Common
Magic
Rare
Epic
Legendary
Version 1.0.7.0: Changes
-
Item prefixes (557)
Magic (163)
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Albrecht's Aether Ray
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Disintegration
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Panetti's Replicating Missile
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Distortion
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Supercharged
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Proliferation
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Mirror of Ereoctes
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Olexra's Flash Freeze
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Devastation
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Iskandra's Elemental Exchange
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Overload
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Absolute Zero
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Reckless Power
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Star Pact
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Nullification
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Inner Focus
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Arcane Will
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Mental Alacrity
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Fabric of Reality
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Callidor's Tempest
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Inferno
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Trozan's Sky Shard
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Frozen Core
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Shattered Star
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Maiven's Sphere of Protection
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Conversion
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Elemental Balance
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Flame Touched
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Temper
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Blast Shield
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Fire Strike
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Explosive Strike
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Static Strike
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Brimstone
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Stun Jacks
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Full Spread
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Thermite Mine
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Hellfire Mine
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Flashbang
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Searing Light
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Grenado
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to High Impact
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Shattering Blast
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Blackwater Cocktail
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Demon Fire
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Agonizing Flames
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Mortar Trap
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Heavy Ordnance
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to "The Big One"
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Canister Bomb
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Improved Casing
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Ulzuin's Chosen
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Vindictive Flame
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Ulzuin's Wrath
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Phantasmal Blades
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Heart Seeker
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Nether Edge
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Shadow Strike
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Nidalla's Justifiable Ends
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Nightfall
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Veil of Shadow
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Night's Chill
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Blade Barrier
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Phantasmal Armor
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Anatomy of Murder
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Merciless Repertoire
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Amarasta's Blade Burst
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Lethal Assault
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Ring of Steel
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Circle of Slaughter
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Pneumatic Burst
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Shadow Dance
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Elemental Awakening
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Dual Blades
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Cunning
+3/+5% Spirit
+2 to Belgothian's Shears
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Cunning
+3/+5% Spirit
+2 to Amarasta's Quick Cut
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Cunning
+3/+5% Spirit
+2 to Whirling Death
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Cunning
+3/+5% Spirit
+2 to Nidalla's Hidden Hand
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Cunning
+3/+5% Spirit
+2 to Execution
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Cunning
+3/+5% Spirit
+2 to Blade Trap
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Devouring Blades
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Cunning
+3/+5% Spirit
+2 to Blade Spirit
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Summon Familiar
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Mend Flesh
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Storm Spirit
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Lightning Strike
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Summon Hellhound
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Ember Claw
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Hellfire
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Infernal Breath
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Solael's Witchfire
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Second Rite
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Blood of Dreeg
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Aspect of the Guardian
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Possession
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Curse of Frailty
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Vulnerability
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Dreeg's Evil Eye
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Blood Burst
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Terrifying Gaze
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Vile Eruption
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Sigil of Consumption
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Destruction
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Doom Bolt
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Bloody Pox
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Wasting
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Black Death
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Bonds of Bysmiel
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Spirit
Increases Energy Regeneration by 5/11%
+2 to Manipulation
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Devouring Swarm
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Grasping Vines
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Entangling Vines
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Mogdrogen's Pact
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Heart of the Wild
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Oak Skin
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Brute Force
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Physique
+3/+5% Spirit
+2 to Primal Bond
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Savagery
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Tenacity of the Boar
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Storm Touched
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Primal Strike
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Physique
+3/+5% Spirit
+2 to Torrent
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Physique
+3/+5% Spirit
+2 to Storm Surge
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Physique
+3/+5% Spirit
+2 to Wind Devil
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Raging Tempest
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Maelstrom
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Stormcaller's Pact
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Storm Totem
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Summon Briarthorn
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Ground Slam
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Emboldening Presence
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Conjure Primal Spirit
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Wendigo Totem
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Blood Pact
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Spirit
+2 to Feral Hunger
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Physique
+3/+5% Spirit
+2 to Upheaval
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Physique
+3/+5% Health
+2 to Cadence
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Fighting Form
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Deadly Momentum
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Menhir's Will
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Physique
+3/+5% Health
+2 to Fighting Spirit
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Military Conditioning
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Veterancy
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Decorated Soldier
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Scars of Battle
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Overguard
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Forcewave
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Physique
+3/+5% Health
+2 to Rending Force
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Physique
+3/+5% Health
+2 to Internal Trauma
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Physique
+3/+5% Health
+2 to Blitz
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Blindside
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to War Cry
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Break Morale
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Blade Arc
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Laceration
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Menhir's Bulwark
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
+3/+5% Physique
+3/+5% Health
+2 to Oleron's Rage
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Field Command
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Squad Tactics
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Markovian's Advantage
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Zolhan's Technique
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Counter Strike
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts, Daggers, Scepters, Off-Hands
+3/+5% Physique
+3/+5% Health
+2 to Shield Training
Applies to: Medals
Ashes of Malmouth
Applies to: All jewelry, Helms, Chest Armor, Belts
Rare (350)
+9/+15% Fire Damage
+9/+15% Aether Damage
+9/+15% Burn Damage with +22/+38% Increased Duration
+9/+15 Offensive Ability
+0.5 Energy Regenerated per second
6/10% Aether Resistance
Required Player Level: 5
Applies to: All armor, All jewelry
+6/+8+9/+15% Fire Damage
+6/+8+9/+15% Aether Damage
+6/+8+9/+15 Offensive Ability
 
Required Player Level: 1210
+18/+30% Fire Damage
+18/+30% Aether Damage
+16/+28 Offensive Ability
+1 Energy Regenerated per second
+4/+6% Casting Speed
Required Player Level: 20
Applies to: Off-Hands
+13/+23+18/+30% Fire Damage
+13/+23+18/+30% Aether Damage
 
Required Player Level: 2220
4/6 Aether Damage
+13/+23% Aether Damage
11/19% Physical Damage converted to Aether Damage
+11/+17 Offensive Ability
Granted Skills
Arcane Blast (10% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
27 Fire Damage
27-60 Aether Damage
Required Player Level: 22
Applies to: All one-handed weapons
Required Player Level: 2422
7/11 Aether Damage
+22/+38% Aether Damage
26/44% Physical Damage converted to Aether Damage
+16/+28 Offensive Ability
Granted Skills
Arcane Blast (20% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
36 Fire Damage
36-74 Aether Damage
Required Player Level: 22
Applies to: All two-handed weapons
Required Player Level: 2422
+14/+20% Fire Damage
+14/+20% Aether Damage
+14/+20% Burn Damage with +24/+36% Increased Duration
+15/+21 Offensive Ability
+0.7 Energy Regenerated per second
10/14% Aether Resistance
Required Player Level: 36
Applies to: All armor, All jewelry
+11/+17+14/+20% Fire Damage
+11/+17+14/+20% Aether Damage
+3/+5% Health
+6/+8 Health Regenerated per second
9/15% Chaos Resistance
Increases Armor by 4/6%
Required Player Level: 5
Applies to: All armor (except Belts)
+4/+6+6/+8 Health Regenerated per second
8/129/15% Chaos Resistance
 
Required Player Level: 1210
+3/+5% Health
+10/+14 Health Regenerated per second
13/19% Chaos Resistance
Increases Armor by 4/6%
Required Player Level: 36
Applies to: All armor (except Belts)
Required Player Level: 3836
+13/+17% Vitality Damage
+13/+17% Elemental Damage
+3/+5% Spirit
17/23% Freeze Resistance
+2 to Deadly Aim
+2 to Mark of Torment
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Vitality Damage
+17/+23% Elemental Damage
+4/+6% Spirit
22/28% Freeze Resistance
+2 to Deadly Aim
+2 to Mark of Torment
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Vitality Damage
+34/+46% Elemental Damage
+34/+46% Vitality Decay
+5/+7% Spirit
26/34% Freeze Resistance
+2 to Deadly Aim
+2 to Mark of Torment
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
6/8 Physical Damage
+11/+17% Physical Damage
+4/+6 Physique
+3/+5% Health
+4/+6% Attack Speed
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
5/76/8 Physical Damage
+9/+15+11/+17% Physical Damage
 
Required Player Level: 108
8/14 Physical Damage
+18/+32% Physical Damage
+6/+10 Physique
+6/+8% Health
+6/+10% Attack Speed
Required Player Level: 5
Applies to: All two-handed weapons
8/128/14 Physical Damage
+15/+25+18/+32% Physical Damage
 
Required Player Level: 108
8/12 Physical Damage
+15/+23% Physical Damage
+7/+9 Physique
+3/+5% Health
+4/+6% Attack Speed
Required Player Level: 24
Applies to: Swords, Axes, Maces, One-Handed Ranged
8/108/12 Physical Damage
+14/+20+15/+23% Physical Damage
 
Required Player Level: 2724
13/19 Physical Damage
+27/+41% Physical Damage
+10/+14 Physique
+6/+8% Health
+7/+9% Attack Speed
Required Player Level: 24
Applies to: All two-handed weapons
12/1813/19 Physical Damage
+22/+34+27/+41% Physical Damage
 
Required Player Level: 2724
+13/+17% Physical Damage
+13/+17% Elemental Damage
+3/+5% Spirit
13/17% Poison & Acid Resistance
+2 to Squad Tactics
+2 to Mirror of Ereoctes
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Physical Damage
+13/+17% Elemental Damage
+3/+5% Spirit
13/17% Poison & Acid Resistance
+2 to Squad Tactics
+2 to Mirror of Ereoctes
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Physical Damage
+13/+17% Elemental Damage
+3/+5% Spirit
13/17% Poison & Acid Resistance
+2 to Squad Tactics
+2 to Mirror of Ereoctes
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Physical Damage
+17/+23% Elemental Damage
+4/+6% Spirit
28/36% Poison & Acid Resistance
+2 to Squad Tactics
+2 to Mirror of Ereoctes
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Physical Damage
+17/+23% Elemental Damage
+4/+6% Spirit
28/36% Poison & Acid Resistance
+2 to Squad Tactics
+2 to Mirror of Ereoctes
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Physical Damage
+17/+23% Elemental Damage
+4/+6% Spirit
28/36% Poison & Acid Resistance
+2 to Squad Tactics
+2 to Mirror of Ereoctes
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Physical Damage
+34/+46% Elemental Damage
+34/+46% Internal Trauma Damage
+5/+7% Spirit
34/46% Poison & Acid Resistance
+2 to Squad Tactics
+2 to Mirror of Ereoctes
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+10/+14% Pierce Damage
+13/+17% Bleeding Damage
+3/+5% Physique
17/23% Slow Resistance
+2 to Markovian's Advantage
+2 to Whirling Death
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+10/+14% Pierce Damage
+13/+17% Bleeding Damage
+3/+5% Physique
17/23% Slow Resistance
+2 to Markovian's Advantage
+2 to Whirling Death
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+10/+14% Pierce Damage
+13/+17% Bleeding Damage
+3/+5% Physique
17/23% Slow Resistance
+2 to Markovian's Advantage
+2 to Whirling Death
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+16/+20% Pierce Damage
+17/+23% Bleeding Damage
+4/+6% Physique
22/28% Slow Resistance
+2 to Markovian's Advantage
+2 to Whirling Death
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+16/+20% Pierce Damage
+17/+23% Bleeding Damage
+4/+6% Physique
22/28% Slow Resistance
+2 to Markovian's Advantage
+2 to Whirling Death
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+16/+20% Pierce Damage
+17/+23% Bleeding Damage
+4/+6% Physique
22/28% Slow Resistance
+2 to Markovian's Advantage
+2 to Whirling Death
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+28/+36% Pierce Damage
+34/+46% Bleeding Damage
+5/+7% Physique
26/34% Slow Resistance
+2 to Markovian's Advantage
+2 to Whirling Death
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+11/+17% Vitality Damage
+11/+17% Poison Damage with +22/+38% Increased Duration
+11/+17 Spirit
6/10% Vitality Resistance
Required Player Level: 22
Applies to: All armor, All jewelry
+8/+12+11/+17% Vitality Damage
+8/+12+11/+17% Poison Damage with +22/+38% Increased Duration
 
Required Player Level: 2322
+14/+20% Vitality Damage
+14/+20% Poison Damage with +24/+36% Increased Duration
+15/+21 Spirit
10/14% Vitality Resistance
Required Player Level: 44
Applies to: All armor, All jewelry
+11/+17+14/+20% Vitality Damage
+11/+17+14/+20% Poison Damage with +24/+36% Increased Duration
+9/+15% Bleeding Damage with +11/+19% Increased Duration
+3/+5% Health
+11/+17 Offensive Ability
6/10% Chaos Resistance
Required Player Level: 5
Applies to: All armor, All jewelry
+8/+12+9/+15% Bleeding Damage with +11/+19% Increased Duration
+2/+4+3/+5% Health
 
Required Player Level: 1210
+14/+20% Bleeding Damage with +16/+24% Increased Duration
+3/+5% Health
+16/+24 Offensive Ability
10/14% Chaos Resistance
Required Player Level: 36
Applies to: All armor, All jewelry
+2/+4+3/+5% Health
 
Required Player Level: 3836
3/5% of Attack Damage converted to Health
12/18 Bleeding Damage over 3 Seconds
+13/+23% Bleeding Damage with +24/+42% Increased Duration
+3/+5% Attack Speed
+2 to Circle of Slaughter
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
9/1512/18 Bleeding Damage over 3 Seconds
 
Required Player Level: 1410
3/5% of Attack Damage converted to Health
18/30 Bleeding Damage over 3 Seconds
+22/+38% Bleeding Damage with +36/+64% Increased Duration
+5/+7% Attack Speed
+4 to Circle of Slaughter
Required Player Level: 5
Applies to: All two-handed weapons
18/2418/30 Bleeding Damage over 3 Seconds
 
Required Player Level: 1410
3/5% of Attack Damage converted to Health
15/21 Bleeding Damage over 3 Seconds
+18/+28% Bleeding Damage with +26/+40% Increased Duration
+3/+5% Attack Speed
+2 to Circle of Slaughter
Required Player Level: 25
Applies to: Swords, Axes, Maces, One-Handed Ranged
12/1815/21 Bleeding Damage over 3 Seconds
 
Required Player Level: 2825
3/5% of Attack Damage converted to Health
24/36 Bleeding Damage over 3 Seconds
+30/+46% Bleeding Damage with +39/+61% Increased Duration
+5/+7% Attack Speed
+4 to Circle of Slaughter
Required Player Level: 25
Applies to: All two-handed weapons
24/3024/36 Bleeding Damage over 3 Seconds
 
Required Player Level: 2825
+13/+17% Vitality Damage
17/23% Freeze Resistance
+2 to Call of the Grave
+2 to Manipulation
Bonus to All Pets
+17/+23% to All Damage
+4/+6% Defensive Ability
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Vitality Damage
22/28% Freeze Resistance
+2 to Call of the Grave
+2 to Manipulation
Bonus to All Pets
+22/+28% to All Damage
+4/+6% Defensive Ability
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Vitality Damage
+34/+46% Vitality Decay
26/34% Freeze Resistance
+2 to Call of the Grave
+2 to Manipulation
Bonus to All Pets
+34/+46% to All Damage
+4/+6% Defensive Ability
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+15/+25% Acid Damage
+15/+25% Poison Damage
+12/+20 Spirit
+9/+15 Offensive Ability
+4/+6% Casting Speed
6/10% Vitality Resistance
Required Player Level: 5
Applies to: Off-Hands
+9/+15+15/+25% Acid Damage
+9/+15+15/+25% Poison Damage
+9/+15+12/+20 Spirit
+6/+8+9/+15 Offensive Ability
6/10 Acid Damage
+10/+16% Acid Damage
+13/+21 Cunning
+4/+6% Attack Speed
51/89 Acid Retaliation
Required Player Level: 5
Applies to: Shields
Required Player Level: 1410
+21/+31% Acid Damage
+21/+31% Poison Damage
+19/+29 Spirit
+15/+21 Offensive Ability
+4/+6% Casting Speed
9/13% Vitality Resistance
Required Player Level: 36
Applies to: Off-Hands
+18/+26+21/+31% Acid Damage
+18/+26+21/+31% Poison Damage
10/14 Acid Damage
+14/+20% Acid Damage
+26/+40 Cunning
+4/+6% Attack Speed
172/268 Acid Retaliation
Required Player Level: 36
Applies to: Shields
Required Player Level: 4036
+9/+15% Elemental Damage
+33/+57 Health
+20% Light Radius
5/7% Chaos Resistance
11/19% Elemental Resistance
+4/6% Skill Cooldown Reduction
Required Player Level: 5
Applies to: Helms
+6/+8+9/+15% Elemental Damage
 
Required Player Level: 1512
+14/+20% Elemental Damage
+82/+128 Health
+20% Light Radius
7/9% Chaos Resistance
14/20% Elemental Resistance
+4/6% Skill Cooldown Reduction
Required Player Level: 38
Applies to: Helms
+11/+17+14/+20% Elemental Damage
 
Required Player Level: 4138
+12/+20% Chaos Damage
+9/15% Skill Cooldown Reduction
-8/12% Skill Energy Cost
Granted Skills
Time Warp (30% Chance on Block)
Tear a warp in time itself at the location of your attacker.
3 Second Skill Recharge
5 Second Duration
4.5 Meter Radius
40% Slow target for 1 Second
Required Player Level: 20
Applies to: Shields
+10/+16+12/+20% Chaos Damage
 
Required Player Level: 2220
+15/+21% Chaos Damage
+10/14% Skill Cooldown Reduction
-8/12% Skill Energy Cost
Granted Skills
Time Warp (30% Chance on Block)
Tear a warp in time itself at the location of your attacker.
3 Second Skill Recharge
5 Second Duration
4.5 Meter Radius
40% Slow target for 1 Second
Required Player Level: 44
Applies to: Shields
+14/+20+15/+21% Chaos Damage
+6% Damage to Undead
+3/+5% Health
+11/+19 Defensive Ability
8/12% Pierce Resistance
8/12% Stun Resistance
Required Player Level: 5
Applies to: All armor (except Belts)
+8/+12+11/+19 Defensive Ability
7/118/12% Pierce Resistance
+13/+17% Physical Damage
+13/+17% Fire Damage
+2/+4% Defensive Ability
13/17% Aether Resistance
+2 to Military Conditioning
+2 to Temper
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Physical Damage
+13/+17% Fire Damage
+2/+4% Defensive Ability
13/17% Aether Resistance
+2 to Military Conditioning
+2 to Temper
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Physical Damage
+13/+17% Fire Damage
+2/+4% Defensive Ability
13/17% Aether Resistance
+2 to Military Conditioning
+2 to Temper
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Physical Damage
+17/+23% Fire Damage
+2/+4% Defensive Ability
28/36% Aether Resistance
+2 to Military Conditioning
+2 to Temper
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Physical Damage
+17/+23% Fire Damage
+2/+4% Defensive Ability
28/36% Aether Resistance
+2 to Military Conditioning
+2 to Temper
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Physical Damage
+17/+23% Fire Damage
+2/+4% Defensive Ability
28/36% Aether Resistance
+2 to Military Conditioning
+2 to Temper
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Physical Damage
+34/+46% Fire Damage
+34/+46% Internal Trauma Damage
+34/+46% Burn Damage
+3/+5% Defensive Ability
34/46% Aether Resistance
+2 to Military Conditioning
+2 to Temper
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+2/+4% Defensive Ability
13/17% Vitality Resistance
+2 to Emboldening Presence
+2 to Hellfire
Bonus to All Pets
+13/+17% to All Damage
3/5% Physical Resistance
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+2/+4% Defensive Ability
13/17% Vitality Resistance
+2 to Emboldening Presence
+2 to Hellfire
Bonus to All Pets
+13/+17% to All Damage
3/5% Physical Resistance
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+2/+4% Defensive Ability
13/17% Vitality Resistance
+2 to Emboldening Presence
+2 to Hellfire
Bonus to All Pets
+13/+17% to All Damage
3/5% Physical Resistance
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+2/+4% Defensive Ability
28/36% Vitality Resistance
+2 to Emboldening Presence
+2 to Hellfire
Bonus to All Pets
+17/+23% to All Damage
3/5% Physical Resistance
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+2/+4% Defensive Ability
28/36% Vitality Resistance
+2 to Emboldening Presence
+2 to Hellfire
Bonus to All Pets
+17/+23% to All Damage
3/5% Physical Resistance
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+2/+4% Defensive Ability
28/36% Vitality Resistance
+2 to Emboldening Presence
+2 to Hellfire
Bonus to All Pets
+17/+23% to All Damage
3/5% Physical Resistance
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+3/+5% Defensive Ability
34/46% Vitality Resistance
+2 to Emboldening Presence
+2 to Hellfire
Bonus to All Pets
+34/+46% to All Damage
3/5% Physical Resistance
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+6% Damage to Undead
+11/+17 Spirit
+3/+5% Health
9/15% Vitality Resistance
8/12% Slow Resistance
Required Player Level: 5
Applies to: All armor, All jewelry
Required Player Level: 1810
+6% Damage to Undead
+15/+21 Spirit
+3/+5% Health
14/20% Vitality Resistance
10/14% Slow Resistance
Required Player Level: 36
Applies to: All armor, All jewelry
Required Player Level: 3836
1-2/3-6 Piercing Damage
+9/+15% Pierce Damage
+2/+4% Cunning
Required Player Level: 5
Applies to: All jewelry, Belts
0/2-11-2 Piercing Damage
+7/+11+9/+15% Pierce Damage
 
Required Player Level: 1410
4-6/8 Piercing Damage
+11/+17% Pierce Damage
+2/+4% Cunning
Required Player Level: 36
Applies to: All jewelry, Belts
3-44 Piercing Damage
+11/+15+11/+17% Pierce Damage
 
Required Player Level: 4036
+13/+17% Physical Damage
+13/+17% Vitality Damage
+3/+5% Physique
17/23% Petrify Resistance
+2 to Reaping Strike
+2 to Blitz
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Physical Damage
+17/+23% Vitality Damage
+4/+6% Physique
22/28% Petrify Resistance
+2 to Reaping Strike
+2 to Blitz
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Physical Damage
+34/+46% Vitality Damage
+34/+46% Internal Trauma Damage
+34/+46% Vitality Decay
+5/+7% Physique
26/34% Petrify Resistance
+2 to Reaping Strike
+2 to Blitz
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Fire Damage
+13/+17% Chaos Damage
+2/+4% Defensive Ability
13/17% Bleeding Resistance
+2 to Death Sentence
+2 to Destruction
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Fire Damage
+17/+23% Chaos Damage
+2/+4% Defensive Ability
28/36% Bleeding Resistance
+2 to Death Sentence
+2 to Destruction
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Fire Damage
+34/+46% Chaos Damage
+34/+46% Burn Damage
+3/+5% Defensive Ability
34/46% Bleeding Resistance
+2 to Death Sentence
+2 to Destruction
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Fire Damage
+13/+17% Aether Damage
+2/+4% Offensive Ability
17/23% Stun Resistance
+2 to Siphon Souls
+2 to Vindictive Flame
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Fire Damage
+17/+23% Aether Damage
+2/+4% Offensive Ability
22/28% Stun Resistance
+2 to Siphon Souls
+2 to Vindictive Flame
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Fire Damage
+34/+46% Aether Damage
+34/+46% Burn Damage
+3/+5% Offensive Ability
26/34% Stun Resistance
+2 to Siphon Souls
+2 to Vindictive Flame
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+9/+15% Vitality Damage
+9/+15% Chaos Damage
+9/+15 Offensive Ability
6/10% Vitality Resistance
Required Player Level: 5
Applies to: All armor, All jewelry
+6/+8+9/+15% Vitality Damage
+6/+8+9/+15% Chaos Damage
+6/+8+9/+15 Offensive Ability
 
Required Player Level: 1210
0-6/2-12 Chaos Damage
+11/+17% Vitality Damage
+11/+17% Chaos Damage
11/19% Physical Damage converted to Chaos Damage
+2/+4% Offensive Ability
Required Player Level: 5
Applies to: All one-handed weapons
0/2-50/2-6 Chaos Damage
+9/+15+11/+17% Vitality Damage
+9/+15+11/+17% Chaos Damage
 
Required Player Level: 138
0-11/2-19 Chaos Damage
+18/+32% Vitality Damage
+18/+32% Chaos Damage
26/44% Physical Damage converted to Chaos Damage
+4/+6% Offensive Ability
Required Player Level: 5
Applies to: All two-handed weapons
0/2-90/2-11 Chaos Damage
+15/+25+18/+32% Vitality Damage
+15/+25+18/+32% Chaos Damage
 
Required Player Level: 138
+18/+30% Vitality Damage
+18/+30% Chaos Damage
+3/+5% Offensive Ability
+4/+6% Casting Speed
+2 to Sigil of Consumption
Required Player Level: 20
Applies to: Off-Hands
+13/+23+18/+30% Vitality Damage
+13/+23+18/+30% Chaos Damage
 
Required Player Level: 2220
0-8/2-14 Chaos Damage
+15/+23% Vitality Damage
+15/+23% Chaos Damage
12/18% Physical Damage converted to Chaos Damage
+2/+4% Offensive Ability
Required Player Level: 24
Applies to: All one-handed weapons
0/2-70/2-8 Chaos Damage
+14/+20+15/+23% Vitality Damage
+14/+20+15/+23% Chaos Damage
 
Required Player Level: 2724
1-14/3-22 Chaos Damage
+27/+41% Vitality Damage
+27/+41% Chaos Damage
28/42% Physical Damage converted to Chaos Damage
+4/+6% Offensive Ability
Required Player Level: 24
Applies to: All two-handed weapons
1-121-14 Chaos Damage
+22/+34+27/+41% Vitality Damage
+22/+34+27/+41% Chaos Damage
 
Required Player Level: 2724
+14/+20% Vitality Damage
+14/+20% Chaos Damage
+15/+21 Offensive Ability
10/14% Vitality Resistance
Required Player Level: 36
Applies to: All armor, All jewelry
+11/+17+14/+20% Vitality Damage
+11/+17+14/+20% Chaos Damage
+15/+25% Fire Damage
+15/+25% Burn Damage
+2/+4% Spirit
+9/+15 Offensive Ability
+3/+5% Casting Speed
+2 to Demon Fire
Required Player Level: 5
Applies to: Off-Hands
+9/+15+15/+25% Fire Damage
+9/+15+15/+25% Burn Damage
+6/+8+9/+15 Offensive Ability
+21/+31% Fire Damage
+21/+31% Burn Damage
+2/+4% Spirit
+15/+21 Offensive Ability
+3/+5% Casting Speed
+2 to Demon Fire
Required Player Level: 36
Applies to: Off-Hands
+18/+26+21/+31% Fire Damage
+18/+26+21/+31% Burn Damage
+11/+17% Physical Damage
+11/+17% Fire Damage
+11/+17% Burn Damage
+11/+17 Spirit
+9/+15 Offensive Ability
6/10% Chaos Resistance
Required Player Level: 22
Applies to: All armor, All jewelry
+8/+12+11/+17% Fire Damage
+10/+16+11/+17% Burn Damage
+6/+8+9/+15 Offensive Ability
 
Required Player Level: 2422
+14/+20% Physical Damage
+14/+20% Fire Damage
+14/+20% Burn Damage
+15/+21 Spirit
+15/+21 Offensive Ability
8/12% Chaos Resistance
Required Player Level: 46
Applies to: All armor, All jewelry
+11/+17+14/+20% Fire Damage
+3/+5% Health
+9/+15 Offensive Ability
Bonus to All Pets
+9/+15% to All Damage
+6/+8% Health
Required Player Level: 5
Applies to: All armor (except Belts)
+6/+8+9/+15 Offensive Ability
 
Required Player Level: 1210
1/3 Vitality Damage
2/4% of Attack Damage converted to Health
+11/+17% Vitality Damage
+11/+17% Aether Damage
Required Player Level: 5
Applies to: All jewelry, Belts
+6/+10+11/+17% Vitality Damage
+6/+10+11/+17% Aether Damage
 
Required Player Level: 1310
2/4 Vitality Damage
2/4% of Attack Damage converted to Health
+16/+24% Vitality Damage
+16/+24% Aether Damage
Required Player Level: 36
Applies to: All jewelry, Belts
Required Player Level: 3936
+13/+17% Lightning Damage
+13/+17% Aether Damage
+2/+4% Offensive Ability
14/18% Chaos Resistance
+2 to Primal Strike
+2 to Overload
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Medals
+13/+17% Lightning Damage
+13/+17% Aether Damage
+2/+4% Offensive Ability
14/18% Chaos Resistance
+2 to Primal Strike
+2 to Overload
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+13/+17% Lightning Damage
+13/+17% Aether Damage
+2/+4% Offensive Ability
14/18% Chaos Resistance
+2 to Primal Strike
+2 to Overload
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+17/+23% Lightning Damage
+17/+23% Aether Damage
+2/+4% Offensive Ability
28/36% Chaos Resistance
+2 to Primal Strike
+2 to Overload
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Medals
+17/+23% Lightning Damage
+17/+23% Aether Damage
+2/+4% Offensive Ability
28/36% Chaos Resistance
+2 to Primal Strike
+2 to Overload
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+17/+23% Lightning Damage
+17/+23% Aether Damage
+2/+4% Offensive Ability
28/36% Chaos Resistance
+2 to Primal Strike
+2 to Overload
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+34/+46% Lightning Damage
+34/+46% Aether Damage
+34/+46% Electrocute Damage
+3/+5% Offensive Ability
34/46% Chaos Resistance
+2 to Primal Strike
+2 to Overload
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Medals
2-8/4-12 Physical Damage
+11/+17% Physical Damage
+3/+5% Defensive Ability
+2 to Vire's Might
Granted Skills
Earth Ward (20% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+12 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
1-72-8 Physical Damage
+9/+15+11/+17% Physical Damage
 
Required Player Level: 128
3-12/5-20 Physical Damage
+18/+32% Physical Damage
+6/+8% Defensive Ability
+4 to Vire's Might
Granted Skills
Earth Ward (30% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+20 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 5
Applies to: All two-handed weapons
2-113-12 Physical Damage
+15/+25+18/+32% Physical Damage
 
Required Player Level: 128
2-12/4-18 Physical Damage
+15/+23% Physical Damage
+3/+5% Defensive Ability
+2 to Vire's Might
Granted Skills
Earth Ward (20% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+12 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 24
Applies to: Swords, Axes, Maces, One-Handed Ranged
1-112-12 Physical Damage
+14/+20+15/+23% Physical Damage
 
Required Player Level: 2624
4-20/6-30 Physical Damage
+27/+41% Physical Damage
+6/+8% Defensive Ability
+4 to Vire's Might
Granted Skills
Earth Ward (30% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+20 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 24
Applies to: All two-handed weapons
3-194-20 Physical Damage
+22/+34+27/+41% Physical Damage
 
Required Player Level: 2624
6/10 Vitality Damage
4/6% of Attack Damage converted to Health
+10/+16% Vitality Damage
+3/+5% Health
+2 to Summon Guardian of Empyrion
Required Player Level: 5
Applies to: Shields
Required Player Level: 1810
4/6 Vitality Damage
+11/+17% Vitality Damage
+11/+17% Poison Damage
11/19% Physical Damage converted to Vitality Damage
+1/+3% Spirit
+2 to Righteous Fervor
Required Player Level: 5
Applies to: All one-handed weapons
3/54/6 Vitality Damage
+9/+15+11/+17% Vitality Damage
+9/+15+11/+17% Poison Damage
 
Required Player Level: 138
6/10 Vitality Damage
+18/+32% Vitality Damage
+18/+32% Poison Damage
26/44% Physical Damage converted to Vitality Damage
+3/+5% Spirit
+4 to Righteous Fervor
Required Player Level: 5
Applies to: All two-handed weapons
6/86/10 Vitality Damage
+13/+23+18/+32% Vitality Damage
+15/+25+18/+32% Poison Damage
 
Required Player Level: 138
5/7 Vitality Damage
+15/+23% Vitality Damage
+15/+23% Poison Damage
12/18% Physical Damage converted to Vitality Damage
+1/+3% Spirit
+2 to Righteous Fervor
Required Player Level: 24
Applies to: All one-handed weapons
4/65/7 Vitality Damage
+14/+20+15/+23% Vitality Damage
+14/+20+15/+23% Poison Damage
 
Required Player Level: 2724
8/12 Vitality Damage
+27/+41% Vitality Damage
+27/+41% Poison Damage
28/42% Physical Damage converted to Vitality Damage
+3/+5% Spirit
+4 to Righteous Fervor
Required Player Level: 24
Applies to: All two-handed weapons
8/108/12 Vitality Damage
+20/+30+27/+41% Vitality Damage
+22/+34+27/+41% Poison Damage
 
Required Player Level: 2724
10/14 Vitality Damage
4/6% of Attack Damage converted to Health
+14/+20% Vitality Damage
+3/+5% Health
+2 to Summon Guardian of Empyrion
Required Player Level: 36
Applies to: Shields
Required Player Level: 3736
+13/+17% Elemental Damage
+13/+17% Burn Damage
+13/+17% Frostburn Damage
+13/+17% Electrocute Damage
+3/+5% Spirit
17/23% Petrify Resistance
+2 to Maelstrom
+2 to Full Spread
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Medals
+13/+17% Elemental Damage
+13/+17% Burn Damage
+13/+17% Frostburn Damage
+13/+17% Electrocute Damage
+3/+5% Spirit
17/23% Petrify Resistance
+2 to Maelstrom
+2 to Full Spread
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+13/+17% Elemental Damage
+13/+17% Burn Damage
+13/+17% Frostburn Damage
+13/+17% Electrocute Damage
+3/+5% Spirit
17/23% Petrify Resistance
+2 to Maelstrom
+2 to Full Spread
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+17/+23% Elemental Damage
+17/+23% Burn Damage
+17/+23% Frostburn Damage
+17/+23% Electrocute Damage
+4/+6% Spirit
22/28% Petrify Resistance
+2 to Maelstrom
+2 to Full Spread
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Medals
+17/+23% Elemental Damage
+17/+23% Burn Damage
+17/+23% Frostburn Damage
+17/+23% Electrocute Damage
+4/+6% Spirit
22/28% Petrify Resistance
+2 to Maelstrom
+2 to Full Spread
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+17/+23% Elemental Damage
+17/+23% Burn Damage
+17/+23% Frostburn Damage
+17/+23% Electrocute Damage
+4/+6% Spirit
22/28% Petrify Resistance
+2 to Maelstrom
+2 to Full Spread
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+34/+46% Elemental Damage
+34/+46% Burn Damage
+34/+46% Frostburn Damage
+34/+46% Electrocute Damage
+5/+7% Spirit
26/34% Petrify Resistance
+2 to Maelstrom
+2 to Full Spread
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Medals
4/6 Elemental Damage
+11/+17% Elemental Damage
11/19% Physical Damage converted to Elemental Damage
+11/+17 Offensive Ability
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 5
Applies to: All one-handed weapons
3/54/6 Elemental Damage
+9/+15+11/+17% Elemental Damage
 
Required Player Level: 128
6/10 Elemental Damage
+18/+32% Elemental Damage
26/44% Physical Damage converted to Elemental Damage
+16/+28 Offensive Ability
Granted Skills
Elemental Seal (20% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 5
Applies to: All two-handed weapons
6/86/10 Elemental Damage
+15/+25+18/+32% Elemental Damage
 
Required Player Level: 128
5/7 Elemental Damage
+15/+23% Elemental Damage
12/18% Physical Damage converted to Elemental Damage
+18/+26 Offensive Ability
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 24
Applies to: All one-handed weapons
4/65/7 Elemental Damage
+14/+20+15/+23% Elemental Damage
 
Required Player Level: 2824
8/12 Elemental Damage
+27/+41% Elemental Damage
28/42% Physical Damage converted to Elemental Damage
+28/+42 Offensive Ability
Granted Skills
Elemental Seal (20% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 24
Applies to: All two-handed weapons
8/108/12 Elemental Damage
+22/+34+27/+41% Elemental Damage
 
Required Player Level: 2824
15/21 Burn Damage over 3 Seconds
+10/+16% Fire Damage
+13/+21 Physique
+4/+6% Attack Speed
51/89 Fire Retaliation
Required Player Level: 5
Applies to: Shields
Required Player Level: 1210
27/39 Burn Damage over 3 Seconds
+14/+20% Fire Damage
+26/+40 Physique
+4/+6% Attack Speed
172/268 Fire Retaliation
Required Player Level: 36
Applies to: Shields
Required Player Level: 3836
+9/+15 Physique
+33/+57 Health
+2/+4% Defensive Ability
Healing Effects Increased by 8/12%
6/10% Elemental Resistance
Required Player Level: 5
Applies to: All armor (except Belts)
+5/+7+9/+15% Physical Damage
 
Required Player Level: 1410
+15/+21 Physique
+82/+128 Health
+2/+4% Defensive Ability
Healing Effects Increased by 8/12%
10/14% Elemental Resistance
Required Player Level: 36
Applies to: All armor (except Belts)
+10/+14+11/+17% Physical Damage
 
Required Player Level: 4036
+19/+25 Physique
+111/+159 Health
+2/+4% Defensive Ability
Healing Effects Increased by 9/11%
14/18% Elemental Resistance
Required Player Level: 52
Applies to: All armor (except Belts)
+14/+18+14/+20% Physical Damage
 
Required Player Level: 5452
1-8/3-14 Physical Damage
+4/+6 Cunning
+11/+17 Offensive Ability
+4/+6% Attack Speed
Granted Skills
Enrage (20% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Offensive Ability
-30 Defensive Ability
+10% Attack Speed
Required Player Level: 22
Applies to: Swords, Axes, Maces, One-Handed Ranged
1-71-8 Physical Damage
 
Required Player Level: 2422
2-13/4-23 Physical Damage
+6/+10 Cunning
+16/+28 Offensive Ability
+6/+10% Attack Speed
Granted Skills
Enrage (30% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Offensive Ability
-30 Defensive Ability
+10% Attack Speed
Required Player Level: 22
Applies to: All two-handed weapons
2-112-13 Physical Damage
 
Required Player Level: 2422
4/6 Cold Damage
+11/+17% Cold Damage
11/19% Physical Damage converted to Cold Damage
+11/+17 Defensive Ability
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 5
Applies to: All one-handed weapons
3/54/6 Cold Damage
+9/+15+11/+17% Cold Damage
 
Required Player Level: 128
6/10 Cold Damage
+18/+32% Cold Damage
26/44% Physical Damage converted to Cold Damage
+15/+25 Defensive Ability
Granted Skills
Ice Spike (20% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
45 Cold Damage
Required Player Level: 5
Applies to: All two-handed weapons
6/86/10 Cold Damage
+15/+25+18/+32% Cold Damage
 
Required Player Level: 128
5/7 Cold Damage
+15/+23% Cold Damage
12/18% Physical Damage converted to Cold Damage
+15/+23 Defensive Ability
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 24
Applies to: All one-handed weapons
4/65/7 Cold Damage
+14/+20+15/+23% Cold Damage
 
Required Player Level: 2624
8/12 Cold Damage
+27/+41% Cold Damage
28/42% Physical Damage converted to Cold Damage
+24/+36 Defensive Ability
Granted Skills
Ice Spike (20% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
45 Cold Damage
Required Player Level: 24
Applies to: All two-handed weapons
8/108/12 Cold Damage
+22/+34+27/+41% Cold Damage
 
Required Player Level: 2624
+4/+6% Health
+4/+6% Energy
+9/+15 Offensive Ability
8/12% Pierce Resistance
Required Player Level: 5
Applies to: All jewelry, Belts
+3/+5+4/+6% Health
+6/+8+9/+15 Offensive Ability
+4/+6% Health
+4/+6% Energy
+15/+21 Offensive Ability
11/17% Pierce Resistance
Required Player Level: 36
Applies to: All jewelry, Belts
+3/+5+4/+6% Health
+9/+15% Cold Damage
+9/+15% Frostburn Damage with +11/+19% Increased Duration
+9/+15 Spirit
6/10% Aether Resistance
Required Player Level: 5
Applies to: All armor, All jewelry
+6/+8+9/+15% Cold Damage
+8/+12+9/+15% Frostburn Damage with +11/+19% Increased Duration
 
Required Player Level: 1210
6/10 Cold Damage
+10/+16% Cold Damage
+13/+21 Physique
+4/+6% Attack Speed
3/5% Physical Resistance
Required Player Level: 5
Applies to: Shields
Required Player Level: 1210
12/18 Frostburn Damage over 3 Seconds
+11/+17% Cold Damage
+13/+23% Frostburn Damage
11/19% Physical Damage converted to Cold Damage
+11/+17 Offensive Ability
Granted Skills
Ring of Rimefire (10% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 5
Applies to: All one-handed weapons
9/1512/18 Frostburn Damage over 3 Seconds
+9/+15+11/+17% Cold Damage
 
Required Player Level: 128
18/30 Frostburn Damage over 3 Seconds
+18/+32% Cold Damage
+22/+38% Frostburn Damage
26/44% Physical Damage converted to Cold Damage
+16/+28 Offensive Ability
+4 to Frozen Core
Granted Skills
Ring of Rimefire (20% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 5
Applies to: All two-handed weapons
18/2418/30 Frostburn Damage over 3 Seconds
+15/+25+18/+32% Cold Damage
 
Required Player Level: 128
+18/+30% Cold Damage
+18/+30% Frostburn Damage
+12/+20 Physique
+12/+20 Spirit
+4/+6% Casting Speed
Required Player Level: 20
Applies to: Off-Hands
+13/+23+18/+30% Cold Damage
+13/+23+18/+30% Frostburn Damage
+9/+15+12/+20 Physique
+9/+15+12/+20 Spirit
 
Required Player Level: 2220
15/21 Frostburn Damage over 3 Seconds
+15/+23% Cold Damage
+18/+28% Frostburn Damage
12/18% Physical Damage converted to Cold Damage
+18/+26 Offensive Ability
Granted Skills
Ring of Rimefire (10% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 24
Applies to: All one-handed weapons
12/1815/21 Frostburn Damage over 3 Seconds
+14/+20+15/+23% Cold Damage
 
Required Player Level: 2624
24/36 Frostburn Damage over 3 Seconds
+27/+41% Cold Damage
+30/+46% Frostburn Damage
28/42% Physical Damage converted to Cold Damage
+28/+42 Offensive Ability
+4 to Frozen Core
Granted Skills
Ring of Rimefire (20% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 24
Applies to: All two-handed weapons
24/3024/36 Frostburn Damage over 3 Seconds
+22/+34+27/+41% Cold Damage
 
Required Player Level: 2624
+14/+20% Cold Damage
+14/+20% Frostburn Damage with +16/+24% Increased Duration
+15/+21 Spirit
10/14% Aether Resistance
Required Player Level: 36
Applies to: All armor, All jewelry
+11/+17+14/+20% Cold Damage
 
Required Player Level: 3836
10/14 Cold Damage
+14/+20% Cold Damage
+26/+40 Physique
+4/+6% Attack Speed
3/5% Physical Resistance
Required Player Level: 36
Applies to: Shields
Required Player Level: 3836
+4/+6% Health
+6/+8% Energy
Increases Energy Regeneration by 13/23%
9/15% Poison & Acid Resistance
9/15% Elemental Resistance
Required Player Level: 5
Applies to: All jewelry, Belts
6/109/15% Elemental Resistance
 
Required Player Level: 1210
+5/+7% Health
+8/+10% Energy
Increases Energy Regeneration by 18/26%
15/21% Poison & Acid Resistance
12/18% Elemental Resistance
Required Player Level: 36
Applies to: All jewelry, Belts
Required Player Level: 4036
3-4/5-8 Piercing Damage
15% Chance of 30/48 Bleeding Damage over 3 Seconds
+11/+17% Pierce Damage
+9/+15 Cunning
+2 to Phantasmal Blades
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
2-33-4 Piercing Damage
+8/+12+11/+17% Pierce Damage
 
Required Player Level: 128
5-8/7-12 Piercing Damage
15% Chance of 51/87 Bleeding Damage over 3 Seconds
+17/+29% Pierce Damage
+13/+21 Cunning
+4 to Phantasmal Blades
Required Player Level: 5
Applies to: All two-handed weapons
4-75-8 Piercing Damage
+13/+21+17/+29% Pierce Damage
 
Required Player Level: 128
4-5/6-9 Piercing Damage
15% Chance of 42/60 Bleeding Damage over 3 Seconds
+15/+21% Pierce Damage
+15/+21 Cunning
+2 to Phantasmal Blades
Required Player Level: 24
Applies to: Swords, Axes, Maces, One-Handed Ranged
3-44-5 Piercing Damage
+11/+17+15/+21% Pierce Damage
 
Required Player Level: 2624
7-10/9-14 Piercing Damage
15% Chance of 75/111 Bleeding Damage over 3 Seconds
+25/+39% Pierce Damage
+21/+31 Cunning
+4 to Phantasmal Blades
Required Player Level: 24
Applies to: All two-handed weapons
6-97-10 Piercing Damage
+18/+28+25/+39% Pierce Damage
 
Required Player Level: 2624
12/18 Burn Damage over 3 Seconds
+18/+30% Burn Damage with +24/+42% Increased Duration
11/19% Physical Damage converted to Fire Damage
+11/+17 Offensive Ability
Granted Skills
Ring of Flame (20% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
12 Fire Damage
26 Burn Damage over 2 Seconds
Required Player Level: 22
Applies to: All one-handed weapons
Required Player Level: 2422
21/33 Burn Damage over 3 Seconds
+29/+51% Burn Damage with +36/+64% Increased Duration
26/44% Physical Damage converted to Fire Damage
+16/+28 Offensive Ability
Granted Skills
Ring of Flame (30% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
19 Fire Damage
38 Burn Damage over 2 Seconds
Required Player Level: 22
Applies to: All two-handed weapons
Required Player Level: 2422
6/10 Cold Damage
+12/+20% Cold Damage
3/5% Physical Resistance
Increases Armor by 4/6%
Granted Skills
Flash Freeze (30% Chance on Block)
A flash of pure cold freezes nearby enemies. This spell freezes enemies for its duration. Enemies resistant to freeze effects will suffer a reduced duration.
8 Second Skill Recharge
3 Second Duration
7 Meter Radius
90 Cold Damage
66 Frostburn Damage over 2 Seconds
-25% Fire Resistance
Required Player Level: 5
Applies to: Shields
Required Player Level: 1810
10/14 Cold Damage
+17/+25% Cold Damage
3/5% Physical Resistance
Increases Armor by 4/6%
Granted Skills
Flash Freeze (30% Chance on Block)
A flash of pure cold freezes nearby enemies. This spell freezes enemies for its duration. Enemies resistant to freeze effects will suffer a reduced duration.
8 Second Skill Recharge
3 Second Duration
7 Meter Radius
90 Cold Damage
66 Frostburn Damage over 2 Seconds
-25% Fire Resistance
Required Player Level: 36
Applies to: Shields
Required Player Level: 3736
+3/+5% Spirit
+2/+4% Offensive Ability
+3 to Summon Hellhound
Bonus to All Pets
+11/+19% to All Damage
+4/+6% Attack Speed
Required Player Level: 20
Applies to: Off-Hands
+2/+4+3/+5% Spirit
 
Required Player Level: 2420
+3/+5% Spirit
+2/+4% Offensive Ability
+3 to Summon Hellhound
Bonus to All Pets
+25/+39% to All Damage
+4/+6% Attack Speed
Required Player Level: 46
Applies to: Off-Hands
+2/+4+3/+5% Spirit
+11/+19 Defensive Ability
+2/+4% Defensive Ability
3/5% Physical Resistance
+8/+12% Shield Damage Blocked
Granted Skills
Seismic Blast (30% Chance on Block)
A seismic force erupts around you, damaging and knocking down nearby foes.
3 Second Skill Recharge
4 Meter Target Area
33% Weapon Damage
20-34 Physical Damage
40 Internal Trauma over 2 Seconds
Knockdown target for 1 - 2 Seconds
Required Player Level: 5
Applies to: Shields
+8/+12+11/+19 Defensive Ability
+9/+15% Physical Damage
+3/+5% Physique
+58/+102 Health
8/12% Poison & Acid Resistance
Required Player Level: 5
Applies to: All jewelry, Belts
+6/+10+9/+15% Physical Damage
+36/+64+58/+102 Health
4/6 Elemental Damage
+12/+20% Elemental Damage
11/19% Physical Damage converted to Elemental Damage
+3/+5% Spirit
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 22
Applies to: All one-handed weapons
+1/+3+2/+4% Spirit
 
Required Player Level: 2522
7/11 Elemental Damage
+19/+33% Elemental Damage
26/44% Physical Damage converted to Elemental Damage
+5/+7% Spirit
+4 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (20% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
16 Elemental Damage
Required Player Level: 22
Applies to: All two-handed weapons
+3/+5+4/+6% Spirit
 
Required Player Level: 2522
6/8 Elemental Damage
+16/+24% Elemental Damage
12/18% Physical Damage converted to Elemental Damage
+3/+5% Spirit
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 36
Applies to: All one-handed weapons
+1/+3+2/+4% Spirit
11/15 Elemental Damage
+26/+40% Elemental Damage
28/42% Physical Damage converted to Elemental Damage
+5/+7% Spirit
+4 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (20% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
16 Elemental Damage
Required Player Level: 36
Applies to: All two-handed weapons
+3/+5+4/+6% Spirit
30% Chance of 8/12 Fire Damage
15/21 Burn Damage over 3 Seconds
+10/+16% Fire Damage
+10/+16% Burn Damage
+4/+6% Attack Speed
3/5% Physical Resistance
Required Player Level: 5
Applies to: Shields
Required Player Level: 1810
2-5/4-9 Fire Damage
+11/+17% Fire Damage
11/19% Physical Damage converted to Fire Damage
+9/+15 Spirit
+2 to Blackwater Cocktail
Granted Skills
Fireball (10% Chance on Attack)
Launches a fireball at nearby enemies.
1.5 Second Skill Recharge
1 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 5
Applies to: All one-handed weapons
1-42-5 Fire Damage
+9/+15+11/+17% Fire Damage
 
Required Player Level: 128
4-9/6-13 Fire Damage
+18/+32% Fire Damage
26/44% Physical Damage converted to Fire Damage
+13/+21 Spirit
+4 to Blackwater Cocktail
Granted Skills
Fireball (20% Chance on Attack)
Launches a fireball at nearby enemies.
1.5 Second Skill Recharge
1 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 5
Applies to: All two-handed weapons
3-84-9 Fire Damage
+13/+23+18/+32% Fire Damage
 
Required Player Level: 128
3-6/5-10 Fire Damage
+15/+23% Fire Damage
12/18% Physical Damage converted to Fire Damage
+15/+21 Spirit
+2 to Blackwater Cocktail
Granted Skills
Fireball (10% Chance on Attack)
Launches a fireball at nearby enemies.
1.5 Second Skill Recharge
1 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 24
Applies to: All one-handed weapons
2-53-6 Fire Damage
+14/+20+15/+23% Fire Damage
 
Required Player Level: 2624
5-12/7-16 Fire Damage
+27/+41% Fire Damage
28/42% Physical Damage converted to Fire Damage
+21/+31 Spirit
+4 to Blackwater Cocktail
Granted Skills
Fireball (20% Chance on Attack)
Launches a fireball at nearby enemies.
1.5 Second Skill Recharge
1 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 24
Applies to: All two-handed weapons
4-115-12 Fire Damage
+20/+30+27/+41% Fire Damage
 
Required Player Level: 2624
30% Chance of 15/21 Fire Damage
27/39 Burn Damage over 3 Seconds
+14/+20% Fire Damage
+14/+20% Burn Damage
+4/+6% Attack Speed
3/5% Physical Resistance
Required Player Level: 36
Applies to: Shields
Required Player Level: 3736
+10/+14% Pierce Damage
+13/+17% Cold Damage
+2/+4% Offensive Ability
17/23% Stun Resistance
+2 to Rune of Hagarrad
+2 to Blade Spirit
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+16/+20% Pierce Damage
+17/+23% Cold Damage
+2/+4% Offensive Ability
22/28% Stun Resistance
+2 to Rune of Hagarrad
+2 to Blade Spirit
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+28/+36% Pierce Damage
+34/+46% Cold Damage
+34/+46% Frostburn Damage
+3/+5% Offensive Ability
26/34% Stun Resistance
+2 to Rune of Hagarrad
+2 to Blade Spirit
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+3/+5% Physique
+11/+19 Defensive Ability
3/5% Physical Resistance
8/12% Poison & Acid Resistance
Granted Skills
Earth Ward (30% Chance on Block)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+12 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 5
Applies to: Shields
+8/+12+11/+19 Defensive Ability
+3/+5% Spirit
+1.5 Energy Regenerated per second
8/12% Pierce Resistance
9/15% Poison & Acid Resistance
6/10% Vitality Resistance
Required Player Level: 5
Applies to: Rings
+1.1+1.5 Energy Regenerated per second
 
Required Player Level: 1210
+4/+6% Spirit
+2 Energy Regenerated per second
10/14% Pierce Resistance
15/21% Poison & Acid Resistance
8/12% Vitality Resistance
Required Player Level: 36
Applies to: Rings
Required Player Level: 3836
+9/+15% Elemental Damage
+3/+5% Spirit
+3/+5% Casting Speed
+25% Light Radius
6/10% Chaos Resistance
6/10% Bleeding Resistance
Required Player Level: 5
Applies to: All jewelry, Belts
+6/+8+9/+15% Elemental Damage
+2/+4+3/+5% Spirit
+11/+17% Elemental Damage
+3/+5% Spirit
+3/+5% Casting Speed
+25% Light Radius
9/13% Chaos Resistance
9/13% Bleeding Resistance
Required Player Level: 25
Applies to: All jewelry, Belts
+9/+13+11/+17% Elemental Damage
+2/+4+3/+5% Spirit
+13/+17% Aether Damage
+13/+17% Elemental Damage
+3/+5% Spirit
17/23% Slow Resistance
+2 to Inquisitor Seal
+2 to Callidor's Tempest
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Aether Damage
+17/+23% Elemental Damage
+4/+6% Spirit
22/28% Slow Resistance
+2 to Inquisitor Seal
+2 to Callidor's Tempest
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Aether Damage
+34/+46% Elemental Damage
+5/+7% Spirit
26/34% Slow Resistance
+2 to Inquisitor Seal
+2 to Callidor's Tempest
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+11/+17% Chaos Damage
+11/+17% Poison Damage
+11/+17 Spirit
+9/+15 Offensive Ability
Required Player Level: 18
Applies to: All armor, All jewelry
+8/+12+11/+17% Chaos Damage
+10/+16+11/+17% Poison Damage
+6/+8+9/+15 Offensive Ability
+14/+20% Chaos Damage
+14/+20% Poison Damage
+15/+21 Spirit
+15/+21 Offensive Ability
Required Player Level: 46
Applies to: All armor, All jewelry
+11/+17+14/+20% Chaos Damage
+12/+20 Cunning
+33/+57 Health
+11/+19 Offensive Ability
6/10% Chaos Resistance
Required Player Level: 5
Applies to: All armor, All jewelry
+9/+15+12/+20 Cunning
+8/+12+11/+19 Offensive Ability
 
Required Player Level: 1210
+19/+29 Cunning
+82/+128 Health
+18/+26 Offensive Ability
10/14% Chaos Resistance
Required Player Level: 36
Applies to: All armor, All jewelry
Required Player Level: 3836
+9/+15% Pierce Damage
+9/+15% Bleeding Damage
+9/+15 Offensive Ability
6/10% Elemental Resistance
Required Player Level: 5
Applies to: All armor (except Belts)
+5/+7+9/+15% Pierce Damage
+8/+12+9/+15% Bleeding Damage
 
Required Player Level: 1410
+11/+17% Pierce Damage
+14/+20% Bleeding Damage
+15/+21 Offensive Ability
10/14% Elemental Resistance
Required Player Level: 36
Applies to: All armor (except Belts)
+8/+12+11/+17% Pierce Damage
 
Required Player Level: 4036
3-6/5-10 Physical Damage
+8/+12% to All Damage
+11/+17 Offensive Ability
+2 to Field Command
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
2-53-6 Physical Damage
+6/+10+8/+12% to All Damage
 
Required Player Level: 108
5-11/7-17 Physical Damage
+13/+23% to All Damage
+16/+28 Offensive Ability
+4 to Field Command
Required Player Level: 5
Applies to: All two-handed weapons
4-105-11 Physical Damage
+10/+16+13/+23% to All Damage
 
Required Player Level: 108
5-10/7-14 Physical Damage
+11/+15% to All Damage
+18/+26 Offensive Ability
+2 to Field Command
Required Player Level: 24
Applies to: Swords, Axes, Maces, One-Handed Ranged
4-95-10 Physical Damage
+9/+13+11/+15% to All Damage
 
Required Player Level: 2724
8-17/12-25 Physical Damage
+18/+26% to All Damage
+28/+42 Offensive Ability
+4 to Field Command
Required Player Level: 24
Applies to: All two-handed weapons
8-178-17 Physical Damage
+15/+21+18/+26% to All Damage
 
Required Player Level: 2724
+9/+15% Physical Damage
3/5% Physical Resistance
51/89 Physical Damage Retaliation
+2 to Aegis of Menhir
Required Player Level: 5
Applies to: Shields
+8/+12+9/+15% Physical Damage
 
Required Player Level: 1210
+13/+19% Physical Damage
3/5% Physical Resistance
172/268 Physical Damage Retaliation
+2 to Aegis of Menhir
Required Player Level: 36
Applies to: Shields
Required Player Level: 3836
+11/+19 Defensive Ability
+2/+4% Defensive Ability
24/42% Stun Resistance
Increases Armor Absorption by 18/32%
Required Player Level: 22
Applies to: Helms
18/3224/42% Stun Resistance
 
Required Player Level: 2522
20/30 Poison Damage over 5 Seconds
+11/+17% Poison Damage with +24/+42% Increased Duration
11/19 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (20% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 5
Applies to: All one-handed weapons
15/2520/30 Poison Damage over 5 Seconds
+9/+15+11/+17% Poison Damage with +11/+19% Increased Duration
 
Required Player Level: 128
30/50 Poison Damage over 5 Seconds
+18/+32% Poison Damage with +36/+64% Increased Duration
11/19 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (30% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
75 Poison Damage over 5 Seconds
Required Player Level: 5
Applies to: All two-handed weapons
30/4030/50 Poison Damage over 5 Seconds
+15/+25+18/+32% Poison Damage with +11/+19% Increased Duration
 
Required Player Level: 128
25/35 Poison Damage over 5 Seconds
+15/+23% Poison Damage with +26/+40% Increased Duration
12/18 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (20% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 24
Applies to: All one-handed weapons
20/3025/35 Poison Damage over 5 Seconds
+14/+20+15/+23% Poison Damage with +15/+21% Increased Duration
 
Required Player Level: 2624
40/60 Poison Damage over 5 Seconds
+27/+41% Poison Damage with +39/+61% Increased Duration
12/18 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (30% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
75 Poison Damage over 5 Seconds
Required Player Level: 24
Applies to: All two-handed weapons
40/5040/60 Poison Damage over 5 Seconds
+22/+34+27/+41% Poison Damage with +15/+21% Increased Duration
 
Required Player Level: 2624
+13/+17% Elemental Damage
+13/+17% Burn Damage
+13/+17% Frostburn Damage
+13/+17% Electrocute Damage
+2/+4% Offensive Ability
17/23% Freeze Resistance
+2 to Storm Box of Elgoloth
+2 to Stun Jacks
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Elemental Damage
+17/+23% Burn Damage
+17/+23% Frostburn Damage
+17/+23% Electrocute Damage
+2/+4% Offensive Ability
22/28% Freeze Resistance
+2 to Storm Box of Elgoloth
+2 to Stun Jacks
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Elemental Damage
+34/+46% Burn Damage
+34/+46% Frostburn Damage
+34/+46% Electrocute Damage
+3/+5% Offensive Ability
26/34% Freeze Resistance
+2 to Storm Box of Elgoloth
+2 to Stun Jacks
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Fire Damage
+13/+17% Chaos Damage
+3/+5% Spirit
13/17% Bleeding Resistance
+2 to Hellfire Mine
+2 to Doom Bolt
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Fire Damage
+13/+17% Chaos Damage
+3/+5% Spirit
13/17% Bleeding Resistance
+2 to Hellfire Mine
+2 to Doom Bolt
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Fire Damage
+13/+17% Chaos Damage
+3/+5% Spirit
13/17% Bleeding Resistance
+2 to Hellfire Mine
+2 to Doom Bolt
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Fire Damage
+17/+23% Chaos Damage
+4/+6% Spirit
28/36% Bleeding Resistance
+2 to Hellfire Mine
+2 to Doom Bolt
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Fire Damage
+17/+23% Chaos Damage
+4/+6% Spirit
28/36% Bleeding Resistance
+2 to Hellfire Mine
+2 to Doom Bolt
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Fire Damage
+17/+23% Chaos Damage
+4/+6% Spirit
28/36% Bleeding Resistance
+2 to Hellfire Mine
+2 to Doom Bolt
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Fire Damage
+34/+46% Chaos Damage
+34/+46% Burn Damage
+5/+7% Spirit
34/46% Bleeding Resistance
+2 to Hellfire Mine
+2 to Doom Bolt
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+9/+15% Physical Damage
+9/+15% Bleeding Damage
+6/+8 Offensive Ability
6/10% Poison & Acid Resistance
6/10% Bleeding Resistance
Required Player Level: 5
Applies to: All armor (except Belts)
+8/+12+9/+15% Physical Damage
+8/+12+9/+15% Bleeding Damage
 
Required Player Level: 1110
+15/+21% Physical Damage
+15/+21% Bleeding Damage
+15/+21 Offensive Ability
10/14% Poison & Acid Resistance
8/12% Bleeding Resistance
Required Player Level: 34
Applies to: All armor (except Belts)
+13/+19+15/+21% Physical Damage
+13/+19+15/+21% Bleeding Damage
 
Required Player Level: 3734
+13/+17% Cold Damage
+13/+17% Vitality Damage
+2/+4% Offensive Ability
13/17% Chaos Resistance
+2 to Necrotic Edge
+2 to Execution
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Cold Damage
+17/+23% Vitality Damage
+2/+4% Offensive Ability
28/36% Chaos Resistance
+2 to Necrotic Edge
+2 to Execution
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Cold Damage
+34/+46% Vitality Damage
+34/+46% Frostburn Damage
+34/+46% Vitality Decay
+3/+5% Offensive Ability
34/46% Chaos Resistance
+2 to Necrotic Edge
+2 to Execution
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
10% Chance of 41/71 Physical Damage
+11/+17% Physical Damage
+4/+6% Attack Speed
+2 to Cadence
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
+9/+15+11/+17% Physical Damage
 
Required Player Level: 1510
10% Chance of 73/129 Physical Damage
+18/+32% Physical Damage
+6/+10% Attack Speed
+4 to Cadence
Required Player Level: 5
Applies to: All two-handed weapons
+15/+25+18/+32% Physical Damage
 
Required Player Level: 1510
10% Chance of 64/100 Physical Damage
+15/+23% Physical Damage
+4/+6% Attack Speed
+2 to Cadence
Required Player Level: 25
Applies to: Swords, Axes, Maces, One-Handed Ranged
+14/+20+15/+23% Physical Damage
 
Required Player Level: 2925
10% Chance of 116/180 Physical Damage
+27/+41% Physical Damage
+7/+9% Attack Speed
+4 to Cadence
Required Player Level: 25
Applies to: All two-handed weapons
+22/+34+27/+41% Physical Damage
 
Required Player Level: 2925
+3/+5% Cunning
+9/+15 Offensive Ability
6/10% Pierce Resistance
6/10% Aether Resistance
15% Chance of 22/38% Reduced Attack Speed Retaliation for 5 Seconds
Required Player Level: 5
Applies to: All armor (except Belts)
+6/+8+9/+15 Offensive Ability
+9/+15% Elemental Damage
+9/+15% Burn Damage
+9/+15% Frostburn Damage
+9/+15% Electrocute Damage
+3/+5% Spirit
+9/+15 Offensive Ability
+11/+19% Energy Absorbed from Enemy Spells
6/10% Elemental Resistance
Required Player Level: 5
Applies to: All armor (except Belts)
+5/+7+9/+15% Elemental Damage
+6/+8+9/+15 Offensive Ability
 
Required Player Level: 1510
+11/+17% Elemental Damage
+11/+17% Burn Damage
+11/+17% Frostburn Damage
+11/+17% Electrocute Damage
+3/+5% Spirit
+15/+21 Offensive Ability
+12/+18% Energy Absorbed from Enemy Spells
10/14% Elemental Resistance
Required Player Level: 36
Applies to: All armor (except Belts)
+8/+12+11/+17% Elemental Damage
 
Required Player Level: 4136
+14/+20% Elemental Damage
+14/+20% Burn Damage
+14/+20% Frostburn Damage
+14/+20% Electrocute Damage
+3/+5% Spirit
+19/+25 Offensive Ability
+13/+17% Energy Absorbed from Enemy Spells
14/18% Elemental Resistance
Required Player Level: 50
Applies to: All armor (except Belts)
+13/+17+14/+20% Elemental Damage
 
Required Player Level: 5550
+11/+17% Cold Damage
+3/+5% Physique
9/15% Aether Resistance
8/12% Freeze Resistance
10% Chance of:
22/38% Reduced Attack Speed Retaliation for 5 Seconds
22/38% Slowed Movement Retaliation for 5 Seconds
Required Player Level: 22
Applies to: All armor, All jewelry
+8/+12+11/+17% Cold Damage
+2/+4+3/+5% Physique
 
Required Player Level: 2522
15/21 Frostburn Damage over 3 Seconds
+11/+17% Cold Damage
+18/+30% Frostburn Damage
11/19% Physical Damage converted to Cold Damage
+9/+15 Spirit
+4/+6% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 22
Applies to: All one-handed weapons
12/1815/21 Frostburn Damage over 3 Seconds
 
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
 
Required Player Level: 2422
24/36 Frostburn Damage over 3 Seconds
+18/+30% Cold Damage
+29/+51% Frostburn Damage
26/44% Physical Damage converted to Cold Damage
+13/+21 Spirit
+4/+6% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 22
Applies to: All two-handed weapons
21/3324/36 Frostburn Damage over 3 Seconds
 
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
 
Required Player Level: 2422
18/24 Frostburn Damage over 3 Seconds
+15/+23% Cold Damage
+22/+34% Frostburn Damage
12/18% Physical Damage converted to Cold Damage
+15/+21 Spirit
+4/+6% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 35
Applies to: All one-handed weapons
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
33/45 Frostburn Damage over 3 Seconds
+26/+40% Cold Damage
+36/+56% Frostburn Damage
28/42% Physical Damage converted to Cold Damage
+21/+31 Spirit
+4/+6% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 35
Applies to: All two-handed weapons
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
21/27 Frostburn Damage over 3 Seconds
+20/+28% Cold Damage
+28/+38% Frostburn Damage
13/17% Physical Damage converted to Cold Damage
+20/+28 Spirit
+5/+7% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 46
Applies to: All one-handed weapons
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
36/48 Frostburn Damage over 3 Seconds
+35/+49% Cold Damage
+45/+63% Frostburn Damage
29/41% Physical Damage converted to Cold Damage
+28/+38 Spirit
+5/+7% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 46
Applies to: All two-handed weapons
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
+14/+20% Cold Damage
+3/+5% Physique
13/19% Aether Resistance
10/14% Freeze Resistance
12% Chance of:
24/36% Reduced Attack Speed Retaliation for 5 Seconds
24/36% Slowed Movement Retaliation for 5 Seconds
Required Player Level: 48
Applies to: All armor, All jewelry
+11/+17+14/+20% Cold Damage
+2/+4+3/+5% Physique
27/33 Frostburn Damage over 3 Seconds
+26/+34% Cold Damage
+33/+43% Frostburn Damage
13/17% Physical Damage converted to Cold Damage
+24/+32 Spirit
+6/+8% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 60
Applies to: All one-handed weapons
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
48/60 Frostburn Damage over 3 Seconds
+44/+58% Cold Damage
+54/+72% Frostburn Damage
30/40% Physical Damage converted to Cold Damage
+34/+46 Spirit
+6/+8% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 60
Applies to: All two-handed weapons
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
33/39 Frostburn Damage over 3 Seconds
+31/+41% Cold Damage
+38/+50% Frostburn Damage
13/17% Physical Damage converted to Cold Damage
+30/+40 Spirit
+6/+8% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 74
Applies to: All one-handed weapons
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
57/75 Frostburn Damage over 3 Seconds
+53/+71% Cold Damage
+63/+83% Frostburn Damage
30/40% Physical Damage converted to Cold Damage
+40/+54 Spirit
+6/+8% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 74
Applies to: All two-handed weapons
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
42/48 Frostburn Damage over 3 Seconds
+39/+49% Cold Damage
+39/+49% Frostburn Damage
14/16% Physical Damage converted to Cold Damage
+36/+44 Spirit
+6/+8% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 82
Applies to: All one-handed weapons
Ashes of Malmouth
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
72/90 Frostburn Damage over 3 Seconds
+65/+81% Cold Damage
+65/+81% Frostburn Damage
31/39% Physical Damage converted to Cold Damage
+49/+61 Spirit
+10/+12% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 82
Applies to: All two-handed weapons
Ashes of Malmouth
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
48/60 Frostburn Damage over 3 Seconds
+44/+56% Cold Damage
+44/+56% Frostburn Damage
14/16% Physical Damage converted to Cold Damage
+41/+51 Spirit
+6/+8% Casting Speed
Granted Skills
Howling Wind (10% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 92
Applies to: All one-handed weapons
Ashes of Malmouth
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
87/105 Frostburn Damage over 3 Seconds
+73/+91% Cold Damage
+73/+91% Frostburn Damage
31/39% Physical Damage converted to Cold Damage
+55/+69 Spirit
+10/+12% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 92
Applies to: All two-handed weapons
Ashes of Malmouth
Granted Skills
Howling Wind (Granted by Item)
208 Second Skill Recharge
64 Second Duration
+13/+17% Vitality Damage
17/23% Stun Resistance
+2 to Blight Burst
+2 to Ground Slam
Bonus to All Pets
+17/+23% to All Damage
21/29% Stun Resistance
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Vitality Damage
22/28% Stun Resistance
+2 to Blight Burst
+2 to Ground Slam
Bonus to All Pets
+22/+28% to All Damage
30/40% Stun Resistance
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Vitality Damage
+34/+46% Vitality Decay
26/34% Stun Resistance
+2 to Blight Burst
+2 to Ground Slam
Bonus to All Pets
+34/+46% to All Damage
34/46% Stun Resistance
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+11/+17% Elemental Damage
+11/+17% Burn Damage
+11/+17% Frostburn Damage
+11/+17% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Chthonics
+11/+17 Defensive Ability
+4/+6% Casting Speed
+2 to Thermite Mine
Required Player Level: 5
Applies to: All one-handed weapons
3/54/6 Elemental Damage
+9/+15+11/+17% Elemental Damage
 
Required Player Level: 1610
+18/+32% Elemental Damage
+18/+32% Burn Damage
+18/+32% Frostburn Damage
+18/+32% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Chthonics
+15/+25 Defensive Ability
+4/+6% Casting Speed
+4 to Thermite Mine
Required Player Level: 5
Applies to: All two-handed weapons
6/86/10 Elemental Damage
+15/+25+18/+32% Elemental Damage
 
Required Player Level: 1610
+15/+23% Elemental Damage
+15/+23% Burn Damage
+15/+23% Frostburn Damage
+15/+23% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Chthonics
+15/+23 Defensive Ability
+4/+6% Casting Speed
+2 to Thermite Mine
Required Player Level: 25
Applies to: All one-handed weapons
4/65/7 Elemental Damage
+14/+20+15/+23% Elemental Damage
 
Required Player Level: 2925
+27/+41% Elemental Damage
+27/+41% Burn Damage
+27/+41% Frostburn Damage
+27/+41% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Chthonics
+24/+36 Defensive Ability
+4/+6% Casting Speed
+4 to Thermite Mine
Required Player Level: 25
Applies to: All two-handed weapons
8/108/12 Elemental Damage
+22/+34+27/+41% Elemental Damage
 
Required Player Level: 2925
+10/+14% Pierce Damage
+13/+17% Fire Damage
+3/+5% Health
13/17% Pierce Resistance
+2 to Fire Strike
+2 to Shadow Strike
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+10/+14% Pierce Damage
+13/+17% Fire Damage
+3/+5% Health
13/17% Pierce Resistance
+2 to Fire Strike
+2 to Shadow Strike
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+10/+14% Pierce Damage
+13/+17% Fire Damage
+3/+5% Health
13/17% Pierce Resistance
+2 to Fire Strike
+2 to Shadow Strike
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+16/+20% Pierce Damage
+17/+23% Fire Damage
+4/+6% Health
28/36% Pierce Resistance
+2 to Fire Strike
+2 to Shadow Strike
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+16/+20% Pierce Damage
+17/+23% Fire Damage
+4/+6% Health
28/36% Pierce Resistance
+2 to Fire Strike
+2 to Shadow Strike
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+16/+20% Pierce Damage
+17/+23% Fire Damage
+4/+6% Health
28/36% Pierce Resistance
+2 to Fire Strike
+2 to Shadow Strike
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+28/+36% Pierce Damage
+34/+46% Fire Damage
+34/+46% Burn Damage
+5/+7% Health
34/46% Pierce Resistance
+2 to Fire Strike
+2 to Shadow Strike
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+23% Elemental Damage
+13/+23% Burn Damage
+13/+23% Frostburn Damage
+13/+23% Electrocute Damage
+1.2 Energy Regenerated per second
+4/+6% Casting Speed
13/23% Slow Resistance
+2 to Mirror of Ereoctes
Required Player Level: 20
Applies to: Off-Hands
+11/+17+13/+23% Elemental Damage
+1+1.2 Energy Regenerated per second
 
Required Player Level: 2220
+3/+5% Cunning
+3/+5% Spirit
+13/+23 Defensive Ability
9/15% Elemental Resistance
36/64 Fire Retaliation
Required Player Level: 24
Applies to: All armor (except Belts)
+2/+4+3/+5% Cunning
+2/+4+3/+5% Spirit
+11/+19+13/+23 Defensive Ability
+3/+5% Cunning
+3/+5% Spirit
+16/+24 Defensive Ability
13/19% Elemental Resistance
75/117 Fire Retaliation
Required Player Level: 46
Applies to: All armor (except Belts)
+2/+4+3/+5% Cunning
+2/+4+3/+5% Spirit
4/6 Piercing Damage
+11/+17% Pierce Damage
+5/+7 Cunning
+29/+51 Health
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
+8/+12+11/+17% Pierce Damage
 
Required Player Level: 128
7/11 Piercing Damage
+18/+32% Pierce Damage
+7/+11 Cunning
+41/+71 Health
Required Player Level: 5
Applies to: All two-handed weapons
+13/+21+18/+32% Pierce Damage
 
Required Player Level: 128
6/8 Piercing Damage
+15/+21% Pierce Damage
+8/+12 Cunning
+67/+103 Health
Required Player Level: 24
Applies to: Swords, Axes, Maces, One-Handed Ranged
+11/+17+15/+21% Pierce Damage
 
Required Player Level: 2624
11/15 Piercing Damage
+25/+39% Pierce Damage
+13/+19 Cunning
+94/+146 Health
Required Player Level: 24
Applies to: All two-handed weapons
+18/+28+25/+39% Pierce Damage
 
Required Player Level: 2624
0-6/2-12 Lightning Damage
+11/+17% Lightning Damage
11/19% Physical Damage converted to Lightning Damage
+13/+23 Offensive Ability
+2 to Savagery
Granted Skills
Lightning Bolt (10% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 5
Applies to: All one-handed weapons
0/2-50/2-6 Lightning Damage
+9/+15+11/+17% Lightning Damage
 
Required Player Level: 128
0-11/2-19 Lightning Damage
+18/+32% Lightning Damage
26/44% Physical Damage converted to Lightning Damage
+20/+34 Offensive Ability
+4 to Primal Strike
Granted Skills
Lightning Bolt (20% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
11-65 Lightning Damage
22 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 5
Applies to: All two-handed weapons
0/2-90/2-11 Lightning Damage
+15/+25+18/+32% Lightning Damage
 
Required Player Level: 128
0-8/2-14 Lightning Damage
+15/+23% Lightning Damage
12/18% Physical Damage converted to Lightning Damage
+21/+31 Offensive Ability
+2 to Savagery
Granted Skills
Lightning Bolt (10% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 24
Applies to: All one-handed weapons
0/2-70/2-8 Lightning Damage
+14/+20+15/+23% Lightning Damage
 
Required Player Level: 2624
1-14/3-22 Lightning Damage
+27/+41% Lightning Damage
28/42% Physical Damage converted to Lightning Damage
+32/+48 Offensive Ability
+4 to Primal Strike
Granted Skills
Lightning Bolt (20% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
11-65 Lightning Damage
22 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 24
Applies to: All two-handed weapons
1-121-14 Lightning Damage
+22/+34+27/+41% Lightning Damage
 
Required Player Level: 2624
+13/+17% Aether Damage
+13/+17% Elemental Damage
+2/+4% Offensive Ability
17/23% Stun Resistance
+2 to Thermite Mine
+2 to Reckless Power
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Aether Damage
+13/+17% Elemental Damage
+2/+4% Offensive Ability
17/23% Stun Resistance
+2 to Thermite Mine
+2 to Reckless Power
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Aether Damage
+13/+17% Elemental Damage
+2/+4% Offensive Ability
17/23% Stun Resistance
+2 to Thermite Mine
+2 to Reckless Power
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Aether Damage
+17/+23% Elemental Damage
+2/+4% Offensive Ability
22/28% Stun Resistance
+2 to Thermite Mine
+2 to Reckless Power
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Aether Damage
+17/+23% Elemental Damage
+2/+4% Offensive Ability
22/28% Stun Resistance
+2 to Thermite Mine
+2 to Reckless Power
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Aether Damage
+17/+23% Elemental Damage
+2/+4% Offensive Ability
22/28% Stun Resistance
+2 to Thermite Mine
+2 to Reckless Power
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Aether Damage
+34/+46% Elemental Damage
+3/+5% Offensive Ability
26/34% Stun Resistance
+2 to Thermite Mine
+2 to Reckless Power
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Vitality Damage
+13/+17% Aether Damage
+3/+5% Spirit
13/17% Pierce Resistance
+2 to Spectral Wrath
+2 to Arcane Will
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Vitality Damage
+17/+23% Aether Damage
+4/+6% Spirit
28/36% Pierce Resistance
+2 to Spectral Wrath
+2 to Arcane Will
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Vitality Damage
+34/+46% Aether Damage
+34/+46% Vitality Decay
+5/+7% Spirit
34/46% Pierce Resistance
+2 to Spectral Wrath
+2 to Arcane Will
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+10/+14% Pierce Damage
+13/+17% Elemental Damage
+3/+5% Health
17/23% Stun Resistance
+2 to Night's Chill
+2 to Star Pact
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+10/+14% Pierce Damage
+13/+17% Elemental Damage
+3/+5% Health
17/23% Stun Resistance
+2 to Night's Chill
+2 to Star Pact
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+10/+14% Pierce Damage
+13/+17% Elemental Damage
+3/+5% Health
17/23% Stun Resistance
+2 to Night's Chill
+2 to Star Pact
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+16/+20% Pierce Damage
+17/+23% Elemental Damage
+4/+6% Health
22/28% Stun Resistance
+2 to Night's Chill
+2 to Star Pact
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+16/+20% Pierce Damage
+17/+23% Elemental Damage
+4/+6% Health
22/28% Stun Resistance
+2 to Night's Chill
+2 to Star Pact
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+16/+20% Pierce Damage
+17/+23% Elemental Damage
+4/+6% Health
22/28% Stun Resistance
+2 to Night's Chill
+2 to Star Pact
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+28/+36% Pierce Damage
+34/+46% Elemental Damage
+5/+7% Health
26/34% Stun Resistance
+2 to Night's Chill
+2 to Star Pact
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
7/11% Pierce Resistance
9/15% Poison & Acid Resistance
9/15% Bleeding Resistance
Increases Armor by 4/6%
Required Player Level: 5
Applies to: All armor (except Belts)
4/67/11% Pierce Resistance
 
Required Player Level: 1210
+11/+19 Defensive Ability
3/5% Physical Resistance
7/11% Pierce Resistance
9/15% Bleeding Resistance
11/17% Stun Resistance
Required Player Level: 5
Applies to: Shields
+8/+12+11/+19 Defensive Ability
 
Required Player Level: 1210
10/14% Pierce Resistance
13/19% Poison & Acid Resistance
13/19% Bleeding Resistance
Increases Armor by 4/6%
Required Player Level: 36
Applies to: All armor (except Belts)
8/1210/14% Pierce Resistance
 
Required Player Level: 3736
+17/+25 Defensive Ability
3/5% Physical Resistance
16/24% Pierce Resistance
13/19% Bleeding Resistance
16/24% Stun Resistance
Required Player Level: 36
Applies to: Shields
Required Player Level: 3836
0-11/2-19 Lightning Damage
+12/+20% Lightning Damage
+9/+15 Spirit
+2/+4% Spirit
Granted Skills
Chain Lightning (30% Chance on Block)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
18-40 Lightning Damage
Required Player Level: 5
Applies to: Shields
Required Player Level: 1810
0-8/2-14 Lightning Damage
+13/+23% Cold Damage
+14/+24% Lightning Damage
11/19% Physical Damage converted to Lightning Damage
+4/+6% Casting Speed
Granted Skills
Chain Lightning (10% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
18-40 Lightning Damage
Required Player Level: 22
Applies to: All one-handed weapons
0/2-60/2-8 Lightning Damage
+13/+23+14/+24% Lightning Damage
 
Required Player Level: 2522
1-13/3-23 Lightning Damage
+22/+38% Cold Damage
+25/+43% Lightning Damage
26/44% Physical Damage converted to Lightning Damage
+4/+6% Casting Speed
Granted Skills
Chain Lightning (20% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
24-58 Lightning Damage
Required Player Level: 22
Applies to: All two-handed weapons
1-121-13 Lightning Damage
+22/+38+25/+43% Lightning Damage
 
Required Player Level: 2522
0-11/2-19 Lightning Damage
+17/+25% Cold Damage
+18/+26% Lightning Damage
12/18% Physical Damage converted to Lightning Damage
+4/+6% Casting Speed
Granted Skills
Chain Lightning (10% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
18-40 Lightning Damage
Required Player Level: 35
Applies to: All one-handed weapons
0/2-100/2-11 Lightning Damage
+17/+25+18/+26% Lightning Damage
2-20/4-30 Lightning Damage
+28/+42% Cold Damage
+31/+47% Lightning Damage
28/42% Physical Damage converted to Lightning Damage
+4/+6% Casting Speed
Granted Skills
Chain Lightning (20% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
24-58 Lightning Damage
Required Player Level: 35
Applies to: All two-handed weapons
2-182-20 Lightning Damage
+28/+42+31/+47% Lightning Damage
0-18/2-28 Lightning Damage
+17/+25% Lightning Damage
+15/+21 Spirit
+2/+4% Spirit
Granted Skills
Chain Lightning (30% Chance on Block)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
18-40 Lightning Damage
Required Player Level: 36
Applies to: Shields
Required Player Level: 3736
+10/+16% Aether Damage
Increases Energy Regeneration by 11/19%
+9/15% Skill Cooldown Reduction
Granted Skills
Lightning Nova (30% Chance on Block)
Unleashes a blast of lightning energy, damaging all nearby enemies.
1 Second Skill Recharge
4 Meter Target Area
3-28 Lightning Damage
Required Player Level: 5
Applies to: Shields
Required Player Level: 1810
+14/+20% Aether Damage
Increases Energy Regeneration by 16/24%
+10/14% Skill Cooldown Reduction
Granted Skills
Lightning Nova (30% Chance on Block)
Unleashes a blast of lightning energy, damaging all nearby enemies.
1 Second Skill Recharge
4 Meter Target Area
3-28 Lightning Damage
Required Player Level: 36
Applies to: Shields
Required Player Level: 4236
+19/+27% Aether Damage
Increases Energy Regeneration by 21/29%
9/11% Elemental Resistance
+11/15% Skill Cooldown Reduction
Granted Skills
Lightning Nova (30% Chance on Block)
Unleashes a blast of lightning energy, damaging all nearby enemies.
1 Second Skill Recharge
4 Meter Target Area
3-28 Lightning Damage
Required Player Level: 50
Applies to: Shields
Required Player Level: 5650
+108/+192 Health
+11/+19 Defensive Ability
+5/+7% Movement Speed
11/19% Slow Resistance
Required Player Level: 21
Applies to: Boots
+72/+128+108/+192 Health
+13/+17% Physical Damage
+13/+17% Elemental Damage
+2/+4% Defensive Ability
13/17% Vitality Resistance
+2 to Steel Resolve
+2 to Fighting Spirit
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Physical Damage
+17/+23% Elemental Damage
+2/+4% Defensive Ability
28/36% Vitality Resistance
+2 to Steel Resolve
+2 to Fighting Spirit
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Physical Damage
+34/+46% Elemental Damage
+34/+46% Internal Trauma Damage
+3/+5% Defensive Ability
34/46% Vitality Resistance
+2 to Steel Resolve
+2 to Fighting Spirit
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+3/+5% Health
6/10% Bleeding Resistance
+3 to Mogdrogen's Pact
Bonus to All Pets
+3/+5% Offensive Ability
5/7% Aether Resistance
5/7% Chaos Resistance
Required Player Level: 5
Applies to: All armor (except Belts)
Required Player Level: 1210
+9/+15% Elemental Damage
+9/+15% Burn Damage
+9/+15% Frostburn Damage
+9/+15% Electrocute Damage
+6/+10% Energy
+11/+17 Offensive Ability
6/10% Bleeding Resistance
Required Player Level: 5
Applies to: All armor, All jewelry
+6/+10+9/+15% Elemental Damage
+1/+3+2/+4% Offensive Ability
 
Required Player Level: 1210
+14/+20% Elemental Damage
+14/+20% Burn Damage
+14/+20% Frostburn Damage
+14/+20% Electrocute Damage
+10/+14% Energy
+16/+24 Offensive Ability
10/14% Bleeding Resistance
Required Player Level: 36
Applies to: All armor, All jewelry
+11/+17+14/+20% Elemental Damage
+1/+3+2/+4% Offensive Ability
 
Required Player Level: 3736
+9/+15% Lightning Damage
+9/+15% Electrocute Damage
+11/+19 Offensive Ability
6/10% Aether Resistance
9/15% Elemental Resistance
Required Player Level: 5
Applies to: All armor, All jewelry
+6/+8+9/+15% Lightning Damage
+8/+12+9/+15% Electrocute Damage
+6/+8+9/+15 Offensive Ability
 
Required Player Level: 1210
+15/+25% Lightning Damage
+15/+25% Electrocute Damage
+2/+4% Offensive Ability
+3/+5% Casting Speed
6/10% Aether Resistance
+2 to Raging Tempest
Required Player Level: 5
Applies to: Off-Hands
+9/+15+15/+25% Lightning Damage
+9/+15+15/+25% Electrocute Damage
 
Required Player Level: 1210
0-11/2-19 Lightning Damage
+10/+16% Lightning Damage
+11/+19 Defensive Ability
+0.5 Energy Regenerated per second
+4/+6% Attack Speed
Required Player Level: 5
Applies to: Shields
Required Player Level: 1410
12/18 Electrocute Damage over 3 Seconds
+11/+17% Lightning Damage
+11/+19% Stun Duration
+13/+23% Electrocute Damage with +24/+42% Increased Duration
11/19% Physical Damage converted to Lightning Damage
+11/+17 Offensive Ability
Granted Skills
Lightning Bolt (20% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 5
Applies to: All one-handed weapons
9/1512/18 Electrocute Damage over 3 Seconds
 
Required Player Level: 128
18/30 Electrocute Damage over 3 Seconds
+18/+30% Lightning Damage
+16/+28% Stun Duration
+22/+38% Electrocute Damage with +36/+64% Increased Duration
26/44% Physical Damage converted to Lightning Damage
+16/+28 Offensive Ability
Granted Skills
Lightning Bolt (30% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 5
Applies to: All two-handed weapons
18/2418/30 Electrocute Damage over 3 Seconds
 
Required Player Level: 128
15/21 Electrocute Damage over 3 Seconds
+15/+23% Lightning Damage
+12/+18% Stun Duration
+18/+28% Electrocute Damage with +26/+40% Increased Duration
12/18% Physical Damage converted to Lightning Damage
+18/+26 Offensive Ability
Granted Skills
Lightning Bolt (20% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 24
Applies to: All one-handed weapons
12/1815/21 Electrocute Damage over 3 Seconds
 
Required Player Level: 2624
24/36 Electrocute Damage over 3 Seconds
+26/+40% Lightning Damage
+18/+26% Stun Duration
+30/+46% Electrocute Damage with +39/+61% Increased Duration
28/42% Physical Damage converted to Lightning Damage
+28/+42 Offensive Ability
Granted Skills
Lightning Bolt (30% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 24
Applies to: All two-handed weapons
24/3024/36 Electrocute Damage over 3 Seconds
 
Required Player Level: 2624
+14/+20% Lightning Damage
+14/+20% Electrocute Damage
+18/+26 Offensive Ability
10/14% Aether Resistance
13/19% Elemental Resistance
Required Player Level: 36
Applies to: All armor, All jewelry
+11/+17+14/+20% Lightning Damage
 
Required Player Level: 3836
+21/+31% Lightning Damage
+21/+31% Electrocute Damage
+2/+4% Offensive Ability
+3/+5% Casting Speed
10/14% Aether Resistance
+2 to Raging Tempest
Required Player Level: 36
Applies to: Off-Hands
+18/+26+21/+31% Lightning Damage
+18/+26+21/+31% Electrocute Damage
 
Required Player Level: 3836
0-18/2-28 Lightning Damage
+14/+20% Lightning Damage
+26/+40 Defensive Ability
+1 Energy Regenerated per second
+4/+6% Attack Speed
Required Player Level: 36
Applies to: Shields
Required Player Level: 4036
+13/+17% Lightning Damage
+13/+17% Bleeding Damage
+2/+4% Offensive Ability
13/17% Poison & Acid Resistance
+2 to Savagery
+2 to Anatomy of Murder
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Medals
+13/+17% Lightning Damage
+13/+17% Bleeding Damage
+2/+4% Offensive Ability
13/17% Poison & Acid Resistance
+2 to Savagery
+2 to Anatomy of Murder
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+13/+17% Lightning Damage
+13/+17% Bleeding Damage
+2/+4% Offensive Ability
13/17% Poison & Acid Resistance
+2 to Savagery
+2 to Anatomy of Murder
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+17/+23% Lightning Damage
+17/+23% Bleeding Damage
+2/+4% Offensive Ability
28/36% Poison & Acid Resistance
+2 to Savagery
+2 to Anatomy of Murder
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Medals
+17/+23% Lightning Damage
+17/+23% Bleeding Damage
+2/+4% Offensive Ability
28/36% Poison & Acid Resistance
+2 to Savagery
+2 to Anatomy of Murder
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+17/+23% Lightning Damage
+17/+23% Bleeding Damage
+2/+4% Offensive Ability
28/36% Poison & Acid Resistance
+2 to Savagery
+2 to Anatomy of Murder
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+34/+46% Lightning Damage
+34/+46% Bleeding Damage
+34/+46% Electrocute Damage
+3/+5% Offensive Ability
34/46% Poison & Acid Resistance
+2 to Savagery
+2 to Anatomy of Murder
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Medals
2-8/4-12 Physical Damage
+6/+10% to All Damage
11/19% Reduced target's Damage for 3 Seconds
+9/+15 Cunning
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
1-72-8 Physical Damage
 
Required Player Level: 128
3-12/5-20 Physical Damage
+11/+17% to All Damage
11/19% Reduced target's Damage for 3 Seconds
+13/+21 Cunning
Required Player Level: 5
Applies to: All two-handed weapons
2-113-12 Physical Damage
+10/+16+11/+17% to All Damage
 
Required Player Level: 128
2-12/4-18 Physical Damage
+11/+15% to All Damage
12/18% Reduced target's Damage for 3 Seconds
+15/+21 Cunning
Required Player Level: 24
Applies to: Swords, Axes, Maces, One-Handed Ranged
1-112-12 Physical Damage
+9/+13+11/+15% to All Damage
 
Required Player Level: 2624
4-20/6-30 Physical Damage
+18/+26% to All Damage
12/18% Reduced target's Damage for 3 Seconds
+21/+31 Cunning
Required Player Level: 24
Applies to: All two-handed weapons
3-194-20 Physical Damage
+15/+21+18/+26% to All Damage
 
Required Player Level: 2624
+4/+6% Physique
+11/+19 Defensive Ability
6/10% Pierce Resistance
6/10% Aether Resistance
11/19% Stun Resistance
+8/+12% Shield Damage Blocked
Required Player Level: 5
Applies to: All jewelry, Belts
+3/+5+4/+6% Physique
+8/+12+11/+19 Defensive Ability
+4/+6% Physique
+16/+24 Defensive Ability
9/13% Pierce Resistance
9/13% Aether Resistance
16/24% Stun Resistance
+10/+14% Shield Damage Blocked
Required Player Level: 36
Applies to: All jewelry, Belts
+3/+5+4/+6% Physique
20/30 Poison Damage over 5 Seconds
+13/+23% Acid Damage
+13/+23% Poison Damage
33% Chance of 29/51 Reduced target's Defensive Ability for 3 Seconds
11/19% Physical Damage converted to Acid Damage
+4/+6 Spirit
+2 to Lethal Assault
Required Player Level: 22
Applies to: All one-handed weapons
+9/+15+13/+23% Acid Damage
+9/+15+13/+23% Poison Damage
 
Required Player Level: 2622
35/55 Poison Damage over 5 Seconds
+24/+40% Acid Damage
+24/+40% Poison Damage
33% Chance of 29/51 Reduced target's Defensive Ability for 3 Seconds
26/44% Physical Damage converted to Acid Damage
+6/+10 Spirit
+4 to Lethal Assault
Required Player Level: 22
Applies to: All two-handed weapons
+15/+25+24/+40% Acid Damage
+15/+25+24/+40% Poison Damage
 
Required Player Level: 2622
30/40 Poison Damage over 5 Seconds
+16/+24% Acid Damage
+16/+24% Poison Damage
33% Chance of 32/48 Reduced target's Defensive Ability for 3 Seconds
12/18% Physical Damage converted to Acid Damage
+7/+9 Spirit
+2 to Lethal Assault
Required Player Level: 36
Applies to: All one-handed weapons
+14/+20+16/+24% Acid Damage
+14/+20+16/+24% Poison Damage
55/75 Poison Damage over 5 Seconds
+29/+43% Acid Damage
+29/+43% Poison Damage
33% Chance of 32/48 Reduced target's Defensive Ability for 3 Seconds
28/42% Physical Damage converted to Acid Damage
+10/+14 Spirit
+4 to Lethal Assault
Required Player Level: 36
Applies to: All two-handed weapons
+22/+34+29/+43% Acid Damage
+22/+34+29/+43% Poison Damage
+10/+14% Pierce Damage
+13/+17% Lightning Damage
+2/+4% Defensive Ability
13/17% Poison & Acid Resistance
+2 to Arcane Empowerment
+2 to Raging Tempest
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+16/+20% Pierce Damage
+17/+23% Lightning Damage
+2/+4% Defensive Ability
28/36% Poison & Acid Resistance
+2 to Arcane Empowerment
+2 to Raging Tempest
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+28/+36% Pierce Damage
+34/+46% Lightning Damage
+34/+46% Electrocute Damage
+3/+5% Defensive Ability
34/46% Poison & Acid Resistance
+2 to Arcane Empowerment
+2 to Raging Tempest
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Physical Damage
+13/+17% Bleeding Damage
+3/+5% Physique
13/17% Chaos Resistance
+2 to Tenacity of the Boar
+2 to Zolhan's Technique
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Medals
+13/+17% Physical Damage
+13/+17% Bleeding Damage
+3/+5% Physique
13/17% Chaos Resistance
+2 to Tenacity of the Boar
+2 to Zolhan's Technique
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+13/+17% Physical Damage
+13/+17% Bleeding Damage
+3/+5% Physique
13/17% Chaos Resistance
+2 to Tenacity of the Boar
+2 to Zolhan's Technique
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+17/+23% Physical Damage
+17/+23% Bleeding Damage
+4/+6% Physique
28/36% Chaos Resistance
+2 to Tenacity of the Boar
+2 to Zolhan's Technique
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Medals
+17/+23% Physical Damage
+17/+23% Bleeding Damage
+4/+6% Physique
28/36% Chaos Resistance
+2 to Tenacity of the Boar
+2 to Zolhan's Technique
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+17/+23% Physical Damage
+17/+23% Bleeding Damage
+4/+6% Physique
28/36% Chaos Resistance
+2 to Tenacity of the Boar
+2 to Zolhan's Technique
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Medals
+34/+46% Physical Damage
+34/+46% Internal Trauma Damage
+34/+46% Bleeding Damage
+5/+7% Physique
34/46% Chaos Resistance
+2 to Tenacity of the Boar
+2 to Zolhan's Technique
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Medals
+13/+17% Aether Damage
+13/+17% Chaos Damage
+2/+4% Defensive Ability
+2 to Blood of Dreeg
+2 to Albrecht's Aether Ray
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Aether Damage
+13/+17% Chaos Damage
+2/+4% Defensive Ability
+2 to Blood of Dreeg
+2 to Albrecht's Aether Ray
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Aether Damage
+13/+17% Chaos Damage
+2/+4% Defensive Ability
+2 to Blood of Dreeg
+2 to Albrecht's Aether Ray
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Aether Damage
+17/+23% Chaos Damage
+2/+4% Defensive Ability
14/18% Elemental Resistance
+2 to Blood of Dreeg
+2 to Albrecht's Aether Ray
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Aether Damage
+17/+23% Chaos Damage
+2/+4% Defensive Ability
14/18% Elemental Resistance
+2 to Blood of Dreeg
+2 to Albrecht's Aether Ray
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Aether Damage
+17/+23% Chaos Damage
+2/+4% Defensive Ability
14/18% Elemental Resistance
+2 to Blood of Dreeg
+2 to Albrecht's Aether Ray
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Aether Damage
+34/+46% Chaos Damage
+3/+5% Defensive Ability
17/23% Elemental Resistance
+2 to Blood of Dreeg
+2 to Albrecht's Aether Ray
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Acid Damage
+13/+17% Vitality Damage
+2/+4% Defensive Ability
13/17% Chaos Resistance
+2 to Vulnerability
+2 to Nidalla's Justifiable Ends
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Acid Damage
+13/+17% Vitality Damage
+2/+4% Defensive Ability
13/17% Chaos Resistance
+2 to Vulnerability
+2 to Nidalla's Justifiable Ends
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Acid Damage
+13/+17% Vitality Damage
+2/+4% Defensive Ability
13/17% Chaos Resistance
+2 to Vulnerability
+2 to Nidalla's Justifiable Ends
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Acid Damage
+17/+23% Vitality Damage
+2/+4% Defensive Ability
28/36% Chaos Resistance
+2 to Vulnerability
+2 to Nidalla's Justifiable Ends
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Acid Damage
+17/+23% Vitality Damage
+2/+4% Defensive Ability
28/36% Chaos Resistance
+2 to Vulnerability
+2 to Nidalla's Justifiable Ends
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Acid Damage
+17/+23% Vitality Damage
+2/+4% Defensive Ability
28/36% Chaos Resistance
+2 to Vulnerability
+2 to Nidalla's Justifiable Ends
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Acid Damage
+34/+46% Vitality Damage
+34/+46% Poison Damage
+34/+46% Vitality Decay
+3/+5% Defensive Ability
34/46% Chaos Resistance
+2 to Vulnerability
+2 to Nidalla's Justifiable Ends
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Physical Damage
+13/+17% Acid Damage
+3/+5% Health
17/23% Petrify Resistance
+2 to Cadence
+2 to Possession
Required Player Level: 42
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Physical Damage
+13/+17% Acid Damage
+3/+5% Health
17/23% Petrify Resistance
+2 to Cadence
+2 to Possession
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+13/+17% Physical Damage
+13/+17% Acid Damage
+3/+5% Health
17/23% Petrify Resistance
+2 to Cadence
+2 to Possession
Required Player Level: 42
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Physical Damage
+17/+23% Acid Damage
+4/+6% Health
22/28% Petrify Resistance
+2 to Cadence
+2 to Possession
Required Player Level: 65
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Physical Damage
+17/+23% Acid Damage
+4/+6% Health
22/28% Petrify Resistance
+2 to Cadence
+2 to Possession
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+17/+23% Physical Damage
+17/+23% Acid Damage
+4/+6% Health
22/28% Petrify Resistance
+2 to Cadence
+2 to Possession
Required Player Level: 65
Applies to: Medals
Ashes of Malmouth
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
+34/+46% Physical Damage
+34/+46% Acid Damage
+34/+46% Internal Trauma Damage
+34/+46% Poison Damage
+5/+7% Health
26/34% Petrify Resistance
+2 to Cadence
+2 to Possession
Required Player Level: 90
Applies to: Chest Armor, Daggers, Scepters, Medals
Applies to: Chest Armor, Belts, Daggers, Scepters, Medals
Legendary (44)
9/11% Physical Damage converted to Vitality Damage
22/28% Acid Damage converted to Vitality Damage
Granted Skills
Plague of Consumption (Granted by Item)
Unleash one of the seven plagues of Dreeg, a powerful contagion that saps vitality and spreads rapidly.
66 Energy Cost
6 Second Skill Recharge
6 Second Duration
155 Vitality Damage
50% of Attack Damage converted to Health
-10% Vitality Resistance
Ashes of Malmouth
Granted Skills
Plague of Consumption (Granted by Item)
4565 Vitality Damage
9/11% Physical Damage converted to Acid Damage
22/28% Chaos Damage converted to Acid Damage
Granted Skills
Plague of Rot (Granted by Item)
Unleash one of the seven plagues of Dreeg, a powerful contagion that infects with toxins and spreads rapidly.
66 Energy Cost
6 Second Skill Recharge
6 Second Duration
2 Meter Radius
155 Poison Damage per Second
-10% Poison & Acid Resistance
Ashes of Malmouth
Granted Skills
Plague of Rot (Granted by Item)
100110 Poison Damage per Second
22/28% Chaos Damage converted to Physical Damage
Granted Skills
Plague of Rust (Granted by Item)
Unleash one of the seven plagues of Dreeg, a powerful contagion that eats away at armor and spreads rapidly.
66 Energy Cost
6 Second Skill Recharge
6 Second Duration
2 Meter Radius
155 Physical Damage
-10% Physical Resistance
Ashes of Malmouth
Granted Skills
Plague of Rust (Granted by Item)
40 Physical Damage
9/11% Physical Damage converted to Vitality Damage
Granted Skills
Plague of Consumption (Granted by Item)
Unleash one of the seven plagues of Dreeg, a powerful contagion that saps vitality and spreads rapidly.
60 Energy Cost
6 Second Skill Recharge
6 Second Duration
60 Vitality Damage
50% of Attack Damage converted to Health
-8% Vitality Resistance
Granted Skills
Plague of Consumption (Granted by Item)
3838 Vitality Damage
9/11% Physical Damage converted to Acid Damage
Granted Skills
Plague of Rot (Granted by Item)
Unleash one of the seven plagues of Dreeg, a powerful contagion that infects with toxins and spreads rapidly.
60 Energy Cost
6 Second Skill Recharge
6 Second Duration
2 Meter Radius
92 Poison Damage per Second
-8% Poison & Acid Resistance
Granted Skills
Plague of Rot (Granted by Item)
9292 Poison Damage per Second
Granted Skills
Plague of Rust (Granted by Item)
Unleash one of the seven plagues of Dreeg, a powerful contagion that eats away at armor and spreads rapidly.
60 Energy Cost
6 Second Skill Recharge
6 Second Duration
2 Meter Radius
82 Physical Damage
-8% Physical Resistance
1650 Bleeding Damage over 3 Seconds to War Cry
22 Reduced target's Resistances for 3 Seconds to War Cry
Ashes of Malmouth
420540 Bleeding Damage over 3 Seconds to War Cry
9/11% Physical Damage converted to Elemental Damage
320 Elemental Damage to Blitz
100% Physical Damage converted to Elemental Damage to Blitz
Ashes of Malmouth
120140 Elemental Damage to Blitz
9/11% Physical Damage converted to Aether Damage
2 Meter Target Area to Counter Strike
240 Aether Damage to Counter Strike
100% Physical Damage converted to Aether Damage to Counter Strike
Ashes of Malmouth
-10% Shield Recovery Time to Overguard
9/11% Physical Damage converted to Cold Damage
-1 Second Skill Recharge to Blade Arc
220 Cold Damage to Blade Arc
Taunt target to Blade Arc
100% Physical Damage converted to Cold Damage to Blade Arc
Ashes of Malmouth
50 Vitality Damage to Blade Arc
100% Physical Damage converted to Vitality Damage to Blade Arc
70 Physical Damage to Blade Arc
9/11% Physical Damage converted to Lightning Damage
200-450 Lightning Damage to Forcewave
100% Physical Damage converted to Lightning Damage to Forcewave
Ashes of Malmouth
+25% Shield Damage Blocked to Menhir's Will
-100% Shield Recovery Time to Menhir's Will
9/11% Physical Damage converted to Fire Damage
220 Fire Damage to Blade Arc
600 Burn Damage over 3 Seconds to Blade Arc
100% Physical Damage converted to Fire Damage to Blade Arc
Ashes of Malmouth
Increases Health Regeneration by 33% to Fighting Spirit
Increases Energy Regeneration by 33% to Fighting Spirit
+6% Crit Damage to Fighting Spirit
9/11% Physical Damage converted to Cold Damage
200 Cold Damage to Forcewave
1050 Frostburn Damage over 3 Seconds to Forcewave
100% Physical Damage converted to Cold Damage to Forcewave
Ashes of Malmouth
40 Fire Damage to Forcewave
22/28% Lightning Damage converted to Chaos Damage
Total Damage Modified by 15% to Stun Jacks
66 Chaos Damage to Stun Jacks
100% Lightning Damage converted to Chaos Damage to Stun Jacks
100% Physical Damage converted to Chaos Damage to Stun Jacks
Ashes of Malmouth
Increases Armor by 12% to Blast Shield
Total Damage Modified by 10% to Blast Shield
22/28% Fire Damage converted to Vitality Damage
600 Vitality Damage to Grenado
25 Reduced target's Resistances for 5 Seconds to Grenado
100% Physical Damage converted to Vitality Damage to Grenado
100% Fire Damage converted to Vitality Damage to Grenado
Ashes of Malmouth
12 Reduced target's Physical Resistance for 3 Seconds to Flashbang
14 Reduced target's Resistances for 3 Seconds to Flashbang
22/28% Fire Damage converted to Chaos Damage
1 Meter Radius to Canister Bomb
Total Damage Modified by 10% to Canister Bomb
180 Chaos Damage to Canister Bomb
100% Piercing Damage converted to Chaos Damage to Canister Bomb
100% Fire Damage converted to Chaos Damage to Canister Bomb
Ashes of Malmouth
98110 Chaos Damage to Canister Bomb
22/28% Fire Damage converted to Cold Damage
220 Cold Damage to Thermite Mine
100% Fire Damage converted to Cold Damage to Thermite Mine
100% Chaos Damage converted to Cold Damage to Thermite Mine
+4 Summon to Thermite Mine
8 Summon Limit to Thermite Mine
Ashes of Malmouth
+16+40 Health Regenerated per second to Vindictive Flame
Increases Health Regeneration by 1540% to Vindictive Flame
22/28% Chaos Damage converted to Lightning Damage
60 Lightning Damage to Blackwater Cocktail
100% Chaos Damage converted to Lightning Damage to Blackwater Cocktail
100% Fire Damage converted to Lightning Damage to Blackwater Cocktail
Ashes of Malmouth
35 Vitality Damage to Blackwater Cocktail
35 Lightning Damage to Blackwater Cocktail
100% Fire DamageChaos Damage converted to Vitality DamageLightning Damage to Blackwater Cocktail
9/11% Physical Damage converted to Aether Damage
1 Meter Radius to Grenado
600 Aether Damage to Grenado
100% Physical Damage converted to Aether Damage to Grenado
100% Fire Damage converted to Aether Damage to Grenado
Ashes of Malmouth
100% Piercing Damage converted to Fire Damage to Grenado
22/28% Vitality Damage converted to Piercing Damage
100% Vitality Damage converted to Piercing Damage to Bloody Pox
-15% Pierce Resistance to Bloody Pox
-15% Poison & Acid Resistance to Bloody Pox
Ashes of Malmouth
-15% Pierce Resistance to Bloody Pox
-10-15% Poison & Acid Resistance to Bloody Pox
22/28% Chaos Damage converted to Fire Damage
2 Meter Target Area to Doom Bolt
2500 Burn Damage over 5 Seconds to Doom Bolt
100% Chaos Damage converted to Fire Damage to Doom Bolt
Ashes of Malmouth
-10% Shield Recovery Time to Possession
+10+12% Shield Block Chance to Possession
110 Chaos Damage to Summon Hellhound
100% Physical Damage converted to Chaos Damage to Summon Hellhound
100% Fire Damage converted to Chaos Damage to Summon Hellhound
Ashes of Malmouth
25 Vitality Damage to Summon Hellhound
100% Physical Damage converted to Vitality Damage to Summon Hellhound
33 Chaos Damage to Summon Hellhound
100% Physical Damage converted to Chaos Damage to Summon Hellhound
22/28% Vitality Damage converted to Chaos Damage
100% Vitality Damage converted to Chaos Damage to Bloody Pox
-15% Aether Resistance to Bloody Pox
-15% Chaos Resistance to Bloody Pox
Ashes of Malmouth
100% Aether Damage converted to Acid Damage to Blood of Dreeg
9/11% Physical Damage converted to Elemental Damage
-15% Elemental Resistance to Curse of Frailty
Ashes of Malmouth
-10-15% Elemental Resistance to Curse of Frailty
22/28% Chaos Damage converted to Acid Damage
2 Meter Target Area to Doom Bolt
380 Acid Damage to Doom Bolt
100% Chaos Damage converted to Acid Damage to Doom Bolt
Ashes of Malmouth
150220 Acid Damage to Doom Bolt
22/28% Cold Damage converted to Chaos Damage
200-380 Chaos Damage to Shadow Strike
100% Piercing Damage converted to Chaos Damage to Shadow Strike
100% Cold Damage converted to Chaos Damage to Shadow Strike
20% Chance of +100% Skill Cooldown Reduction to Shadow Strike
-24% Skill Energy Cost to Shadow Strike
Ashes of Malmouth
Increases Health Regeneration by 200300% to Blade Barrier
22/28% Piercing Damage converted to Vitality Damage
100% Piercing Damage converted to Vitality Damage to Blade Trap
-15% Vitality Resistance to Blade Trap
Ashes of Malmouth
-30% Entrapment Resistance to Blade Trap
22/28% Piercing Damage converted to Fire Damage
210 Fire Damage to Blade Spirit
100% Piercing Damage converted to Fire Damage to Blade Spirit
100% Cold Damage converted to Fire Damage to Blade Spirit
Ashes of Malmouth
-2 Second Skill Recharge to Blade Spirit
1 Summon Limit to Blade Spirit
22/28% Aether Damage converted to Acid Damage
-1 Second Skill Recharge to Devastation
-2.5 Meter Target Area to Devastation
240 Acid Damage to Devastation
100% Aether Damage converted to Acid Damage to Devastation
100% Fire Damage converted to Acid Damage to Devastation
Ashes of Malmouth
120 Reduced target's Defensive Ability for 10 Seconds to Nullification
80120 Reduced target's Offensive Ability for 10 Seconds to Nullification
22/28% Aether Damage converted to Cold Damage
2 Projectile(s) to Devastation
2 Meter Target Area to Devastation
0.5 Meter Radius to Devastation
Total Damage Modified by -35% to Devastation
100% Fire Damage converted to Cold Damage to Devastation
Ashes of Malmouth
4060 Cold Damage to Devastation
22/28% Elemental Damage converted to Vitality Damage
3 Second Skill Recharge to Panetti's Replicating Missile
1.5 Meter Target Area to Panetti's Replicating Missile
Total Damage Modified by 170% to Panetti's Replicating Missile
500 Vitality Decay Damage over 2 Seconds to Panetti's Replicating Missile
+50% Vitality Decay with +200% Increased Duration to Panetti's Replicating Missile
100% Elemental Damage converted to Vitality Damage to Panetti's Replicating Missile
100% Aether Damage converted to Vitality Damage to Panetti's Replicating Missile
Ashes of Malmouth
3545 Aether Damage to Panetti's Replicating Missile
-20% Physical Resistance to Olexra's Flash Freeze
-20% Aether Resistance to Olexra's Flash Freeze
Ashes of Malmouth
-30% Freeze Resistance to Olexra's Flash Freeze
16% Weapon Damage to Albrecht's Aether Ray
20% Slower target Movement for 1 Second to Albrecht's Aether Ray
Ashes of Malmouth
1824% Weapon Damage to Albrecht's Aether Ray
9/11% Physical Damage converted to Acid Damage
2 Second Duration to Grasping Vines
70 Acid Damage to Grasping Vines
70 Poison Damage per Second to Grasping Vines
100% Vitality Damage converted to Acid Damage to Grasping Vines
Ashes of Malmouth
50 Piercing Damage to Grasping Vines
70 Acid Damage to Grasping Vines
70 Poison Damage per Second to Grasping Vines
22/28% Vitality Damage converted to Chaos Damage
100% Vitality Damage converted to Chaos Damage to Devouring Swarm
-15% Physical Resistance to Devouring Swarm
-15% Chaos Resistance to Devouring Swarm
Ashes of Malmouth
-15% Chaos Resistance to Devouring Swarm
122 Lightning Damage to Summon Briarthorn
Generate Additional Threat to Summon Briarthorn
100% Physical Damage converted to Lightning Damage to Summon Briarthorn
Ashes of Malmouth
25 Lightning Damage to Summon Briarthorn
Generate Additional Threat to Summon Briarthorn
100% Physical Damage converted to Lightning Damage to Summon Briarthorn
33 Lightning Damage to Summon Briarthorn
Generate Additional Threat to Summon Briarthorn
100% Physical Damage converted to Lightning Damage to Summon Briarthorn
22/28% Elemental Damage converted to Aether Damage
80 Aether Damage to Word of Pain
100% Elemental Damage converted to Aether Damage to Word of Pain
-80 Offensive Ability to Word of Pain
Ashes of Malmouth
4580 Cold Damage to Word of Pain
22/28% Piercing Damage converted to Vitality Damage
1 Projectile(s) to Rune of Hagarrad
55 Vitality Damage to Rune of Hagarrad
100% Piercing Damage converted to Vitality Damage to Rune of Hagarrad
Ashes of Malmouth
70 Vitality Damage to Rune of Hagarrad
100% Piercing Damage converted to Vitality Damage to Rune of Hagarrad
45 Vitality Damage to Rune of Hagarrad
100% Piercing Damage converted to Vitality Damage to Rune of Hagarrad
20% Weapon Damage to Flames of Ignaffar
18% Chance of Impaired Aim to target for 2 Seconds to Flames of Ignaffar
Ashes of Malmouth
1824% Weapon Damage to Flames of Ignaffar
22/28% Lightning Damage converted to Physical Damage
110 Physical Damage to Storm Box of Elgoloth
100% Lightning Damage converted to Physical Damage to Storm Box of Elgoloth
-15% Physical Resistance to Storm Box of Elgoloth
Ashes of Malmouth
-10% Aether Resistance to Storm Box of Elgoloth
110 Chaos Damage to Siphon Souls
-10% Aether Resistance to Siphon Souls
-15% Chaos Resistance to Siphon Souls
Ashes of Malmouth
-10% Chaos Resistance to Siphon Souls
24% Weapon Damage to Drain Essence
15% Slower Enemy Attack for 2 Seconds to Drain Essence
Ashes of Malmouth
1824% Weapon Damage to Drain Essence
90 Vitality Damage to Summon Blight Fiend
600 Vitality Decay Damage over 5 Seconds to Summon Blight Fiend
Generate Additional Threat to Summon Blight Fiend
100% Physical Damage converted to Vitality Damage to Summon Blight Fiend
100% Acid Damage converted to Vitality Damage to Summon Blight Fiend
Ashes of Malmouth
25 Acid Damage to Summon Blight Fiend
Generate Additional Threat to Summon Blight Fiend
100% Physical Damage converted to Acid Damage to Summon Blight Fiend
33 Acid Damage to Summon Blight Fiend
Generate Additional Threat to Summon Blight Fiend
100% Physical Damage converted to Acid Damage to Summon Blight Fiend
22/28% Cold Damage converted to Chaos Damage
80 Chaos Damage to Ill Omen
100% Cold Damage converted to Chaos Damage to Ill Omen
-15% Chaos Resistance to Ill Omen
Ashes of Malmouth
150220 Aether Damage to Reap Spirit