30 Defense
+10% Attack Speed
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged
7-38/9-48 Physical Damage
+22/+26 Dexterity
+50/+62 Attack Rating
+6/+8% Attack Speed
Granted Skills
Enrage (20% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Attack Rating
-30 Defense
+10% Attack Speed
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged
4/6 Cold Damage
+11/+17% Cold Damage
11/19% Physical Damage converted to Cold Damage
+11/+17 Defense
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
5/7 Cold Damage
+15/+23% Cold Damage
12/18% Physical Damage converted to Cold Damage
+15/+23 Defense
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
7/9 Cold Damage
+20/+28% Cold Damage
13/17% Physical Damage converted to Cold Damage
+20/+28 Defense
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
9/11 Cold Damage
+26/+34% Cold Damage
13/17% Physical Damage converted to Cold Damage
+26/+34 Defense
22/28% Freeze Resistance
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
11/13 Cold Damage
+31/+41% Cold Damage
13/17% Physical Damage converted to Cold Damage
+29/+37 Defense
26/34% Freeze Resistance
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
14/16 Cold Damage
+39/+49% Cold Damage
+39/+49% Frostburn Damage
14/16% Physical Damage converted to Cold Damage
+36/+44 Defense
30/36% Freeze Resistance
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
16/20 Cold Damage
+44/+56% Cold Damage
+44/+56% Frostburn Damage
14/16% Physical Damage converted to Cold Damage
+41/+51 Defense
31/39% Freeze Resistance
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
12/18 Frostburn Damage over 3 Seconds
+11/+17% Cold Damage
+13/+23% Frostburn Damage
11/19% Physical Damage converted to Cold Damage
+11/+17 Attack Rating
Granted Skills
Ring of Rimefire (10% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
15/21 Frostburn Damage over 3 Seconds
+15/+23% Cold Damage
+18/+28% Frostburn Damage
12/18% Physical Damage converted to Cold Damage
+18/+26 Attack Rating
Granted Skills
Ring of Rimefire (10% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
21/27 Frostburn Damage over 3 Seconds
+20/+28% Cold Damage
+25/+35% Frostburn Damage
13/17% Physical Damage converted to Cold Damage
+25/+35 Attack Rating
Granted Skills
Ring of Rimefire (10% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
27/33 Frostburn Damage over 3 Seconds
+26/+34% Cold Damage
+31/+41% Frostburn Damage
13/17% Physical Damage converted to Cold Damage
+30/+40 Attack Rating
Granted Skills
Ring of Rimefire (10% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
33/39 Frostburn Damage over 3 Seconds
+31/+41% Cold Damage
+36/+48% Frostburn Damage
13/17% Physical Damage converted to Cold Damage
+34/+46 Attack Rating
+2 to Frozen Core
Granted Skills
Ring of Rimefire (10% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
42/48 Frostburn Damage over 3 Seconds
+39/+49% Cold Damage
+39/+49% Frostburn Damage
14/16% Physical Damage converted to Cold Damage
+43/+53 Attack Rating
+2 to Frozen Core
Granted Skills
Ring of Rimefire (10% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
48/60 Frostburn Damage over 3 Seconds
+44/+56% Cold Damage
+44/+56% Frostburn Damage
14/16% Physical Damage converted to Cold Damage
+50/+62 Attack Rating
+2 to Frozen Core
Granted Skills
Ring of Rimefire (10% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
3-4/5-8 Piercing Damage
15% Chance of 30/48 Bleeding Damage over 3 Seconds
+11/+17% Pierce Damage
+9/+15 Dexterity
+2 to Phantasmal Blades
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields
4-5/6-9 Piercing Damage
15% Chance of 42/60 Bleeding Damage over 3 Seconds
+15/+21% Pierce Damage
+15/+21 Dexterity
+2 to Phantasmal Blades
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields
5-8/7-12 Piercing Damage
15% Chance of 69/93 Bleeding Damage over 3 Seconds
+18/+24% Pierce Damage
+20/+28 Dexterity
+2 to Phantasmal Blades
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields
7-11/9-15 Piercing Damage
15% Chance of 87/111 Bleeding Damage over 3 Seconds
+23/+29% Pierce Damage
+24/+32 Dexterity
+1/+3% Attack Rating
+2 to Phantasmal Blades
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields
8-13/10-17 Piercing Damage
15% Chance of 102/138 Bleeding Damage over 3 Seconds
+28/+36% Pierce Damage
+30/+40 Dexterity
+1/+3% Attack Rating
+2 to Phantasmal Blades
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields
9-18/11-22 Piercing Damage
15% Chance of 144/180 Bleeding Damage over 3 Seconds
+34/+42% Pierce Damage
+36/+44 Dexterity
+1/+3% Attack Rating
+2 to Phantasmal Blades
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged
11-22/13-26 Piercing Damage
15% Chance of 159/201 Bleeding Damage over 3 Seconds
+39/+49% Pierce Damage
+41/+51 Dexterity
+1/+3% Attack Rating
+2 to Phantasmal Blades
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged
12/18 Burn Damage over 3 Seconds
+18/+30% Burn Damage with +24/+42% Increased Duration
11/19% Physical Damage converted to Fire Damage
+11/+17 Attack Rating
Granted Skills
Ring of Flame (20% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
12 Fire Damage
26 Burn Damage over 2 Seconds
Required Player Level: 22
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
18/24 Burn Damage over 3 Seconds
+22/+32% Burn Damage with +26/+40% Increased Duration
12/18% Physical Damage converted to Fire Damage
+18/+26 Attack Rating
Granted Skills
Ring of Flame (20% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
12 Fire Damage
26 Burn Damage over 2 Seconds
Required Player Level: 35
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
21/27 Burn Damage over 3 Seconds
+25/+35% Burn Damage with +28/+38% Increased Duration
13/17% Physical Damage converted to Fire Damage
+23/+33 Attack Rating
Granted Skills
Ring of Flame (20% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
12 Fire Damage
26 Burn Damage over 2 Seconds
Required Player Level: 46
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
27/33 Burn Damage over 3 Seconds
+31/+41% Burn Damage with +29/+37% Increased Duration
13/17% Physical Damage converted to Fire Damage
+30/+40 Attack Rating
Granted Skills
Ring of Flame (20% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
12 Fire Damage
26 Burn Damage over 2 Seconds
Required Player Level: 60
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
33/39 Burn Damage over 3 Seconds
+36/+48% Burn Damage with +43/+57% Increased Duration
13/17% Physical Damage converted to Fire Damage
+34/+46 Attack Rating
Granted Skills
Ring of Flame (20% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
12 Fire Damage
26 Burn Damage over 2 Seconds
Required Player Level: 74
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
42/48 Burn Damage over 3 Seconds
+39/+49% Fire Damage
+39/+49% Burn Damage with +44/+56% Increased Duration
14/16% Physical Damage converted to Fire Damage
+47/+59 Attack Rating
Granted Skills
Ring of Flame (20% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
12 Fire Damage
26 Burn Damage over 2 Seconds
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
48/60 Burn Damage over 3 Seconds
+44/+56% Fire Damage
+44/+56% Burn Damage with +44/+56% Increased Duration
14/16% Physical Damage converted to Fire Damage
+55/+69 Attack Rating
Granted Skills
Ring of Flame (20% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
12 Fire Damage
26 Burn Damage over 2 Seconds
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
4/6 Elemental Damage
+12/+20% Elemental Damage
11/19% Physical Damage converted to Elemental Damage
+3/+5% Intelligence
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 22
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
6/8 Elemental Damage
+16/+24% Elemental Damage
12/18% Physical Damage converted to Elemental Damage
+3/+5% Intelligence
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 36
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
7/9 Elemental Damage
+20/+28% Elemental Damage
13/17% Physical Damage converted to Elemental Damage
+3/+5% Intelligence
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 48
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
9/11 Elemental Damage
+26/+34% Elemental Damage
13/17% Physical Damage converted to Elemental Damage
+3/+5% Intelligence
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 60
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
11/13 Elemental Damage
+31/+41% Elemental Damage
13/17% Physical Damage converted to Elemental Damage
+3/+5% Intelligence
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 74
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
14/16 Elemental Damage
+39/+49% Elemental Damage
14/16% Physical Damage converted to Elemental Damage
+3/+5% Intelligence
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
16/20 Elemental Damage
+44/+56% Elemental Damage
14/16% Physical Damage converted to Elemental Damage
+3/+5% Intelligence
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
2-5/4-9 Fire Damage
+11/+17% Fire Damage
11/19% Physical Damage converted to Fire Damage
+9/+15 Intelligence
+2 to Blackwater Cocktail
Granted Skills
Fireball (10% Chance on Attack)
Launches a fireball at nearby enemies.
1.5 Second Skill Recharge
1 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
3-6/5-10 Fire Damage
+15/+23% Fire Damage
12/18% Physical Damage converted to Fire Damage
+15/+21 Intelligence
+2 to Blackwater Cocktail
Granted Skills
Fireball (10% Chance on Attack)
Launches a fireball at nearby enemies.
1.5 Second Skill Recharge
1 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
4-9/6-13 Fire Damage
+20/+28% Fire Damage
13/17% Physical Damage converted to Fire Damage
+20/+28 Intelligence
+2 to Blackwater Cocktail
Granted Skills
Fireball (10% Chance on Attack)
Launches multiple fireballs at nearby enemies.
2 Second Skill Recharge
2 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
5-12/7-16 Fire Damage
+26/+34% Fire Damage
+26/+34% Burn Damage
13/17% Physical Damage converted to Fire Damage
+24/+32 Intelligence
+2 to Blackwater Cocktail
Granted Skills
Fireball (10% Chance on Attack)
Launches multiple fireballs at nearby enemies.
2 Second Skill Recharge
2 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
6-15/8-19 Fire Damage
+31/+41% Fire Damage
+31/+41% Burn Damage
13/17% Physical Damage converted to Fire Damage
+30/+40 Intelligence
+2 to Blackwater Cocktail
Granted Skills
Fireball (10% Chance on Attack)
Launches multiple fireballs at nearby enemies.
2 Second Skill Recharge
3 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
7-21/9-25 Fire Damage
+39/+49% Fire Damage
+39/+49% Burn Damage
14/16% Physical Damage converted to Fire Damage
+36/+44 Intelligence
+2 to Blackwater Cocktail
Granted Skills
Fireball (10% Chance on Attack)
Launches multiple fireballs at nearby enemies.
2 Second Skill Recharge
2 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
8-24/10-30 Fire Damage
+44/+56% Fire Damage
+44/+56% Burn Damage
14/16% Physical Damage converted to Fire Damage
+41/+51 Intelligence
+2 to Blackwater Cocktail
Granted Skills
Fireball (10% Chance on Attack)
Launches multiple fireballs at nearby enemies.
2 Second Skill Recharge
3 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
+9/+15% Lightning Damage
+9/+15% Magic Damage
11/19% Physical Damage converted to Magic Damage
+2 to Lightning Tether
Granted Skills
Aether Lightning (10% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Magic Damage
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+14/+20% Lightning Damage
+14/+20% Magic Damage
12/18% Physical Damage converted to Magic Damage
+2 to Lightning Tether
Granted Skills
Aether Lightning (10% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Magic Damage
Required Player Level: 26
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+20/+28% Lightning Damage
+20/+28% Magic Damage
13/17% Physical Damage converted to Magic Damage
+2 to Lightning Tether
Granted Skills
Aether Lightning (10% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Magic Damage
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+26/+34% Lightning Damage
+26/+34% Magic Damage
13/17% Physical Damage converted to Magic Damage
+2 to Lightning Tether
Granted Skills
Aether Lightning (10% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Magic Damage
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+31/+41% Lightning Damage
+31/+41% Magic Damage
13/17% Physical Damage converted to Magic Damage
+2 to Lightning Tether
Granted Skills
Aether Lightning (10% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Magic Damage
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+39/+49% Lightning Damage
+39/+49% Magic Damage
+39/+49% Electrocute Damage
14/16% Physical Damage converted to Magic Damage
+2 to Lightning Tether
Granted Skills
Aether Lightning (10% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Magic Damage
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
+44/+56% Lightning Damage
+44/+56% Magic Damage
+44/+56% Electrocute Damage
14/16% Physical Damage converted to Magic Damage
+2 to Lightning Tether
Granted Skills
Aether Lightning (10% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Magic Damage
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
3-6/5-10 Physical Damage
+8/+12% to All Damage
+11/+17 Attack Rating
+2 to Field Command
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields
5-10/7-14 Physical Damage
+11/+15% to All Damage
+18/+26 Attack Rating
+2 to Field Command
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields
6-15/8-19 Physical Damage
+14/+18% to All Damage
+25/+35 Attack Rating
+2 to Field Command
Required Player Level: 40
Applies to: All one-handed weapons, Shoulders, Shields
7-18/9-22 Physical Damage
+18/+24% to All Damage
+4/+6% Crit Damage
+30/+40 Attack Rating
+2 to Field Command
Required Player Level: 54
Applies to: All one-handed weapons, Shoulders, Shields
9-20/11-24 Physical Damage
+23/+29% to All Damage
+4/+6% Crit Damage
+34/+46 Attack Rating
+2 to Field Command
Required Player Level: 67
Applies to: All one-handed weapons, Shoulders, Shields
12-25/14-29 Physical Damage
+29/+35% to All Damage
+4/+6% Crit Damage
+43/+53 Attack Rating
+3 to Field Command
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged
15-31/17-37 Physical Damage
+34/+42% to All Damage
+4/+6% Crit Damage
+50/+62 Attack Rating
+3 to Field Command
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged
20/30 Poison Damage over 5 Seconds
+11/+17% Poison Damage with +24/+42% Increased Duration
11/19 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (20% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
25/35 Poison Damage over 5 Seconds
+15/+23% Poison Damage with +26/+40% Increased Duration
12/18 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (20% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
35/45 Poison Damage over 5 Seconds
+20/+28% Poison Damage with +28/+38% Increased Duration
13/17 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (20% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
45/55 Poison Damage over 5 Seconds
+26/+34% Poison Damage with +29/+37% Increased Duration
13/17 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (20% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
55/65 Poison Damage over 5 Seconds
+31/+41% Poison Damage with +43/+57% Increased Duration
13/17 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (20% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
70/80 Poison Damage over 5 Seconds
+39/+49% Acid Damage
+39/+49% Poison Damage with +44/+56% Increased Duration
14/16 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (20% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
80/100 Poison Damage over 5 Seconds
+44/+56% Acid Damage
+44/+56% Poison Damage with +44/+56% Increased Duration
14/16 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (20% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
10% Chance of 41/71 Physical Damage
+11/+17% Physical Damage
+4/+6% Attack Speed
+2 to Cadence
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields
10% Chance of 64/100 Physical Damage
+15/+23% Physical Damage
+4/+6% Attack Speed
+2 to Cadence
Required Player Level: 25
Applies to: All one-handed weapons, Shoulders, Shields
10% Chance of 103/147 Physical Damage
+20/+28% Physical Damage
+4/+6% Attack Speed
+2 to Cadence
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields
10% Chance of 123/165 Physical Damage
+26/+34% Physical Damage
+2/+4% Dexterity
+5/+7% Attack Speed
+2 to Cadence
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields
10% Chance of 142/192 Physical Damage
+31/+41% Physical Damage
+2/+4% Dexterity
+6/+8% Attack Speed
+2 to Cadence
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields
10% Chance of 185/235 Physical Damage
+39/+49% Physical Damage
+39/+49% Internal Trauma Damage
+2/+4% Dexterity
+6/+8% Attack Speed
+2 to Cadence
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged
10% Chance of 231/293 Physical Damage
+44/+56% Physical Damage
+44/+56% Internal Trauma Damage
+2/+4% Dexterity
+6/+8% Attack Speed
+2 to Cadence
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged
15/21 Frostburn Damage over 3 Seconds
+11/+17% Cold Damage
+18/+30% Frostburn Damage
11/19% Physical Damage converted to Cold Damage
+9/+15 Intelligence
+4/+6% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 22
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
18/24 Frostburn Damage over 3 Seconds
+15/+23% Cold Damage
+22/+34% Frostburn Damage
12/18% Physical Damage converted to Cold Damage
+15/+21 Intelligence
+4/+6% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 35
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
21/27 Frostburn Damage over 3 Seconds
+20/+28% Cold Damage
+28/+38% Frostburn Damage
13/17% Physical Damage converted to Cold Damage
+20/+28 Intelligence
+5/+7% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 46
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
27/33 Frostburn Damage over 3 Seconds
+26/+34% Cold Damage
+33/+43% Frostburn Damage
13/17% Physical Damage converted to Cold Damage
+24/+32 Intelligence
+6/+8% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 60
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
33/39 Frostburn Damage over 3 Seconds
+31/+41% Cold Damage
+38/+50% Frostburn Damage
13/17% Physical Damage converted to Cold Damage
+30/+40 Intelligence
+6/+8% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 74
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
42/48 Frostburn Damage over 3 Seconds
+39/+49% Cold Damage
+39/+49% Frostburn Damage
14/16% Physical Damage converted to Cold Damage
+36/+44 Intelligence
+6/+8% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
48/60 Frostburn Damage over 3 Seconds
+44/+56% Cold Damage
+44/+56% Frostburn Damage
14/16% Physical Damage converted to Cold Damage
+41/+51 Intelligence
+6/+8% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
3/5 Elemental Damage
+9/+15% Elemental Damage
+9/+15% Burn Damage
+9/+15% Frostburn Damage
+9/+15% Electrocute Damage
11/19% Physical Damage converted to Elemental Damage
+3/+5% Health
+2 to Flames of Ignaffar
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
4/6 Elemental Damage
+14/+20% Elemental Damage
+14/+20% Burn Damage
+14/+20% Frostburn Damage
+14/+20% Electrocute Damage
12/18% Physical Damage converted to Elemental Damage
+3/+5% Health
+2 to Flames of Ignaffar
Required Player Level: 26
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
7/9 Elemental Damage
+20/+28% Elemental Damage
+20/+28% Burn Damage
+20/+28% Frostburn Damage
+20/+28% Electrocute Damage
13/17% Physical Damage converted to Elemental Damage
+3/+5% Health
+2 to Flames of Ignaffar
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
9/11 Elemental Damage
+26/+34% Elemental Damage
+26/+34% Burn Damage
+26/+34% Frostburn Damage
+26/+34% Electrocute Damage
13/17% Physical Damage converted to Elemental Damage
+4/+6% Health
+6/+8% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
11/13 Elemental Damage
+31/+41% Elemental Damage
+31/+41% Burn Damage
+31/+41% Frostburn Damage
+31/+41% Electrocute Damage
13/17% Physical Damage converted to Elemental Damage
+4/+6% Health
+6/+8% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
14/16 Elemental Damage
+39/+49% Elemental Damage
+39/+49% Burn Damage
+39/+49% Frostburn Damage
+39/+49% Electrocute Damage
14/16% Physical Damage converted to Elemental Damage
+4/+6% Health
+6/+8% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
16/20 Elemental Damage
+44/+56% Elemental Damage
+44/+56% Burn Damage
+44/+56% Frostburn Damage
+44/+56% Electrocute Damage
14/16% Physical Damage converted to Elemental Damage
+4/+6% Health
+6/+8% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
+11/+17% Elemental Damage
+11/+17% Burn Damage
+11/+17% Frostburn Damage
+11/+17% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Demons
+11/+17 Defense
+4/+6% Casting Speed
+2 to Thermite Mine
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+15/+23% Elemental Damage
+15/+23% Burn Damage
+15/+23% Frostburn Damage
+15/+23% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Demons
+15/+23 Defense
+4/+6% Casting Speed
+2 to Thermite Mine
Required Player Level: 25
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+20/+28% Elemental Damage
+20/+28% Burn Damage
+20/+28% Frostburn Damage
+20/+28% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Demons
+20/+28 Defense
+5/+7% Casting Speed
+2 to Thermite Mine
Required Player Level: 42
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+26/+34% Elemental Damage
+26/+34% Burn Damage
+26/+34% Frostburn Damage
+26/+34% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Demons
+26/+34 Defense
+6/+8% Casting Speed
+2 to Thermite Mine
Required Player Level: 56
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+31/+41% Elemental Damage
+31/+41% Burn Damage
+31/+41% Frostburn Damage
+31/+41% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Demons
+29/+37 Defense
+6/+8% Casting Speed
+2 to Thermite Mine
Required Player Level: 70
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
+39/+49% Elemental Damage
+39/+49% Burn Damage
+39/+49% Frostburn Damage
+39/+49% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Demons
+36/+44 Defense
+6/+8% Casting Speed
+2 to Thermite Mine
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
+44/+56% Elemental Damage
+44/+56% Burn Damage
+44/+56% Frostburn Damage
+44/+56% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Demons
+41/+51 Defense
+6/+8% Casting Speed
+2 to Thermite Mine
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
4/6 Piercing Damage
+11/+17% Pierce Damage
+5/+7 Dexterity
+29/+51 Health
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields
6/8 Piercing Damage
+15/+21% Pierce Damage
+8/+12 Dexterity
+67/+103 Health
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields
7/9 Piercing Damage
+18/+24% Pierce Damage
+12/+16 Dexterity
+87/+123 Health
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields
9/11 Piercing Damage
+23/+29% Pierce Damage
+14/+18 Dexterity
+115/+155 Health
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields
11/13 Piercing Damage
+28/+36% Pierce Damage
+16/+20 Dexterity
+141/+189 Health
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields
14/16 Piercing Damage
+34/+42% Pierce Damage
+20/+24 Dexterity
+190/+240 Health
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged
16/20 Piercing Damage
+39/+49% Pierce Damage
+24/+30 Dexterity
+242/+308 Health
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged
46/54 Internal Trauma over 2 Seconds
46/54 Burn Damage over 2 Seconds
+23/+27% Internal Trauma Damage with +23/+27% Increased Duration
+23/+27% Burn Damage with +23/+27% Increased Duration
Required Player Level: 10
Applies to: Gloves, Pants, Maces
+4/+6% Health
+2/+4 Defense
+2 to Sacred Blade
+2 to Werebear
50 Degree Attack Arc to Sacred Blade
2 Target Maximum to Sacred Blade
250 Fire Damage to Sacred Blade
100% Magic Damage converted to Fire Damage to Sacred Blade
Required Player Level: 10
Applies to: Gloves, Pants, Maces
+5/+7% Crit Damage
+2 to Fanaticism
+2 to Oak Sage
+75% Fire Damage to Fanaticism
100% Piercing Damage converted to Fire Damage to Fanaticism
Required Player Level: 10
Applies to: Gloves, Pants, Maces
+45/+55 Defense
+2 to Zeal
+2 to Heart of Wolverine
Required Player Level: 10
Applies to: Gloves, Pants, Maces
+45/+55 Attack Rating
+2 to Holy Shield
+2 to Fissure
Required Player Level: 10
Applies to: Gloves, Pants, Maces
120/144 Internal Trauma over 2 Seconds
118/142 Burn Damage over 2 Seconds
+54/+66% Internal Trauma Damage with +41/+49% Increased Duration
+54/+66% Burn Damage with +41/+49% Increased Duration
Required Player Level: 58
Applies to: Gloves, Pants, Maces
+7/+9% Health
+4/+6 Defense
+2 to Sacred Blade
+2 to Werebear
50 Degree Attack Arc to Sacred Blade
2 Target Maximum to Sacred Blade
250 Fire Damage to Sacred Blade
100% Magic Damage converted to Fire Damage to Sacred Blade
Required Player Level: 58
Applies to: Gloves, Pants, Maces
+12/+14% Crit Damage
+2 to Fanaticism
+2 to Oak Sage
+75% Fire Damage to Fanaticism
100% Piercing Damage converted to Fire Damage to Fanaticism
Required Player Level: 58
Applies to: Gloves, Pants, Maces
+68/+82 Defense
+2 to Zeal
+2 to Heart of Wolverine
Required Player Level: 58
Applies to: Gloves, Pants, Maces
+68/+82 Attack Rating
+2 to Holy Shield
+2 to Fissure
Required Player Level: 58
Applies to: Gloves, Pants, Maces
+10/+12% Health
+6/+8 Defense
+2 to Sacred Blade
+2 to Werebear
50 Degree Attack Arc to Sacred Blade
2 Target Maximum to Sacred Blade
250 Fire Damage to Sacred Blade
100% Magic Damage converted to Fire Damage to Sacred Blade
Required Player Level: 72
Applies to: Gloves, Pants, Maces
+16/+18% Crit Damage
+2 to Fanaticism
+2 to Oak Sage
+75% Fire Damage to Fanaticism
100% Piercing Damage converted to Fire Damage to Fanaticism
Required Player Level: 72
Applies to: Gloves, Pants, Maces
+98/+118 Defense
+2 to Zeal
+2 to Heart of Wolverine
Required Player Level: 72
Applies to: Gloves, Pants, Maces
+98/+118 Attack Rating
+2 to Holy Shield
+2 to Fissure
Required Player Level: 72
Applies to: Gloves, Pants, Maces
246/298 Internal Trauma over 2 Seconds
246/298 Burn Damage over 2 Seconds
+90/+110% Internal Trauma Damage with +59/+71% Increased Duration
+90/+110% Burn Damage with +59/+71% Increased Duration
Required Player Level: 72
Applies to: Gloves, Pants, Maces
0-6/2-12 Lightning Damage
+11/+17% Lightning Damage
11/19% Physical Damage converted to Lightning Damage
+13/+23 Attack Rating
+2 to Savagery
Granted Skills
Lightning Bolt (10% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
0-8/2-14 Lightning Damage
+15/+23% Lightning Damage
12/18% Physical Damage converted to Lightning Damage
+21/+31 Attack Rating
+2 to Savagery
Granted Skills
Lightning Bolt (10% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
1-11/3-17 Lightning Damage
+20/+28% Lightning Damage
13/17% Physical Damage converted to Lightning Damage
+29/+41 Attack Rating
+2 to Savagery
Granted Skills
Lightning Bolt (10% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
1-15/3-21 Lightning Damage
+26/+34% Lightning Damage
13/17% Physical Damage converted to Lightning Damage
+34/+46 Attack Rating
+2 to Savagery
Granted Skills
Lightning Bolt (10% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
1-18/3-26 Lightning Damage
+31/+41% Lightning Damage
13/17% Physical Damage converted to Lightning Damage
+39/+51 Attack Rating
+2 to Savagery
Granted Skills
Lightning Bolt (10% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
2-24/4-30 Lightning Damage
+39/+49% Lightning Damage
+39/+49% Electrocute Damage
14/16% Physical Damage converted to Lightning Damage
+47/+59 Attack Rating
+2 to Savagery
Granted Skills
Lightning Bolt (10% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
3-28/5-36 Lightning Damage
+44/+56% Lightning Damage
+44/+56% Electrocute Damage
14/16% Physical Damage converted to Lightning Damage
+55/+69 Attack Rating
+2 to Savagery
Granted Skills
Lightning Bolt (10% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
4/6 Fire Damage
+32/+38% Fire Damage
Required Player Level: 10
Applies to: Gloves, Pants, Maces
18/22 Fire Damage
+68/+82% Fire Damage
Required Player Level: 58
Applies to: Gloves, Pants, Maces
50/60 Fire Damage
+117/+143% Fire Damage
Required Player Level: 72
Applies to: Gloves, Pants, Maces
+11/+17% Physical Damage
+11/+17 Defense
8/12% Stun Resistance
Increases Armor by 4/6%
+2 to Judgment
Granted Skills
Seismic Blast (30% Chance on Block)
A seismic force erupts around you, damaging and knocking down nearby foes.
3 Second Skill Recharge
4 Meter Target Area
33% Weapon Damage
20-34 Physical Damage
40 Internal Trauma over 2 Seconds
Knockdown target for 1 - 2 Seconds
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields
+15/+23% Physical Damage
+15/+23 Defense
12/18% Stun Resistance
Increases Armor by 4/6%
+2 to Judgment
Granted Skills
Seismic Blast (30% Chance on Block)
A seismic force erupts around you, damaging and knocking down nearby foes.
3 Second Skill Recharge
4 Meter Target Area
33% Weapon Damage
20-34 Physical Damage
40 Internal Trauma over 2 Seconds
Knockdown target for 1 - 2 Seconds
Required Player Level: 26
Applies to: All one-handed weapons, Shoulders, Shields
+20/+28% Physical Damage
+20/+28 Defense
17/23% Stun Resistance
Increases Armor by 4/6%
+2 to Judgment
Granted Skills
Seismic Blast (30% Chance on Block)
A seismic force erupts around you, damaging and knocking down nearby foes.
3 Second Skill Recharge
4 Meter Target Area
33% Weapon Damage
20-34 Physical Damage
40 Internal Trauma over 2 Seconds
Knockdown target for 1 - 2 Seconds
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields
+26/+34% Physical Damage
+26/+34 Defense
22/28% Stun Resistance
Increases Armor by 5/7%
+2 to Judgment
Granted Skills
Seismic Blast (30% Chance on Block)
A seismic force erupts around you, damaging and knocking down nearby foes.
3 Second Skill Recharge
4 Meter Target Area
33% Weapon Damage
20-34 Physical Damage
40 Internal Trauma over 2 Seconds
Knockdown target for 1 - 2 Seconds
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields
+31/+41% Physical Damage
+29/+37 Defense
26/34% Stun Resistance
Increases Armor by 5/7%
+2 to Judgment
Granted Skills
Seismic Blast (30% Chance on Block)
A seismic force erupts around you, damaging and knocking down nearby foes.
3 Second Skill Recharge
4 Meter Target Area
33% Weapon Damage
20-34 Physical Damage
40 Internal Trauma over 2 Seconds
Knockdown target for 1 - 2 Seconds
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields
+39/+49% Physical Damage
+39/+49% Internal Trauma Damage
+36/+44 Defense
30/36% Stun Resistance
Increases Armor by 6/8%
+2 to Judgment
Granted Skills
Seismic Blast (30% Chance on Block)
A seismic force erupts around you, damaging and knocking down nearby foes.
3 Second Skill Recharge
4 Meter Target Area
33% Weapon Damage
20-34 Physical Damage
40 Internal Trauma over 2 Seconds
Knockdown target for 1 - 2 Seconds
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged
+44/+56% Physical Damage
+44/+56% Internal Trauma Damage
+41/+51 Defense
31/39% Stun Resistance
Increases Armor by 6/8%
+2 to Judgment
Granted Skills
Seismic Blast (30% Chance on Block)
A seismic force erupts around you, damaging and knocking down nearby foes.
3 Second Skill Recharge
4 Meter Target Area
33% Weapon Damage
20-34 Physical Damage
40 Internal Trauma over 2 Seconds
Knockdown target for 1 - 2 Seconds
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged
0-8/2-14 Lightning Damage
+13/+23% Cold Damage
+14/+24% Lightning Damage
11/19% Physical Damage converted to Lightning Damage
+4/+6% Casting Speed
Granted Skills
Chain Lightning (10% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
18-40 Lightning Damage
Required Player Level: 22
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
0-11/2-19 Lightning Damage
+17/+25% Cold Damage
+18/+26% Lightning Damage
12/18% Physical Damage converted to Lightning Damage
+4/+6% Casting Speed
Granted Skills
Chain Lightning (10% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
18-40 Lightning Damage
Required Player Level: 35
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
1-11/3-17 Lightning Damage
+21/+29% Cold Damage
+21/+29% Lightning Damage
13/17% Physical Damage converted to Lightning Damage
+5/+7% Casting Speed
Granted Skills
Chain Lightning (10% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
18-40 Lightning Damage
Required Player Level: 46
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
1-15/3-21 Lightning Damage
+26/+34% Cold Damage
+26/+34% Lightning Damage
13/17% Physical Damage converted to Lightning Damage
+6/+8% Casting Speed
Granted Skills
Chain Lightning (10% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
18-40 Lightning Damage
Required Player Level: 60
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
1-18/3-26 Lightning Damage
+31/+41% Cold Damage
+31/+41% Lightning Damage
13/17% Physical Damage converted to Lightning Damage
+6/+8% Casting Speed
Granted Skills
Chain Lightning (10% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
18-40 Lightning Damage
Required Player Level: 74
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
2-24/4-30 Lightning Damage
+39/+49% Cold Damage
+39/+49% Lightning Damage
+39/+49% Frostburn Damage
+39/+49% Electrocute Damage
14/16% Physical Damage converted to Lightning Damage
+6/+8% Casting Speed
Granted Skills
Chain Lightning (10% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
18-40 Lightning Damage
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
3-28/5-36 Lightning Damage
+44/+56% Cold Damage
+44/+56% Lightning Damage
+44/+56% Frostburn Damage
+44/+56% Electrocute Damage
14/16% Physical Damage converted to Lightning Damage
+6/+8% Casting Speed
Granted Skills
Chain Lightning (10% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
18-40 Lightning Damage
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
12/18 Electrocute Damage over 3 Seconds
+11/+17% Lightning Damage
+11/+19% Stun Duration
+13/+23% Electrocute Damage with +24/+42% Increased Duration
11/19% Physical Damage converted to Lightning Damage
+11/+17 Attack Rating
Granted Skills
Lightning Bolt (20% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
15/21 Electrocute Damage over 3 Seconds
+15/+23% Lightning Damage
+12/+18% Stun Duration
+18/+28% Electrocute Damage with +26/+40% Increased Duration
12/18% Physical Damage converted to Lightning Damage
+18/+26 Attack Rating
Granted Skills
Lightning Bolt (20% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
21/27 Electrocute Damage over 3 Seconds
+20/+28% Lightning Damage
+13/+17% Stun Duration
+25/+35% Electrocute Damage with +28/+38% Increased Duration
13/17% Physical Damage converted to Lightning Damage
+25/+35 Attack Rating
Granted Skills
Lightning Bolt (20% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
27/33 Electrocute Damage over 3 Seconds
+26/+34% Lightning Damage
+13/+17% Stun Duration
+31/+41% Electrocute Damage with +29/+37% Increased Duration
13/17% Physical Damage converted to Lightning Damage
+30/+40 Attack Rating
Granted Skills
Lightning Bolt (20% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
33/39 Electrocute Damage over 3 Seconds
+31/+41% Lightning Damage
+13/+17% Stun Duration
+36/+48% Electrocute Damage with +43/+57% Increased Duration
13/17% Physical Damage converted to Lightning Damage
+34/+46 Attack Rating
Granted Skills
Lightning Bolt (20% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
42/48 Electrocute Damage over 3 Seconds
+39/+49% Lightning Damage
+14/+16% Stun Duration
+39/+49% Electrocute Damage with +44/+56% Increased Duration
14/16% Physical Damage converted to Lightning Damage
+43/+53 Attack Rating
Granted Skills
Lightning Bolt (20% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
48/60 Electrocute Damage over 3 Seconds
+44/+56% Lightning Damage
+14/+16% Stun Duration
+44/+56% Electrocute Damage with +44/+56% Increased Duration
14/16% Physical Damage converted to Lightning Damage
+50/+62 Attack Rating
Granted Skills
Lightning Bolt (20% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
2-8/4-12 Physical Damage
+6/+10% to All Damage
11/19% Reduced target's Damage for 3 Seconds
+9/+15 Dexterity
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields
2-12/4-18 Physical Damage
+11/+15% to All Damage
12/18% Reduced target's Damage for 3 Seconds
+15/+21 Dexterity
Required Player Level: 24
Applies to: All one-handed weapons, Shoulders, Shields
3-17/5-23 Physical Damage
+14/+18% to All Damage
13/17% Reduced target's Damage for 3 Seconds
+20/+28 Dexterity
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields
3-20/5-28 Physical Damage
+18/+24% to All Damage
13/17% Reduced target's Damage for 3 Seconds
+24/+32 Dexterity
Required Player Level: 56
Applies to: All one-handed weapons, Shoulders, Shields
4-23/6-31 Physical Damage
+23/+29% to All Damage
13/17% Reduced target's Damage for 3 Seconds
+30/+40 Dexterity
Required Player Level: 71
Applies to: All one-handed weapons, Shoulders, Shields
5-30/7-38 Physical Damage
+29/+35% to All Damage
14/16% Reduced target's Damage for 3 Seconds
+36/+44 Dexterity
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged
7-38/9-48 Physical Damage
+34/+42% to All Damage
14/16% Reduced target's Damage for 3 Seconds
+41/+51 Dexterity
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged
20/30 Poison Damage over 5 Seconds
+13/+23% Acid Damage
+13/+23% Poison Damage
33% Chance of 29/51 Reduced target's Defense for 3 Seconds
11/19% Physical Damage converted to Acid Damage
+4/+6 Intelligence
+2 to Lethal Assault
Required Player Level: 22
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
30/40 Poison Damage over 5 Seconds
+16/+24% Acid Damage
+16/+24% Poison Damage
33% Chance of 32/48 Reduced target's Defense for 3 Seconds
12/18% Physical Damage converted to Acid Damage
+7/+9 Intelligence
+2 to Lethal Assault
Required Player Level: 36
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
35/45 Poison Damage over 5 Seconds
+20/+28% Acid Damage
+20/+28% Poison Damage
33% Chance of 33/47 Reduced target's Defense for 3 Seconds
13/17% Physical Damage converted to Acid Damage
+10/+12 Intelligence
+2 to Lethal Assault
Required Player Level: 48
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
45/55 Poison Damage over 5 Seconds
+4/+6% Crit Damage
+26/+34% Acid Damage
+26/+34% Poison Damage
33% Chance of 34/46 Reduced target's Defense for 3 Seconds
13/17% Physical Damage converted to Acid Damage
+12/+14 Intelligence
+2 to Lethal Assault
Required Player Level: 60
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
55/65 Poison Damage over 5 Seconds
+4/+6% Crit Damage
+31/+41% Acid Damage
+31/+41% Poison Damage
33% Chance of 34/46 Reduced target's Defense for 3 Seconds
13/17% Physical Damage converted to Acid Damage
+13/+17 Intelligence
+2 to Lethal Assault
Required Player Level: 74
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
70/80 Poison Damage over 5 Seconds
+4/+6% Crit Damage
+39/+49% Acid Damage
+39/+49% Poison Damage
14/16% Physical Damage converted to Acid Damage
+17/+21 Intelligence
+2 to Lethal Assault
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
80/100 Poison Damage over 5 Seconds
+4/+6% Crit Damage
+44/+56% Acid Damage
+44/+56% Poison Damage
14/16% Physical Damage converted to Acid Damage
+22/+26 Intelligence
+2 to Lethal Assault
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
11/19% Physical Damage converted to Vitality Damage
+3/+5% Health
+11/+17 Defense
Bonus to All Pets
+9/+15% to All Damage
+3/+5% Attack Rating
Required Player Level: 5
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
12/18% Physical Damage converted to Vitality Damage
+3/+5% Health
+15/+23 Defense
Bonus to All Pets
+13/+19% to All Damage
+3/+5% Attack Rating
Required Player Level: 26
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
13/17% Physical Damage converted to Vitality Damage
+3/+5% Health
+20/+28 Defense
Bonus to All Pets
+17/+23% to All Damage
+3/+5% Attack Rating
Required Player Level: 41
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
13/17% Physical Damage converted to Vitality Damage
+4/+6% Health
+26/+34 Defense
+3 to Reap Spirit
Bonus to All Pets
+22/+28% to All Damage
+4/+6% Attack Rating
Required Player Level: 55
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
13/17% Physical Damage converted to Vitality Damage
+4/+6% Health
+29/+37 Defense
+3 to Reap Spirit
Bonus to All Pets
+26/+34% to All Damage
+4/+6% Attack Rating
Required Player Level: 68
Applies to: All one-handed weapons, Shoulders, Shields, Two-Handed Blunt
14/16% Physical Damage converted to Vitality Damage
+5/+7% Health
+36/+44 Defense
+3 to Reap Spirit
Bonus to All Pets
+27/+33% to All Damage
+4/+6% Attack Rating
Required Player Level: 82
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
14/16% Physical Damage converted to Vitality Damage
+5/+7% Health
+41/+51 Defense
+3 to Reap Spirit
Bonus to All Pets
+31/+39% to All Damage
+5/+7% Attack Rating
Required Player Level: 92
Applies to: Swords, Axes, Maces, One-Handed Ranged, Daggers, Scepters
Unique (8)
Granted Skills
Heart of Wolverine (Granted by Item)
This ability grants the Druid the knowledge needed to summon into being a spirit that increases their skill in battle, as well as that of their allies.
30 Mana Cost
1 Second Skill Recharge
1 Summon Limit
Heart of Wolverine Attributes:
7448 Health
300 Mana
Heart of Wolverine Abilities:
Heart of Wolverine
36 Meter Radius
+100% to All Damage
+122 Attack Rating
Applies to: Oath
Granted Skills
Blizzard (5% Chance on Attack)
Summons an ice storm to rain cold death onto your enemies. Scales with casting speed.
2 Second Skill Recharge
4 Second Duration
1 Projectile(s)
6 Meter Target Area
2.2 Meter Radius
15% Weapon Damage
753-1537 Cold Damage
30% Slower target Movement for 3 Seconds
Applies to: Doom, Doom
Granted Skills
Sanctuary (Granted by Item)
Temporarily gain bonus damage and defenses against unholy forces for you and your pets.
1 Second Skill Recharge
14.6 Meter Target Area
25% Chance to Stun target for 0.5 Seconds
+35012 Damage to Undead
Applies to: Lawbringer
Granted Skills
Sanctuary (Granted by Item)
Temporarily gain bonus damage and defenses against unholy forces for you and your pets.
1 Second Skill Recharge
15.3 Meter Target Area
25% Chance to Stun target for 0.5 Seconds
+42142 Damage to Undead
Applies to: Lawbringer
Granted Skills
Sanctuary (Granted by Item)
Temporarily gain bonus damage and defenses against unholy forces for you and your pets.
1 Second Skill Recharge
14 Meter Target Area
25% Chance to Stun target for 0.5 Seconds
+28812 Damage to Undead
Applies to: Lawbringer
Granted Skills
Meteor (100% Chance at 33% Health)
Draws down a meteor from the heavens to smash your enemies. Scales with casting speed.
2 Second Skill Recharge
4 Meter Target Area
8 Meter Radius
15% Weapon Damage
915-2393 Physical Damage
6200-10648 Fire Damage
5960-6376 Burn Damage over 2 Seconds
Stun target for 2 Seconds
Applies to: Hand of Justice
Granted Skills
Burst of Speed (5% Chance on Attack)
Increases Attack, casting and Movement Speed.
80 Second Duration
+10% Total Speed
+2% Max Attack Speed
+2% Max Casting Speed
+2% Max Movement Speed
115 Mana Reserved
100% Freeze Resistance
100% Entrapment Resistance
Applies to: Hustle, Hustle
Granted Skills
Nova (15% Chance on Attack)
Creates an expanding ring of electricity that does massive damage. Scales with casting speed.
1 Second Skill Recharge
8 Meter Target Area
15% Weapon Damage
193-4771 Lightning Damage
+15% Crit Damage