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Belts (1)Epic (1)
Epic Belt
26 Armor
+16/+24% Fire Damage
+16/+24% Cold Damage
+23/+33 Offensive Ability
10/14% Bleeding Resistance
+2 to Fire Strike
Granted Skills
Marauder's Salvo (Granted by Item)
When brandishing two pistols, you sometimes unleash a salvo of arcane infused ammunition. This is a ranged technique that activates off of default weapon attacks. Also enables the ability to dual wield ranged weapons.
10% Chance to be Used
80% Weapon Damage
10-12 Fire Damage
10 Cold Damage
42 Burn Damage over 3 Seconds
25% Slow target for 3 Seconds
Marauder's Ammo Belt
(2) Set
+40 Offensive Ability
(3) Set
7 Fire Damage
7 Cold Damage
(4) Set
+1 to all skills in Demolitionist
+1 to all skills in Arcanist
Required Player Level: 20
Required Physique: 187
Item Level: 25
Game Version Changes
Version 1.1.5.0
+8/+12 Cunning
+23/+33 Offensive Ability
+2 to Fire Strike
+12/+18+16/+24% Fire Damage
+12/+18+16/+24% Cold Damage
Version 1.1.0.0
Required Player Level: 2620
Item Level: 2625
Version 1.0.2.0
Granted Skills
Marauder's Salvo (Granted by Item)
1010% Chance to be Used
11080% Weapon Damage
10-1210-12 Fire Damage
1010 Cold Damage
4242 Burn Damage over 3 Seconds
Version 1.0.1.0
Granted Skills
Marauder's Salvo (Granted by Item)
80110% Weapon Damage
Version 1.0.0.6
1-2/3-6 Piercing Damage
10/14% Bleeding Resistance
Granted Skills
Marauder's Salvo (Granted by Item)
810% Chance to be Used
Set bonuses changes
Version 1.0.0.5
Granted Skills
Marauder's Salvo (Granted by Item)
7080% Weapon Damage
5-1210-12 Fire Damage
1242 Burn Damage over 3 Seconds
B31
Granted Skills
Marauder's Salvo (Granted by Item)
8070% Weapon Damage
B28
Granted Skills
Marauder's Salvo (Granted by Item)
88% Chance to be Used
8080% Weapon Damage
5-135-12 Fire Damage
1010 Cold Damage
1212 Burn Damage over 3 Seconds
B27
B26 Hotfix 3
Added