Common
Magic
Rare
Set
Unique
Item skill modifiers: Deadly Momentum
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Item sets (1)
Set (1)
(2) Set
40 Physical Damage
+20% Crit Damage
+100% Physical Damage
100% Piercing Damage converted to Physical Damage
+100 Attack Rating
+100 Defense
+15% Attack Speed
+2 to Frenzy
+2 to Fighting Spirit
+2 to Shadow Strike
+3 to all Skills
100% Cold Damage converted to Physical Damage to Veil of Shadow
100% Vitality Damage converted to Physical Damage to Veil of Shadow
-25% Physical Resistance to Veil of Shadow
Increases Armor by -50% to Veil of Shadow
-50% Shield Damage Blocked to Veil of Shadow
Total Damage Modified by 10% to Deadly Momentum
+25% Movement Speed to Deadly Momentum
-33 Reserved Mana Cost to Deadly Momentum
Granted Skills
Sacred Guardian (Granted by Item)
+50% Damage to Undead
+50% Damage to Animals
+50% Damage to Demons
Required Player Level: 94
Reign Of Terror
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Boots (1)
Unique (1)
Unique Boots
589 Armor
+9/+13% Crit Damage
+48/+72 Strength
+95/+141 Dexterity
+464/+696 Health
Increases Health Regeneration by 40/60%
+52/+76% Constitution
+22/+32% Movement Speed
Healing Effects Increased by 5/7%
32/48% Poison & Acid Resistance
16/24% Stun Resistance
Increases Armor by 12/16%
+2 to Cadence
+75 Health Regenerated per second to Deadly Momentum
+35% Movement Speed to Deadly Momentum
+8% Max Movement Speed to Deadly Momentum
50 Physical Damage to Prayer
100% Elemental Damage converted to Physical Damage to Prayer
Required Player Level: 64
Required Strength: 264
Item Level: 64
Reign Of Terror
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One-Handed Ranged (1)
Unique (1)
Unique One-Handed Ranged
70-90 Physical Damage
1.71 Attacks per Second
33% Chance to pass through Enemies (Hidden)
43-57/62-82 Physical Damage
6/8% of Attack Damage converted to Health
+20/+30% Crit Damage
+162/+240% Physical Damage
+99/+147% Internal Trauma Damage
36/54% Piercing Damage converted to Physical Damage
+10/+14% Attack Speed
+4/+6% Movement Speed
-8/12% Skill Mana Cost
+3 to Deadly Momentum
+2 to Cadence
+2 to Deadly Aim
+1 to Frenzy
+1 to all skills in Inquisitor
26 Physical Damage to Fighting Spirit
+10% Attack Speed to Fighting Spirit
-1.5 Second Skill Recharge to Word of Renewal
24 Physical Damage to Word of Renewal
30% Elemental Damage converted to Physical Damage to Word of Renewal
+4% Attack Rating to Word of Renewal
3 Second Duration to Deadly Momentum
Total Damage Modified by -15% to Deadly Momentum
50 Physical Damage to Deadly Momentum
+50% Max Attack Speed to Deadly Momentum
-20% Defense to Frenzy
+25% Attack Speed to Frenzy
Required Player Level: 84
Required Dexterity: 481
Item Level: 84
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Daggers (1)
Unique (1)
Unique One-Handed Dagger
42-85 Physical Damage
1.93 Attacks per Second
33% Chance of Total Damage Modified by 15/23%
35/50 Vitality Damage
36% Chance of 10/15% Reduction to Enemy's Health
15% Chance of 1809/2712 Bleeding Damage over 3 Seconds
1179/1764 Vitality Decay over 3 Seconds
+40/+60% Crit Damage
+260/+390% Physical Damage
+260/+390% Internal Trauma Damage
+260/+390% Bleeding Damage
+150/+226% Vitality Decay
20/31% Slow target for 3 Seconds
80/120% Acid Damage converted to Physical Damage
80/120% Vitality Damage converted to Physical Damage
+2 to Frenzy
+2 to Second Rite
2 Second Duration to Deadly Momentum
300 Physical Damage to Deadly Momentum
+25% Attack Speed to Deadly Momentum
+25% Casting Speed to Deadly Momentum
Required Player Level: 68
Required Dexterity: 318
Required Intelligence: 397
Item Level: 68
Reign Of Terror