Shattered Realm Shard:10
Player Level:100
Game version: 1.2.1.3
Monster Level 100
Attributes
Strength
761
Dexterity
761
Intelligence
1129
Health
15,808,361
Mana
5,379
Combat Stats
Attack Rating
3965
Defense
3547
Damage Per Second (?)
?
Armor Rating (?)
7426
Resistances
80%
65%
80%
30%
65%
79%
40%
39%
54%
80%
Damage Per Hit
Weapon Attack
2806 - 3293
Weapon Damage
2806 - 3293
Character
Attacks per Second
1.76
Attack Speed
93%
Critical Damage
+ 0%
Run Speed
93%
Healing Increase
+ 0%
Health Regeneration
216
Mana Regeneration
210
Mana Absorption
0%
Constitution Bonus
+ 0%
Experience Gained
+ 0%
Light Radius
+ 0%
Physical
Physical Damage
1463 - 1949
Physical Modifier
+ 93%
Pierce Damage
0
Pierce Modifier
+ 158%
Bleed Damage
0
Bleed Modifier
+ 130%
Bleed Duration
+ 0%
Trauma Damage
0
Trauma Modifier
+ 130%
Trauma Duration
+ 0%
Life Steal
0%
Spell
Cast Speed
98%
Cooldown Reduction
+ 0%
Skill Mana Cost
- 0%
Health Damage
2%
Fire Damage
0
Fire Modifier
+ 158%
Cold Damage
0
Cold Modifier
+ 158%
Lightning Damage
0
Lightning Modifier
+ 158%
Acid Damage
0
Acid Modifier
+ 158%
Vitality Damage
77
Vitality Modifier
+ 158%
Magic Damage
565
Magic Modifier
+ 158%
Chaos Damage
431
Chaos Modifier
+ 142%
Burn Damage
75
Burn Modifier
+ 130%
Burn Duration
+ 0%
Frostburn Damage
147
Frostburn Modifier
+ 130%
Frostburn Duration
+ 0%
Electrocute Damage
48
Electrocute Modifier
+ 130%
Electrocute Duration
+ 0%
Poison Damage
0
Poison Modifier
+ 130%
Poison Duration
+ 0%
Vitality Decay Damage
0
Vitality Decay Modifier
+ 130%
Vitality Decay Duration
+ 0%
Pet Bonuses
Life
+ 0%
Damage
+ 0%
Attack Speed
+ 0%
Cast Speed
+ 0%
Run Speed
+ 0%
Critical Damage
+ 0%
Attack Rating
+ 0%
Defense
+ 0%
Physical Resist
+ 0%
Fire Resist
+ 0%
Cold Resist
+ 0%
Lightning Resist
+ 0%
Poison/Acid Resist
+ 0%
Pierce Resist
+ 0%
Bleeding Resist
+ 0%
Vitality Resist
+ 0%
Magic Resist
+ 0%
Chaos Resist
+ 0%
Stun Resist
?
Trap Resist
?
Petrify Resist
?
Freeze Resist
?
Sleep Resist
?
Slow Resist
?
Defense
Chance to Block
0%
Damage Blocked
0
Block Recovery
50%
Dodge Chance
5%
Deflect Chance
5%
Stun Resist
275%
Disruption Resist
500%
Life Leech Resist
165%
Mana Leech Resist
150%
Trap Resist
248%
Petrify Resist
270%
Freeze Resist
280%
Sleep Resist
245%
Slow Resist
30%
Reflect Resist
30%
Retaliation
Damage Reflect
-5%
Life Retaliation
0%
Physical
0
Physical Modifier
-15%
Pierce
0
Pierce Modifier
-15%
Bleed
0
Bleed Modifier
-15%
Trauma
0
Trauma Modifier
-15%
Fire
0
Fire Modifier
-15%
Cold
0
Cold Modifier
-15%
Lightning
0
Lightning Modifier
-15%
Acid
0
Acid Modifier
-15%
Vitality
0
Vitality Modifier
-15%
Magic
0
Magic Modifier
-15%
Chaos
0
Chaos Modifier
-15%
Burn
0
Burn Modifier
-15%
Frostburn
0
Frostburn Modifier
-15%
Electrocute
0
Electrocute Modifier
-15%
Poison
0
Poison Modifier
-15%
Vitality Decay
0
Vitality Decay Modifier
-15%
Wyand Voidbringer(Ultimate)
Demons
Source: Select
Summon skill level:
Summon skill cooldown:
Summon limit:
Attacks
Single target attack
Auto attack
Cadence
The use of weapon forms in combat gives your attacks a natural cadence with peaks and ebbs that, while predictable, are none the less effective and difficult to counter. Qualifies as a default weapon attack. When used as your default weapon attack, Cadence will magnify the power of every 3rd single weapon strike. Scales with Attack Speed.
120% Weapon Damage
244-322 Physical Damage
10-20% Mana Burn
166 Mana Leech per Second
25% Chance of +100% Physical Damage
25% Physical Damage converted to Magic Damage
Single target spell
Delay until next use: 9 Seconds
Chance to use after delay: 70%
Range: Short
636-745 Fire Damage
909-1149 Lightning Damage
682 Chaos Damage
10% Reduction to Enemy's Health
250% of Attack Damage converted to Health
Spawn pets at the target point
Initial use timeout: 5 Seconds
Delay until next use: 10 Seconds
Chance to use after delay: 70%
Hydra
Creates a multi-headed beast that attacks your enemies with bolts of fire. Scales with player bonuses.
Teleport to target
Initial use timeout: 4 Seconds
Delay until next use: 12 Seconds
Range: Long
Buffs
Restore health or energy to the target
270 Mana Cost
6 Second Skill Recharge
2 Meter Radius
10% Health Restored
Modifier which adds a secondary chain heal to the original skill.
(100% Chance on Attack)
Affects up to 3 targets
+128750 Health Restored
Passives
Passive bonus
+24% to All Damage
+18% Physical Damage
Passive bonus
758-1010 Physical Damage
10% Chance of +15% Physical Damage
Passive bonus
+25% to All Damage
-110% Physical Damage
+57% Health
+1941 Armor
Passive bonus
+100% to All Damage
+100% Health
+30% Attack Rating
+30% Defense
-10% Total Speed
10% Physical Resistance
10% Pierce Resistance
10% Poison & Acid Resistance
5% Vitality Resistance
10% Magic Resistance
10% Chaos Resistance
10% Elemental Resistance
15% Life Leech Resistance
30% Mana Leech Resistance
45% Sleep Resistance
75% Resistance to Mana Burn
+30% Reflected Damage Reduction
45% Resistance to Life Reduction
50% Stun Resistance
75% Knockdown Resistance
55% Freeze Resistance
45% Petrify Resistance
30% Entrapment Resistance
500% Reduced Mind Control Duration (Pet/Trap Only)
500% Reduced Fear Duration (Pet/Trap Only)
500% Reduced Confusion Duration (Pet/Trap Only)
500% Skill Disruption Protection
15% Protection from Taunting (Pet/Trap Only)
Increases Armor by 50%
30% Slow Resistance
Passive bonus
30 Vitality Damage
30 Magic Damage
30 Chaos Damage
20% Mana Burn (100% of Mana Burnt causes Damage)
+2000 Armor
15% Physical Resistance
95% Life Leech Resistance
90% Mana Leech Resistance
70% Bleeding Resistance
70% Resistance to Life Reduction
Passive bonus
148 Chaos Damage
2% Reduction to Enemy's Health
33% Chance of 198 Burn Damage over 2 Seconds
102 Reduced target's Attack Rating for 1 - 3 Seconds
9% Chaos Resistance
Passive bonus
189 Magic Damage
256 Frostburn Damage over 4 Seconds
33% Chance of 63 Electrocute Damage over 1-7 Seconds
114 Mana Leech over 3 Seconds
23% Slower Enemy Attack for 5 Seconds
25% Chance of Impaired Aim to target for 2 Seconds
9% Magic Resistance
Passive bonus
Total Damage Modified by -10%
21 Mana Leech over 7 Seconds
-8% to All Damage
Passive effect that triggers at set life % of the caster
Menhir's Will
As you draw close to death, the unyielding will of Menhir fills you with renewed strength. Requires a shield or two-handed melee weapon.
Activates when Health drops below 50%
15 Second Skill Recharge
3 Second Duration
15% Damage Absorption
+150 Attack Rating
+20% Total Speed
10% Life Leech Resistance
35% Mana Leech Resistance
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