Difficulty:
Shattered Realm Shard:10
Player Level:100
Game version: 1.1.9.4
Monster Level 100
Attributes
Physique
856
Cunning
924
Spirit
924
Health
3,214,086
Energy
68,563
Combat Stats
Offensive Ability
2390
Defensive Ability
2439
Damage Per Second (?)
?
Armor Rating (?)
2905
Resistances
89%
13%
63%
13%
51%
13%
20%
5%
133%
5%
Weapon Attack
1430 - 1774
Weapon Damage
1430 - 1774
Attacks per Second
1.88
Attack Speed
108%
Critical Damage
+ 43%
Run Speed
100%
Health Regeneration
120.4
Energy Regeneration
1224.75
Energy Absorption
0%
Constitution Bonus
+ 0%
Experience Gained
+ 0%
Light Radius
+ 0%
Physical Damage
1239 - 1584
Physical Modifier
+ 114%
Pierce Damage
0
Pierce Modifier
+ 84%
Bleed Damage
191
Bleed Modifier
+ 28%
Bleed Duration
+ 0%
Trauma Damage
0
Trauma Modifier
+ 28%
Trauma Duration
+ 0%
Life Steal
0%
Cast Speed
113%
Cooldown Reduction
+ 0%
Skill Energy Cost
- 0%
Health Damage
0%
Fire Damage
0
Fire Modifier
+ 84%
Cold Damage
0
Cold Modifier
+ 84%
Lightning Damage
0
Lightning Modifier
+ 84%
Acid Damage
0
Acid Modifier
+ 84%
Vitality Damage
0
Vitality Modifier
+ 84%
Aether Damage
0
Aether Modifier
+ 84%
Chaos Damage
0
Chaos Modifier
+ 84%
Burn Damage
0
Burn Modifier
+ 28%
Burn Duration
+ 0%
Frostburn Damage
0
Frostburn Modifier
+ 28%
Frostburn Duration
+ 0%
Electrocute Damage
0
Electrocute Modifier
+ 28%
Electrocute Duration
+ 0%
Poison Damage
0
Poison Modifier
+ 28%
Poison Duration
+ 0%
Vitality Decay Damage
0
Vitality Decay Modifier
+ 28%
Vitality Decay Duration
+ 0%
Life
+ 0%
Damage
+ 0%
Attack Speed
+ 0%
Cast Speed
+ 0%
Run Speed
+ 0%
Offensive Ability
+ 0%
Defensive Ability
+ 0%
Fire Resist
+ 0%
Cold Resist
+ 0%
Lightning Resist
+ 0%
Poison/Acid Resist
+ 0%
Pierce Resist
+ 0%
Bleeding Resist
+ 0%
Vitality Resist
+ 0%
Aether Resist
+ 0%
Chaos Resist
+ 0%
Chance to Block
0%
Damage Blocked
0
Block Recovery
50%
Dodge Chance
0%
Deflect Chance
0%
Physical Resist
20%
Disruption Resist
500%
Life Leech Resist
85%
Energy Leech Resist
0%
Trap Resist
133%
Petrify Resist
133%
Freeze Resist
133%
Sleep Resist
115%
Slow Resist
90%
Damage Reflect
-5%
Life Retaliation
0%
Physical
0
Physical Modifier
-9%
Pierce
382
Pierce Modifier
-9%
Bleed
0
Bleed Modifier
-9%
Trauma
0
Trauma Modifier
-9%
Fire
0
Fire Modifier
-9%
Cold
0
Cold Modifier
-9%
Lightning
0
Lightning Modifier
-9%
Acid
0
Acid Modifier
-9%
Vitality
0
Vitality Modifier
-9%
Aether
0
Aether Modifier
-9%
Chaos
0
Chaos Modifier
-9%
Burn
0
Burn Modifier
-9%
Frostburn
0
Frostburn Modifier
-9%
Electrocute
0
Electrocute Modifier
-9%
Poison
0
Poison Modifier
-9%
Vitality Decay
0
Vitality Decay Modifier
-9%
Source: Select
Summon skill level:
Summon skill cooldown:
Summon limit:
Attacks
Charged attack that triggers spell effect when fully charged
Auto attack
Cadence
The use of weapon forms in combat gives your attacks a natural cadence with peaks and ebbs that, while predictable, are none the less effective and difficult to counter. When used as your default weapon attack, Cadence will magnify the power of every 3rd single weapon strike.
2 Charge Levels: 100%
10 Second Charge Level Duration (Hidden)
40% Weapon Damage
1051 Physical Damage
+30% Crit Damage
Stun target for 1 Second
500 Reduced target's Armor for 5 Seconds
Fire a damaging wave
Initial use timeout: 4 Seconds
Delay until next use: 7 Seconds
Range: Short
56 Energy Cost
8 Meter Range
1197-1460 Physical Damage
Stun target for 1.7 Seconds
Single target attack
Initial use timeout: 8 Seconds
Delay until next use: 6 Seconds
Range: Short
Blade Arc
An arched swing that slices through multiple enemies around you. Requires a melee weapon.
56 Energy Cost
5 Second Skill Recharge
200 Degree Attack Arc
5 Target Maximum
794 Physical Damage
3560 Bleeding Damage over 8 Seconds
Charge to target and damage it
Cast on spawn
Delay until next use: 4 Seconds
Range: Long
Blitz
Charge forth into the fray with devastating momentum, taking your enemies by surprise. Requires a melee weapon. When used with a shield, the shield's damage is added.
56 Energy Cost
240 Degree Attack Arc
3 Target Maximum
5% Weapon Damage
950 Physical Damage
1650 Internal Trauma over 5 Seconds
Stun target for 0.9 - 1.8 Seconds
+300% Movement Speed
Passive effect that can trigger on attack
Markovian's Advantage
The renowned tactician Markovian always maneuvered to strike from the higher ground. This classic attack, inspired by Markovian's battlefield tactics, features a powerful downward strike to throw enemies off balance, weakening their defenses. Can activate with all default weapon attacks.
12% Chance to be Used
25% Weapon Damage
505 Physical Damage
225 Reduced target's Defensive Ability for 5 Seconds
Passive effect that can trigger on attack
Zolhan's Technique
Named for the famed fighting master, this attack uses a low center of mass and powerful swing to imbalance your opponents. Can activate with all default weapon attacks. When used with a melee weapon, the attack strikes multiple nearby targets.
10% Chance to be Used
120 Degree Attack Arc
3 Target Maximum
25% Weapon Damage
505 Physical Damage
1170 Bleeding Damage over 5 Seconds
50% Slower Enemy Attack for 5 Seconds
Buffs
Activated aura that deals damage
Initial use timeout: 10 Seconds
Delay until next use: 12 Seconds
Range: Short
74 Energy Cost
20 Second Skill Recharge
5 Second Duration
4 Meter Target Area
930 Piercing Damage
1390 Bleeding Damage over 5 Seconds
Apply self buff
Cast on spawn
Initial use timeout: 15 Seconds
Delay until next use: 25 Seconds
Overguard
Assume a defensive stance that greatly boosts your combat awareness. You can only maintain this focus for a short duration. Requires a shield.
30 Second Skill Recharge
10 Second Duration
+25% Physical Damage
+126 Defensive Ability
-15% Shield Recovery Time
25% Physical Resistance
25% Pierce Resistance
+25% Shield Block Chance
+200% Piercing Retaliation
Passives
Passive bonus
+24% to All Damage
+18% Physical Damage
Passive bonus
579-740 Physical Damage
13% Chance of +20% Physical Damage
Passive bonus
+44% to All Damage
-15% Physical Damage
+82% Health
+2905 Armor
Passive bonus
30% Life Leech Resistance
115% Sleep Resistance
500% Resistance to Mana Burn
50% Reflected Damage Reduction
96% Resistance to Life Reduction
115% Reduced Stun Duration
500% Reduced Knockdown Duration
115% Reduced Freeze Duration
115% Reduced Petrify Duration
115% Reduced Entrapment Duration
500% Reduced Mind Control Duration
500% Reduced Fear Duration
500% Confusion Resistance
500% Skill Disruption Protection
33% Protection from Taunting
90% Slow Resistance
Passive bonus
447 Bleeding Damage over 3 Seconds
+40% Crit Damage
+10% Damage to Eldritch
12% Less Damage from Eldritch
+10% Damage to Magical
12% Less Damage from Magical
-1% Offensive Ability
+6% Defensive Ability
26% Pierce Resistance
26% Fire Resistance
420 Piercing Retaliation
Passive bonus
Total Damage Modified by -17%
-1% Offensive Ability
-1% Defensive Ability
Passive effect that triggers when caster is hit
Fighting Spirit
Far from beating you into submission, the sting of enemy blows rouses your anger instead, adding extra force to your attacks. Activates when taking damage.
10% Chance of Activating
15 Second Skill Recharge
6 Second Duration
20% Damage Absorption
+10% Offensive Ability
+35% Attack Speed
+15% Movement Speed
Passive effect that triggers at set life % of the caster
Menhir's Will
As you draw close to death, the unyielding will of Menhir fills you with renewed strength. Requires a shield or two-handed melee weapon.
Activates when Health drops below 15%
45 Second Skill Recharge
8 Second Duration
30% Health Restored
+20% to All Damage
+15% Crit Damage
+2% Offensive Ability
+6% Defensive Ability
+638 Health Regenerated per second
Increases Health Regeneration by 100%