Difficulty:
Shattered Realm Shard:10
Player Level:100
Game version: 1.2.0.5
Monster Level 100
Attributes
Physique
856
Cunning
1134
Spirit
1134
Health
3,646,366
Energy
68,563
Combat Stats
Offensive Ability
2479
Defensive Ability
2254
Damage Per Second (?)
?
Armor Rating (?)
2905
Resistances
71%
79%
73%
106%
99%
114%
97%
91%
118%
94%
Weapon Attack
874 - 1117
Weapon Damage
874 - 1117
Attacks per Second
2.37
Attack Speed
125%
Critical Damage
+ 0%
Run Speed
125%
Healing Increase
+ 0%
Health Regeneration
112
Energy Regeneration
862.5
Energy Absorption
0%
Constitution Bonus
+ 0%
Experience Gained
+ 0%
Light Radius
+ 0%
Physical Damage
874 - 1117
Physical Modifier
+ 51%
Pierce Damage
0
Pierce Modifier
+ 92%
Bleed Damage
0
Bleed Modifier
+ 64%
Bleed Duration
+ 0%
Trauma Damage
0
Trauma Modifier
+ 64%
Trauma Duration
+ 0%
Life Steal
0%
Cast Speed
130%
Cooldown Reduction
+ 0%
Skill Energy Cost
- 0%
Health Damage
0%
Fire Damage
0
Fire Modifier
+ 92%
Cold Damage
0
Cold Modifier
+ 92%
Lightning Damage
0
Lightning Modifier
+ 92%
Acid Damage
0
Acid Modifier
+ 92%
Vitality Damage
0
Vitality Modifier
+ 92%
Aether Damage
0
Aether Modifier
+ 92%
Chaos Damage
0
Chaos Modifier
+ 92%
Burn Damage
0
Burn Modifier
+ 64%
Burn Duration
+ 0%
Frostburn Damage
0
Frostburn Modifier
+ 64%
Frostburn Duration
+ 0%
Electrocute Damage
0
Electrocute Modifier
+ 64%
Electrocute Duration
+ 0%
Poison Damage
0
Poison Modifier
+ 64%
Poison Duration
+ 0%
Vitality Decay Damage
0
Vitality Decay Modifier
+ 64%
Vitality Decay Duration
+ 0%
Life
+ 0%
Damage
+ 0%
Attack Speed
+ 0%
Cast Speed
+ 0%
Run Speed
+ 0%
Critical Damage
+ 0%
Offensive Ability
+ 0%
Defensive Ability
+ 0%
Physical Resist
+ 0%
Fire Resist
+ 0%
Cold Resist
+ 0%
Lightning Resist
+ 0%
Poison/Acid Resist
+ 0%
Pierce Resist
+ 0%
Bleeding Resist
+ 0%
Vitality Resist
+ 0%
Aether Resist
+ 0%
Chaos Resist
+ 0%
Stun Resist
?
Trap Resist
?
Petrify Resist
?
Freeze Resist
?
Sleep Resist
?
Slow Resist
?
Chance to Block
0%
Damage Blocked
0
Block Recovery
50%
Dodge Chance
0%
Deflect Chance
0%
Physical Resist
74%
Disruption Resist
492%
Life Leech Resist
90%
Energy Leech Resist
0%
Trap Resist
118%
Petrify Resist
118%
Freeze Resist
118%
Sleep Resist
100%
Slow Resist
95%
Reflect Resist
111%
Damage Reflect
-5%
Life Retaliation
0%
Physical
0
Physical Modifier
-15%
Pierce
0
Pierce Modifier
-15%
Bleed
0
Bleed Modifier
-15%
Trauma
0
Trauma Modifier
-15%
Fire
0
Fire Modifier
-15%
Cold
0
Cold Modifier
-15%
Lightning
0
Lightning Modifier
-15%
Acid
0
Acid Modifier
-15%
Vitality
0
Vitality Modifier
-15%
Aether
0
Aether Modifier
-15%
Chaos
0
Chaos Modifier
-15%
Burn
0
Burn Modifier
-15%
Frostburn
0
Frostburn Modifier
-15%
Electrocute
0
Electrocute Modifier
-15%
Poison
0
Poison Modifier
-15%
Vitality Decay
0
Vitality Decay Modifier
-15%
Source: Select
Summon skill level:
Summon skill cooldown:
Summon limit:
Attacks
Charged attack that triggers spell effect when fully charged
Auto attack
Cadence
The use of weapon forms in combat gives your attacks a natural cadence with peaks and ebbs that, while predictable, are none the less effective and difficult to counter. When used as your default weapon attack, Cadence will magnify the power of every 3rd single weapon strike.
3 Charge Levels: 100%
5 Second Charge Level Duration (Hidden)
360 Degree Attack Arc
10 Target Maximum
200% Weapon Damage
1229 Physical Damage
+30% Crit Damage
Stun target for 2.5 Seconds
30% Sundered for 6 Seconds
Charge to target and damage it
Initial use timeout: 2 Seconds
Delay until next use: 3.5 Seconds
Range: Long
Blitz
Charge forth into the fray with devastating momentum, taking your enemies by surprise. Requires a melee weapon. When used with a shield, the shield's damage is added.
60 Energy Cost
2 Second Skill Recharge
240 Degree Attack Arc
5 Target Maximum
30% Weapon Damage
1105 Physical Damage
1925 Internal Trauma over 5 Seconds
Stun target for 0.9 - 1.8 Seconds
+250% Total Speed
AoE attack
(100% Chance on Attack)
5 Second Skill Recharge
4.5 Meter Target Area
60% Weapon Damage
1057 Piercing Damage
809 Bleeding Damage over 2 Seconds
Stun target for 1.4 Seconds
AoE attack
Initial use timeout: 5 Seconds
Delay until next use: 7.5 Seconds
Range: Short
5 Second Skill Recharge
4.5 Meter Target Area
60% Weapon Damage
1057 Piercing Damage
809 Bleeding Damage over 2 Seconds
Stun target for 1.4 Seconds
Fire projectiles from the sky
Delay until next use: 15 Seconds
Range: Medium
25 Meter Target Area
1.5 Meter Radius
2153 Physical Damage
50% Slower target Movement for 3 Seconds
Toggled aura that applies a buff/debuff
 ⤷ Debuff
Cast on spawn
Time Stop Aura
You are within the presence of a timewarped entity, slowing your actions.
15 Meter Radius
-208 Defensive Ability
-18% Max Movement Speed
Passives
Passive bonus
+32% to All Damage
+24% Physical Damage
Passive bonus
579-740 Physical Damage
13% Chance of +20% Physical Damage
Passive bonus
+20% to All Damage
-65% Physical Damage
+57% Health
+2905 Armor
Passive bonus
20% Life Leech Resistance
100% Sleep Resistance
95% Resistance to Mana Burn
95% Reflected Damage Reduction
95% Resistance to Life Reduction
100% Reduced Stun Duration
100% Reduced Knockdown Duration
100% Reduced Freeze Duration
100% Reduced Petrify Duration
100% Reduced Entrapment Duration
500% Reduced Mind Control Duration
500% Reduced Fear Duration
500% Confusion Resistance
500% Skill Disruption Protection
95% Slow Resistance
-8% Maximum All Resistances
Passive bonus
Total Damage Modified by -12%
+20% Damage to Eldritch
25% Less Damage from Eldritch
+20% Damage to Magical
25% Less Damage from Magical
72% Physical Resistance
94% Pierce Resistance
11% Cold Resistance
96% Poison & Acid Resistance
85% Vitality Resistance
86% Aether Resistance
89% Chaos Resistance
63% Elemental Resistance
105% Bleeding Resistance
10% Chance of 0.2 - 0.2 Seconds of Petrify Retaliation
Passive effect that triggers when caster is hit
Fighting Spirit
Far from beating you into submission, the sting of enemy blows rouses your anger instead, adding extra force to your attacks. Activates when taking damage.
10% Chance of Activating
25 Second Skill Recharge
8 Second Duration
20% Damage Absorption
+10% Offensive Ability
Passive effect that triggers at set life % of the caster
Menhir's Will
As you draw close to death, the unyielding will of Menhir fills you with renewed strength. Requires a shield or two-handed melee weapon.
Activates when Health drops below 20%
45 Second Skill Recharge
8 Second Duration
40.5% Health Restored
25% Damage Absorption
+20% to All Damage
+15% Crit Damage
+10% Offensive Ability
+5% Defensive Ability
+728 Health Regenerated per second
Increases Health Regeneration by 100%
+10% Total Speed