Common
Magic
Rare
Epic
Legendary
Amulets
 
Common (11)
"Bubbling with the rage that once fueled it."
(Used in rings, amulets and medals)
Component
+8% Physical Damage
+18 Offensive Ability
Required Player Level: 1
Item Level: 5
"Dust derived from the remains of the deceased, often used for witchcraft and enchantments."
(Used in rings, amulets and medals)
Component
+4% Health
Increases Health Regeneration by 24%
10% Vitality Resistance
Required Player Level: 7
Item Level: 11
"A gelatinous residue sometimes left behind by non-corporeal entities."
(Used in head armor, rings, amulets and medals)
Component
+20% Energy
+3 Energy Regenerated per second
Required Player Level: 7
Item Level: 11
"A stone etching of an ancient protective symbol."
(Used in amulets and medals)
Component
+6% Movement Speed
18% Elemental Resistance
18% Bleeding Resistance
Required Player Level: 7
Item Level: 11
"A magical gem, used by witch hunters, rumored to trap the souls of the damned."
(Used in rings, amulets and medals)
Component
+12% Vitality Damage
+12% Vitality Decay
+30% Energy Absorbed from Enemy Spells
20% Vitality Resistance
25% Energy Leech Resistance
Required Player Level: 20
Item Level: 25
"A stone vibrating with energy, often left behind by Aetherial beings destroyed in the material plane."
(Used in amulets and medals)
Component
+10% Aether Damage
6% Less Damage from Aetherials
6% Less Damage from Aether Corruptions
+30 Defensive Ability
16% Aether Resistance
Required Player Level: 24
Item Level: 30
"Tallow from a candle burnt during Chthonic rituals."
(Used in amulets and medals)
Component
+10% Chaos Damage
6% Less Damage from Chthonics
+30 Defensive Ability
16% Chaos Resistance
Required Player Level: 24
Item Level: 30
"A symbol of power used in many inscriptions."
(Used in rings and amulets)
Component
+15% Elemental Damage
+12 Spirit
+32 Defensive Ability
+2.5 Energy Regenerated per second
Required Player Level: 24
Item Level: 30
"A spirit of vengeance."
(Used in rings, amulets and medals)
Component
+12% Cold Damage
+25% Frostburn Damage with +30% Increased Duration
+36 Offensive Ability
120 Cold Retaliation
Required Player Level: 24
Item Level: 30
Faction: Rovers
"Used by arcanists to channel their powers during particularly straining rituals."
(Used in amulets)
Component
+5% Crit Damage
+18 Spirit
-10% Skill Energy Cost
Required Player Level: 27
Item Level: 35
"The jaw of a beast built to snap bones as if they were sticks."
(Used in amulets and medals)
Component
+15% Physical Damage
+20% Internal Trauma Damage
+12 Cunning
+5% Attack Speed
Required Player Level: 27
Item Level: 35
Magic (4)
"A brilliant flame dances within the facets of this gem."
(Used in amulets and medals)
Magic Component
+160 Health
+4% Health
15% Slow Resistance
160 Fire Retaliation
+16% to All Retaliation Damage
Required Player Level: 75
Item Level: 75
"The once pearl-white crystal has absorbed unspeakable bloodshed."
(Used in rings, amulets and medals)
Magic Component
+40 Defensive Ability
+75 Armor
15% Bleeding Resistance
Required Player Level: 75
Item Level: 75
"A rune emblazoned upon the side of this gem empowers it with protective properties."
(Used in rings, amulets and medals)
Magic Component
+160 Health
+52 Defensive Ability
10% Stun Resistance
+8% Shield Damage Blocked
Required Player Level: 75
Item Level: 75
"A still beating heart throbbing with Aether corruption."
(Used in amulets and medals)
Magic Component
+5% Crit Damage
+15 Offensive Ability
12% Vitality Resistance
12% Aether Resistance
Required Player Level: 75
Item Level: 75
Rare (6)
"These rare and potent stones still echo with the thunder of the storm that birthed them."
(Used in amulets and medals)
Rare Component
+5% Crit Damage
+20% Lightning Damage
+20% Electrocute Damage
+32 Offensive Ability
1-260 Lightning Retaliation
Granted Skills
Static Charge (20% Chance when Hit)
A surge of electricity discharges from you, damaging nearby enemies.
2 Second Skill Recharge
3 Meter Target Area
15% Weapon Damage
122-240 Lightning Damage
Stun target for 1 Second
10% Reduced target's Damage for 2 Seconds
Required Player Level: 15
Item Level: 16
"A locus for the arcane flows of the universe."
(Used in amulets)
Rare Component
5-10 Elemental Damage
+25% Elemental Damage
+3% Spirit
+40 Defensive Ability
-6% Skill Energy Cost
Required Player Level: 27
Item Level: 35
"An assassin's symbol granted upon the acceptance of a particularly dangerous bounty."
(Used in amulets and medals)
Rare Component
+24% Pierce Damage
+30% Bleeding Damage with +30% Increased Duration
+5% Total Speed
Required Player Level: 32
Item Level: 40
"A spark of the purest arcane energy."
(Used in amulets and medals)
Rare Component
45 Energy Leech over 3 Seconds
+50 Offensive Ability
Increases Energy Regeneration by 20%
30% Skill Disruption Protection
Required Player Level: 35
Item Level: 45
"The arcane seal evokes memories of your ancestors, even ones whom you never could have met in life."
(Used in amulets)
Rare Component
+5% Health
+1.5 Energy Regenerated per second
Increases Energy Regeneration by 10%
20% Vitality Resistance
Granted Skills
Ancestral Ward (Granted by Item)
The power within the seal shields you from the powers beyond.
100% Chance of Activating
16 Second Skill Recharge
9000 Damage Absorption
Protects Against:
     Aether
     Chaos
Required Player Level: 75
Item Level: 75
"The arcane seal evokes feelings of violence and carnage at the slightest touch. It hungers for death."
(Used in amulets)
Rare Component
+20 Spirit
+5% Attack Speed
+5% Casting Speed
-10% Skill Energy Cost
Granted Skills
Annihilation (15% Chance on Critical Attack)
The power within the seal annihilates your foe.
1 Second Skill Recharge
5 Second Duration
20% Reduction to Enemy's Health
-55 Offensive Ability
-55 Defensive Ability
Increases Health Regeneration by -50%
Required Player Level: 75
Item Level: 75