Common
Magic
Rare
Epic
Legendary
B26 Hotfix 3: New suffixes
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Item suffixes (1289)
Magic (608)
+5/+7% Attack Speed
Applies to: All one-handed weapons
+3/+5% Attack Speed
Applies to: Rings, Amulets
+5/+7% Attack Speed
Applies to: Gloves
+7/+13 Offensive Ability
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+15/+21 Offensive Ability
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+11/+25 Offensive Ability
Applies to: All jewelry, Gloves, Belts
+26/+38 Offensive Ability
Applies to: All jewelry, Gloves, Belts
+14/+28% Bleeding Damage
Applies to: Off-Hands
+6/+8% Bleeding Damage
Applies to: All jewelry, Belts, Shields
+13/+19% Bleeding Damage
Applies to: All one-handed weapons
+22/+32% Bleeding Damage
Applies to: All two-handed weapons
+6/+8% Bleeding Damage
Applies to: All armor (except Belts)
+5/+7% Casting Speed
Applies to: All one-handed weapons, All two-handed weapons, Off-Hands
+4/+6% Casting Speed
Applies to: Rings, Amulets
+5/+7% Casting Speed
Applies to: Gloves
+30/+50 Offensive Ability
+5/+7% Total Speed
Applies to: Amulets
+14/+28% Acid Damage
+14/+28% Poison Damage
Applies to: Off-Hands
+6/+8% Acid Damage
+6/+8% Poison Damage
Applies to: All jewelry, Belts, Shields
+13/+19% Acid Damage
+13/+19% Poison Damage
Applies to: All one-handed weapons
+22/+32% Acid Damage
+22/+32% Poison Damage
Applies to: All two-handed weapons
+6/+8% Acid Damage
+6/+8% Poison Damage
Applies to: All armor (except Belts)
+14/+28% Vitality Damage
+14/+28% Vitality Decay
Applies to: Off-Hands
+6/+8% Vitality Damage
+6/+8% Vitality Decay
Applies to: All jewelry, Belts, Shields
+13/+19% Vitality Damage
+13/+19% Vitality Decay
Applies to: All one-handed weapons
+22/+32% Vitality Damage
+22/+32% Vitality Decay
Applies to: All two-handed weapons
+6/+8% Vitality Damage
+6/+8% Vitality Decay
Applies to: All armor (except Belts)
+5/+9 Physique
Applies to: All jewelry, Gloves, Belts, Boots
+10/+16 Physique
Applies to: All jewelry, Gloves, Belts, Boots
+7/+13 Physique
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+13/+23 Physique
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+14/+28% Cold Damage
+14/+28% Frostburn Damage
Applies to: Off-Hands
+6/+8% Cold Damage
+6/+8% Frostburn Damage
Applies to: All jewelry, Belts, Shields
+13/+19% Cold Damage
+13/+19% Frostburn Damage
Applies to: All one-handed weapons
+22/+32% Cold Damage
+22/+32% Frostburn Damage
Applies to: All two-handed weapons
+6/+8% Cold Damage
+6/+8% Frostburn Damage
Applies to: All armor (except Belts)
+5/+7% Movement Speed
Applies to: Boots
+9/+13 Health Regenerated per second
Applies to: All jewelry, Belts
+14/+18 Health Regenerated per second
Applies to: All jewelry, Belts
+17/+35 Health
+17/+35 Energy
Applies to: All jewelry, Gloves, Belts, Boots
+35/+65 Health
+40/+74 Energy
Applies to: All jewelry, Gloves, Belts, Boots
+24/+48 Health
+25/+51 Energy
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+42/+78 Health
+51/+93 Energy
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+5/+9 Defensive Ability
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots, Shields
+11/+15 Defensive Ability
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots, Shields
+8/+18 Defensive Ability
Applies to: All jewelry, Gloves, Belts
+18/+26 Defensive Ability
Applies to: All jewelry, Gloves, Belts
+5/+9 Cunning
Applies to: All jewelry, Gloves, Belts, Boots
+10/+16 Cunning
Applies to: All jewelry, Gloves, Belts, Boots
+7/+13 Cunning
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+13/+23 Cunning
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+5/+9 Spirit
Applies to: All jewelry, Gloves, Belts, Boots
+10/+16 Spirit
Applies to: All jewelry, Gloves, Belts, Boots
+7/+13 Spirit
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+13/+23 Spirit
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+5/+9 Offensive Ability
+4/+6 Defensive Ability
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+10/+14 Offensive Ability
+7/+9 Defensive Ability
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+8/+16 Offensive Ability
+6/+10 Defensive Ability
Applies to: All jewelry, Gloves, Belts
+17/+25 Offensive Ability
+12/+16 Defensive Ability
Applies to: All jewelry, Gloves, Belts
+14/+28% Physical Damage
+14/+28% Internal Trauma Damage
Applies to: Off-Hands
+6/+8% Physical Damage
+6/+8% Internal Trauma Damage
Applies to: All jewelry, Belts, Shields
+13/+19% Physical Damage
+13/+19% Internal Trauma Damage
Applies to: Swords, Axes, Maces, One-Handed Ranged
+22/+32% Physical Damage
+22/+32% Internal Trauma Damage
Applies to: All two-handed weapons
+6/+8% Physical Damage
+6/+8% Internal Trauma Damage
Applies to: All armor (except Belts)
+14/+28% Fire Damage
+14/+28% Burn Damage
Applies to: Off-Hands
+6/+8% Fire Damage
+6/+8% Burn Damage
Applies to: All jewelry, Belts, Shields
+13/+19% Fire Damage
+13/+19% Burn Damage
Applies to: All one-handed weapons
+22/+32% Fire Damage
+22/+32% Burn Damage
Applies to: All two-handed weapons
+6/+8% Fire Damage
+6/+8% Burn Damage
Applies to: All armor (except Belts)
+6/+12% Pierce Damage
Applies to: Off-Hands
+5/+7% Pierce Damage
Applies to: All jewelry, Belts, Shields
+11/+15% Pierce Damage
Applies to: Swords, Axes, Maces, One-Handed Ranged
+18/+26% Pierce Damage
Applies to: All two-handed weapons
+5/+7% Pierce Damage
Applies to: All armor (except Belts)
+14/+28% Aether Damage
Applies to: Off-Hands
+6/+8% Aether Damage
Applies to: All jewelry, Belts, Shields
+13/+19% Aether Damage
Applies to: All one-handed weapons
+22/+32% Aether Damage
Applies to: All two-handed weapons
+6/+8% Aether Damage
Applies to: All armor (except Belts)
+3/+5 Physique
+3/+5 Spirit
Applies to: All jewelry, Gloves, Belts, Boots
+5/+9 Physique
+5/+9 Spirit
Applies to: All jewelry, Gloves, Belts, Boots
+4/+8 Physique
+4/+8 Spirit
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+8/+14 Physique
+8/+14 Spirit
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+2/+4 Physique
+2/+4 Cunning
+2/+4 Spirit
Applies to: All jewelry, Gloves, Belts, Boots
+4/+6 Physique
+4/+6 Cunning
+4/+6 Spirit
Applies to: All jewelry, Gloves, Belts, Boots
+4/+6 Physique
+4/+6 Cunning
+4/+6 Spirit
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+8/+10 Physique
+8/+10 Cunning
+8/+10 Spirit
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+3/+5 Cunning
+3/+5 Spirit
Applies to: All jewelry, Gloves, Belts, Boots
+5/+9 Cunning
+5/+9 Spirit
Applies to: All jewelry, Gloves, Belts, Boots
+4/+8 Cunning
+4/+8 Spirit
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+8/+14 Cunning
+8/+14 Spirit
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+14/+28% Chaos Damage
Applies to: Off-Hands
+6/+8% Chaos Damage
Applies to: All jewelry, Belts, Shields
+13/+19% Chaos Damage
Applies to: All one-handed weapons
+22/+32% Chaos Damage
Applies to: All two-handed weapons
+6/+8% Chaos Damage
Applies to: All armor (except Belts)
+3/+5 Physique
+3/+5 Cunning
Applies to: All jewelry, Gloves, Belts, Boots
+5/+9 Physique
+5/+9 Cunning
Applies to: All jewelry, Gloves, Belts, Boots
+4/+8 Physique
+4/+8 Cunning
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+8/+14 Physique
+8/+14 Cunning
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
9/21 Physical Damage Retaliation
Applies to: Shields
28/52 Physical Damage Retaliation
Applies to: Shields
5/11 Physical Damage Retaliation
Applies to: All armor (except Belts)
11/19 Physical Damage Retaliation
Applies to: All armor (except Belts)
+14/+28% Lightning Damage
+14/+28% Electrocute Damage
Applies to: Off-Hands
+6/+8% Lightning Damage
+6/+8% Electrocute Damage
Applies to: All jewelry, Belts, Shields
+13/+19% Lightning Damage
+13/+19% Electrocute Damage
Applies to: All one-handed weapons
+22/+32% Lightning Damage
+22/+32% Electrocute Damage
Applies to: All two-handed weapons
+6/+8% Lightning Damage
+6/+8% Electrocute Damage
Applies to: All armor (except Belts)
+13/+19% Internal Trauma Damage
Applies to: Swords, Axes, Maces, One-Handed Ranged
+22/+32% Internal Trauma Damage
Applies to: All two-handed weapons
+14/+28% Acid Damage
+14/+28% Poison Damage
Applies to: Off-Hands
+6/+8% Acid Damage
+6/+8% Poison Damage
Applies to: All jewelry, Belts, Shields
+13/+19% Acid Damage
+13/+19% Poison Damage
Applies to: All one-handed weapons
+22/+32% Acid Damage
+22/+32% Poison Damage
Applies to: All two-handed weapons
+6/+8% Acid Damage
+6/+8% Poison Damage
Applies to: All armor (except Belts)
+26/+54 Health
Applies to: All jewelry, Gloves, Belts, Boots
+53/+97 Health
Applies to: All jewelry, Gloves, Belts, Boots
+39/+81 Health
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+81/+149 Health
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+26/+54 Energy
Applies to: All jewelry, Gloves, Belts, Boots
+53/+97 Energy
Applies to: All jewelry, Gloves, Belts, Boots
+38/+78 Energy
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+77/+143 Energy
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+12/+18 Offensive Ability
+4/+6% Total Speed
Applies to: Amulets
+17/+25 Physique
Required Player Level: 10
Applies to: All jewelry, Gloves, Belts, Boots
+24/+36 Physique
Required Player Level: 10
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+17/+25 Cunning
Required Player Level: 10
Applies to: All jewelry, Gloves, Belts, Boots
+24/+36 Cunning
Required Player Level: 10
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+17/+25 Spirit
Required Player Level: 10
Applies to: All jewelry, Gloves, Belts, Boots
+24/+36 Spirit
Required Player Level: 10
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+10/+14 Physique
+10/+14 Spirit
Required Player Level: 10
Applies to: All jewelry, Gloves, Belts, Boots
+15/+21 Physique
+15/+21 Spirit
Required Player Level: 10
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+10/+14 Cunning
+10/+14 Spirit
Required Player Level: 10
Applies to: All jewelry, Gloves, Belts, Boots
+15/+21 Cunning
+15/+21 Spirit
Required Player Level: 10
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+10/+14 Physique
+10/+14 Cunning
Required Player Level: 10
Applies to: All jewelry, Gloves, Belts, Boots
+15/+21 Physique
+15/+21 Cunning
Required Player Level: 10
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+102/+188 Health
Required Player Level: 10
Applies to: All jewelry, Gloves, Belts, Boots
+154/+286 Health
Required Player Level: 10
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+98/+182 Energy
Required Player Level: 10
Applies to: All jewelry, Gloves, Belts, Boots
+147/+273 Energy
Required Player Level: 10
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+8/+10% Attack Speed
Required Player Level: 12
Applies to: All one-handed weapons
+8/+10% Attack Speed
Required Player Level: 12
Applies to: Gloves
+8/+12% Movement Speed
Required Player Level: 12
Applies to: Boots
+19/+25 Health Regenerated per second
Required Player Level: 12
Applies to: All jewelry, Belts
+66/+120 Health
+75/+137 Energy
Required Player Level: 12
Applies to: All jewelry, Gloves, Belts, Boots
+77/+143 Health
+97/+179 Energy
Required Player Level: 12
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+8/+10 Physique
+8/+10 Cunning
+8/+10 Spirit
Required Player Level: 12
Applies to: All jewelry, Gloves, Belts, Boots
+12/+16 Physique
+12/+16 Cunning
+12/+16 Spirit
Required Player Level: 12
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
56/104 Physical Damage Retaliation
Required Player Level: 12
Applies to: Shields
20/36 Physical Damage Retaliation
Required Player Level: 12
Applies to: All armor (except Belts)
+8/+10% Casting Speed
Required Player Level: 15
Applies to: All one-handed weapons, All two-handed weapons, Off-Hands
+8/+10% Casting Speed
Required Player Level: 15
Applies to: Gloves
+29/+43% Bleeding Damage
Required Player Level: 16
Applies to: Off-Hands
+8/+12% Bleeding Damage
Required Player Level: 16
Applies to: All jewelry, Belts, Shields
+8/+10% Bleeding Damage
Required Player Level: 16
Applies to: All armor (except Belts)
+29/+43% Acid Damage
+29/+43% Poison Damage
Required Player Level: 16
Applies to: Off-Hands
+8/+12% Acid Damage
+8/+12% Poison Damage
Required Player Level: 16
Applies to: All jewelry, Belts, Shields
+8/+10% Acid Damage
+8/+10% Poison Damage
Required Player Level: 16
Applies to: All armor (except Belts)
+29/+43% Vitality Damage
+29/+43% Vitality Decay
Required Player Level: 16
Applies to: Off-Hands
+8/+12% Vitality Damage
+8/+12% Vitality Decay
Required Player Level: 16
Applies to: All jewelry, Belts, Shields
+8/+10% Vitality Damage
+8/+10% Vitality Decay
Required Player Level: 16
Applies to: All armor (except Belts)
+29/+43% Cold Damage
+29/+43% Frostburn Damage
Required Player Level: 16
Applies to: Off-Hands
+8/+12% Cold Damage
+8/+12% Frostburn Damage
Required Player Level: 16
Applies to: All jewelry, Belts, Shields
+8/+10% Cold Damage
+8/+10% Frostburn Damage
Required Player Level: 16
Applies to: All armor (except Belts)
+29/+43% Physical Damage
+29/+43% Internal Trauma Damage
Required Player Level: 16
Applies to: Off-Hands
+8/+12% Physical Damage
+8/+12% Internal Trauma Damage
Required Player Level: 16
Applies to: All jewelry, Belts, Shields
+8/+10% Physical Damage
+8/+10% Internal Trauma Damage
Required Player Level: 16
Applies to: All armor (except Belts)
+29/+43% Fire Damage
+29/+43% Burn Damage
Required Player Level: 16
Applies to: Off-Hands
+8/+12% Fire Damage
+8/+12% Burn Damage
Required Player Level: 16
Applies to: All jewelry, Belts, Shields
+8/+10% Fire Damage
+8/+10% Burn Damage
Required Player Level: 16
Applies to: All armor (except Belts)
+12/+18% Pierce Damage
Required Player Level: 16
Applies to: Off-Hands
+7/+9% Pierce Damage
Required Player Level: 16
Applies to: All jewelry, Belts, Shields
+7/+9% Pierce Damage
Required Player Level: 16
Applies to: All armor (except Belts)
+29/+43% Aether Damage
Required Player Level: 16
Applies to: Off-Hands
+8/+12% Aether Damage
Required Player Level: 16
Applies to: All jewelry, Belts, Shields
+8/+10% Aether Damage
Required Player Level: 16
Applies to: All armor (except Belts)
+29/+43% Chaos Damage
Required Player Level: 16
Applies to: Off-Hands
+8/+12% Chaos Damage
Required Player Level: 16
Applies to: All jewelry, Belts, Shields
+8/+10% Chaos Damage
Required Player Level: 16
Applies to: All armor (except Belts)
+29/+43% Lightning Damage
+29/+43% Electrocute Damage
Required Player Level: 16
Applies to: Off-Hands
+8/+12% Lightning Damage
+8/+12% Electrocute Damage
Required Player Level: 16
Applies to: All jewelry, Belts, Shields
+8/+10% Lightning Damage
+8/+10% Electrocute Damage
Required Player Level: 16
Applies to: All armor (except Belts)
+29/+43% Acid Damage
+29/+43% Poison Damage
Required Player Level: 16
Applies to: Off-Hands
+8/+12% Acid Damage
+8/+12% Poison Damage
Required Player Level: 16
Applies to: All jewelry, Belts, Shields
+8/+10% Acid Damage
+8/+10% Poison Damage
Required Player Level: 16
Applies to: All armor (except Belts)
+23/+33 Offensive Ability
Required Player Level: 18
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+40/+54 Offensive Ability
Required Player Level: 18
Applies to: All jewelry, Gloves, Belts
+17/+23 Defensive Ability
Required Player Level: 18
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots, Shields
+29/+37 Defensive Ability
Required Player Level: 18
Applies to: All jewelry, Gloves, Belts
+5/+7% Attack Speed
Required Player Level: 20
Applies to: Rings, Amulets
+26/+30 Physique
Required Player Level: 20
Applies to: All jewelry, Gloves, Belts, Boots
+36/+44 Physique
Required Player Level: 20
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+26/+30 Cunning
Required Player Level: 20
Applies to: All jewelry, Gloves, Belts, Boots
+36/+44 Cunning
Required Player Level: 20
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+26/+30 Spirit
Required Player Level: 20
Applies to: All jewelry, Gloves, Belts, Boots
+36/+44 Spirit
Required Player Level: 20
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+16/+20 Offensive Ability
+12/+14 Defensive Ability
Required Player Level: 20
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+27/+35 Offensive Ability
+17/+23 Defensive Ability
Required Player Level: 20
Applies to: All jewelry, Gloves, Belts
+16/+18 Physique
+16/+18 Spirit
Required Player Level: 20
Applies to: All jewelry, Gloves, Belts, Boots
+22/+26 Physique
+22/+26 Spirit
Required Player Level: 20
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+16/+18 Cunning
+16/+18 Spirit
Required Player Level: 20
Applies to: All jewelry, Gloves, Belts, Boots
+22/+26 Cunning
+22/+26 Spirit
Required Player Level: 20
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+16/+18 Physique
+16/+18 Cunning
Required Player Level: 20
Applies to: All jewelry, Gloves, Belts, Boots
+22/+26 Physique
+22/+26 Cunning
Required Player Level: 20
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+192/+288 Health
Required Player Level: 20
Applies to: All jewelry, Gloves, Belts, Boots
+288/+432 Health
Required Player Level: 20
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+184/+276 Energy
Required Player Level: 20
Applies to: All jewelry, Gloves, Belts, Boots
+276/+414 Energy
Required Player Level: 20
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+27/+31 Health Regenerated per second
Required Player Level: 22
Applies to: All jewelry, Belts
+122/+182 Health
+140/+210 Energy
Required Player Level: 22
Applies to: All jewelry, Gloves, Belts, Boots
+148/+222 Health
+183/+273 Energy
Required Player Level: 22
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+12/+14 Physique
+12/+14 Cunning
+12/+14 Spirit
Required Player Level: 22
Applies to: All jewelry, Gloves, Belts, Boots
+18/+20 Physique
+18/+20 Cunning
+18/+20 Spirit
Required Player Level: 22
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+41/+55% Bleeding Damage
Required Player Level: 24
Applies to: Off-Hands
+13/+17% Bleeding Damage
Required Player Level: 24
Applies to: All jewelry, Belts, Shields
+29/+35% Bleeding Damage
Required Player Level: 24
Applies to: All one-handed weapons
+48/+60% Bleeding Damage
Required Player Level: 24
Applies to: All two-handed weapons
+12/+14% Bleeding Damage
Required Player Level: 24
Applies to: All armor (except Belts)
+41/+55% Acid Damage
+41/+55% Poison Damage
Required Player Level: 24
Applies to: Off-Hands
+13/+17% Acid Damage
+13/+17% Poison Damage
Required Player Level: 24
Applies to: All jewelry, Belts, Shields
+29/+35% Acid Damage
+29/+35% Poison Damage
Required Player Level: 24
Applies to: All one-handed weapons
+48/+60% Acid Damage
+48/+60% Poison Damage
Required Player Level: 24
Applies to: All two-handed weapons
+12/+14% Acid Damage
+12/+14% Poison Damage
Required Player Level: 24
Applies to: All armor (except Belts)
+41/+55% Vitality Damage
+41/+55% Vitality Decay
Required Player Level: 24
Applies to: Off-Hands
+13/+17% Vitality Damage
+13/+17% Vitality Decay
Required Player Level: 24
Applies to: All jewelry, Belts, Shields
+29/+35% Vitality Damage
+29/+35% Vitality Decay
Required Player Level: 24
Applies to: All one-handed weapons
+48/+60% Vitality Damage
+48/+60% Vitality Decay
Required Player Level: 24
Applies to: All two-handed weapons
+12/+14% Vitality Damage
+12/+14% Vitality Decay
Required Player Level: 24
Applies to: All armor (except Belts)
+41/+55% Cold Damage
+41/+55% Frostburn Damage
Required Player Level: 24
Applies to: Off-Hands
+13/+17% Cold Damage
+13/+17% Frostburn Damage
Required Player Level: 24
Applies to: All jewelry, Belts, Shields
+29/+35% Cold Damage
+29/+35% Frostburn Damage
Required Player Level: 24
Applies to: All one-handed weapons
+48/+60% Cold Damage
+48/+60% Frostburn Damage
Required Player Level: 24
Applies to: All two-handed weapons
+12/+14% Cold Damage
+12/+14% Frostburn Damage
Required Player Level: 24
Applies to: All armor (except Belts)
+45/+51% Physical Damage
+45/+51% Internal Trauma Damage
Required Player Level: 24
Applies to: Off-Hands
+13/+17% Physical Damage
+13/+17% Internal Trauma Damage
Required Player Level: 24
Applies to: All jewelry, Belts, Shields
+29/+35% Physical Damage
+29/+35% Internal Trauma Damage
Required Player Level: 24
Applies to: Swords, Axes, Maces, One-Handed Ranged
+48/+60% Physical Damage
+48/+60% Internal Trauma Damage
Required Player Level: 24
Applies to: All two-handed weapons
+12/+14% Physical Damage
+12/+14% Internal Trauma Damage
Required Player Level: 24
Applies to: All armor (except Belts)
+41/+55% Fire Damage
+41/+55% Burn Damage
Required Player Level: 24
Applies to: Off-Hands
+13/+17% Fire Damage
+13/+17% Burn Damage
Required Player Level: 24
Applies to: All jewelry, Belts, Shields
+29/+35% Fire Damage
+29/+35% Burn Damage
Required Player Level: 24
Applies to: All one-handed weapons
+48/+60% Fire Damage
+48/+60% Burn Damage
Required Player Level: 24
Applies to: All two-handed weapons
+12/+14% Fire Damage
+12/+14% Burn Damage
Required Player Level: 24
Applies to: All armor (except Belts)
+19/+25% Pierce Damage
Required Player Level: 24
Applies to: Off-Hands
+11/+13% Pierce Damage
Required Player Level: 24
Applies to: All jewelry, Belts, Shields
+23/+29% Pierce Damage
Required Player Level: 24
Applies to: Swords, Axes, Maces, One-Handed Ranged
+39/+49% Pierce Damage
Required Player Level: 24
Applies to: All two-handed weapons
+9/+11% Pierce Damage
Required Player Level: 24
Applies to: All armor (except Belts)
+41/+55% Aether Damage
Required Player Level: 24
Applies to: Off-Hands
+13/+17% Aether Damage
Required Player Level: 24
Applies to: All jewelry, Belts, Shields
+29/+35% Aether Damage
Required Player Level: 24
Applies to: All one-handed weapons
+48/+60% Aether Damage
Required Player Level: 24
Applies to: All two-handed weapons
+12/+14% Aether Damage
Required Player Level: 24
Applies to: All armor (except Belts)
+41/+55% Chaos Damage
Required Player Level: 24
Applies to: Off-Hands
+13/+17% Chaos Damage
Required Player Level: 24
Applies to: All jewelry, Belts, Shields
+29/+35% Chaos Damage
Required Player Level: 24
Applies to: All one-handed weapons
+48/+60% Chaos Damage
Required Player Level: 24
Applies to: All two-handed weapons
+12/+14% Chaos Damage
Required Player Level: 24
Applies to: All armor (except Belts)
104/156 Physical Damage Retaliation
Required Player Level: 24
Applies to: Shields
39/57 Physical Damage Retaliation
Required Player Level: 24
Applies to: All armor (except Belts)
+41/+55% Lightning Damage
+41/+55% Electrocute Damage
Required Player Level: 24
Applies to: Off-Hands
+13/+17% Lightning Damage
+13/+17% Electrocute Damage
Required Player Level: 24
Applies to: All jewelry, Belts, Shields
+29/+35% Lightning Damage
+29/+35% Electrocute Damage
Required Player Level: 24
Applies to: All one-handed weapons
+48/+60% Lightning Damage
+48/+60% Electrocute Damage
Required Player Level: 24
Applies to: All two-handed weapons
+12/+14% Lightning Damage
+12/+14% Electrocute Damage
Required Player Level: 24
Applies to: All armor (except Belts)
+29/+35% Internal Trauma Damage
Required Player Level: 24
Applies to: Swords, Axes, Maces, One-Handed Ranged
+48/+60% Internal Trauma Damage
Required Player Level: 24
Applies to: All two-handed weapons
+41/+55% Acid Damage
+41/+55% Poison Damage
Required Player Level: 24
Applies to: Off-Hands
+13/+17% Acid Damage
+13/+17% Poison Damage
Required Player Level: 24
Applies to: All jewelry, Belts, Shields
+29/+35% Acid Damage
+29/+35% Poison Damage
Required Player Level: 24
Applies to: All one-handed weapons
+48/+60% Acid Damage
+48/+60% Poison Damage
Required Player Level: 24
Applies to: All two-handed weapons
+12/+14% Acid Damage
+12/+14% Poison Damage
Required Player Level: 24
Applies to: All armor (except Belts)
+34/+46 Offensive Ability
Required Player Level: 26
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+55/+67 Offensive Ability
Required Player Level: 26
Applies to: All jewelry, Gloves, Belts
+31/+37 Physique
Required Player Level: 26
Applies to: All jewelry, Gloves, Belts, Boots
+45/+53 Physique
Required Player Level: 26
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+24/+32 Defensive Ability
Required Player Level: 26
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots, Shields
+39/+47 Defensive Ability
Required Player Level: 26
Applies to: All jewelry, Gloves, Belts
+31/+37 Cunning
Required Player Level: 26
Applies to: All jewelry, Gloves, Belts, Boots
+45/+53 Cunning
Required Player Level: 26
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+31/+37 Spirit
Required Player Level: 26
Applies to: All jewelry, Gloves, Belts, Boots
+45/+53 Spirit
Required Player Level: 26
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+19/+23 Physique
+19/+23 Spirit
Required Player Level: 26
Applies to: All jewelry, Gloves, Belts, Boots
+27/+31 Physique
+27/+31 Spirit
Required Player Level: 26
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+19/+23 Cunning
+19/+23 Spirit
Required Player Level: 26
Applies to: All jewelry, Gloves, Belts, Boots
+27/+31 Cunning
+27/+31 Spirit
Required Player Level: 26
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+19/+23 Physique
+19/+23 Cunning
Required Player Level: 26
Applies to: All jewelry, Gloves, Belts, Boots
+27/+31 Physique
+27/+31 Cunning
Required Player Level: 26
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+289/+390 Health
Required Player Level: 26
Applies to: All jewelry, Gloves, Belts, Boots
+434/+586 Health
Required Player Level: 26
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+277/+373 Energy
Required Player Level: 26
Applies to: All jewelry, Gloves, Belts, Boots
+417/+563 Energy
Required Player Level: 26
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+33/+39 Health Regenerated per second
Required Player Level: 28
Applies to: All jewelry, Belts
+183/+247 Health
+210/+284 Energy
Required Player Level: 28
Applies to: All jewelry, Gloves, Belts, Boots
+230/+310 Health
+275/+371 Energy
Required Player Level: 28
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+16/+18% Attack Speed
Required Player Level: 30
Applies to: All one-handed weapons
+14/+16% Attack Speed
Required Player Level: 30
Applies to: Gloves
+18/+22% Casting Speed
Required Player Level: 30
Applies to: All one-handed weapons, All two-handed weapons, Off-Hands
+16/+18% Casting Speed
Required Player Level: 30
Applies to: Gloves
+22/+26 Offensive Ability
+16/+18 Defensive Ability
Required Player Level: 30
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+37/+45 Offensive Ability
+24/+28 Defensive Ability
Required Player Level: 30
Applies to: All jewelry, Gloves, Belts
+14/+16 Physique
+14/+16 Cunning
+14/+16 Spirit
Required Player Level: 30
Applies to: All jewelry, Gloves, Belts, Boots
+21/+25 Physique
+21/+25 Cunning
+21/+25 Spirit
Required Player Level: 30
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+50/+66% Bleeding Damage
Required Player Level: 32
Applies to: Off-Hands
+19/+27% Bleeding Damage
Required Player Level: 32
Applies to: All jewelry, Belts, Shields
+16/+20% Bleeding Damage
Required Player Level: 32
Applies to: All armor (except Belts)
+50/+66% Acid Damage
+50/+66% Poison Damage
Required Player Level: 32
Applies to: Off-Hands
+19/+27% Acid Damage
+19/+27% Poison Damage
Required Player Level: 32
Applies to: All jewelry, Belts, Shields
+16/+20% Acid Damage
+16/+20% Poison Damage
Required Player Level: 32
Applies to: All armor (except Belts)
+50/+66% Vitality Damage
+50/+66% Vitality Decay
Required Player Level: 32
Applies to: Off-Hands
+19/+27% Vitality Damage
+19/+27% Vitality Decay
Required Player Level: 32
Applies to: All jewelry, Belts, Shields
+16/+20% Vitality Damage
+16/+20% Vitality Decay
Required Player Level: 32
Applies to: All armor (except Belts)
+50/+66% Cold Damage
+50/+66% Frostburn Damage
Required Player Level: 32
Applies to: Off-Hands
+19/+27% Cold Damage
+19/+27% Frostburn Damage
Required Player Level: 32
Applies to: All jewelry, Belts, Shields
+16/+20% Cold Damage
+16/+20% Frostburn Damage
Required Player Level: 32
Applies to: All armor (except Belts)
+54/+62% Physical Damage
+54/+62% Internal Trauma Damage
Required Player Level: 32
Applies to: Off-Hands
+19/+27% Physical Damage
+19/+27% Internal Trauma Damage
Required Player Level: 32
Applies to: All jewelry, Belts, Shields
+16/+20% Physical Damage
+16/+20% Internal Trauma Damage
Required Player Level: 32
Applies to: All armor (except Belts)
+50/+66% Fire Damage
+50/+66% Burn Damage
Required Player Level: 32
Applies to: Off-Hands
+19/+27% Fire Damage
+19/+27% Burn Damage
Required Player Level: 32
Applies to: All jewelry, Belts, Shields
+16/+20% Fire Damage
+16/+20% Burn Damage
Required Player Level: 32
Applies to: All armor (except Belts)
+25/+33% Pierce Damage
Required Player Level: 32
Applies to: Off-Hands
+17/+19% Pierce Damage
Required Player Level: 32
Applies to: All jewelry, Belts, Shields
+13/+15% Pierce Damage
Required Player Level: 32
Applies to: All armor (except Belts)
+50/+66% Aether Damage
Required Player Level: 32
Applies to: Off-Hands
+19/+27% Aether Damage
Required Player Level: 32
Applies to: All jewelry, Belts, Shields
+16/+20% Aether Damage
Required Player Level: 32
Applies to: All armor (except Belts)
+50/+66% Chaos Damage
Required Player Level: 32
Applies to: Off-Hands
+19/+27% Chaos Damage
Required Player Level: 32
Applies to: All jewelry, Belts, Shields
+16/+20% Chaos Damage
Required Player Level: 32
Applies to: All armor (except Belts)
208/312 Physical Damage Retaliation
Required Player Level: 32
Applies to: Shields
57/85 Physical Damage Retaliation
Required Player Level: 32
Applies to: All armor (except Belts)
+50/+66% Lightning Damage
+50/+66% Electrocute Damage
Required Player Level: 32
Applies to: Off-Hands
+19/+27% Lightning Damage
+19/+27% Electrocute Damage
Required Player Level: 32
Applies to: All jewelry, Belts, Shields
+16/+20% Lightning Damage
+16/+20% Electrocute Damage
Required Player Level: 32
Applies to: All armor (except Belts)
+50/+66% Acid Damage
+50/+66% Poison Damage
Required Player Level: 32
Applies to: Off-Hands
+19/+27% Acid Damage
+19/+27% Poison Damage
Required Player Level: 32
Applies to: All jewelry, Belts, Shields
+16/+20% Acid Damage
+16/+20% Poison Damage
Required Player Level: 32
Applies to: All armor (except Belts)
+7/+9% Attack Speed
Required Player Level: 35
Applies to: Rings, Amulets
+47/+57 Offensive Ability
Required Player Level: 38
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+68/+82 Offensive Ability
Required Player Level: 38
Applies to: All jewelry, Gloves, Belts
+37/+45 Physique
Required Player Level: 38
Applies to: All jewelry, Gloves, Belts, Boots
+54/+66 Physique
Required Player Level: 38
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+41/+49 Health Regenerated per second
Required Player Level: 38
Applies to: All jewelry, Belts
+33/+39 Defensive Ability
Required Player Level: 38
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots, Shields
+48/+58 Defensive Ability
Required Player Level: 38
Applies to: All jewelry, Gloves, Belts
+37/+45 Cunning
Required Player Level: 38
Applies to: All jewelry, Gloves, Belts, Boots
+54/+66 Cunning
Required Player Level: 38
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+37/+45 Spirit
Required Player Level: 38
Applies to: All jewelry, Gloves, Belts, Boots
+54/+66 Spirit
Required Player Level: 38
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+23/+27 Physique
+23/+27 Spirit
Required Player Level: 38
Applies to: All jewelry, Gloves, Belts, Boots
+33/+39 Physique
+33/+39 Spirit
Required Player Level: 38
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+23/+27 Cunning
+23/+27 Spirit
Required Player Level: 38
Applies to: All jewelry, Gloves, Belts, Boots
+33/+39 Cunning
+33/+39 Spirit
Required Player Level: 38
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+23/+27 Physique
+23/+27 Cunning
Required Player Level: 38
Applies to: All jewelry, Gloves, Belts, Boots
+33/+39 Physique
+33/+39 Cunning
Required Player Level: 38
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+392/+478 Health
Required Player Level: 38
Applies to: All jewelry, Gloves, Belts, Boots
+590/+720 Health
Required Player Level: 38
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+378/+462 Energy
Required Player Level: 38
Applies to: All jewelry, Gloves, Belts, Boots
+567/+693 Energy
Required Player Level: 38
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+63/+77% Bleeding Damage
Required Player Level: 40
Applies to: Off-Hands
+28/+40% Bleeding Damage
Required Player Level: 40
Applies to: All jewelry, Belts, Shields
+45/+55% Bleeding Damage
Required Player Level: 40
Applies to: All one-handed weapons
+77/+93% Bleeding Damage
Required Player Level: 40
Applies to: All two-handed weapons
+23/+29% Bleeding Damage
Required Player Level: 40
Applies to: All armor (except Belts)
+63/+77% Acid Damage
+63/+77% Poison Damage
Required Player Level: 40
Applies to: Off-Hands
+28/+40% Acid Damage
+28/+40% Poison Damage
Required Player Level: 40
Applies to: All jewelry, Belts, Shields
+45/+55% Acid Damage
+45/+55% Poison Damage
Required Player Level: 40
Applies to: All one-handed weapons
+77/+93% Acid Damage
+77/+93% Poison Damage
Required Player Level: 40
Applies to: All two-handed weapons
+23/+29% Acid Damage
+23/+29% Poison Damage
Required Player Level: 40
Applies to: All armor (except Belts)
+63/+77% Vitality Damage
+63/+77% Vitality Decay
Required Player Level: 40
Applies to: Off-Hands
+28/+40% Vitality Damage
+28/+40% Vitality Decay
Required Player Level: 40
Applies to: All jewelry, Belts, Shields
+45/+55% Vitality Damage
+45/+55% Vitality Decay
Required Player Level: 40
Applies to: All one-handed weapons
+77/+93% Vitality Damage
+77/+93% Vitality Decay
Required Player Level: 40
Applies to: All two-handed weapons
+23/+29% Vitality Damage
+23/+29% Vitality Decay
Required Player Level: 40
Applies to: All armor (except Belts)
+63/+77% Cold Damage
+63/+77% Frostburn Damage
Required Player Level: 40
Applies to: Off-Hands
+28/+40% Cold Damage
+28/+40% Frostburn Damage
Required Player Level: 40
Applies to: All jewelry, Belts, Shields
+45/+55% Cold Damage
+45/+55% Frostburn Damage
Required Player Level: 40
Applies to: All one-handed weapons
+77/+93% Cold Damage
+77/+93% Frostburn Damage
Required Player Level: 40
Applies to: All two-handed weapons
+23/+29% Cold Damage
+23/+29% Frostburn Damage
Required Player Level: 40
Applies to: All armor (except Belts)
+250/+304 Health
+288/+350 Energy
Required Player Level: 40
Applies to: All jewelry, Gloves, Belts, Boots
+315/+385 Health
+377/+459 Energy
Required Player Level: 40
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+65/+75% Physical Damage
+65/+75% Internal Trauma Damage
Required Player Level: 40
Applies to: Off-Hands
+28/+40% Physical Damage
+28/+40% Internal Trauma Damage
Required Player Level: 40
Applies to: All jewelry, Belts, Shields
+45/+55% Physical Damage
+45/+55% Internal Trauma Damage
Required Player Level: 40
Applies to: Swords, Axes, Maces, One-Handed Ranged
+77/+93% Physical Damage
+77/+93% Internal Trauma Damage
Required Player Level: 40
Applies to: All two-handed weapons
+23/+29% Physical Damage
+23/+29% Internal Trauma Damage
Required Player Level: 40
Applies to: All armor (except Belts)
+63/+77% Fire Damage
+63/+77% Burn Damage
Required Player Level: 40
Applies to: Off-Hands
+28/+40% Fire Damage
+28/+40% Burn Damage
Required Player Level: 40
Applies to: All jewelry, Belts, Shields
+45/+55% Fire Damage
+45/+55% Burn Damage
Required Player Level: 40
Applies to: All one-handed weapons
+77/+93% Fire Damage
+77/+93% Burn Damage
Required Player Level: 40
Applies to: All two-handed weapons
+23/+29% Fire Damage
+23/+29% Burn Damage
Required Player Level: 40
Applies to: All armor (except Belts)
+33/+39% Pierce Damage
Required Player Level: 40
Applies to: Off-Hands
+25/+29% Pierce Damage
Required Player Level: 40
Applies to: All jewelry, Belts, Shields
+36/+44% Pierce Damage
Required Player Level: 40
Applies to: Swords, Axes, Maces, One-Handed Ranged
+62/+74% Pierce Damage
Required Player Level: 40
Applies to: All two-handed weapons
+19/+23% Pierce Damage
Required Player Level: 40
Applies to: All armor (except Belts)
+63/+77% Aether Damage
Required Player Level: 40
Applies to: Off-Hands
+28/+40% Aether Damage
Required Player Level: 40
Applies to: All jewelry, Belts, Shields
+45/+55% Aether Damage
Required Player Level: 40
Applies to: All one-handed weapons
+77/+93% Aether Damage
Required Player Level: 40
Applies to: All two-handed weapons
+23/+29% Aether Damage
Required Player Level: 40
Applies to: All armor (except Belts)
+18/+20 Physique
+18/+20 Cunning
+18/+20 Spirit
Required Player Level: 40
Applies to: All jewelry, Gloves, Belts, Boots
+26/+30 Physique
+26/+30 Cunning
+26/+30 Spirit
Required Player Level: 40
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+63/+77% Chaos Damage
Required Player Level: 40
Applies to: Off-Hands
+28/+40% Chaos Damage
Required Player Level: 40
Applies to: All jewelry, Belts, Shields
+45/+55% Chaos Damage
Required Player Level: 40
Applies to: All one-handed weapons
+77/+93% Chaos Damage
Required Player Level: 40
Applies to: All two-handed weapons
+23/+29% Chaos Damage
Required Player Level: 40
Applies to: All armor (except Belts)
360/540 Physical Damage Retaliation
Required Player Level: 40
Applies to: Shields
92/138 Physical Damage Retaliation
Required Player Level: 40
Applies to: All armor (except Belts)
+63/+77% Lightning Damage
+63/+77% Electrocute Damage
Required Player Level: 40
Applies to: Off-Hands
+28/+40% Lightning Damage
+28/+40% Electrocute Damage
Required Player Level: 40
Applies to: All jewelry, Belts, Shields
+45/+55% Lightning Damage
+45/+55% Electrocute Damage
Required Player Level: 40
Applies to: All one-handed weapons
+77/+93% Lightning Damage
+77/+93% Electrocute Damage
Required Player Level: 40
Applies to: All two-handed weapons
+23/+29% Lightning Damage
+23/+29% Electrocute Damage
Required Player Level: 40
Applies to: All armor (except Belts)
+45/+55% Internal Trauma Damage
Required Player Level: 40
Applies to: Swords, Axes, Maces, One-Handed Ranged
+77/+93% Internal Trauma Damage
Required Player Level: 40
Applies to: All two-handed weapons
+63/+77% Acid Damage
+63/+77% Poison Damage
Required Player Level: 40
Applies to: Off-Hands
+28/+40% Acid Damage
+28/+40% Poison Damage
Required Player Level: 40
Applies to: All jewelry, Belts, Shields
+45/+55% Acid Damage
+45/+55% Poison Damage
Required Player Level: 40
Applies to: All one-handed weapons
+77/+93% Acid Damage
+77/+93% Poison Damage
Required Player Level: 40
Applies to: All two-handed weapons
+23/+29% Acid Damage
+23/+29% Poison Damage
Required Player Level: 40
Applies to: All armor (except Belts)
+27/+33 Offensive Ability
+19/+23 Defensive Ability
Required Player Level: 44
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+46/+56 Offensive Ability
+30/+36 Defensive Ability
Required Player Level: 44
Applies to: All jewelry, Gloves, Belts
+75/+91% Bleeding Damage
Required Player Level: 48
Applies to: Off-Hands
+41/+49% Bleeding Damage
Required Player Level: 48
Applies to: All jewelry, Belts, Shields
+33/+39% Bleeding Damage
Required Player Level: 48
Applies to: All armor (except Belts)
+75/+91% Acid Damage
+75/+91% Poison Damage
Required Player Level: 48
Applies to: Off-Hands
+41/+49% Acid Damage
+41/+49% Poison Damage
Required Player Level: 48
Applies to: All jewelry, Belts, Shields
+33/+39% Acid Damage
+33/+39% Poison Damage
Required Player Level: 48
Applies to: All armor (except Belts)
+75/+91% Vitality Damage
+75/+91% Vitality Decay
Required Player Level: 48
Applies to: Off-Hands
+41/+49% Vitality Damage
+41/+49% Vitality Decay
Required Player Level: 48
Applies to: All jewelry, Belts, Shields
+33/+39% Vitality Damage
+33/+39% Vitality Decay
Required Player Level: 48
Applies to: All armor (except Belts)
+75/+91% Cold Damage
+75/+91% Frostburn Damage
Required Player Level: 48
Applies to: Off-Hands
+41/+49% Cold Damage
+41/+49% Frostburn Damage
Required Player Level: 48
Applies to: All jewelry, Belts, Shields
+33/+39% Cold Damage
+33/+39% Frostburn Damage
Required Player Level: 48
Applies to: All armor (except Belts)
+79/+87% Physical Damage
+79/+87% Internal Trauma Damage
Required Player Level: 48
Applies to: Off-Hands
+41/+49% Physical Damage
+41/+49% Internal Trauma Damage
Required Player Level: 48
Applies to: All jewelry, Belts, Shields
+33/+39% Physical Damage
+33/+39% Internal Trauma Damage
Required Player Level: 48
Applies to: All armor (except Belts)
+75/+91% Fire Damage
+75/+91% Burn Damage
Required Player Level: 48
Applies to: Off-Hands
+41/+49% Fire Damage
+41/+49% Burn Damage
Required Player Level: 48
Applies to: All jewelry, Belts, Shields
+33/+39% Fire Damage
+33/+39% Burn Damage
Required Player Level: 48
Applies to: All armor (except Belts)
+40/+48% Pierce Damage
Required Player Level: 48
Applies to: Off-Hands
+33/+39% Pierce Damage
Required Player Level: 48
Applies to: All jewelry, Belts, Shields
+27/+31% Pierce Damage
Required Player Level: 48
Applies to: All armor (except Belts)
+75/+91% Aether Damage
Required Player Level: 48
Applies to: Off-Hands
+41/+49% Aether Damage
Required Player Level: 48
Applies to: All jewelry, Belts, Shields
+33/+39% Aether Damage
Required Player Level: 48
Applies to: All armor (except Belts)
+75/+91% Chaos Damage
Required Player Level: 48
Applies to: Off-Hands
+41/+49% Chaos Damage
Required Player Level: 48
Applies to: All jewelry, Belts, Shields
+33/+39% Chaos Damage
Required Player Level: 48
Applies to: All armor (except Belts)
+75/+91% Lightning Damage
+75/+91% Electrocute Damage
Required Player Level: 48
Applies to: Off-Hands
+41/+49% Lightning Damage
+41/+49% Electrocute Damage
Required Player Level: 48
Applies to: All jewelry, Belts, Shields
+33/+39% Lightning Damage
+33/+39% Electrocute Damage
Required Player Level: 48
Applies to: All armor (except Belts)
+75/+91% Acid Damage
+75/+91% Poison Damage
Required Player Level: 48
Applies to: Off-Hands
+41/+49% Acid Damage
+41/+49% Poison Damage
Required Player Level: 48
Applies to: All jewelry, Belts, Shields
+33/+39% Acid Damage
+33/+39% Poison Damage
Required Player Level: 48
Applies to: All armor (except Belts)
585/715 Physical Damage Retaliation
Required Player Level: 50
Applies to: Shields
155/189 Physical Damage Retaliation
Required Player Level: 50
Applies to: All armor (except Belts)
+58/+70 Offensive Ability
Required Player Level: 55
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+84/+102 Offensive Ability
Required Player Level: 55
Applies to: All jewelry, Gloves, Belts
+54/+66% Bleeding Damage
Required Player Level: 55
Applies to: All one-handed weapons
+92/+112% Bleeding Damage
Required Player Level: 55
Applies to: All two-handed weapons
+54/+66% Acid Damage
+54/+66% Poison Damage
Required Player Level: 55
Applies to: All one-handed weapons
+92/+112% Acid Damage
+92/+112% Poison Damage
Required Player Level: 55
Applies to: All two-handed weapons
+54/+66% Vitality Damage
+54/+66% Vitality Decay
Required Player Level: 55
Applies to: All one-handed weapons
+92/+112% Vitality Damage
+92/+112% Vitality Decay
Required Player Level: 55
Applies to: All two-handed weapons
+45/+55 Physique
Required Player Level: 55
Applies to: All jewelry, Gloves, Belts, Boots
+68/+78 Physique
Required Player Level: 55
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+54/+66% Cold Damage
+54/+66% Frostburn Damage
Required Player Level: 55
Applies to: All one-handed weapons
+92/+112% Cold Damage
+92/+112% Frostburn Damage
Required Player Level: 55
Applies to: All two-handed weapons
+51/+59 Health Regenerated per second
Required Player Level: 55
Applies to: All jewelry, Belts
+41/+49 Defensive Ability
Required Player Level: 55
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots, Shields
+59/+71 Defensive Ability
Required Player Level: 55
Applies to: All jewelry, Gloves, Belts
+45/+55 Cunning
Required Player Level: 55
Applies to: All jewelry, Gloves, Belts, Boots
+68/+78 Cunning
Required Player Level: 55
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+45/+55 Spirit
Required Player Level: 55
Applies to: All jewelry, Gloves, Belts, Boots
+68/+78 Spirit
Required Player Level: 55
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+54/+66% Physical Damage
+54/+66% Internal Trauma Damage
Required Player Level: 55
Applies to: Swords, Axes, Maces, One-Handed Ranged
+92/+112% Physical Damage
+92/+112% Internal Trauma Damage
Required Player Level: 55
Applies to: All two-handed weapons
+54/+66% Fire Damage
+54/+66% Burn Damage
Required Player Level: 55
Applies to: All one-handed weapons
+92/+112% Fire Damage
+92/+112% Burn Damage
Required Player Level: 55
Applies to: All two-handed weapons
+45/+53% Pierce Damage
Required Player Level: 55
Applies to: Swords, Axes, Maces, One-Handed Ranged
+75/+91% Pierce Damage
Required Player Level: 55
Applies to: All two-handed weapons
+54/+66% Aether Damage
Required Player Level: 55
Applies to: All one-handed weapons
+92/+112% Aether Damage
Required Player Level: 55
Applies to: All two-handed weapons
+28/+34 Physique
+28/+34 Spirit
Required Player Level: 55
Applies to: All jewelry, Gloves, Belts, Boots
+40/+48 Physique
+40/+48 Spirit
Required Player Level: 55
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+21/+25 Physique
+21/+25 Cunning
+21/+25 Spirit
Required Player Level: 55
Applies to: All jewelry, Gloves, Belts, Boots
+31/+37 Physique
+31/+37 Cunning
+31/+37 Spirit
Required Player Level: 55
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+28/+34 Cunning
+28/+34 Spirit
Required Player Level: 55
Applies to: All jewelry, Gloves, Belts, Boots
+40/+48 Cunning
+40/+48 Spirit
Required Player Level: 55
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+54/+66% Chaos Damage
Required Player Level: 55
Applies to: All one-handed weapons
+92/+112% Chaos Damage
Required Player Level: 55
Applies to: All two-handed weapons
+28/+34 Physique
+28/+34 Cunning
Required Player Level: 55
Applies to: All jewelry, Gloves, Belts, Boots
+40/+48 Physique
+40/+48 Cunning
Required Player Level: 55
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+54/+66% Lightning Damage
+54/+66% Electrocute Damage
Required Player Level: 55
Applies to: All one-handed weapons
+92/+112% Lightning Damage
+92/+112% Electrocute Damage
Required Player Level: 55
Applies to: All two-handed weapons
+54/+66% Internal Trauma Damage
Required Player Level: 55
Applies to: Swords, Axes, Maces, One-Handed Ranged
+92/+112% Internal Trauma Damage
Required Player Level: 55
Applies to: All two-handed weapons
+54/+66% Acid Damage
+54/+66% Poison Damage
Required Player Level: 55
Applies to: All one-handed weapons
+92/+112% Acid Damage
+92/+112% Poison Damage
Required Player Level: 55
Applies to: All two-handed weapons
+483/+567 Health
Required Player Level: 55
Applies to: All jewelry, Gloves, Belts, Boots
+723/+847 Health
Required Player Level: 55
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+34/+40 Offensive Ability
+24/+28 Defensive Ability
Required Player Level: 60
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+57/+69 Offensive Ability
+36/+44 Defensive Ability
Required Player Level: 60
Applies to: All jewelry, Gloves, Belts
+91/+99% Bleeding Damage
Required Player Level: 70
Applies to: Off-Hands
+51/+59% Bleeding Damage
Required Player Level: 70
Applies to: All jewelry, Belts, Shields
+42/+48% Bleeding Damage
Required Player Level: 70
Applies to: All armor (except Belts)
+91/+99% Acid Damage
+91/+99% Poison Damage
Required Player Level: 70
Applies to: Off-Hands
+51/+59% Acid Damage
+51/+59% Poison Damage
Required Player Level: 70
Applies to: All jewelry, Belts, Shields
+42/+48% Acid Damage
+42/+48% Poison Damage
Required Player Level: 70
Applies to: All armor (except Belts)
+91/+99% Vitality Damage
+91/+99% Vitality Decay
Required Player Level: 70
Applies to: Off-Hands
+51/+59% Vitality Damage
+51/+59% Vitality Decay
Required Player Level: 70
Applies to: All jewelry, Belts, Shields
+42/+48% Vitality Damage
+42/+48% Vitality Decay
Required Player Level: 70
Applies to: All armor (except Belts)
+56/+64 Physique
Required Player Level: 70
Applies to: All jewelry, Gloves, Belts, Boots
+80/+92 Physique
Required Player Level: 70
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+91/+99% Cold Damage
+91/+99% Frostburn Damage
Required Player Level: 70
Applies to: Off-Hands
+51/+59% Cold Damage
+51/+59% Frostburn Damage
Required Player Level: 70
Applies to: All jewelry, Belts, Shields
+42/+48% Cold Damage
+42/+48% Frostburn Damage
Required Player Level: 70
Applies to: All armor (except Belts)
+61/+71 Health Regenerated per second
Required Player Level: 70
Applies to: All jewelry, Belts
+368/+432 Health
+424/+496 Energy
Required Player Level: 70
Applies to: All jewelry, Gloves, Belts, Boots
Ashes of Malmouth
+494/+578 Health
+552/+648 Energy
Required Player Level: 70
Applies to: Helms, Shoulders, Chest Armor, Pants
Ashes of Malmouth
+56/+64 Cunning
Required Player Level: 70
Applies to: All jewelry, Gloves, Belts, Boots
+80/+92 Cunning
Required Player Level: 70
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+56/+64 Spirit
Required Player Level: 70
Applies to: All jewelry, Gloves, Belts, Boots
+80/+92 Spirit
Required Player Level: 70
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+91/+99% Physical Damage
+91/+99% Internal Trauma Damage
Required Player Level: 70
Applies to: Off-Hands
+51/+59% Physical Damage
+51/+59% Internal Trauma Damage
Required Player Level: 70
Applies to: All jewelry, Belts, Shields
+42/+48% Physical Damage
+42/+48% Internal Trauma Damage
Required Player Level: 70
Applies to: All armor (except Belts)
+91/+99% Fire Damage
+91/+99% Burn Damage
Required Player Level: 70
Applies to: Off-Hands
+51/+59% Fire Damage
+51/+59% Burn Damage
Required Player Level: 70
Applies to: All jewelry, Belts, Shields
+42/+48% Fire Damage
+42/+48% Burn Damage
Required Player Level: 70
Applies to: All armor (except Belts)
+48/+56% Pierce Damage
Required Player Level: 70
Applies to: Off-Hands
+41/+47% Pierce Damage
Required Player Level: 70
Applies to: All jewelry, Belts, Shields
+34/+38% Pierce Damage
Required Player Level: 70
Applies to: All armor (except Belts)
+91/+99% Aether Damage
Required Player Level: 70
Applies to: Off-Hands
+51/+59% Aether Damage
Required Player Level: 70
Applies to: All jewelry, Belts, Shields
+42/+48% Aether Damage
Required Player Level: 70
Applies to: All armor (except Belts)
+35/+39 Physique
+35/+39 Spirit
Required Player Level: 70
Applies to: All jewelry, Gloves, Belts, Boots
+48/+56 Physique
+48/+56 Spirit
Required Player Level: 70
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+25/+29 Physique
+25/+29 Cunning
+25/+29 Spirit
Required Player Level: 70
Applies to: All jewelry, Gloves, Belts, Boots
+37/+43 Physique
+37/+43 Cunning
+37/+43 Spirit
Required Player Level: 70
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+35/+39 Cunning
+35/+39 Spirit
Required Player Level: 70
Applies to: All jewelry, Gloves, Belts, Boots
+48/+56 Cunning
+48/+56 Spirit
Required Player Level: 70
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+91/+99% Chaos Damage
Required Player Level: 70
Applies to: Off-Hands
+51/+59% Chaos Damage
Required Player Level: 70
Applies to: All jewelry, Belts, Shields
+42/+48% Chaos Damage
Required Player Level: 70
Applies to: All armor (except Belts)
+35/+39 Physique
+35/+39 Cunning
Required Player Level: 70
Applies to: All jewelry, Gloves, Belts, Boots
+48/+56 Physique
+48/+56 Cunning
Required Player Level: 70
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
736/864 Physical Damage Retaliation
Required Player Level: 70
Applies to: Shields
194/226 Physical Damage Retaliation
Required Player Level: 70
Applies to: All armor (except Belts)
+91/+99% Lightning Damage
+91/+99% Electrocute Damage
Required Player Level: 70
Applies to: Off-Hands
+51/+59% Lightning Damage
+51/+59% Electrocute Damage
Required Player Level: 70
Applies to: All jewelry, Belts, Shields
+42/+48% Lightning Damage
+42/+48% Electrocute Damage
Required Player Level: 70
Applies to: All armor (except Belts)
+91/+99% Acid Damage
+91/+99% Poison Damage
Required Player Level: 70
Applies to: Off-Hands
+51/+59% Acid Damage
+51/+59% Poison Damage
Required Player Level: 70
Applies to: All jewelry, Belts, Shields
+42/+48% Acid Damage
+42/+48% Poison Damage
Required Player Level: 70
Applies to: All armor (except Belts)
+571/+669 Health
Required Player Level: 70
Applies to: All jewelry, Gloves, Belts, Boots
+851/+999 Health
Required Player Level: 70
Applies to: Helms, Shoulders, Chest Armor, Pants, Shields
+100/+110% Bleeding Damage
Required Player Level: 80
Applies to: Off-Hands
+59/+69% Bleeding Damage
Required Player Level: 80
Applies to: All jewelry, Belts, Shields
+49/+57% Bleeding Damage
Required Player Level: 80
Applies to: All armor (except Belts)
+100/+110% Acid Damage
+100/+110% Poison Damage
Required Player Level: 80
Applies to: Off-Hands
+59/+69% Acid Damage
+59/+69% Poison Damage
Required Player Level: 80
Applies to: All jewelry, Belts, Shields
+49/+57% Acid Damage
+49/+57% Poison Damage
Required Player Level: 80
Applies to: All armor (except Belts)
+100/+110% Vitality Damage
+100/+110% Vitality Decay
Required Player Level: 80
Applies to: Off-Hands
+59/+69% Vitality Damage
+59/+69% Vitality Decay
Required Player Level: 80
Applies to: All jewelry, Belts, Shields
+49/+57% Vitality Damage
+49/+57% Vitality Decay
Required Player Level: 80
Applies to: All armor (except Belts)
+100/+110% Cold Damage
+100/+110% Frostburn Damage
Required Player Level: 80
Applies to: Off-Hands
+59/+69% Cold Damage
+59/+69% Frostburn Damage
Required Player Level: 80
Applies to: All jewelry, Belts, Shields
+49/+57% Cold Damage
+49/+57% Frostburn Damage
Required Player Level: 80
Applies to: All armor (except Belts)
+100/+110% Physical Damage
+100/+110% Internal Trauma Damage
Required Player Level: 80
Applies to: Off-Hands
+59/+69% Physical Damage
+59/+69% Internal Trauma Damage
Required Player Level: 80
Applies to: All jewelry, Belts, Shields
+49/+57% Physical Damage
+49/+57% Internal Trauma Damage
Required Player Level: 80
Applies to: All armor (except Belts)
+100/+110% Fire Damage
+100/+110% Burn Damage
Required Player Level: 80
Applies to: Off-Hands
+59/+69% Fire Damage
+59/+69% Burn Damage
Required Player Level: 80
Applies to: All jewelry, Belts, Shields
+49/+57% Fire Damage
+49/+57% Burn Damage
Required Player Level: 80
Applies to: All armor (except Belts)
+57/+65% Pierce Damage
Required Player Level: 80
Applies to: Off-Hands
+48/+56% Pierce Damage
Required Player Level: 80
Applies to: All jewelry, Belts, Shields
+39/+45% Pierce Damage
Required Player Level: 80
Applies to: All armor (except Belts)
+100/+110% Aether Damage
Required Player Level: 80
Applies to: Off-Hands
+59/+69% Aether Damage
Required Player Level: 80
Applies to: All jewelry, Belts, Shields
+49/+57% Aether Damage
Required Player Level: 80
Applies to: All armor (except Belts)
+100/+110% Chaos Damage
Required Player Level: 80
Applies to: Off-Hands
+59/+69% Chaos Damage
Required Player Level: 80
Applies to: All jewelry, Belts, Shields
+49/+57% Chaos Damage
Required Player Level: 80
Applies to: All armor (except Belts)
920/1080 Physical Damage Retaliation
Required Player Level: 80
Applies to: Shields
235/275 Physical Damage Retaliation
Required Player Level: 80
Applies to: All armor (except Belts)
+100/+110% Lightning Damage
+100/+110% Electrocute Damage
Required Player Level: 80
Applies to: Off-Hands
+59/+69% Lightning Damage
+59/+69% Electrocute Damage
Required Player Level: 80
Applies to: All jewelry, Belts, Shields
+49/+57% Lightning Damage
+49/+57% Electrocute Damage
Required Player Level: 80
Applies to: All armor (except Belts)
+100/+110% Acid Damage
+100/+110% Poison Damage
Required Player Level: 80
Applies to: Off-Hands
+59/+69% Acid Damage
+59/+69% Poison Damage
Required Player Level: 80
Applies to: All jewelry, Belts, Shields
+49/+57% Acid Damage
+49/+57% Poison Damage
Required Player Level: 80
Applies to: All armor (except Belts)
+71/+83 Offensive Ability
Required Player Level: 85
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+104/+120 Offensive Ability
Required Player Level: 85
Applies to: All jewelry, Gloves, Belts
+49/+59 Defensive Ability
Required Player Level: 85
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots, Shields
+71/+85 Defensive Ability
Required Player Level: 85
Applies to: All jewelry, Gloves, Belts
+42/+48 Offensive Ability
+30/+34 Defensive Ability
Required Player Level: 85
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+69/+81 Offensive Ability
+46/+52 Defensive Ability
Required Player Level: 85
Applies to: All jewelry, Gloves, Belts
+83/+97 Offensive Ability
Required Player Level: 90
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+122/+142 Offensive Ability
Required Player Level: 90
Applies to: All jewelry, Gloves, Belts
+57/+69 Defensive Ability
Required Player Level: 94
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots, Shields
+83/+101 Defensive Ability
Required Player Level: 94
Applies to: All jewelry, Gloves, Belts
+50/+58 Offensive Ability
+35/+39 Defensive Ability
Required Player Level: 94
Applies to: Helms, Shoulders, Chest Armor, Pants, Boots
+81/+95 Offensive Ability
+54/+62 Defensive Ability
Required Player Level: 94
Applies to: All jewelry, Gloves, Belts
Rare (681)
+9/+15% Aether Damage
+9/+15% Chaos Damage
+4/+6 Spirit
+1.1 Energy Regenerated per second
+3/+5% Casting Speed
+2 to Albrecht's Aether Ray
Required Player Level: 5
Applies to: Rings
+9/+15% Pierce Damage
+9/+15% Cold Damage
6/10% Chaos Resistance
11/19% Slow Resistance
+2 to Lethal Assault
Required Player Level: 5
Applies to: All armor (except Belts)
+22/+38% Vitality Damage
+9/+15 Spirit
+9/+15 Offensive Ability
+2 to Sigil of Consumption
Granted Skills
Sigil of Consumption (10% Chance on Attack)
Creates an occult sigil on the ground that consumes the life-force of enemies caught within its power, returning a portion of the damage dealt as health to the caster.
4 Second Skill Recharge
6 Second Duration
3.2 Meter Radius
18 Vitality Damage
33% of Attack Damage converted to Health
Required Player Level: 5
Applies to: Off-Hands
4/6 Vitality Damage
+11/+17% Vitality Damage
8/12% Vitality Resistance
8/12% Chaos Resistance
+2 to Sigil of Consumption
Required Player Level: 5
Applies to: Shields
+15/+25% Vitality Damage
+18/+30% Bleeding Damage
+4/+6 Spirit
+4/+6% Casting Speed
+2 to Devouring Swarm
Required Player Level: 5
Applies to: All one-handed weapons
+26/+46% Vitality Damage
+31/+55% Bleeding Damage
+6/+10 Spirit
+6/+10% Casting Speed
+4 to Devouring Swarm
Required Player Level: 5
Applies to: All two-handed weapons
+13/+23% Aether Damage
+4/+6% Casting Speed
9/15% Elemental Resistance
11/19% Stun Resistance
+2 to Callidor's Tempest
Required Player Level: 5
Applies to: Rings
+9/+15% Elemental Damage
+11/+17 Spirit
+3/+5% Casting Speed
9% Reduction to Attribute Requirements
9/15% Elemental Resistance
Required Player Level: 5
Applies to: Chest Armor
+9/+15% Pierce Damage
+36/+64 Health
6/10% Pierce Resistance
8/12% Elemental Resistance
Granted Skills
Ring of Steel (20% Chance when Hit)
In the blink of an eye, hundreds of phantasmal blades encircle you at lethal speed, cutting down adjacent foes.
3 Second Skill Recharge
3.8 Meter Target Area
15% Weapon Damage
22 Piercing Damage
Stun target for 1 Second
Required Player Level: 5
Applies to: All armor (except Belts)
+36/+64 Health
+11/+17 Offensive Ability
+3 to Summon Briarthorn
Bonus to All Pets
+8/+12% to All Damage
+6/+10% Attack Speed
Required Player Level: 5
Applies to: All one-handed weapons
+58/+102 Health
+16/+28 Offensive Ability
+6 to Summon Briarthorn
Bonus to All Pets
+12/+20% to All Damage
+6/+10% Attack Speed
Required Player Level: 5
Applies to: All two-handed weapons
+9/+15 Spirit
Bonus to All Pets
+6/+10% to All Damage
+5/+7% Health
+4/+6% Offensive Ability
8/12% Vitality Resistance
Required Player Level: 5
Applies to: All one-handed weapons
+13/+21 Spirit
Bonus to All Pets
+10/+16% to All Damage
+7/+11% Health
+6/+10% Offensive Ability
8/12% Vitality Resistance
Required Player Level: 5
Applies to: All two-handed weapons
+22/+38% Acid Damage
+22/+38% Poison Damage with +24/+42% Increased Duration
+6/+8 Offensive Ability
+2 to Ravenous Earth
Granted Skills
Poison Nova (10% Chance on Attack)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 5
Applies to: Off-Hands
15/25 Poison Damage over 5 Seconds
8/12% Vitality Resistance
36/64 Acid Retaliation
+15/+25% to All Retaliation Damage
+2 to Aegis of Menhir
Required Player Level: 5
Applies to: Shields
15/25 Poison Damage over 5 Seconds
+15/+25% Vitality Damage
+15/+25% Poison Damage with +15/+25% Increased Duration
+4/+6% Casting Speed
+2 to Ravenous Earth
Required Player Level: 5
Applies to: All one-handed weapons
30/40 Poison Damage over 5 Seconds
+26/+46% Vitality Damage
+26/+46% Poison Damage with +15/+25% Increased Duration
+6/+10% Casting Speed
+4 to Ravenous Earth
Required Player Level: 5
Applies to: All two-handed weapons
+11/+17% Vitality Damage
+11/+17% Bleeding Damage
+36/+64 Health
9/15% Elemental Resistance
+2 to Phantasmal Blades
Required Player Level: 5
Applies to: All jewelry, Belts
+11/+17% Fire Damage
+11/+17% Burn Damage
+6/+8 Offensive Ability
36/64 Fire Retaliation
+15/+25% to All Retaliation Damage
+2 to Temper
Required Player Level: 5
Applies to: Shields
2-3/4-7 Fire Damage
10% Chance of 93/159 Burn Damage over 3 Seconds
+15/+25% Fire Damage
+15/+25% Burn Damage
+2 to Fire Strike
+2 to Righteous Fervor
Required Player Level: 5
Applies to: All one-handed weapons
4-7/6-11 Fire Damage
10% Chance of 165/291 Burn Damage over 3 Seconds
+26/+46% Fire Damage
+26/+46% Burn Damage
+4 to Fire Strike
+4 to Righteous Fervor
Required Player Level: 5
Applies to: All two-handed weapons
9/15 Bleeding Damage over 3 Seconds
+18/+30% Bleeding Damage with +24/+42% Increased Duration
+15% Damage to Beastkin
+15% Damage to Beasts
+16/+28 Offensive Ability
+2 to Fighting Form
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
18/24 Bleeding Damage over 3 Seconds
+31/+55% Bleeding Damage with +36/+64% Increased Duration
+15% Damage to Beastkin
+15% Damage to Beasts
+26/+44 Offensive Ability
+4 to Fighting Form
Required Player Level: 5
Applies to: All two-handed weapons
+9/+15% Fire Damage
+9/+15% Lightning Damage
+9/+15 Offensive Ability
8/12% Elemental Resistance
+2 to Explosive Strike
Required Player Level: 5
Applies to: All armor (except Belts)
+9/+15% Acid Damage
+9/+15% Poison Damage
+9/+15 Offensive Ability
6/10% Vitality Resistance
6/10% Bleeding Resistance
+2 to Blood Burst
Required Player Level: 5
Applies to: All armor (except Belts)
0-5/2-9 Lightning Damage
+13/+23 Offensive Ability
+4/+6% Attack Speed
+2/+4% Movement Speed
+2 to Savagery
Required Player Level: 5
Applies to: All one-handed weapons
0-9/2-17 Lightning Damage
+20/+34 Offensive Ability
+6/+10% Attack Speed
+2/+4% Movement Speed
+4 to Savagery
Required Player Level: 5
Applies to: All two-handed weapons
10% Chance of 22/38 Physical Damage
+15/+25% Physical Damage
+36/+64 Health
+5/+7% Attack Speed
+2 to Righteous Fervor
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
10% Chance of 39/69 Physical Damage
+26/+46% Physical Damage
+58/+102 Health
+7/+11% Attack Speed
+4 to Righteous Fervor
Required Player Level: 5
Applies to: All two-handed weapons
+6/+8% to All Damage
+6/+8 Offensive Ability
+4/+6% Attack Speed
+4/+6% Casting Speed
Required Player Level: 5
Applies to: All one-handed weapons
+8/+14% to All Damage
+9/+15 Offensive Ability
+6/+10% Attack Speed
+6/+10% Casting Speed
Required Player Level: 5
Applies to: All two-handed weapons
+2/+4% Physique
+2/+4% Cunning
6/10% Pierce Resistance
6/10% Bleeding Resistance
Increases Armor by 3/5%
Required Player Level: 5
Applies to: All armor (except Belts)
+9/+15% to All Damage
+2/+4% Spirit
+9/+15 Defensive Ability
6/10% Chaos Resistance
24/42% Skill Disruption Protection
Required Player Level: 5
Applies to: All armor (except Belts)
+13/+23% Fire Damage
+4/+6% Casting Speed
6/10% Chaos Resistance
+2 to Blackwater Cocktail
Granted Skills
Ring of Flame (10% Chance on Attack)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
12 Fire Damage
26 Burn Damage over 2 Seconds
Required Player Level: 5
Applies to: Rings
+15/+25% Vitality Damage
+15/+25% Aether Damage
+15/+25% Vitality Decay
+15% Damage to Aetherials
+15% Damage to Aether Corruptions
+4/+6% Casting Speed
+2 to Drain Essence
Required Player Level: 5
Applies to: All one-handed weapons
+26/+46% Vitality Damage
+26/+46% Aether Damage
+26/+46% Vitality Decay
+15% Damage to Aetherials
+15% Damage to Aether Corruptions
+6/+10% Casting Speed
+4 to Drain Essence
Required Player Level: 5
Applies to: All two-handed weapons
+9/+15% Elemental Damage
+9/+15% Burn Damage
+9/+15% Frostburn Damage
+9/+15% Electrocute Damage
+6/+10 Spirit
+6/+8 Offensive Ability
6/10% Chaos Resistance
Granted Skills
Insight (10% Chance on Attack)
Enter a trance of greater understanding, channeling arcane forces through your flesh.
12 Second Skill Recharge
8 Second Duration
+15% Elemental Damage
+1 Energy Regenerated per second
Required Player Level: 5
Applies to: All armor (except Belts)
+9/+15% Lightning Damage
+9/+15% Aether Damage
+12/+20 Spirit
8/12% Elemental Resistance
11/19% Stun Resistance
Required Player Level: 5
Applies to: All armor (except Belts)
+72/+128 Health
+9/+15 Defensive Ability
8/12% Bleeding Resistance
Increases Armor by 3/5%
Required Player Level: 5
Applies to: All armor (except Belts)
+1/+3% Defensive Ability
8/12% Pierce Resistance
12/20% Bleeding Resistance
Increases Armor by 5/7%
Required Player Level: 5
Applies to: Shields
+62/+108 Health
+3/+5 Health Regenerated per second
6/10% Chaos Resistance
9/15% Elemental Resistance
+2 to Heart of the Wild
Required Player Level: 5
Applies to: All armor (except Belts)
+9/+15% Physical Damage
+9/+15 Offensive Ability
6/8% Pierce Resistance
6/10% Aether Resistance
+2 to Fighting Form
Required Player Level: 5
Applies to: All armor (except Belts)
+2/+4% Crit Damage
+11/+17 Offensive Ability
+4/+6% Attack Speed
+4/+6% Casting Speed
Required Player Level: 5
Applies to: All one-handed weapons
+5/+7% Crit Damage
+16/+28 Offensive Ability
+6/+10% Attack Speed
+6/+10% Casting Speed
Required Player Level: 5
Applies to: All two-handed weapons
2-3/4-7 Piercing Damage
+13/+23% Pierce Damage
+13/+23% Vitality Damage
+11/+17 Offensive Ability
+2 to Phantasmal Blades
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
4-7/6-11 Piercing Damage
+24/+40% Pierce Damage
+24/+40% Vitality Damage
+16/+28 Offensive Ability
+4 to Phantasmal Blades
Required Player Level: 5
Applies to: All two-handed weapons
+13/+23% Elemental Damage
+2/+4% Spirit
+7/+11% Casting Speed
+2 to Inquisitor Seal
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 5
Applies to: Off-Hands
30% Chance of 8/12 Piercing Damage
+15/+25% Pierce Damage
+15% Damage to Humans
+9/+15 Cunning
+4/+6% Attack Speed
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
30% Chance of 12/20 Piercing Damage
+24/+42% Pierce Damage
+15% Damage to Humans
+13/+21 Cunning
+6/+10% Attack Speed
Required Player Level: 5
Applies to: All two-handed weapons
+18/+32% Elemental Damage
+2/+4% Spirit
Increases Energy Regeneration by 15/25%
+2 to Word of Pain
Granted Skills
Time Warp (10% Chance on Attack)
Tear a warp in time itself at the location of your attacker.
3 Second Skill Recharge
5 Second Duration
4.5 Meter Radius
40% Slow target for 1 Second
Required Player Level: 5
Applies to: Off-Hands
+11/+17% Pierce Damage
+11/+17% Cold Damage
+11/+17% Frostburn Damage
+12/+20 Offensive Ability
6/10% Vitality Resistance
+2 to Shadow Strike
Required Player Level: 5
Applies to: All jewelry, Belts
4/6 Cold Damage
+3/+5% Physique
11/19% Freeze Resistance
+4/+6% Shield Block Chance
+2 to Night's Chill
Required Player Level: 5
Applies to: Shields
3/5 Cold Damage
+15/+25% Cold Damage
+15/+25% Frostburn Damage with +24/+42% Increased Duration
+4/+6% Attack Speed
+2 to Olexra's Flash Freeze
Required Player Level: 5
Applies to: All one-handed weapons
6/8 Cold Damage
+26/+46% Cold Damage
+26/+46% Frostburn Damage with +36/+64% Increased Duration
+6/+10% Attack Speed
+4 to Olexra's Flash Freeze
Required Player Level: 5
Applies to: All two-handed weapons
3/5 Piercing Damage
30% Chance of 33/51 Bleeding Damage over 3 Seconds
+18/+30% Bleeding Damage
+11/+17 Offensive Ability
+2 to Ring of Steel
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
6/8 Piercing Damage
30% Chance of 48/84 Bleeding Damage over 3 Seconds
+31/+55% Bleeding Damage
+16/+28 Offensive Ability
+4 to Ring of Steel
Required Player Level: 5
Applies to: All two-handed weapons
+9/+15% Vitality Damage
+9/+15% Chaos Damage
+9/+15 Offensive Ability
6/10% Elemental Resistance
+2 to Second Rite
Required Player Level: 5
Applies to: All armor (except Belts)
+22/+38% Vitality Damage
+22/+38% Chaos Damage
+22/+38% Vitality Decay with +24/+42% Increased Duration
+6/+8 Offensive Ability
+2 to Doom Bolt
Granted Skills
Doom Bolt (10% Chance on Attack)
A bolt of entropic power tears through the fabric of reality to inflict massive damage on any foe it strikes. Striking a target directly with the bolt inflicts double damage.
5 Second Skill Recharge
1.5 Meter Target Area
42 Vitality Damage
56 Chaos Damage
6-18% Reduction to Enemy's Health
Required Player Level: 5
Applies to: Off-Hands
+9/+15% Physical Damage
+13/+23% Internal Trauma Damage
+3/+5% Physique
6/10% Pierce Resistance
6/10% Chaos Resistance
+2 to Forcewave
Required Player Level: 5
Applies to: All jewelry, Belts
+22/+38% Aether Damage
+9/+15 Spirit
+4/+6% Casting Speed
+2 to Callidor's Tempest
Granted Skills
Arcane Blast (30% Chance when Hit)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
27 Fire Damage
27-60 Aether Damage
Required Player Level: 5
Applies to: Off-Hands
3/5 Aether Damage
+15/+25% Physical Damage
+15/+25% Aether Damage
+6/+8 Physique
+11/+17 Offensive Ability
+2 to Ascension
Required Player Level: 5
Applies to: All one-handed weapons
6/8 Aether Damage
+26/+46% Physical Damage
+26/+46% Aether Damage
+8/+14 Physique
+16/+28 Offensive Ability
+4 to Ascension
Required Player Level: 5
Applies to: All two-handed weapons
+13/+23 Defensive Ability
8/12% Pierce Resistance
11/19% Poison & Acid Resistance
Increases Armor by 3/5%
+2 to Shattering Smash
Required Player Level: 5
Applies to: Rings
+13/+23% Chaos Damage
+4/+6% Casting Speed
9/15% Elemental Resistance
11/19% Stun Resistance
+2 to Doom Bolt
Required Player Level: 5
Applies to: Rings
+12/+20 Offensive Ability
+9/+15 Defensive Ability
Increases Health Regeneration by 8/12%
Increases Armor by 3/5%
Required Player Level: 5
Applies to: All armor (except Belts)
+18/+32 Offensive Ability
+12/+20 Defensive Ability
Increases Health Regeneration by 8/12%
Increases Armor by 3/5%
Required Player Level: 5
Applies to: All jewelry, Belts
3/5 Elemental Damage
+13/+23% Elemental Damage
+4/+6% Attack Speed
+4/+6% Casting Speed
+2 to Raging Tempest
Required Player Level: 5
Applies to: All one-handed weapons
6/8 Elemental Damage
+24/+40% Elemental Damage
+6/+10% Attack Speed
+6/+10% Casting Speed
+4 to Raging Tempest
Required Player Level: 5
Applies to: All two-handed weapons
+9/+15% Physical Damage
+9/+15% Aether Damage
8/12% Pierce Resistance
6/10% Elemental Resistance
11/19% Stun Resistance
Required Player Level: 5
Applies to: All armor (except Belts)
2/4 Cold Damage
+13/+23% Cold Damage
6/10% Pierce Resistance
+2 to Star Pact
Granted Skills
Cold Flash (10% Chance on Attack)
A blast of negative energy freezes anything in its path.
4 Second Skill Recharge
5 Meter Target Area
30 Cold Damage
33% Chance to Freeze target for 3 Seconds
30% Slow target for 3 Seconds
Required Player Level: 5
Applies to: Rings
4/6 Cold Damage
+11/+17% Cold Damage
+3/+5% Health
8/12% Freeze Resistance
+2 to Bone Harvest
Required Player Level: 5
Applies to: Shields
0-3/2-7 Lightning Damage
+13/+23% Lightning Damage
6/10% Poison & Acid Resistance
+2 to Wind Devil
Granted Skills
Lightning Bolt (10% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 5
Applies to: Rings
+11/+17% Lightning Damage
+6/+8 Offensive Ability
8/12% Stun Resistance
+4/+6% Shield Block Chance
+2 to Ulzuin's Wrath
Required Player Level: 5
Applies to: Shields
+15/+25% to All Damage
+9/+15 Spirit
+29/+51 Health
+6/+8 Offensive Ability
-9/15% Skill Energy Cost
Required Player Level: 5
Applies to: Off-Hands
+3/+5% Health
+6/+8 Offensive Ability
+8/+12 Defensive Ability
Increases Armor by 5/7%
+2 to Blitz
Required Player Level: 5
Applies to: Shields
+15/+25% Elemental Damage
+6/+8 Offensive Ability
+4/+6% Casting Speed
+2 to Panetti's Replicating Missile
Required Player Level: 5
Applies to: All one-handed weapons
+26/+44% Elemental Damage
+10/+16 Offensive Ability
+6/+10% Casting Speed
+4 to Panetti's Replicating Missile
Required Player Level: 5
Applies to: All two-handed weapons
3/5 Piercing Damage
+2/+4% Crit Damage
30% Chance of +29/+51% Pierce Damage
+4/+6% Attack Speed
+2 to Night's Chill
Required Player Level: 5
Applies to: Swords, Axes, Maces, One-Handed Ranged
6/8 Piercing Damage
+4/+6% Crit Damage
30% Chance of +48/+84% Pierce Damage
+6/+10% Attack Speed
+4 to Night's Chill
Required Player Level: 5
Applies to: All two-handed weapons
+13/+23% Poison Damage with +18/+32% Increased Duration
8/12% Pierce Resistance
11/19% Freeze Resistance
+2 to Black Death
Required Player Level: 5
Applies to: Rings
3/5 Acid Damage
+15/+25% Acid Damage
+15/+25% Poison Damage
+6/+8 Offensive Ability
+4/+6% Attack Speed
+2 to Lethal Assault
Required Player Level: 5
Applies to: All one-handed weapons
6/8 Acid Damage
+26/+46% Acid Damage
+26/+46% Poison Damage
+9/+15 Offensive Ability
+6/+10% Attack Speed
+4 to Lethal Assault
Required Player Level: 5
Applies to: All two-handed weapons
+9/+15% Vitality Damage
+9/+15% Chaos Damage
+9/+15% Vitality Decay
6/10% Chaos Resistance
6/10% Elemental Resistance
11/19% Freeze Resistance
Required Player Level: 5
Applies to: All armor (except Belts)
+11/+19 Defensive Ability
9/15% Elemental Resistance
+3 to Summon Briarthorn
Bonus to All Pets
+6/+10% to All Damage
+4/+6% Attack Speed
8/12% Stun Resistance
Required Player Level: 5
Applies to: All jewelry, Belts
0-6/2-12 Lightning Damage
+11/+19 Offensive Ability
8/12% Aether Resistance
+4/+6% Shield Block Chance
+2 to Raging Tempest
Required Player Level: 5
Applies to: Shields
0-5/2-9 Lightning Damage
+2/+4% Crit Damage
+15/+25% Lightning Damage
+15/+25% Electrocute Damage
+4/+6% Casting Speed
+2 to Storm Totem
Required Player Level: 5
Applies to: All one-handed weapons
0-9/2-17 Lightning Damage
+4/+6% Crit Damage
+26/+46% Lightning Damage
+26/+46% Electrocute Damage
+6/+10% Casting Speed
+4 to Storm Totem
Required Player Level: 5
Applies to: All two-handed weapons
+9/+15% Fire Damage
+8/+12% Burn Damage
+12/+20 Physique
+9/+15 Offensive Ability
6/10% Vitality Resistance
6/10% Bleeding Resistance
13/21 Fire Retaliation
Required Player Level: 5
Applies to: All armor (except Belts)
+6/+8 Offensive Ability
+8/+12 Defensive Ability
9/15% Elemental Resistance
+4/+6% Shield Block Chance
+2 to Shattering Smash
Required Player Level: 5
Applies to: Shields
3-4/5-8 Physical Damage
+9/+15% Physical Damage
+6/+8 Offensive Ability
36/64 Physical Damage Retaliation
+15/+25% to All Retaliation Damage
+2 to Counter Strike
Required Player Level: 5
Applies to: Shields
+9/+15% Pierce Damage
+12/+20% Bleeding Damage
+58/+102 Health
6/10% Chaos Resistance
+2 to Ring of Steel
Required Player Level: 5
Applies to: All armor (except Belts)
3/5 Vitality Damage
3/5% of Attack Damage converted to Health
+36/+64 Health
+4/+6% Attack Speed
+2 to Reaping Strike
Required Player Level: 5
Applies to: All one-handed weapons
6/8 Vitality Damage
3/5% of Attack Damage converted to Health
+58/+102 Health
+6/+10% Attack Speed
+4 to Reaping Strike
Required Player Level: 5
Applies to: All two-handed weapons
3-4/5-8 Fire Damage
+4/+6% Attack Speed
9/15% Elemental Resistance
36/64 Fire Retaliation
+2 to Righteous Fervor
Required Player Level: 5
Applies to: Shields
2-3/4-7 Fire Damage
+2/+4% Crit Damage
+15/+25% Fire Damage
+11/+17% Burn Damage
+4/+6% Attack Speed
+4/+6% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 5
Applies to: All one-handed weapons
4-7/6-11 Fire Damage
+4/+6% Crit Damage
+26/+46% Fire Damage
+18/+32% Burn Damage
+6/+10% Attack Speed
+6/+10% Casting Speed
+4 to Flames of Ignaffar
Required Player Level: 5
Applies to: All two-handed weapons
+9/+15 Spirit
+3 to Raise Skeletons
Bonus to All Pets
+9/+15% to All Damage
+5/+7% Health
+4/+6% Offensive Ability
Required Player Level: 14
Applies to: Off-Hands
+11/+17% to All Damage
+2/+4% Crit Damage
+15% Damage to Chthonics
+16/+28 Offensive Ability
+2 to Horn of Gandarr
Required Player Level: 16
Applies to: All one-handed weapons
+18/+32% to All Damage
+4/+6% Crit Damage
+15% Damage to Chthonics
+26/+44 Offensive Ability
+4 to Horn of Gandarr
Required Player Level: 16
Applies to: All two-handed weapons
0-6/2-12 Chaos Damage
+19/+33% Chaos Damage
11/17% Reduced target's Damage for 5 Seconds
9/15% Reduced target's Resistances for 5 Seconds
+4/+6% Attack Speed
+4/+6% Casting Speed
Required Player Level: 16
Applies to: All one-handed weapons
1-12/3-20 Chaos Damage
+30/+52% Chaos Damage
11/17% Reduced target's Damage for 5 Seconds
9/15% Reduced target's Resistances for 5 Seconds
+6/+10% Attack Speed
+6/+10% Casting Speed
Required Player Level: 16
Applies to: All two-handed weapons
+26/+46% Cold Damage
+26/+46% Vitality Damage
+26/+46% Frostburn Damage with +24/+42% Increased Duration
+9/+15 Offensive Ability
+2 to Bone Harvest
Granted Skills
Frigid Nova (10% Chance on Attack)
Retaliates with the chill of death, launching projectiles at nearby enemies, freezing them.
4 Second Skill Recharge
8 Projectile(s)
1 Meter Radius
8-11 Cold Damage
Freeze target for 1.5 - 2 Seconds
Required Player Level: 20
Applies to: Off-Hands
+267/+473 Health
+4/+6 Health Regenerated per second
Increases Health Regeneration by 8/14%
9/15% Elemental Resistance
+2 to Heart of the Wild
Required Player Level: 20
Applies to: Shields
+26/+46% Cold Damage
+26/+46% Frostburn Damage with +24/+42% Increased Duration
8/12% Freeze Resistance
+2 to Rune of Hagarrad
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
1.5 Second Skill Recharge
1 Projectile(s)
25% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 20
Applies to: Off-Hands
+13/+23 Physique
+3/+5% Defensive Ability
+4/+6% Movement Speed
11/19% Stun Resistance
11/19% Freeze Resistance
Required Player Level: 20
Applies to: Boots
+9/+15% Physical Damage
+9/+15% Internal Trauma Damage
+9/+15 Physique
+94/+166 Health
1/3% Chance to Avoid Melee Attacks
+2 to Forcewave
Required Player Level: 20
Applies to: Shields
+18/+32% Elemental Damage
+18/+32% Burn Damage
+18/+32% Frostburn Damage
+18/+32% Electrocute Damage
+6/+8 Offensive Ability
+1 Energy Regenerated per second
9/15% Elemental Resistance
+3 to Rune of Kalastor
Required Player Level: 20
Applies to: Shields
+22/+38% Elemental Damage
+9/+15 Spirit
+4/+6% Casting Speed
11/17% Slow Resistance
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 20
Applies to: Off-Hands
+26/+46% Lightning Damage
+26/+46% Electrocute Damage with +24/+42% Increased Duration
8/12% Lightning Resistance
8/12% Freeze Resistance
+2 to Storm Totem
Granted Skills
Lightning Nova (10% Chance on Attack)
Unleashes a blast of lightning energy, damaging all nearby enemies.
1 Second Skill Recharge
4 Meter Target Area
3-28 Lightning Damage
Required Player Level: 20
Applies to: Off-Hands
+26/+46% Fire Damage
+26/+46% Burn Damage
+9/+15 Spirit
+9/+15 Offensive Ability
+4/+6% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 20
Applies to: Off-Hands
+130/+230 Health
6/10% Elemental Resistance
Increases Armor by 3/5%
16-32/28-54 Physical Damage Retaliation
+2 to Counter Strike
Required Player Level: 22
Applies to: All armor (except Belts)
+13/+23% Chaos Damage
+15/+25 Spirit
+12/+20 Offensive Ability
9/15% Bleeding Resistance
+2 to Sigil of Consumption
Required Player Level: 22
Applies to: All jewelry, Belts
+80/+140 Health
+11/+17 Defensive Ability
11/19% Stun Resistance
+2 to War Cry
Granted Skills
Battle Cry (20% Chance when Hit)
Embolden nearby allies with a mighty roar.
30 Second Skill Recharge
12 Second Duration
18 Meter Radius
+15% to All Damage
+10% Total Speed
Required Player Level: 22
Applies to: All armor (except Belts)
+188/+332 Health
+8/+12 Defensive Ability
+4/+6% Shield Block Chance
+9/+15% Shield Damage Blocked
+2 to Vindictive Flame
Required Player Level: 22
Applies to: Shields
+9/+15% Fire Damage
+13/+23% Burn Damage
+9/+15 Offensive Ability
6/10% Chaos Resistance
13/21 Fire Retaliation
+2 to Eye of Reckoning
Granted Skills
Fireball (10% Chance on Attack)
Launches a fireball at nearby enemies.
1.5 Second Skill Recharge
1 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 22
Applies to: All armor, All jewelry
+29/+51% Vitality Damage
+65/+115 Health
+9/+15 Offensive Ability
+2 to Siphon Souls
Granted Skills
Spectral Vortex (10% Chance on Attack)
Siphon vital life essence from nearby enemies.
3 Second Skill Recharge
6 Meter Target Area
22 Vitality Damage
20% of Attack Damage converted to Health
Required Player Level: 22
Applies to: Off-Hands
+9/+15% Lightning Damage
+12/+20% Electrocute Damage
+12/+20 Offensive Ability
9/15% Elemental Resistance
+2 to Stun Jacks
Granted Skills
Lightning Sphere (10% Chance on Attack)
Releases a concentrated burst of static energy which passes through foes.
2 Second Skill Recharge
66% Chance to pass through Enemies
8-21 Lightning Damage
18 Electrocute Damage over 2 Seconds
Required Player Level: 22
Applies to: All armor, All jewelry
+162/+288 Energy
+4/+6% Casting Speed
6/10% Chaos Resistance
18/32% Skill Disruption Protection
2% Chance of +51/89% Skill Cooldown Reduction
Required Player Level: 22
Applies to: All jewelry, Belts
+2/+4% Health
+6/+10 Health Regenerated per second
Increases Health Regeneration by 9/15%
+2 to Ascension
Granted Skills
Heal (10% Chance when Hit)
A soothing power seals your wounds.
5 Second Skill Recharge
7% + 73 Health Restored
Required Player Level: 22
Applies to: Amulets
+108/+192 Health
+18/+32 Offensive Ability
8/12% Aether Resistance
+3 to Summon Familiar
Bonus to All Pets
+9/+15% to All Damage
+5/+7% Health
3/5% Physical Resistance
Required Player Level: 22
Applies to: All jewelry, Belts
+12/+20% Cold Damage
+13/+23% Frostburn Damage
+9/+15 Offensive Ability
9/15% Elemental Resistance
+2 to Night's Chill
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
1.5 Second Skill Recharge
1 Projectile(s)
25% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 22
Applies to: All armor, All jewelry
+34/+52% Vitality Damage
+15/+21 Spirit
+18/+26 Offensive Ability
+2 to Sigil of Consumption
Granted Skills
Sigil of Consumption (10% Chance on Attack)
Creates an occult sigil on the ground that consumes the life-force of enemies caught within its power, returning a portion of the damage dealt as health to the caster.
4 Second Skill Recharge
6 Second Duration
3.2 Meter Radius
18 Vitality Damage
33% of Attack Damage converted to Health
Required Player Level: 24
Applies to: Off-Hands
7/9 Vitality Damage
+16/+24% Vitality Damage
11/17% Vitality Resistance
11/17% Chaos Resistance
+2 to Sigil of Consumption
Required Player Level: 24
Applies to: Shields
+34/+52% Acid Damage
+34/+52% Poison Damage with +26/+40% Increased Duration
+11/+15 Offensive Ability
+2 to Ravenous Earth
Granted Skills
Poison Nova (10% Chance on Attack)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 24
Applies to: Off-Hands
25/35 Poison Damage over 5 Seconds
11/17% Vitality Resistance
141/219 Acid Retaliation
+21/+31% to All Retaliation Damage
+2 to Aegis of Menhir
Required Player Level: 24
Applies to: Shields
+16/+24% Fire Damage
+16/+24% Burn Damage
+11/+15 Offensive Ability
141/219 Fire Retaliation
+21/+31% to All Retaliation Damage
+2 to Temper
Required Player Level: 24
Applies to: Shields
3-4/5-8 Fire Damage
10% Chance of 132/204 Burn Damage over 3 Seconds
+25/+37% Fire Damage
+25/+37% Burn Damage
+2 to Fire Strike
+2 to Righteous Fervor
Required Player Level: 24
Applies to: All one-handed weapons
6-9/8-13 Fire Damage
10% Chance of 237/369 Burn Damage over 3 Seconds
+41/+63% Fire Damage
+41/+63% Burn Damage
+4 to Fire Strike
+4 to Righteous Fervor
Required Player Level: 24
Applies to: All two-handed weapons
0-7/2-11 Lightning Damage
+18/+26 Offensive Ability
+4/+6% Attack Speed
+2/+4% Movement Speed
+2 to Savagery
Required Player Level: 24
Applies to: All one-handed weapons
1-12/3-20 Lightning Damage
+28/+42 Offensive Ability
+7/+9% Attack Speed
+2/+4% Movement Speed
+4 to Savagery
Required Player Level: 24
Applies to: All two-handed weapons
+8/+10% to All Damage
+10/+14 Offensive Ability
+4/+6% Attack Speed
+4/+6% Casting Speed
Required Player Level: 24
Applies to: All one-handed weapons
+11/+17% to All Damage
+16/+24 Offensive Ability
+7/+9% Attack Speed
+7/+9% Casting Speed
Required Player Level: 24
Applies to: All two-handed weapons
+25/+37% Vitality Damage
+25/+37% Aether Damage
+25/+37% Vitality Decay
+15% Damage to Aetherials
+15% Damage to Aether Corruptions
+4/+6% Casting Speed
+2 to Drain Essence
Required Player Level: 24
Applies to: All one-handed weapons
+41/+63% Vitality Damage
+41/+63% Aether Damage
+41/+63% Vitality Decay
+15% Damage to Aetherials
+15% Damage to Aether Corruptions
+7/+9% Casting Speed
+4 to Drain Essence
Required Player Level: 24
Applies to: All two-handed weapons
+1/+3% Defensive Ability
13/19% Pierce Resistance
19/29% Bleeding Resistance
Increases Armor by 5/7%
+2 to Divine Mandate
Required Player Level: 24
Applies to: Shields
+30/+46% Elemental Damage
+2/+4% Spirit
Increases Energy Regeneration by 18/26%
+2 to Word of Pain
Granted Skills
Time Warp (10% Chance on Attack)
Tear a warp in time itself at the location of your attacker.
3 Second Skill Recharge
5 Second Duration
4.5 Meter Radius
40% Slow target for 1 Second
Required Player Level: 24
Applies to: Off-Hands
7/9 Cold Damage
+3/+5% Physique
16/24% Freeze Resistance
+6/+8% Shield Block Chance
+2 to Night's Chill
Required Player Level: 24
Applies to: Shields
+34/+52% Vitality Damage
+34/+52% Chaos Damage
+34/+52% Vitality Decay with +26/+40% Increased Duration
+11/+15 Offensive Ability
+2 to Doom Bolt
Granted Skills
Doom Bolt (10% Chance on Attack)
A bolt of entropic power tears through the fabric of reality to inflict massive damage on any foe it strikes. Striking a target directly with the bolt inflicts double damage.
5 Second Skill Recharge
1.5 Meter Target Area
42 Vitality Damage
56 Chaos Damage
6-18% Reduction to Enemy's Health
Required Player Level: 24
Applies to: Off-Hands
+34/+52% Aether Damage
+15/+21 Spirit
+4/+6% Casting Speed
+2 to Callidor's Tempest
Granted Skills
Arcane Blast (30% Chance when Hit)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
27 Fire Damage
27-60 Aether Damage
Required Player Level: 24
Applies to: Off-Hands
7/9 Cold Damage
+16/+24% Cold Damage
+3/+5% Health
12/18% Freeze Resistance
+2 to Bone Harvest
Required Player Level: 24
Applies to: Shields
+16/+24% Lightning Damage
+11/+15 Offensive Ability
12/18% Stun Resistance
+5/+7% Shield Block Chance
+2 to Ulzuin's Wrath
Required Player Level: 24
Applies to: Shields
+22/+34% to All Damage
+15/+21 Spirit
+67/+103 Health
+11/+15 Offensive Ability
-10/14% Skill Energy Cost
Required Player Level: 24
Applies to: Off-Hands
+3/+5% Health
+11/+15 Offensive Ability
+12/+18 Defensive Ability
Increases Armor by 5/7%
+2 to Blitz
Required Player Level: 24
Applies to: Shields
+25/+37% Elemental Damage
+10/+14 Offensive Ability
+4/+6% Casting Speed
+2 to Panetti's Replicating Missile
Required Player Level: 24
Applies to: All one-handed weapons
+38/+58% Elemental Damage
+18/+26 Offensive Ability
+7/+9% Casting Speed
+4 to Panetti's Replicating Missile
Required Player Level: 24
Applies to: All two-handed weapons
0-11/2-19 Lightning Damage
+18/+26 Offensive Ability
11/17% Aether Resistance
+5/+7% Shield Block Chance
+2 to Raging Tempest
Required Player Level: 24
Applies to: Shields
+11/+15 Offensive Ability
+12/+18 Defensive Ability
12/18% Elemental Resistance
+6/+8% Shield Block Chance
+2 to Shattering Smash
Required Player Level: 24
Applies to: Shields
5-8/7-12 Physical Damage
+14/+20% Physical Damage
+11/+15 Offensive Ability
141/219 Physical Damage Retaliation
+21/+31% to All Retaliation Damage
+2 to Counter Strike
Required Player Level: 24
Applies to: Shields
5-8/7-12 Fire Damage
+4/+6% Attack Speed
12/18% Elemental Resistance
141/219 Fire Retaliation
+2 to Righteous Fervor
Required Player Level: 24
Applies to: Shields
+25/+37% Vitality Damage
+28/+42% Bleeding Damage
+7/+9 Spirit
+4/+6% Casting Speed
+2 to Devouring Swarm
Required Player Level: 26
Applies to: All one-handed weapons
+41/+63% Vitality Damage
+43/+67% Bleeding Damage
+10/+14 Spirit
+7/+9% Casting Speed
+4 to Devouring Swarm
Required Player Level: 26
Applies to: All two-handed weapons
+71/+109 Health
+18/+26 Offensive Ability
+3 to Summon Briarthorn
Bonus to All Pets
+11/+17% to All Damage
+8/+12% Attack Speed
Required Player Level: 26
Applies to: All one-handed weapons
+141/+219 Health
+28/+42 Offensive Ability
+6 to Summon Briarthorn
Bonus to All Pets
+18/+26% to All Damage
+8/+12% Attack Speed
Required Player Level: 26
Applies to: All two-handed weapons
+15/+21 Spirit
Bonus to All Pets
+13/+19% to All Damage
+5/+7% Health
+4/+6% Offensive Ability
11/17% Vitality Resistance
Required Player Level: 26
Applies to: All one-handed weapons
+21/+31 Spirit
Bonus to All Pets
+21/+31% to All Damage
+8/+10% Health
+7/+9% Offensive Ability
11/17% Vitality Resistance
Required Player Level: 26
Applies to: All two-handed weapons
20/30 Poison Damage over 5 Seconds
+25/+37% Vitality Damage
+25/+37% Poison Damage with +20/+30% Increased Duration
+4/+6% Casting Speed
+2 to Ravenous Earth
Required Player Level: 26
Applies to: All one-handed weapons
40/50 Poison Damage over 5 Seconds
+41/+63% Vitality Damage
+41/+63% Poison Damage with +20/+30% Increased Duration
+7/+9% Casting Speed
+4 to Ravenous Earth
Required Player Level: 26
Applies to: All two-handed weapons
12/18 Bleeding Damage over 3 Seconds
+28/+42% Bleeding Damage with +26/+40% Increased Duration
+15% Damage to Beastkin
+15% Damage to Beasts
+22/+34 Offensive Ability
+2 to Fighting Form
Required Player Level: 26
Applies to: Swords, Axes, Maces, One-Handed Ranged
24/30 Bleeding Damage over 3 Seconds
+46/+70% Bleeding Damage with +39/+61% Increased Duration
+15% Damage to Beastkin
+15% Damage to Beasts
+38/+58 Offensive Ability
+4 to Fighting Form
Required Player Level: 26
Applies to: All two-handed weapons
10% Chance of 36/54 Physical Damage
+25/+37% Physical Damage
+71/+109 Health
+5/+7% Attack Speed
+2 to Righteous Fervor
Required Player Level: 26
Applies to: Swords, Axes, Maces, One-Handed Ranged
10% Chance of 64/98 Physical Damage
+41/+63% Physical Damage
+141/+219 Health
+8/+10% Attack Speed
+4 to Righteous Fervor
Required Player Level: 26
Applies to: All two-handed weapons
+2/+4% Crit Damage
+18/+26 Offensive Ability
+4/+6% Attack Speed
+4/+6% Casting Speed
+2 to Blade Spirit
Required Player Level: 26
Applies to: All one-handed weapons
+5/+7% Crit Damage
+28/+42 Offensive Ability
+7/+9% Attack Speed
+7/+9% Casting Speed
+4 to Blade Spirit
Required Player Level: 26
Applies to: All two-handed weapons
3-4/5-8 Piercing Damage
+20/+30% Pierce Damage
+20/+30% Vitality Damage
+18/+26 Offensive Ability
+2 to Phantasmal Blades
Required Player Level: 26
Applies to: Swords, Axes, Maces, One-Handed Ranged
6-9/8-13 Piercing Damage
+36/+54% Pierce Damage
+36/+54% Vitality Damage
+28/+42 Offensive Ability
+4 to Phantasmal Blades
Required Player Level: 26
Applies to: All two-handed weapons
30% Chance of 12/18 Piercing Damage
+20/+30% Pierce Damage
+15% Damage to Humans
+15/+21 Cunning
+4/+6% Attack Speed
Required Player Level: 26
Applies to: Swords, Axes, Maces, One-Handed Ranged
30% Chance of 19/29 Piercing Damage
+33/+51% Pierce Damage
+15% Damage to Humans
+21/+31 Cunning
+7/+9% Attack Speed
Required Player Level: 26
Applies to: All two-handed weapons
4/6 Cold Damage
+25/+37% Cold Damage
+25/+37% Frostburn Damage with +26/+40% Increased Duration
+4/+6% Attack Speed
+2 to Olexra's Flash Freeze
Required Player Level: 26
Applies to: All one-handed weapons
8/10 Cold Damage
+41/+63% Cold Damage
+41/+63% Frostburn Damage with +39/+61% Increased Duration
+7/+9% Attack Speed
+4 to Olexra's Flash Freeze
Required Player Level: 26
Applies to: All two-handed weapons
4/6 Piercing Damage
30% Chance of 45/63 Bleeding Damage over 3 Seconds
+28/+42% Bleeding Damage
+18/+26 Offensive Ability
+2 to Ring of Steel
Required Player Level: 26
Applies to: Swords, Axes, Maces, One-Handed Ranged
8/10 Piercing Damage
30% Chance of 69/105 Bleeding Damage over 3 Seconds
+43/+67% Bleeding Damage
+28/+42 Offensive Ability
+4 to Ring of Steel
Required Player Level: 26
Applies to: All two-handed weapons
4/6 Aether Damage
+25/+37% Physical Damage
+25/+37% Aether Damage
+11/+15 Physique
+18/+26 Offensive Ability
+2 to Ascension
Required Player Level: 26
Applies to: All one-handed weapons
8/10 Aether Damage
+41/+63% Physical Damage
+41/+63% Aether Damage
+15/+21 Physique
+28/+42 Offensive Ability
+4 to Ascension
Required Player Level: 26
Applies to: All two-handed weapons
4/6 Elemental Damage
+22/+32% Elemental Damage
+4/+6% Attack Speed
+4/+6% Casting Speed
+2 to Raging Tempest
Required Player Level: 26
Applies to: All one-handed weapons
8/10 Elemental Damage
+34/+52% Elemental Damage
+7/+9% Attack Speed
+7/+9% Casting Speed
+4 to Raging Tempest
Required Player Level: 26
Applies to: All two-handed weapons
4/6 Piercing Damage
+2/+4% Crit Damage
30% Chance of +57/+89% Pierce Damage
+4/+6% Attack Speed
+2 to Night's Chill
Required Player Level: 26
Applies to: Swords, Axes, Maces, One-Handed Ranged
8/10 Piercing Damage
+4/+6% Crit Damage
30% Chance of +94/+146% Pierce Damage
+7/+9% Attack Speed
+4 to Night's Chill
Required Player Level: 26
Applies to: All two-handed weapons
4/6 Acid Damage
+25/+37% Acid Damage
+25/+37% Poison Damage
+10/+14 Offensive Ability
+4/+6% Attack Speed
+2 to Lethal Assault
Required Player Level: 26
Applies to: All one-handed weapons
8/10 Acid Damage
+41/+63% Acid Damage
+41/+63% Poison Damage
+16/+24 Offensive Ability
+7/+9% Attack Speed
+4 to Lethal Assault
Required Player Level: 26
Applies to: All two-handed weapons
0-7/2-11 Lightning Damage
+2/+4% Crit Damage
+25/+37% Lightning Damage
+25/+37% Electrocute Damage
+4/+6% Casting Speed
+2 to Storm Totem
Required Player Level: 26
Applies to: All one-handed weapons
1-12/3-20 Lightning Damage
+4/+6% Crit Damage
+41/+63% Lightning Damage
+41/+63% Electrocute Damage
+7/+9% Casting Speed
+4 to Storm Totem
Required Player Level: 26
Applies to: All two-handed weapons
4/6 Vitality Damage
3/5% of Attack Damage converted to Health
+71/+109 Health
+4/+6% Attack Speed
+2 to Reaping Strike
Required Player Level: 26
Applies to: All one-handed weapons
8/10 Vitality Damage
3/5% of Attack Damage converted to Health
+141/+219 Health
+7/+9% Attack Speed
+4 to Reaping Strike
Required Player Level: 26
Applies to: All two-handed weapons
3-4/5-8 Fire Damage
+2/+4% Crit Damage
+25/+37% Fire Damage
+25/+37% Burn Damage
+4/+6% Attack Speed
+4/+6% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 26
Applies to: All one-handed weapons
6-9/8-13 Fire Damage
+4/+6% Crit Damage
+41/+63% Fire Damage
+41/+63% Burn Damage
+7/+9% Attack Speed
+7/+9% Casting Speed
+4 to Flames of Ignaffar
Required Player Level: 26
Applies to: All two-handed weapons
+28/+42% Elemental Damage
+2/+4% Spirit
+8/+12% Casting Speed
+2 to Inquisitor Seal
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 28
Applies to: Off-Hands
+14/+20% Aether Damage
+14/+20% Chaos Damage
+9/+13 Spirit
+2 Energy Regenerated per second
+3/+5% Casting Speed
+2 to Albrecht's Aether Ray
Required Player Level: 30
Applies to: Rings
+11/+17% Pierce Damage
+14/+20% Cold Damage
8/12% Chaos Resistance
16/24% Slow Resistance
+2 to Lethal Assault
Required Player Level: 30
Applies to: All armor (except Belts)
+20/+30% Aether Damage
+4/+6% Casting Speed
12/18% Elemental Resistance
16/24% Stun Resistance
+2 to Callidor's Tempest
Required Player Level: 30
Applies to: Rings
+13/+19% Elemental Damage
+23/+35 Spirit
+3/+5% Casting Speed
10% Reduction to Attribute Requirements
12/18% Elemental Resistance
Required Player Level: 30
Applies to: Chest Armor
+13/+19% Pierce Damage
+94/+146 Health
8/12% Pierce Resistance
10/14% Elemental Resistance
Granted Skills
Ring of Steel (20% Chance when Hit)
In the blink of an eye, hundreds of phantasmal blades encircle you at lethal speed, cutting down adjacent foes.
3 Second Skill Recharge
3.8 Meter Target Area
15% Weapon Damage
22 Piercing Damage
Stun target for 1 Second
Required Player Level: 30
Applies to: All armor (except Belts)
+22/+32% Vitality Damage
+22/+32% Bleeding Damage
+94/+146 Health
12/18% Elemental Resistance
+2 to Phantasmal Blades
Required Player Level: 30
Applies to: All jewelry, Belts
+14/+20% Fire Damage
+14/+20% Lightning Damage
+15/+21 Offensive Ability
10/14% Elemental Resistance
+2 to Explosive Strike
Required Player Level: 30
Applies to: All armor (except Belts)
+14/+20% Acid Damage
+14/+20% Poison Damage
+15/+21 Offensive Ability
10/14% Vitality Resistance
10/14% Bleeding Resistance
+2 to Blood Burst
Required Player Level: 30
Applies to: All armor (except Belts)
+2/+4% Physique
+2/+4% Cunning
10/14% Pierce Resistance
10/14% Bleeding Resistance
Increases Armor by 3/5%
Required Player Level: 30
Applies to: All armor (except Belts)
+11/+17% to All Damage
+2/+4% Spirit
+15/+21 Defensive Ability
8/12% Chaos Resistance
26/40% Skill Disruption Protection
Required Player Level: 30
Applies to: All armor (except Belts)
+20/+30% Fire Damage
+4/+6% Casting Speed
10/14% Chaos Resistance
+2 to Blackwater Cocktail
Granted Skills
Ring of Flame (10% Chance on Attack)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
12 Fire Damage
26 Burn Damage over 2 Seconds
Required Player Level: 30
Applies to: Rings
+13/+19% Elemental Damage
+13/+19% Burn Damage
+13/+19% Frostburn Damage
+13/+19% Electrocute Damage
+9/+13 Spirit
+15/+21 Offensive Ability
8/12% Chaos Resistance
Granted Skills
Insight (10% Chance on Attack)
Enter a trance of greater understanding, channeling arcane forces through your flesh.
12 Second Skill Recharge
8 Second Duration
+15% Elemental Damage
+1 Energy Regenerated per second
Required Player Level: 30
Applies to: All armor (except Belts)
+14/+20% Lightning Damage
+14/+20% Aether Damage
+19/+29 Spirit
10/14% Elemental Resistance
16/24% Stun Resistance
Required Player Level: 30
Applies to: All armor (except Belts)
+180/+280 Health
+12/+18 Defensive Ability
15/21% Bleeding Resistance
Increases Armor by 3/5%
Required Player Level: 30
Applies to: All armor (except Belts)
+180/+280 Health
+7/+9 Health Regenerated per second
10/14% Chaos Resistance
12/18% Elemental Resistance
+2 to Heart of the Wild
Required Player Level: 30
Applies to: All armor (except Belts)
+14/+20% Physical Damage
+15/+21 Offensive Ability
8/10% Pierce Resistance
10/14% Aether Resistance
+2 to Fighting Form
Required Player Level: 30
Applies to: All armor (except Belts)
+18/+26% to All Damage
+2/+4% Crit Damage
+15% Damage to Chthonics
+22/+34 Offensive Ability
+2 to Horn of Gandarr
Required Player Level: 30
Applies to: All one-handed weapons
+31/+47% to All Damage
+4/+6% Crit Damage
+15% Damage to Chthonics
+38/+58 Offensive Ability
+4 to Horn of Gandarr
Required Player Level: 30
Applies to: All two-handed weapons
+16/+24% Pierce Damage
+16/+24% Cold Damage
+16/+24% Frostburn Damage
+22/+32 Offensive Ability
8/12% Vitality Resistance
+2 to Shadow Strike
Required Player Level: 30
Applies to: All jewelry, Belts
+14/+20% Vitality Damage
+14/+20% Chaos Damage
+15/+21 Offensive Ability
10/14% Elemental Resistance
+2 to Second Rite
Required Player Level: 30
Applies to: All armor (except Belts)
+20/+30% Physical Damage
+22/+34% Internal Trauma Damage
+3/+5% Physique
8/12% Pierce Resistance
8/12% Chaos Resistance
+2 to Forcewave
Required Player Level: 30
Applies to: All jewelry, Belts
0-10/2-16 Chaos Damage
+28/+42% Chaos Damage
11/17% Reduced target's Damage for 5 Seconds
11/15% Reduced target's Resistances for 5 Seconds
+4/+6% Attack Speed
+4/+6% Casting Speed
Required Player Level: 30
Applies to: All one-handed weapons
2-18/4-28 Chaos Damage
+43/+67% Chaos Damage
11/17% Reduced target's Damage for 5 Seconds
11/15% Reduced target's Resistances for 5 Seconds
+7/+9% Attack Speed
+7/+9% Casting Speed
Required Player Level: 30
Applies to: All two-handed weapons
+19/+29 Defensive Ability
12/18% Pierce Resistance
18/26% Poison & Acid Resistance
Increases Armor by 3/5%
+2 to Shattering Smash
Required Player Level: 30
Applies to: Rings
+20/+30% Chaos Damage
+4/+6% Casting Speed
12/18% Elemental Resistance
16/24% Stun Resistance
+2 to Doom Bolt
Required Player Level: 30
Applies to: Rings
+20/+30 Offensive Ability
+15/+21 Defensive Ability
Increases Health Regeneration by 10/14%
Increases Armor by 3/5%
Required Player Level: 30
Applies to: All armor (except Belts)
+36/+54 Offensive Ability
+19/+29 Defensive Ability
Increases Health Regeneration by 10/14%
Increases Armor by 3/5%
Required Player Level: 30
Applies to: All jewelry, Belts
+14/+20% Physical Damage
+14/+20% Aether Damage
12/18% Pierce Resistance
8/12% Elemental Resistance
16/24% Stun Resistance
Required Player Level: 30
Applies to: All armor (except Belts)
4/6 Cold Damage
+20/+30% Cold Damage
10/14% Pierce Resistance
+2 to Star Pact
Granted Skills
Cold Flash (10% Chance on Attack)
A blast of negative energy freezes anything in its path.
4 Second Skill Recharge
5 Meter Target Area
30 Cold Damage
33% Chance to Freeze target for 3 Seconds
30% Slow target for 3 Seconds
Required Player Level: 30
Applies to: Rings
0-7/2-11 Lightning Damage
+20/+30% Lightning Damage
10/14% Poison & Acid Resistance
+2 to Wind Devil
Granted Skills
Lightning Bolt (10% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 30
Applies to: Rings
+20/+30% Poison Damage with +24/+36% Increased Duration
12/18% Pierce Resistance
16/24% Freeze Resistance
+2 to Black Death
Required Player Level: 30
Applies to: Rings
+15/+23% Vitality Damage
+15/+23% Chaos Damage
+15/+23% Vitality Decay
8/12% Chaos Resistance
8/12% Elemental Resistance
16/24% Freeze Resistance
Required Player Level: 30
Applies to: All armor (except Belts)
+26/+40 Defensive Ability
12/18% Elemental Resistance
+3 to Summon Briarthorn
Bonus to All Pets
+10/+14% to All Damage
+4/+6% Attack Speed
12/18% Stun Resistance
Required Player Level: 30
Applies to: All jewelry, Belts
+14/+20% Fire Damage
+15/+21% Burn Damage
+19/+29 Physique
+15/+21 Offensive Ability
10/14% Vitality Resistance
10/14% Bleeding Resistance
72/112 Fire Retaliation
Required Player Level: 30
Applies to: All armor (except Belts)
+11/+17% Pierce Damage
+18/+28% Bleeding Damage
+94/+146 Health
8/12% Chaos Resistance
+2 to Ring of Steel
Required Player Level: 30
Applies to: All armor (except Belts)
+15/+21 Spirit
+3 to Raise Skeletons
Bonus to All Pets
+19/+29% to All Damage
+5/+7% Health
+4/+6% Offensive Ability
Required Player Level: 32
Applies to: Off-Hands
+34/+52% Cold Damage
+34/+52% Frostburn Damage with +26/+40% Increased Duration
12/18% Freeze Resistance
+2 to Rune of Hagarrad
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
1.5 Second Skill Recharge
1 Projectile(s)
25% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 34
Applies to: Off-Hands
+34/+52% Fire Damage
+34/+52% Burn Damage
+15/+21 Spirit
+18/+26 Offensive Ability
+4/+6% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 34
Applies to: Off-Hands
+16/+24% Elemental Damage
+14/+20% Burn Damage
+14/+20% Frostburn Damage
+14/+20% Electrocute Damage
12/18% Elemental Resistance
12/18% Bleeding Resistance
+2 to Grenado
Required Player Level: 35
Applies to: All armor, All jewelry
+32/+48% Elemental Damage
+32/+48% Burn Damage
+32/+48% Frostburn Damage
+32/+48% Electrocute Damage
+18/+26 Offensive Ability
10/14% Elemental Resistance
+2 to Grenado
+2 to Artifact Handling
Required Player Level: 35
Applies to: Off-Hands
4/6 Elemental Damage
+25/+37% Fire Damage
+25/+37% Cold Damage
+4/+6% Attack Speed
+4/+6% Casting Speed
+2 to Inquisitor Seal
Required Player Level: 35
Applies to: All one-handed weapons
8/10 Elemental Damage
+41/+63% Fire Damage
+41/+63% Cold Damage
+7/+9% Attack Speed
+7/+9% Casting Speed
+4 to Inquisitor Seal
Required Player Level: 35
Applies to: All two-handed weapons
+16/+24% Vitality Damage
+16/+24% Poison Damage
+15/+21 Offensive Ability
8/12% Pierce Resistance
Granted Skills
Poison Bolt (10% Chance on Attack)
Launches a bolt of toxins at your enemies.
1 Second Skill Recharge
1 Projectile(s)
1.2 Meter Radius
5 Acid Damage
120 Poison Damage over 5 Seconds
Required Player Level: 35
Applies to: All armor, All jewelry
+34/+52% Vitality Damage
+34/+52% Poison Damage with +26/+40% Increased Duration
+4/+6% Casting Speed
+2 to Dreeg's Evil Eye
Granted Skills
Poison Bolt (10% Chance on Attack)
Launches a bolt of toxins at your enemies.
1 Second Skill Recharge
1 Projectile(s)
1.2 Meter Radius
5 Acid Damage
120 Poison Damage over 5 Seconds
Required Player Level: 35
Applies to: Off-Hands
+34/+52% Cold Damage
+34/+52% Vitality Damage
+34/+52% Frostburn Damage with +26/+40% Increased Duration
+18/+26 Offensive Ability
+2 to Bone Harvest
Granted Skills
Frigid Nova (10% Chance on Attack)
Retaliates with the chill of death, launching projectiles at nearby enemies, freezing them.
4 Second Skill Recharge
8 Projectile(s)
1 Meter Radius
8-11 Cold Damage
Freeze target for 1.5 - 2 Seconds
Required Player Level: 35
Applies to: Off-Hands
+16/+24% Cold Damage
+16/+24% Lightning Damage
+15/+21 Offensive Ability
10/14% Pierce Resistance
+2 to Frozen Core
Granted Skills
Sky Fragment (10% Chance on Attack)
Brings down the sky upon your enemies.
1.5 Second Skill Recharge
2 Meter Target Area
2 Meter Radius
30 Cold Damage
30 Lightning Damage
Required Player Level: 35
Applies to: All armor (except Belts)
+34/+52% Cold Damage
+34/+52% Lightning Damage
+2/+4% Spirit
+11/+15 Offensive Ability
+2 to Trozan's Sky Shard
Granted Skills
Sky Fragment (10% Chance on Attack)
Brings down the sky upon your enemies.
1.5 Second Skill Recharge
2 Meter Target Area
2 Meter Radius
30 Cold Damage
30 Lightning Damage
Required Player Level: 35
Applies to: Off-Hands
+3/+5% Crit Damage
+25/+37% Cold Damage
+25/+37% Lightning Damage
+18/+26 Offensive Ability
+2 to Trozan's Sky Shard
Required Player Level: 35
Applies to: All one-handed weapons
+5/+7% Crit Damage
+41/+63% Cold Damage
+41/+63% Lightning Damage
+28/+42 Offensive Ability
+4 to Trozan's Sky Shard
Required Player Level: 35
Applies to: All two-handed weapons
+16/+24% Aether Damage
+16/+24% Chaos Damage
+15/+21 Offensive Ability
8/12% Chaos Resistance
16/24% Freeze Resistance
Required Player Level: 35
Applies to: All armor, All jewelry
+34/+52% Aether Damage
+34/+52% Chaos Damage
+133/+207 Health
+20/+30 Offensive Ability
+4/+6% Casting Speed
+2 to Albrecht's Aether Ray
Required Player Level: 35
Applies to: Off-Hands
4/6 Aether Damage
+25/+37% Aether Damage
+25/+37% Chaos Damage
+4/+6% Attack Speed
+4/+6% Casting Speed
+2 to Fabric of Reality
Required Player Level: 35
Applies to: All one-handed weapons
8/10 Aether Damage
+41/+63% Aether Damage
+41/+63% Chaos Damage
+7/+9% Attack Speed
+7/+9% Casting Speed
+4 to Fabric of Reality
Required Player Level: 35
Applies to: All two-handed weapons
4/6 Vitality Damage
4/6 Chaos Damage
+25/+37% Vitality Damage
+25/+37% Chaos Damage
+18/+26 Offensive Ability
Required Player Level: 35
Applies to: All one-handed weapons
8/10 Vitality Damage
8/10 Chaos Damage
+38/+58% Vitality Damage
+41/+63% Chaos Damage
+28/+42 Offensive Ability
Required Player Level: 35
Applies to: All two-handed weapons
+37/+57% Vitality Damage
+133/+207 Health
+18/+26 Offensive Ability
+2 to Siphon Souls
Granted Skills
Spectral Vortex (10% Chance on Attack)
Siphon vital life essence from nearby enemies.
3 Second Skill Recharge
6 Meter Target Area
22 Vitality Damage
20% of Attack Damage converted to Health
Required Player Level: 35
Applies to: Off-Hands
+16/+24% Fire Damage
+16/+24% Aether Damage
+15/+21 Offensive Ability
10/14% Vitality Resistance
Granted Skills
Aether Missiles (10% Chance on Attack)
Releases a concentrated burst of aether energies at your foes.
1.5 Second Skill Recharge
3 Projectile(s)
1.5 Meter Radius
21 Aether Damage
Required Player Level: 35
Applies to: All armor, All jewelry
+34/+52% Fire Damage
+34/+52% Aether Damage
+2/+4% Spirit
+18/+26 Offensive Ability
+2 to Devastation
Granted Skills
Arcane Tempest (10% Chance on Attack)
Releases a concentrated burst of arcane energy around you, igniting the air in an instant.
3 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
19-40 Fire Damage
19-40 Aether Damage
Required Player Level: 35
Applies to: Off-Hands
4/6 Fire Damage
4/6 Aether Damage
+25/+37% Fire Damage
+25/+37% Aether Damage
+2 to Callidor's Tempest
Required Player Level: 35
Applies to: All one-handed weapons
8/10 Fire Damage
8/10 Aether Damage
+41/+63% Fire Damage
+38/+58% Aether Damage
+4 to Callidor's Tempest
Required Player Level: 35
Applies to: All two-handed weapons
+16/+24% Chaos Damage
+16/+24% Poison Damage
+15/+21 Defensive Ability
8/12% Poison & Acid Resistance
16/24% Stun Resistance
Required Player Level: 35
Applies to: All armor, All jewelry
+34/+52% Vitality Damage
+34/+52% Chaos Damage
+34/+52% Poison Damage
+34/+52% Vitality Decay
+133/+207 Health
+4/+6% Casting Speed
+2 to Flames of Ignaffar
Granted Skills
Doom Bolt (10% Chance on Attack)
A bolt of entropic power tears through the fabric of reality to inflict massive damage on any foe it strikes. Striking a target directly with the bolt inflicts double damage.
5 Second Skill Recharge
1.5 Meter Target Area
42 Vitality Damage
56 Chaos Damage
6-18% Reduction to Enemy's Health
Required Player Level: 35
Applies to: Off-Hands
+3/+5% Crit Damage
+25/+37% Vitality Damage
+25/+37% Chaos Damage
+18/+26 Offensive Ability
+2 to Possession
Required Player Level: 35
Applies to: All one-handed weapons
+5/+7% Crit Damage
+41/+63% Vitality Damage
+41/+63% Chaos Damage
+28/+42 Offensive Ability
+4 to Possession
Required Player Level: 35
Applies to: All two-handed weapons
+34/+52% Fire Damage
+34/+52% Lightning Damage
+34/+52% Burn Damage with +26/+40% Increased Duration
+4/+6% Casting Speed
10/14% Elemental Resistance
+2 to Thermite Mine
Required Player Level: 35
Applies to: Off-Hands
+3/+5% Crit Damage
+25/+37% Fire Damage
+25/+37% Lightning Damage
+18/+26 Offensive Ability
+2 to Canister Bomb
Required Player Level: 35
Applies to: All one-handed weapons
+5/+7% Crit Damage
+41/+63% Fire Damage
+38/+58% Lightning Damage
+28/+42 Offensive Ability
+4 to Canister Bomb
Required Player Level: 35
Applies to: All two-handed weapons
+30/+46% Elemental Damage
+30/+46% Burn Damage
+30/+46% Frostburn Damage
+30/+46% Electrocute Damage
+11/+15 Offensive Ability
+1.4 Energy Regenerated per second
12/18% Elemental Resistance
+3 to Rune of Kalastor
Required Player Level: 35
Applies to: Shields
+32/+48% Elemental Damage
+15/+21 Spirit
+4/+6% Casting Speed
15/21% Slow Resistance
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 35
Applies to: Off-Hands
+34/+52% Lightning Damage
+34/+52% Electrocute Damage with +26/+40% Increased Duration
12/18% Lightning Resistance
12/18% Freeze Resistance
+2 to Storm Totem
Granted Skills
Lightning Nova (10% Chance on Attack)
Unleashes a blast of lightning energy, damaging all nearby enemies.
1 Second Skill Recharge
4 Meter Target Area
3-28 Lightning Damage
Required Player Level: 35
Applies to: Off-Hands
+16/+24% Fire Damage
+16/+24% Chaos Damage
+15/+21 Offensive Ability
10/14% Bleeding Resistance
Granted Skills
Chaos Bolt (10% Chance on Attack)
Unleash a bolt of chaotic energies at the target.
2 Second Skill Recharge
1 Projectile(s)
1 Meter Radius
12-23 Chaos Damage
Required Player Level: 35
Applies to: All armor, All jewelry
+34/+52% Fire Damage
+34/+52% Chaos Damage
+18/+26 Offensive Ability
+4/+6% Casting Speed
10/14% Chaos Resistance
+2 to Blackwater Cocktail
Required Player Level: 35
Applies to: Off-Hands
+25/+37% Fire Damage
+25/+37% Chaos Damage
+25/+37% Burn Damage with +26/+40% Increased Duration
+4/+6% Casting Speed
+2 to Thermite Mine
Required Player Level: 35
Applies to: All one-handed weapons
+41/+63% Fire Damage
+38/+58% Chaos Damage
+41/+63% Burn Damage with +39/+61% Increased Duration
+7/+9% Casting Speed
+4 to Thermite Mine
Required Player Level: 35
Applies to: All two-handed weapons
+14/+20% Physical Damage
+14/+20% Internal Trauma Damage
+15/+21 Physique
+215/+335 Health
2/4% Chance to Avoid Melee Attacks
+2 to Forcewave
Required Player Level: 36
Applies to: Shields
+363/+567 Health
+8/+12 Health Regenerated per second
Increases Health Regeneration by 10/14%
13/19% Elemental Resistance
+2 to Heart of the Wild
Required Player Level: 37
Applies to: Shields
+250/+390 Health
+12/+18 Defensive Ability
+6/+8% Shield Block Chance
+10/+14% Shield Damage Blocked
+2 to Vindictive Flame
Required Player Level: 37
Applies to: Shields
10/14 Vitality Damage
+25/+35% Vitality Damage
14/20% Vitality Resistance
14/20% Chaos Resistance
+2 to Sigil of Consumption
Required Player Level: 39
Applies to: Shields
+203/+317 Health
10/14% Elemental Resistance
Increases Armor by 3/5%
54-75/82-113 Physical Damage Retaliation
+2 to Counter Strike
Required Player Level: 39
Applies to: All armor (except Belts)
50/60 Poison Damage over 5 Seconds
14/20% Vitality Resistance
271/389 Acid Retaliation
+27/+37% to All Retaliation Damage
+2 to Aegis of Menhir
Required Player Level: 39
Applies to: Shields
+25/+35% Fire Damage
+25/+35% Burn Damage
+15/+21 Offensive Ability
271/389 Fire Retaliation
+27/+37% to All Retaliation Damage
+2 to Temper
Required Player Level: 39
Applies to: Shields
4-7/6-11 Fire Damage
10% Chance of 183/261 Burn Damage over 3 Seconds
+32/+44% Fire Damage
+32/+44% Burn Damage
+2 to Fire Strike
+2 to Righteous Fervor
Required Player Level: 39
Applies to: All one-handed weapons
8-14/10-18 Fire Damage
10% Chance of 330/468 Burn Damage over 3 Seconds
+51/+73% Fire Damage
+51/+73% Burn Damage
+4 to Fire Strike
+4 to Righteous Fervor
Required Player Level: 39
Applies to: All two-handed weapons
10% Chance of 55/77 Physical Damage
+32/+44% Physical Damage
+99/+141 Health
+6/+8% Attack Speed
+2 to Righteous Fervor
Required Player Level: 39
Applies to: Swords, Axes, Maces, One-Handed Ranged
10% Chance of 98/140 Physical Damage
+51/+73% Physical Damage
+189/+271 Health
+9/+11% Attack Speed
+4 to Righteous Fervor
Required Player Level: 39
Applies to: All two-handed weapons
+10/+12% to All Damage
+13/+17 Offensive Ability
+7/+9% Attack Speed
+7/+9% Casting Speed
+2/+4% Movement Speed
Required Player Level: 39
Applies to: All one-handed weapons
+14/+20% to All Damage
+21/+29 Offensive Ability
+10/+14% Attack Speed
+10/+14% Casting Speed
+2/+4% Movement Speed
Required Player Level: 39
Applies to: All two-handed weapons
+20/+30% Chaos Damage
+21/+31 Spirit
+21/+31 Offensive Ability
12/18% Bleeding Resistance
+2 to Sigil of Consumption
Required Player Level: 39
Applies to: All jewelry, Belts
+37/+53% Elemental Damage
+2/+4% Spirit
+10/+12% Casting Speed
+2 to Inquisitor Seal
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 39
Applies to: Off-Hands
6/8 Aether Damage
+32/+44% Physical Damage
+32/+44% Aether Damage
+15/+21 Physique
+25/+35 Offensive Ability
+2 to Ascension
Required Player Level: 39
Applies to: All one-handed weapons
11/15 Aether Damage
+51/+73% Physical Damage
+51/+73% Aether Damage
+22/+30 Physique
+43/+61 Offensive Ability
+4 to Ascension
Required Player Level: 39
Applies to: All two-handed weapons
6/8 Elemental Damage
+28/+38% Elemental Damage
+7/+9% Attack Speed
+7/+9% Casting Speed
+2 to Raging Tempest
Required Player Level: 39
Applies to: All one-handed weapons
11/15 Elemental Damage
+43/+61% Elemental Damage
+10/+14% Attack Speed
+10/+14% Casting Speed
+4 to Raging Tempest
Required Player Level: 39
Applies to: All two-handed weapons
10/14 Cold Damage
+25/+35% Cold Damage
+3/+5% Health
17/23% Freeze Resistance
+2 to Bone Harvest
Required Player Level: 39
Applies to: Shields
+25/+35% Lightning Damage
+15/+21 Offensive Ability
17/23% Stun Resistance
+6/+8% Shield Block Chance
+2 to Ulzuin's Wrath
Required Player Level: 39
Applies to: Shields
+32/+44% to All Damage
+20/+28 Spirit
+189/+271 Health
+15/+21 Offensive Ability
-10/14% Skill Energy Cost
Required Player Level: 39
Applies to: Off-Hands
+32/+44% Elemental Damage
+13/+17 Offensive Ability
+7/+9% Casting Speed
9/11% Elemental Resistance
+2 to Panetti's Replicating Missile
Required Player Level: 39
Applies to: All one-handed weapons
+50/+70% Elemental Damage
+23/+31 Offensive Ability
+10/+14% Casting Speed
14/20% Elemental Resistance
+4 to Panetti's Replicating Missile
Required Player Level: 39
Applies to: All two-handed weapons
+15/+21 Offensive Ability
+18/+24 Defensive Ability
15/21% Elemental Resistance
+7/+9% Shield Block Chance
+2 to Shattering Smash
Required Player Level: 39
Applies to: Shields
8-13/10-17 Fire Damage
+7/+9% Attack Speed
15/21% Elemental Resistance
271/389 Fire Retaliation
+2 to Righteous Fervor
Required Player Level: 39
Applies to: Shields
4-7/6-11 Fire Damage
+3/+5% Crit Damage
+32/+44% Fire Damage
+32/+44% Burn Damage
+7/+9% Attack Speed
+7/+9% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 39
Applies to: All one-handed weapons
8-14/10-18 Fire Damage
+5/+7% Crit Damage
+50/+70% Fire Damage
+51/+73% Burn Damage
+10/+14% Attack Speed
+10/+14% Casting Speed
+4 to Flames of Ignaffar
Required Player Level: 39
Applies to: All two-handed weapons
18/24 Bleeding Damage over 3 Seconds
+37/+53% Bleeding Damage with +28/+38% Increased Duration
+15% Damage to Beastkin
+15% Damage to Beasts
+27/+37 Offensive Ability
+2 to Fighting Form
Required Player Level: 40
Applies to: Swords, Axes, Maces, One-Handed Ranged
33/45 Bleeding Damage over 3 Seconds
+61/+87% Bleeding Damage with +41/+59% Increased Duration
+15% Damage to Beastkin
+15% Damage to Beasts
+43/+61 Offensive Ability
+4 to Fighting Form
Required Player Level: 40
Applies to: All two-handed weapons
0-10/2-16 Lightning Damage
+25/+35 Offensive Ability
+7/+9% Attack Speed
+3/+5% Movement Speed
+2 to Savagery
Required Player Level: 40
Applies to: All one-handed weapons
2-19/4-27 Lightning Damage
+43/+61 Offensive Ability
+10/+14% Attack Speed
+3/+5% Movement Speed
+4 to Savagery
Required Player Level: 40
Applies to: All two-handed weapons
6/8 Cold Damage
+32/+44% Cold Damage
+32/+44% Frostburn Damage with +28/+38% Increased Duration
+7/+9% Attack Speed
+2 to Olexra's Flash Freeze
Required Player Level: 40
Applies to: All one-handed weapons
11/15 Cold Damage
+51/+73% Cold Damage
+51/+73% Frostburn Damage with +41/+59% Increased Duration
+10/+14% Attack Speed
+4 to Olexra's Flash Freeze
Required Player Level: 40
Applies to: All two-handed weapons
+19/+29 Physique
+3/+5% Defensive Ability
+5/+7% Movement Speed
16/24% Stun Resistance
16/24% Freeze Resistance
Required Player Level: 40
Applies to: Boots
+43/+61% Aether Damage
+20/+28 Spirit
+7/+9% Casting Speed
+2 to Callidor's Tempest
Granted Skills
Arcane Blast (30% Chance when Hit)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
27 Fire Damage
27-60 Aether Damage
Required Player Level: 40
Applies to: Off-Hands
+43/+61% Acid Damage
+43/+61% Poison Damage with +28/+38% Increased Duration
+15/+21 Offensive Ability
+2 to Ravenous Earth
Granted Skills
Poison Nova (10% Chance on Attack)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 41
Applies to: Off-Hands
+32/+44% Vitality Damage
+32/+44% Aether Damage
+32/+44% Vitality Decay
+15% Damage to Aetherials
+15% Damage to Aether Corruptions
+7/+9% Casting Speed
+2 to Drain Essence
Required Player Level: 41
Applies to: All one-handed weapons
+51/+73% Vitality Damage
+51/+73% Aether Damage
+51/+73% Vitality Decay
+15% Damage to Aetherials
+15% Damage to Aether Corruptions
+10/+14% Casting Speed
+4 to Drain Essence
Required Player Level: 41
Applies to: All two-handed weapons
4-7/6-11 Piercing Damage
+25/+35% Pierce Damage
+25/+35% Vitality Damage
+25/+35 Offensive Ability
+2 to Phantasmal Blades
Required Player Level: 41
Applies to: Swords, Axes, Maces, One-Handed Ranged
8-14/10-18 Piercing Damage
+42/+60% Pierce Damage
+42/+60% Vitality Damage
+43/+61 Offensive Ability
+4 to Phantasmal Blades
Required Player Level: 41
Applies to: All two-handed weapons
+40/+56% Elemental Damage
+3/+5% Spirit
Increases Energy Regeneration by 21/29%
+2 to Word of Pain
Granted Skills
Time Warp (10% Chance on Attack)
Tear a warp in time itself at the location of your attacker.
3 Second Skill Recharge
5 Second Duration
4.5 Meter Radius
40% Slow target for 1 Second
Required Player Level: 41
Applies to: Off-Hands
10/14 Cold Damage
+3/+5% Physique
21/29% Freeze Resistance
+7/+9% Shield Block Chance
+2 to Night's Chill
Required Player Level: 41
Applies to: Shields
+273/+427 Energy
+4/+6% Casting Speed
10/14% Chaos Resistance
24/36% Skill Disruption Protection
3% Chance of +55/85% Skill Cooldown Reduction
Required Player Level: 41
Applies to: All jewelry, Belts
+2/+4% Health
+11/+17 Health Regenerated per second
Increases Health Regeneration by 11/17%
+2 to Ascension
Granted Skills
Heal (10% Chance when Hit)
A soothing power seals your wounds.
5 Second Skill Recharge
7% + 73 Health Restored
Required Player Level: 41
Applies to: Amulets
6/8 Acid Damage
+32/+44% Acid Damage
+32/+44% Poison Damage
+13/+17 Offensive Ability
+7/+9% Attack Speed
+2 to Lethal Assault
Required Player Level: 41
Applies to: All one-handed weapons
11/15 Acid Damage
+50/+70% Acid Damage
+51/+73% Poison Damage
+21/+29 Offensive Ability
+10/+14% Attack Speed
+4 to Lethal Assault
Required Player Level: 41
Applies to: All two-handed weapons
0-19/2-27 Lightning Damage
+25/+35 Offensive Ability
14/20% Aether Resistance
+6/+8% Shield Block Chance
+2 to Raging Tempest
Required Player Level: 41
Applies to: Shields
0-10/2-16 Lightning Damage
+3/+5% Crit Damage
+32/+44% Lightning Damage
+32/+44% Electrocute Damage
+7/+9% Casting Speed
+2 to Storm Totem
Required Player Level: 41
Applies to: All one-handed weapons
2-19/4-27 Lightning Damage
+5/+7% Crit Damage
+51/+73% Lightning Damage
+51/+73% Electrocute Damage
+10/+14% Casting Speed
+4 to Storm Totem
Required Player Level: 41
Applies to: All two-handed weapons
8-13/10-17 Physical Damage
+21/+29% Physical Damage
+15/+21 Offensive Ability
271/389 Physical Damage Retaliation
+27/+37% to All Retaliation Damage
+2 to Counter Strike
Required Player Level: 41
Applies to: Shields
+99/+141 Health
+23/+33 Offensive Ability
+3 to Summon Briarthorn
Bonus to All Pets
+15/+21% to All Damage
+10/+14% Attack Speed
Required Player Level: 42
Applies to: All one-handed weapons
+189/+271 Health
+40/+56 Offensive Ability
+6 to Summon Briarthorn
Bonus to All Pets
+24/+34% to All Damage
+10/+14% Attack Speed
Required Player Level: 42
Applies to: All two-handed weapons
+20/+28 Spirit
+3 to Raise Skeletons
Bonus to All Pets
+27/+37% to All Damage
+5/+7% Health
+4/+6% Offensive Ability
Required Player Level: 42
Applies to: Off-Hands
+20/+28 Spirit
Bonus to All Pets
+20/+28% to All Damage
+5/+7% Health
+4/+6% Offensive Ability
15/21% Vitality Resistance
Required Player Level: 42
Applies to: All one-handed weapons
+28/+38 Spirit
Bonus to All Pets
+32/+44% to All Damage
+8/+10% Health
+7/+9% Offensive Ability
15/21% Vitality Resistance
Required Player Level: 42
Applies to: All two-handed weapons
30/40 Poison Damage over 5 Seconds
+32/+44% Vitality Damage
+32/+44% Poison Damage with +25/+35% Increased Duration
+7/+9% Casting Speed
+2 to Ravenous Earth
Required Player Level: 42
Applies to: All one-handed weapons
55/75 Poison Damage over 5 Seconds
+51/+73% Vitality Damage
+51/+73% Poison Damage with +25/+35% Increased Duration
+10/+14% Casting Speed
+4 to Ravenous Earth
Required Player Level: 42
Applies to: All two-handed weapons
+43/+61% Vitality Damage
+43/+61% Chaos Damage
+43/+61% Vitality Decay with +28/+38% Increased Duration
+15/+21 Offensive Ability
+2 to Doom Bolt
Granted Skills
Doom Bolt (10% Chance on Attack)
A bolt of entropic power tears through the fabric of reality to inflict massive damage on any foe it strikes. Striking a target directly with the bolt inflicts double damage.
5 Second Skill Recharge
1.5 Meter Target Area
42 Vitality Damage
56 Chaos Damage
6-18% Reduction to Enemy's Health
Required Player Level: 42
Applies to: Off-Hands
+3/+5% Health
+15/+21 Offensive Ability
+18/+24 Defensive Ability
Increases Armor by 5/7%
+2 to Blitz
Required Player Level: 42
Applies to: Shields
+180/+280 Health
+36/+54 Offensive Ability
12/18% Aether Resistance
+3 to Summon Familiar
Bonus to All Pets
+20/+30% to All Damage
+6/+8% Health
3/5% Physical Resistance
Required Player Level: 42
Applies to: All jewelry, Belts
+43/+61% Vitality Damage
+20/+28 Spirit
+28/+38 Offensive Ability
+2 to Sigil of Consumption
Granted Skills
Sigil of Consumption (10% Chance on Attack)
Creates an occult sigil on the ground that consumes the life-force of enemies caught within its power, returning a portion of the damage dealt as health to the caster.
4 Second Skill Recharge
6 Second Duration
3.2 Meter Radius
18 Vitality Damage
33% of Attack Damage converted to Health
Required Player Level: 43
Applies to: Off-Hands
+32/+44% Vitality Damage
+37/+53% Bleeding Damage
+10/+12 Spirit
+7/+9% Casting Speed
+2 to Devouring Swarm
Required Player Level: 43
Applies to: All one-handed weapons
+50/+70% Vitality Damage
+58/+82% Bleeding Damage
+14/+20 Spirit
+10/+14% Casting Speed
+4 to Devouring Swarm
Required Player Level: 43
Applies to: All two-handed weapons
+43/+61% Cold Damage
+43/+61% Vitality Damage
+43/+61% Frostburn Damage with +28/+38% Increased Duration
+28/+38 Offensive Ability
+2 to Bone Harvest
Granted Skills
Frigid Nova (10% Chance on Attack)
Retaliates with the chill of death, launching projectiles at nearby enemies, freezing them.
4 Second Skill Recharge
8 Projectile(s)
1 Meter Radius
8-11 Cold Damage
Freeze target for 1.5 - 2 Seconds
Required Player Level: 43
Applies to: Off-Hands
+1/+3% Defensive Ability
20/28% Pierce Resistance
29/41% Bleeding Resistance
Increases Armor by 5/7%
+2 to Divine Mandate
Required Player Level: 43
Applies to: Shields
+3/+5% Crit Damage
+25/+35 Offensive Ability
+5/+7% Attack Speed
+5/+7% Casting Speed
+2 to Blade Spirit
Required Player Level: 43
Applies to: All one-handed weapons
+7/+9% Crit Damage
+43/+61 Offensive Ability
+8/+10% Attack Speed
+8/+10% Casting Speed
+4 to Blade Spirit
Required Player Level: 43
Applies to: All two-handed weapons
30% Chance of 19/25 Piercing Damage
+25/+35% Pierce Damage
+15% Damage to Humans
+20/+28 Cunning
+7/+9% Attack Speed
Required Player Level: 43
Applies to: Swords, Axes, Maces, One-Handed Ranged
30% Chance of 29/41 Piercing Damage
+42/+60% Pierce Damage
+15% Damage to Humans
+28/+38 Cunning
+10/+14% Attack Speed
Required Player Level: 43
Applies to: All two-handed weapons
+43/+61% Cold Damage
+43/+61% Frostburn Damage with +28/+38% Increased Duration
17/23% Freeze Resistance
+2 to Rune of Hagarrad
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
1.5 Second Skill Recharge
1 Projectile(s)
25% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 43
Applies to: Off-Hands
6/8 Piercing Damage
30% Chance of 60/84 Bleeding Damage over 3 Seconds
+37/+53% Bleeding Damage
+25/+35 Offensive Ability
+2 to Ring of Steel
Required Player Level: 43
Applies to: Swords, Axes, Maces, One-Handed Ranged
11/15 Piercing Damage
30% Chance of 96/132 Bleeding Damage over 3 Seconds
+58/+82% Bleeding Damage
+43/+61 Offensive Ability
+4 to Ring of Steel
Required Player Level: 43
Applies to: All two-handed weapons
+40/+56% Elemental Damage
+20/+28 Spirit
+7/+9% Casting Speed
19/25% Slow Resistance
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 43
Applies to: Off-Hands
6/8 Piercing Damage
+3/+5% Crit Damage
30% Chance of +74/+106% Pierce Damage
+7/+9% Attack Speed
+2 to Night's Chill
Required Player Level: 43
Applies to: Swords, Axes, Maces, One-Handed Ranged
11/15 Piercing Damage
+5/+7% Crit Damage
30% Chance of +123/+175% Pierce Damage
+10/+14% Attack Speed
+4 to Night's Chill
Required Player Level: 43
Applies to: All two-handed weapons
6/8 Vitality Damage
4/6% of Attack Damage converted to Health
+99/+141 Health
+7/+9% Attack Speed
+2 to Reaping Strike
Required Player Level: 43
Applies to: All one-handed weapons
11/15 Vitality Damage
4/6% of Attack Damage converted to Health
+189/+271 Health
+10/+14% Attack Speed
+4 to Reaping Strike
Required Player Level: 43
Applies to: All two-handed weapons
+43/+61% Fire Damage
+43/+61% Burn Damage
+20/+28 Spirit
+28/+38 Offensive Ability
+7/+9% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 44
Applies to: Off-Hands
+47/+67% Vitality Damage
+189/+271 Health
+28/+38 Offensive Ability
+2 to Siphon Souls
Granted Skills
Spectral Vortex (10% Chance on Attack)
Siphon vital life essence from nearby enemies.
3 Second Skill Recharge
6 Meter Target Area
22 Vitality Damage
20% of Attack Damage converted to Health
Required Player Level: 45
Applies to: Off-Hands
+40/+56% Elemental Damage
+40/+56% Burn Damage
+40/+56% Frostburn Damage
+40/+56% Electrocute Damage
+15/+21 Offensive Ability
+2 Energy Regenerated per second
15/21% Elemental Resistance
+3 to Rune of Kalastor
Required Player Level: 45
Applies to: Shields
+43/+61% Lightning Damage
+43/+61% Electrocute Damage with +28/+38% Increased Duration
17/23% Lightning Resistance
17/23% Freeze Resistance
+2 to Storm Totem
Granted Skills
Lightning Nova (10% Chance on Attack)
Unleashes a blast of lightning energy, damaging all nearby enemies.
1 Second Skill Recharge
4 Meter Target Area
3-28 Lightning Damage
Required Player Level: 45
Applies to: Off-Hands
+443/+637 Health
+13/+17 Health Regenerated per second
Increases Health Regeneration by 11/15%
17/23% Elemental Resistance
+2 to Heart of the Wild
Required Player Level: 46
Applies to: Shields
+333/+477 Health
+18/+24 Defensive Ability
+8/+10% Shield Block Chance
+11/+15% Shield Damage Blocked
+2 to Vindictive Flame
Required Player Level: 46
Applies to: Shields
+16/+24% Fire Damage
+19/+29% Burn Damage
+15/+21 Offensive Ability
8/12% Chaos Resistance
72/112 Fire Retaliation
+2 to Eye of Reckoning
Granted Skills
Fireball (10% Chance on Attack)
Launches a fireball at nearby enemies.
1.5 Second Skill Recharge
1 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 46
Applies to: All armor, All jewelry
+14/+20% Lightning Damage
+19/+29% Electrocute Damage
+18/+26 Offensive Ability
12/18% Elemental Resistance
+2 to Stun Jacks
Granted Skills
Lightning Sphere (10% Chance on Attack)
Releases a concentrated burst of static energy which passes through foes.
2 Second Skill Recharge
66% Chance to pass through Enemies
8-21 Lightning Damage
18 Electrocute Damage over 2 Seconds
Required Player Level: 46
Applies to: All armor, All jewelry
1-11/3-17 Chaos Damage
+37/+53% Chaos Damage
12/16% Reduced target's Damage for 5 Seconds
12/16% Reduced target's Resistances for 5 Seconds
+7/+9% Attack Speed
+7/+9% Casting Speed
Required Player Level: 46
Applies to: All one-handed weapons
2-21/4-31 Chaos Damage
+58/+82% Chaos Damage
12/16% Reduced target's Damage for 5 Seconds
12/16% Reduced target's Resistances for 5 Seconds
+10/+14% Attack Speed
+10/+14% Casting Speed
Required Player Level: 46
Applies to: All two-handed weapons
+21/+29% Physical Damage
+21/+29% Internal Trauma Damage
+20/+28 Physique
+287/+413 Health
3/5% Chance to Avoid Melee Attacks
+2 to Forcewave
Required Player Level: 46
Applies to: Shields
+16/+24% Cold Damage
+19/+29% Frostburn Damage
+15/+21 Offensive Ability
12/18% Elemental Resistance
+2 to Night's Chill
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
1.5 Second Skill Recharge
1 Projectile(s)
25% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 46
Applies to: All armor, All jewelry
+19/+25% Pierce Damage
+164/+236 Health
10/14% Pierce Resistance
13/17% Elemental Resistance
Granted Skills
Ring of Steel (20% Chance when Hit)
In the blink of an eye, hundreds of phantasmal blades encircle you at lethal speed, cutting down adjacent foes.
3 Second Skill Recharge
3.8 Meter Target Area
15% Weapon Damage
22 Piercing Damage
Stun target for 1 Second
Required Player Level: 47
Applies to: All armor (except Belts)
+2/+4% Physique
+2/+4% Cunning
12/16% Pierce Resistance
12/16% Bleeding Resistance
Increases Armor by 3/5%
Required Player Level: 47
Applies to: All armor (except Belts)
+23/+31% to All Damage
+3/+5% Crit Damage
+15% Damage to Chthonics
+27/+37 Offensive Ability
+2 to Horn of Gandarr
Required Player Level: 47
Applies to: All one-handed weapons
+41/+57% to All Damage
+5/+7% Crit Damage
+15% Damage to Chthonics
+43/+61 Offensive Ability
+4 to Horn of Gandarr
Required Player Level: 47
Applies to: All two-handed weapons
+24/+34 Defensive Ability
17/23% Pierce Resistance
23/33% Poison & Acid Resistance
Increases Armor by 4/6%
+2 to Shattering Smash
Required Player Level: 47
Applies to: Rings
+28/+40% Chaos Damage
+5/+7% Casting Speed
17/23% Elemental Resistance
21/29% Stun Resistance
+2 to Doom Bolt
Required Player Level: 47
Applies to: Rings
+28/+40% Aether Damage
+5/+7% Casting Speed
17/23% Elemental Resistance
21/29% Stun Resistance
+2 to Callidor's Tempest
Required Player Level: 48
Applies to: Rings
+40/+56% Elemental Damage
+40/+56% Burn Damage
+40/+56% Frostburn Damage
+40/+56% Electrocute Damage
+25/+35 Offensive Ability
12/16% Elemental Resistance
+2 to Grenado
+2 to Artifact Handling
Required Player Level: 48
Applies to: Off-Hands
6/8 Elemental Damage
+32/+44% Fire Damage
+32/+44% Cold Damage
+7/+9% Attack Speed
+7/+9% Casting Speed
+2 to Inquisitor Seal
Required Player Level: 48
Applies to: All one-handed weapons
11/15 Elemental Damage
+51/+73% Fire Damage
+51/+73% Cold Damage
+10/+14% Attack Speed
+10/+14% Casting Speed
+4 to Inquisitor Seal
Required Player Level: 48
Applies to: All two-handed weapons
+43/+61% Vitality Damage
+43/+61% Poison Damage with +28/+38% Increased Duration
+7/+9% Casting Speed
+2 to Dreeg's Evil Eye
Granted Skills
Poison Bolt (10% Chance on Attack)
Launches a bolt of toxins at your enemies.
1 Second Skill Recharge
1 Projectile(s)
1.2 Meter Radius
5 Acid Damage
120 Poison Damage over 5 Seconds
Required Player Level: 48
Applies to: Off-Hands
+43/+61% Cold Damage
+43/+61% Lightning Damage
+2/+4% Spirit
+15/+21 Offensive Ability
+2 to Trozan's Sky Shard
Granted Skills
Sky Fragment (10% Chance on Attack)
Brings down the sky upon your enemies.
1.5 Second Skill Recharge
2 Meter Target Area
2 Meter Radius
30 Cold Damage
30 Lightning Damage
Required Player Level: 48
Applies to: Off-Hands
+3/+5% Crit Damage
+32/+44% Cold Damage
+32/+44% Lightning Damage
+25/+35 Offensive Ability
+2 to Trozan's Sky Shard
Required Player Level: 48
Applies to: All one-handed weapons
+5/+7% Crit Damage
+51/+73% Cold Damage
+51/+73% Lightning Damage
+41/+59 Offensive Ability
+4 to Trozan's Sky Shard
Required Player Level: 48
Applies to: All two-handed weapons
+211/+329 Health
+18/+26 Defensive Ability
16/24% Stun Resistance
+2 to War Cry
Granted Skills
Battle Cry (20% Chance when Hit)
Embolden nearby allies with a mighty roar.
30 Second Skill Recharge
12 Second Duration
18 Meter Radius
+15% to All Damage
+10% Total Speed
Required Player Level: 48
Applies to: All armor (except Belts)
+251/+359 Health
+14/+20 Defensive Ability
21/29% Bleeding Resistance
Increases Armor by 4/6%
Required Player Level: 48
Applies to: All armor (except Belts)
+251/+359 Health
+10/+14 Health Regenerated per second
Increases Health Regeneration by 7/9%
13/17% Chaos Resistance
15/21% Elemental Resistance
+2 to Heart of the Wild
Required Player Level: 48
Applies to: All armor (except Belts)
+43/+61% Aether Damage
+43/+61% Chaos Damage
+189/+271 Health
+28/+38 Offensive Ability
+4/+6% Casting Speed
+2 to Albrecht's Aether Ray
Required Player Level: 48
Applies to: Off-Hands
6/8 Aether Damage
+32/+44% Aether Damage
+32/+44% Chaos Damage
+7/+9% Attack Speed
+7/+9% Casting Speed
+2 to Fabric of Reality
Required Player Level: 48
Applies to: All one-handed weapons
11/15 Aether Damage
+51/+73% Aether Damage
+51/+73% Chaos Damage
+10/+14% Attack Speed
+10/+14% Casting Speed
+4 to Fabric of Reality
Required Player Level: 48
Applies to: All two-handed weapons
6/8 Vitality Damage
6/8 Chaos Damage
+32/+44% Vitality Damage
+32/+44% Chaos Damage
+25/+35 Offensive Ability
Required Player Level: 48
Applies to: All one-handed weapons
11/15 Vitality Damage
11/15 Chaos Damage
+50/+70% Vitality Damage
+51/+73% Chaos Damage
+41/+59 Offensive Ability
Required Player Level: 48
Applies to: All two-handed weapons
+43/+61% Fire Damage
+43/+61% Aether Damage
+2/+4% Spirit
+25/+35 Offensive Ability
+2 to Devastation
Granted Skills
Arcane Tempest (10% Chance on Attack)
Releases a concentrated burst of arcane energy around you, igniting the air in an instant.
3 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
19-40 Fire Damage
19-40 Aether Damage
Required Player Level: 48
Applies to: Off-Hands
6/8 Fire Damage
6/8 Aether Damage
+32/+44% Fire Damage
+32/+44% Aether Damage
+2 to Callidor's Tempest
Required Player Level: 48
Applies to: All one-handed weapons
11/15 Fire Damage
11/15 Aether Damage
+51/+73% Fire Damage
+50/+70% Aether Damage
+4 to Callidor's Tempest
Required Player Level: 48
Applies to: All two-handed weapons
+43/+61% Vitality Damage
+43/+61% Chaos Damage
+43/+61% Poison Damage
+43/+61% Vitality Decay
+189/+271 Health
+4/+6% Casting Speed
+2 to Flames of Ignaffar
Granted Skills
Doom Bolt (10% Chance on Attack)
A bolt of entropic power tears through the fabric of reality to inflict massive damage on any foe it strikes. Striking a target directly with the bolt inflicts double damage.
5 Second Skill Recharge
1.5 Meter Target Area
42 Vitality Damage
56 Chaos Damage
6-18% Reduction to Enemy's Health
Required Player Level: 48
Applies to: Off-Hands
+3/+5% Crit Damage
+32/+44% Vitality Damage
+32/+44% Chaos Damage
+25/+35 Offensive Ability
+2 to Possession
Required Player Level: 48
Applies to: All one-handed weapons
+5/+7% Crit Damage
+51/+73% Vitality Damage
+51/+73% Chaos Damage
+41/+59 Offensive Ability
+4 to Possession
Required Player Level: 48
Applies to: All two-handed weapons
+43/+61% Fire Damage
+43/+61% Lightning Damage
+43/+61% Burn Damage with +28/+38% Increased Duration
+7/+9% Casting Speed
12/16% Elemental Resistance
+2 to Thermite Mine
Required Player Level: 48
Applies to: Off-Hands
+3/+5% Crit Damage
+32/+44% Fire Damage
+32/+44% Lightning Damage
+25/+35 Offensive Ability
+2 to Canister Bomb
Required Player Level: 48
Applies to: All one-handed weapons
+5/+7% Crit Damage
+51/+73% Fire Damage
+50/+70% Lightning Damage
+43/+61 Offensive Ability
+4 to Canister Bomb
Required Player Level: 48
Applies to: All two-handed weapons
6/8 Cold Damage
+28/+40% Cold Damage
12/16% Pierce Resistance
+2 to Star Pact
Granted Skills
Cold Flash (10% Chance on Attack)
A blast of negative energy freezes anything in its path.
4 Second Skill Recharge
5 Meter Target Area
30 Cold Damage
33% Chance to Freeze target for 3 Seconds
30% Slow target for 3 Seconds
Required Player Level: 48
Applies to: Rings
+43/+61% Fire Damage
+43/+61% Chaos Damage
+25/+35 Offensive Ability
+4/+6% Casting Speed
12/16% Chaos Resistance
+2 to Blackwater Cocktail
Required Player Level: 48
Applies to: Off-Hands
+32/+44% Fire Damage
+32/+44% Chaos Damage
+32/+44% Burn Damage with +28/+38% Increased Duration
+7/+9% Casting Speed
+2 to Thermite Mine
Required Player Level: 48
Applies to: All one-handed weapons
+51/+73% Fire Damage
+50/+70% Chaos Damage
+51/+73% Burn Damage with +41/+59% Increased Duration
+10/+14% Casting Speed
+4 to Thermite Mine
Required Player Level: 48
Applies to: All two-handed weapons
+21/+29% Aether Damage
+21/+29% Chaos Damage
+11/+15 Spirit
+2.6 Energy Regenerated per second
+3/+5% Casting Speed
+2 to Albrecht's Aether Ray
Required Player Level: 49
Applies to: Rings
+16/+22% Elemental Damage
+29/+41 Spirit
+3/+5% Casting Speed
11% Reduction to Attribute Requirements
17/23% Elemental Resistance
Required Player Level: 49
Applies to: Chest Armor
+14/+18% to All Damage
+3/+5% Spirit
+19/+27 Defensive Ability
13/17% Chaos Resistance
28/38% Skill Disruption Protection
Required Player Level: 49
Applies to: All armor (except Belts)
+28/+40% Fire Damage
+5/+7% Casting Speed
12/16% Chaos Resistance
+2 to Blackwater Cocktail
Granted Skills
Ring of Flame (10% Chance on Attack)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
12 Fire Damage
26 Burn Damage over 2 Seconds
Required Player Level: 49
Applies to: Rings
+21/+29% Physical Damage
+19/+25 Offensive Ability
10/14% Pierce Resistance
13/17% Aether Resistance
+2 to Fighting Form
Required Player Level: 49
Applies to: All armor (except Belts)
+23/+31% Pierce Damage
+23/+31% Cold Damage
+23/+31% Frostburn Damage
+28/+40 Offensive Ability
10/14% Vitality Resistance
+2 to Shadow Strike
Required Player Level: 49
Applies to: All jewelry, Belts
+28/+40% Physical Damage
+32/+44% Internal Trauma Damage
+4/+6% Physique
10/14% Pierce Resistance
13/17% Chaos Resistance
+2 to Forcewave
Required Player Level: 49
Applies to: All jewelry, Belts
+27/+37 Offensive Ability
+19/+27 Defensive Ability
Increases Health Regeneration by 12/16%
Increases Armor by 4/6%
Required Player Level: 49
Applies to: All armor (except Belts)
+43/+61 Offensive Ability
+24/+34 Defensive Ability
Increases Health Regeneration by 12/16%
Increases Armor by 4/6%
Required Player Level: 49
Applies to: All jewelry, Belts
+32/+46 Defensive Ability
17/23% Elemental Resistance
+3 to Summon Briarthorn
Bonus to All Pets
+13/+17% to All Damage
+5/+7% Attack Speed
15/21% Stun Resistance
Required Player Level: 49
Applies to: All jewelry, Belts
+21/+29% Fire Damage
+25/+35% Burn Damage
+23/+33 Physique
+19/+25 Offensive Ability
13/17% Vitality Resistance
12/16% Bleeding Resistance
116/166 Fire Retaliation
Required Player Level: 49
Applies to: All armor (except Belts)
+15/+21% Pierce Damage
+21/+29% Cold Damage
13/17% Chaos Resistance
21/29% Slow Resistance
+2 to Lethal Assault
Required Player Level: 50
Applies to: All armor (except Belts)
+21/+29% Fire Damage
+21/+29% Lightning Damage
+19/+25 Offensive Ability
13/17% Elemental Resistance
+2 to Explosive Strike
Required Player Level: 50
Applies to: All armor (except Belts)
+21/+29% Acid Damage
+21/+29% Poison Damage
+19/+25 Offensive Ability
13/17% Vitality Resistance
12/16% Bleeding Resistance
+2 to Blood Burst
Required Player Level: 50
Applies to: All armor (except Belts)
+21/+29% Lightning Damage
+21/+29% Aether Damage
+23/+33 Spirit
13/17% Elemental Resistance
21/29% Stun Resistance
Required Player Level: 50
Applies to: All armor (except Belts)
+21/+29% Vitality Damage
+21/+29% Chaos Damage
+19/+25 Offensive Ability
13/17% Elemental Resistance
+2 to Second Rite
Required Player Level: 50
Applies to: All armor (except Belts)
+21/+29% Physical Damage
+21/+29% Aether Damage
17/23% Pierce Resistance
10/14% Elemental Resistance
21/29% Stun Resistance
Required Player Level: 50
Applies to: All armor (except Belts)
0-10/2-16 Lightning Damage
+28/+40% Lightning Damage
12/16% Poison & Acid Resistance
+2 to Wind Devil
Granted Skills
Lightning Bolt (10% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 50
Applies to: Rings
+28/+40% Poison Damage with +29/+41% Increased Duration
17/23% Pierce Resistance
21/29% Freeze Resistance
+2 to Black Death
Required Player Level: 50
Applies to: Rings
+23/+31% Vitality Damage
+23/+31% Chaos Damage
+23/+31% Vitality Decay
13/17% Chaos Resistance
10/14% Elemental Resistance
21/29% Freeze Resistance
Required Player Level: 50
Applies to: All armor (except Belts)
+31/+43% Vitality Damage
+31/+43% Bleeding Damage
+164/+236 Health
17/23% Elemental Resistance
+2 to Phantasmal Blades
Required Player Level: 51
Applies to: All jewelry, Belts
+14/+18% Pierce Damage
+27/+37% Bleeding Damage
+164/+236 Health
10/14% Chaos Resistance
+2 to Ring of Steel
Required Player Level: 51
Applies to: All armor (except Belts)
+21/+29% Elemental Damage
+21/+29% Burn Damage
+21/+29% Frostburn Damage
+21/+29% Electrocute Damage
17/23% Elemental Resistance
17/23% Bleeding Resistance
+2 to Grenado
Required Player Level: 52
Applies to: All armor, All jewelry
+23/+33% Vitality Damage
+23/+33% Poison Damage
+19/+25 Offensive Ability
13/17% Pierce Resistance
Granted Skills
Poison Bolt (10% Chance on Attack)
Launches a bolt of toxins at your enemies.
1 Second Skill Recharge
1 Projectile(s)
1.2 Meter Radius
5 Acid Damage
120 Poison Damage over 5 Seconds
Required Player Level: 52
Applies to: All armor, All jewelry
+21/+29% Cold Damage
+21/+29% Lightning Damage
+19/+25 Offensive Ability
12/16% Pierce Resistance
+2 to Frozen Core
Granted Skills
Sky Fragment (10% Chance on Attack)
Brings down the sky upon your enemies.
1.5 Second Skill Recharge
2 Meter Target Area
2 Meter Radius
30 Cold Damage
30 Lightning Damage
Required Player Level: 52
Applies to: All armor (except Belts)
+23/+33% Aether Damage
+23/+33% Chaos Damage
+19/+25 Offensive Ability
13/17% Chaos Resistance
21/29% Freeze Resistance
Required Player Level: 52
Applies to: All armor, All jewelry
+21/+29% Fire Damage
+21/+29% Aether Damage
+19/+25 Offensive Ability
13/17% Vitality Resistance
Granted Skills
Aether Missiles (10% Chance on Attack)
Releases a concentrated burst of aether energies at your foes.
1.5 Second Skill Recharge
3 Projectile(s)
1.5 Meter Radius
21 Aether Damage
Required Player Level: 52
Applies to: All armor, All jewelry
+21/+29% Chaos Damage
+21/+29% Poison Damage
+19/+27 Defensive Ability
13/17% Poison & Acid Resistance
21/29% Stun Resistance
Required Player Level: 52
Applies to: All armor, All jewelry
+21/+29% Fire Damage
+21/+29% Chaos Damage
+19/+25 Offensive Ability
13/17% Bleeding Resistance
Granted Skills
Chaos Bolt (10% Chance on Attack)
Unleash a bolt of chaotic energies at the target.
2 Second Skill Recharge
1 Projectile(s)
1 Meter Radius
12-23 Chaos Damage
Required Player Level: 52
Applies to: All armor, All jewelry
14/18 Vitality Damage
+34/+46% Vitality Damage
17/23% Vitality Resistance
17/23% Chaos Resistance
+2 to Sigil of Consumption
Required Player Level: 53
Applies to: Shields
+271/+389 Health
13/17% Elemental Resistance
Increases Armor by 4/6%
95-123/135-175 Physical Damage Retaliation
+2 to Counter Strike
Required Player Level: 53
Applies to: All armor (except Belts)
70/90 Poison Damage over 5 Seconds
17/23% Vitality Resistance
400/540 Acid Retaliation
+36/+48% to All Retaliation Damage
+2 to Aegis of Menhir
Required Player Level: 53
Applies to: Shields
+34/+46% Fire Damage
+34/+46% Burn Damage
+19/+25 Offensive Ability
400/540 Fire Retaliation
+36/+48% to All Retaliation Damage
+2 to Temper
Required Player Level: 53
Applies to: Shields
5-8/7-12 Fire Damage
10% Chance of 210/282 Burn Damage over 3 Seconds
+39/+51% Fire Damage
+39/+51% Burn Damage
+2 to Fire Strike
+2 to Righteous Fervor
Required Player Level: 53
Applies to: All one-handed weapons
10-16/12-20 Fire Damage
10% Chance of 378/510 Burn Damage over 3 Seconds
+63/+85% Fire Damage
+63/+85% Burn Damage
+4 to Fire Strike
+4 to Righteous Fervor
Required Player Level: 53
Applies to: All two-handed weapons
10% Chance of 63/85 Physical Damage
+39/+51% Physical Damage
+170/+229 Health
+7/+9% Attack Speed
+2 to Righteous Fervor
Required Player Level: 53
Applies to: Swords, Axes, Maces, One-Handed Ranged
10% Chance of 114/152 Physical Damage
+63/+85% Physical Damage
+255/+345 Health
+11/+13% Attack Speed
+4 to Righteous Fervor
Required Player Level: 53
Applies to: All two-handed weapons
+12/+16% to All Damage
+15/+19 Offensive Ability
+7/+9% Attack Speed
+7/+9% Casting Speed
+3/+5% Movement Speed
Required Player Level: 53
Applies to: All one-handed weapons
+19/+25% to All Damage
+24/+32 Offensive Ability
+11/+13% Attack Speed
+11/+13% Casting Speed
+3/+5% Movement Speed
Required Player Level: 53
Applies to: All two-handed weapons
+28/+40% Chaos Damage
+27/+37 Spirit
+25/+35 Offensive Ability
15/21% Bleeding Resistance
+2 to Sigil of Consumption
Required Player Level: 53
Applies to: All jewelry, Belts
+16/+22% Elemental Damage
+16/+22% Burn Damage
+16/+22% Frostburn Damage
+16/+22% Electrocute Damage
+11/+15 Spirit
+19/+25 Offensive Ability
13/17% Chaos Resistance
Granted Skills
Insight (10% Chance on Attack)
Enter a trance of greater understanding, channeling arcane forces through your flesh.
12 Second Skill Recharge
8 Second Duration
+15% Elemental Damage
+1 Energy Regenerated per second
Required Player Level: 53
Applies to: All armor (except Belts)
+46/+60% Elemental Damage
+3/+5% Spirit
+11/+13% Casting Speed
+2 to Inquisitor Seal
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 53
Applies to: Off-Hands
7/9 Aether Damage
+39/+51% Physical Damage
+39/+51% Aether Damage
+21/+27 Physique
+30/+40 Offensive Ability
+2 to Ascension
Required Player Level: 53
Applies to: All one-handed weapons
12/16 Aether Damage
+63/+85% Physical Damage
+63/+85% Aether Damage
+28/+36 Physique
+50/+66 Offensive Ability
+4 to Ascension
Required Player Level: 53
Applies to: All two-handed weapons
7/9 Elemental Damage
+34/+46% Elemental Damage
+7/+9% Attack Speed
+7/+9% Casting Speed
+2 to Raging Tempest
Required Player Level: 53
Applies to: All one-handed weapons
12/16 Elemental Damage
+55/+73% Elemental Damage
+11/+13% Attack Speed
+11/+13% Casting Speed
+4 to Raging Tempest
Required Player Level: 53
Applies to: All two-handed weapons
14/18 Cold Damage
+34/+46% Cold Damage
+4/+6% Health
22/28% Freeze Resistance
+2 to Bone Harvest
Required Player Level: 53
Applies to: Shields
+34/+46% Lightning Damage
+19/+25 Offensive Ability
22/28% Stun Resistance
+7/+9% Shield Block Chance
+2 to Ulzuin's Wrath
Required Player Level: 53
Applies to: Shields
+39/+51% to All Damage
+24/+32 Spirit
+260/+350 Health
+19/+25 Offensive Ability
-11/13% Skill Energy Cost
Required Player Level: 53
Applies to: Off-Hands
+19/+25 Offensive Ability
+21/+27 Defensive Ability
21/27% Elemental Resistance
+8/+10% Shield Block Chance
+2 to Shattering Smash
Required Player Level: 53
Applies to: Shields
12-17/14-21 Fire Damage
+7/+9% Attack Speed
21/27% Elemental Resistance
400/540 Fire Retaliation
+2 to Righteous Fervor
Required Player Level: 53
Applies to: Shields
5-8/7-12 Fire Damage
+3/+5% Crit Damage
+39/+51% Fire Damage
+39/+51% Burn Damage
+7/+9% Attack Speed
+7/+9% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 53
Applies to: All one-handed weapons
10-16/12-20 Fire Damage
+5/+7% Crit Damage
+60/+80% Fire Damage
+63/+85% Burn Damage
+11/+13% Attack Speed
+11/+13% Casting Speed
+4 to Flames of Ignaffar
Required Player Level: 53
Applies to: All two-handed weapons
21/27 Bleeding Damage over 3 Seconds
+45/+59% Bleeding Damage with +29/+37% Increased Duration
+15% Damage to Beastkin
+15% Damage to Beasts
+31/+41 Offensive Ability
+2 to Fighting Form
Required Player Level: 54
Applies to: Swords, Axes, Maces, One-Handed Ranged
36/48 Bleeding Damage over 3 Seconds
+74/+98% Bleeding Damage with +43/+57% Increased Duration
+15% Damage to Beastkin
+15% Damage to Beasts
+48/+64 Offensive Ability
+4 to Fighting Form
Required Player Level: 54
Applies to: All two-handed weapons
7/9 Cold Damage
+39/+51% Cold Damage
+39/+51% Frostburn Damage with +29/+37% Increased Duration
+7/+9% Attack Speed
+2 to Olexra's Flash Freeze
Required Player Level: 54
Applies to: All one-handed weapons
12/16 Cold Damage
+63/+85% Cold Damage
+63/+85% Frostburn Damage with +43/+57% Increased Duration
+11/+13% Attack Speed
+4 to Olexra's Flash Freeze
Required Player Level: 54
Applies to: All two-handed weapons
+53/+71% Aether Damage
+24/+32 Spirit
+7/+9% Casting Speed
+2 to Callidor's Tempest
Granted Skills
Arcane Blast (30% Chance when Hit)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
27 Fire Damage
27-60 Aether Damage
Required Player Level: 54
Applies to: Off-Hands
+37/+49% Elemental Damage
+15/+19 Offensive Ability
+7/+9% Casting Speed
12/16% Elemental Resistance
+2 to Panetti's Replicating Missile
Required Player Level: 54
Applies to: All one-handed weapons
+58/+78% Elemental Damage
+27/+35 Offensive Ability
+11/+13% Casting Speed
20/26% Elemental Resistance
+4 to Panetti's Replicating Missile
Required Player Level: 54
Applies to: All two-handed weapons
+53/+71% Acid Damage
+53/+71% Poison Damage with +29/+37% Increased Duration
+19/+25 Offensive Ability
+2 to Ravenous Earth
Granted Skills
Poison Nova (10% Chance on Attack)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 55
Applies to: Off-Hands
+39/+51% Vitality Damage
+39/+51% Aether Damage
+39/+51% Vitality Decay
+15% Damage to Aetherials
+15% Damage to Aether Corruptions
+7/+9% Casting Speed
+2 to Drain Essence
Required Player Level: 55
Applies to: All one-handed weapons
+63/+85% Vitality Damage
+63/+85% Aether Damage
+63/+85% Vitality Decay
+15% Damage to Aetherials
+15% Damage to Aether Corruptions
+11/+13% Casting Speed
+4 to Drain Essence
Required Player Level: 55
Applies to: All two-handed weapons
5-8/7-12 Piercing Damage
+32/+42% Pierce Damage
+32/+42% Vitality Damage
+30/+40 Offensive Ability
+2 to Phantasmal Blades
Required Player Level: 55
Applies to: Swords, Axes, Maces, One-Handed Ranged
10-16/12-20 Piercing Damage
+53/+71% Pierce Damage
+53/+71% Vitality Damage
+50/+66 Offensive Ability
+4 to Phantasmal Blades
Required Player Level: 55
Applies to: All two-handed weapons
+49/+65% Elemental Damage
+3/+5% Spirit
Increases Energy Regeneration by 23/31%
+2 to Word of Pain
Granted Skills
Time Warp (10% Chance on Attack)
Tear a warp in time itself at the location of your attacker.
3 Second Skill Recharge
5 Second Duration
4.5 Meter Radius
40% Slow target for 1 Second
Required Player Level: 55
Applies to: Off-Hands
14/18 Cold Damage
+4/+6% Physique
26/34% Freeze Resistance
+8/+10% Shield Block Chance
+2 to Night's Chill
Required Player Level: 55
Applies to: Shields
+349/+501 Energy
+5/+7% Casting Speed
12/16% Chaos Resistance
33/47% Skill Disruption Protection
4% Chance of +58/82% Skill Cooldown Reduction
Required Player Level: 55
Applies to: All jewelry, Belts
+2/+4% Health
+14/+20 Health Regenerated per second
Increases Health Regeneration by 14/18%
+2 to Ascension
Granted Skills
Heal (10% Chance when Hit)
A soothing power seals your wounds.
5 Second Skill Recharge
7% + 73 Health Restored
Required Player Level: 55
Applies to: Amulets
7/9 Acid Damage
+39/+51% Acid Damage
+39/+51% Poison Damage
+15/+19 Offensive Ability
+7/+9% Attack Speed
+2 to Lethal Assault
Required Player Level: 55
Applies to: All one-handed weapons
12/16 Acid Damage
+60/+80% Acid Damage
+63/+85% Poison Damage
+24/+32 Offensive Ability
+11/+13% Attack Speed
+4 to Lethal Assault
Required Player Level: 55
Applies to: All two-handed weapons
0-26/2-36 Lightning Damage
+30/+40 Offensive Ability
17/23% Aether Resistance
+7/+9% Shield Block Chance
+2 to Raging Tempest
Required Player Level: 55
Applies to: Shields
1-12/3-16 Lightning Damage
+3/+5% Crit Damage
+39/+51% Lightning Damage
+39/+51% Electrocute Damage
+7/+9% Casting Speed
+2 to Storm Totem
Required Player Level: 55
Applies to: All one-handed weapons
2-22/4-30 Lightning Damage
+5/+7% Crit Damage
+63/+85% Lightning Damage
+63/+85% Electrocute Damage
+11/+13% Casting Speed
+4 to Storm Totem
Required Player Level: 55
Applies to: All two-handed weapons
12-17/14-21 Physical Damage
+29/+39% Physical Damage
+19/+25 Offensive Ability
400/540 Physical Damage Retaliation
+36/+48% to All Retaliation Damage
+2 to Counter Strike
Required Player Level: 55
Applies to: Shields
+170/+229 Health
+30/+40 Offensive Ability
+3 to Summon Briarthorn
Bonus to All Pets
+19/+25% to All Damage
+12/+14% Attack Speed
Required Player Level: 56
Applies to: All one-handed weapons
+255/+345 Health
+48/+64 Offensive Ability
+6 to Summon Briarthorn
Bonus to All Pets
+30/+40% to All Damage
+12/+14% Attack Speed
Required Player Level: 56
Applies to: All two-handed weapons
+24/+32 Spirit
+3 to Raise Skeletons
Bonus to All Pets
+33/+43% to All Damage
+6/+8% Health
+5/+7% Offensive Ability
Required Player Level: 56
Applies to: Off-Hands
+24/+32 Spirit
+3 to Conjure Primal Spirit
Bonus to All Pets
+26/+34% to All Damage
+6/+8% Health
+5/+7% Offensive Ability
17/23% Vitality Resistance
Required Player Level: 56
Applies to: All one-handed weapons
+34/+46 Spirit
+6 to Conjure Primal Spirit
Bonus to All Pets
+41/+55% to All Damage
+10/+12% Health
+8/+10% Offensive Ability
17/23% Vitality Resistance
Required Player Level: 56
Applies to: All two-handed weapons
35/45 Poison Damage over 5 Seconds
+39/+51% Vitality Damage
+39/+51% Poison Damage with +30/+40% Increased Duration
+7/+9% Casting Speed
+2 to Ravenous Earth
Required Player Level: 56
Applies to: All one-handed weapons
60/80 Poison Damage over 5 Seconds
+63/+85% Vitality Damage
+63/+85% Poison Damage with +30/+40% Increased Duration
+11/+13% Casting Speed
+4 to Ravenous Earth
Required Player Level: 56
Applies to: All two-handed weapons
1-12/3-16 Lightning Damage
+30/+40 Offensive Ability
+7/+9% Attack Speed
+3/+5% Movement Speed
+2 to Savagery
Required Player Level: 56
Applies to: All one-handed weapons
2-22/4-30 Lightning Damage
+50/+66 Offensive Ability
+11/+13% Attack Speed
+3/+5% Movement Speed
+4 to Savagery
Required Player Level: 56
Applies to: All two-handed weapons
+52/+70% Vitality Damage
+53/+71% Chaos Damage
+53/+71% Vitality Decay with +29/+37% Increased Duration
+19/+25 Offensive Ability
+2 to Doom Bolt
Granted Skills
Doom Bolt (10% Chance on Attack)
A bolt of entropic power tears through the fabric of reality to inflict massive damage on any foe it strikes. Striking a target directly with the bolt inflicts double damage.
5 Second Skill Recharge
1.5 Meter Target Area
42 Vitality Damage
56 Chaos Damage
6-18% Reduction to Enemy's Health
Required Player Level: 56
Applies to: Off-Hands
+4/+6% Health
+19/+25 Offensive Ability
+21/+27 Defensive Ability
Increases Armor by 6/8%
+2 to Blitz
Required Player Level: 56
Applies to: Shields
+238/+342 Health
+43/+61 Offensive Ability
17/23% Aether Resistance
+3 to Summon Familiar
Bonus to All Pets
+29/+41% to All Damage
+7/+9% Health
3/5% Physical Resistance
Required Player Level: 56
Applies to: All jewelry, Belts
+53/+71% Vitality Damage
+24/+32 Spirit
+33/+43 Offensive Ability
+2 to Sigil of Consumption
Granted Skills
Sigil of Consumption (10% Chance on Attack)
Creates an occult sigil on the ground that consumes the life-force of enemies caught within its power, returning a portion of the damage dealt as health to the caster.
4 Second Skill Recharge
6 Second Duration
3.2 Meter Radius
18 Vitality Damage
33% of Attack Damage converted to Health
Required Player Level: 57
Applies to: Off-Hands
+39/+51% Vitality Damage
+45/+59% Bleeding Damage
+12/+14 Spirit
+7/+9% Casting Speed
+2 to Devouring Swarm
Required Player Level: 57
Applies to: All one-handed weapons
+60/+80% Vitality Damage
+68/+92% Bleeding Damage
+17/+23 Spirit
+11/+13% Casting Speed
+4 to Devouring Swarm
Required Player Level: 57
Applies to: All two-handed weapons
+2/+4% Defensive Ability
28/36% Pierce Resistance
40/52% Bleeding Resistance
Increases Armor by 5/7%
+2 to Divine Mandate
Required Player Level: 57
Applies to: Shields
+3/+5% Crit Damage
+30/+40 Offensive Ability
+5/+7% Attack Speed
+5/+7% Casting Speed
+2 to Blade Spirit
Required Player Level: 57
Applies to: All one-handed weapons
+7/+9% Crit Damage
+50/+66 Offensive Ability
+8/+10% Attack Speed
+8/+10% Casting Speed
+4 to Blade Spirit
Required Player Level: 57
Applies to: All two-handed weapons
30% Chance of 22/28 Piercing Damage
+32/+42% Pierce Damage
+15% Damage to Humans
+24/+32 Cunning
+7/+9% Attack Speed
Required Player Level: 57
Applies to: Swords, Axes, Maces, One-Handed Ranged
30% Chance of 34/46 Piercing Damage
+53/+71% Pierce Damage
+15% Damage to Humans
+34/+46 Cunning
+11/+13% Attack Speed
Required Player Level: 57
Applies to: All two-handed weapons
+53/+71% Cold Damage
+52/+70% Frostburn Damage with +29/+37% Increased Duration
19/25% Freeze Resistance
+2 to Rune of Hagarrad
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
1.5 Second Skill Recharge
1 Projectile(s)
25% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 57
Applies to: Off-Hands
7/9 Piercing Damage
30% Chance of 72/96 Bleeding Damage over 3 Seconds
+45/+59% Bleeding Damage
+30/+40 Offensive Ability
+2 to Ring of Steel
Required Player Level: 57
Applies to: Swords, Axes, Maces, One-Handed Ranged
12/16 Piercing Damage
30% Chance of 117/153 Bleeding Damage over 3 Seconds
+68/+92% Bleeding Damage
+50/+66 Offensive Ability
+4 to Ring of Steel
Required Player Level: 57
Applies to: All two-handed weapons
7/9 Piercing Damage
+3/+5% Crit Damage
30% Chance of +90/+120% Pierce Damage
+7/+9% Attack Speed
+2 to Night's Chill
Required Player Level: 57
Applies to: Swords, Axes, Maces, One-Handed Ranged
12/16 Piercing Damage
+5/+7% Crit Damage
30% Chance of +148/+200% Pierce Damage
+11/+13% Attack Speed
+4 to Night's Chill
Required Player Level: 57
Applies to: All two-handed weapons
7/9 Vitality Damage
5/7% of Attack Damage converted to Health
+170/+229 Health
+7/+9% Attack Speed
+2 to Reaping Strike
Required Player Level: 57
Applies to: All one-handed weapons
12/16 Vitality Damage
5/7% of Attack Damage converted to Health
+255/+345 Health
+11/+13% Attack Speed
+4 to Reaping Strike
Required Player Level: 57
Applies to: All two-handed weapons
+23/+33 Physique
+3/+5% Defensive Ability
+6/+8% Movement Speed
21/29% Stun Resistance
21/29% Freeze Resistance
Required Player Level: 58
Applies to: Boots
+53/+71% Fire Damage
+52/+70% Burn Damage
+24/+32 Spirit
+33/+43 Offensive Ability
+7/+9% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 58
Applies to: Off-Hands
+53/+71% Cold Damage
+53/+71% Vitality Damage
+53/+71% Frostburn Damage with +29/+37% Increased Duration
+33/+43 Offensive Ability
+2 to Bone Harvest
Granted Skills
Frigid Nova (10% Chance on Attack)
Retaliates with the chill of death, launching projectiles at nearby enemies, freezing them.
4 Second Skill Recharge
8 Projectile(s)
1 Meter Radius
8-11 Cold Damage
Freeze target for 1.5 - 2 Seconds
Required Player Level: 59
Applies to: Off-Hands
+58/+78% Vitality Damage
+247/+333 Health
+33/+43 Offensive Ability
+2 to Siphon Souls
Granted Skills
Spectral Vortex (10% Chance on Attack)
Siphon vital life essence from nearby enemies.
3 Second Skill Recharge
6 Meter Target Area
22 Vitality Damage
20% of Attack Damage converted to Health
Required Player Level: 59
Applies to: Off-Hands
+49/+65% Elemental Damage
+49/+65% Burn Damage
+49/+65% Frostburn Damage
+49/+65% Electrocute Damage
+19/+25 Offensive Ability
+2.3 Energy Regenerated per second
21/27% Elemental Resistance
+3 to Rune of Kalastor
Required Player Level: 59
Applies to: Shields
+49/+65% Elemental Damage
+24/+32 Spirit
+7/+9% Casting Speed
23/29% Slow Resistance
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 59
Applies to: Off-Hands
+53/+71% Lightning Damage
+52/+70% Electrocute Damage with +29/+37% Increased Duration
19/25% Lightning Resistance
19/25% Freeze Resistance
+2 to Storm Totem
Granted Skills
Lightning Nova (10% Chance on Attack)
Unleashes a blast of lightning energy, damaging all nearby enemies.
1 Second Skill Recharge
4 Meter Target Area
3-28 Lightning Damage
Required Player Level: 59
Applies to: Off-Hands
+49/+65% Elemental Damage
+49/+65% Burn Damage
+49/+65% Frostburn Damage
+49/+65% Electrocute Damage
+30/+40 Offensive Ability
16/20% Elemental Resistance
+2 to Grenado
+2 to Artifact Handling
Required Player Level: 60
Applies to: Off-Hands
7/9 Elemental Damage
+39/+51% Fire Damage
+39/+51% Cold Damage
+7/+9% Attack Speed
+7/+9% Casting Speed
+2 to Inquisitor Seal
Required Player Level: 60
Applies to: All one-handed weapons
12/16 Elemental Damage
+63/+85% Fire Damage
+63/+85% Cold Damage
+11/+13% Attack Speed
+11/+13% Casting Speed
+4 to Inquisitor Seal
Required Player Level: 60
Applies to: All two-handed weapons
+53/+71% Vitality Damage
+53/+71% Poison Damage with +29/+37% Increased Duration
+7/+9% Casting Speed
+2 to Dreeg's Evil Eye
Granted Skills
Poison Bolt (10% Chance on Attack)
Launches a bolt of toxins at your enemies.
1 Second Skill Recharge
1 Projectile(s)
1.2 Meter Radius
5 Acid Damage
120 Poison Damage over 5 Seconds
Required Player Level: 60
Applies to: Off-Hands
+53/+71% Cold Damage
+53/+71% Lightning Damage
+3/+5% Spirit
+19/+25 Offensive Ability
+2 to Trozan's Sky Shard
Granted Skills
Sky Fragment (10% Chance on Attack)
Brings down the sky upon your enemies.
1.5 Second Skill Recharge
2 Meter Target Area
2 Meter Radius
30 Cold Damage
30 Lightning Damage
Required Player Level: 60
Applies to: Off-Hands
+3/+5% Crit Damage
+39/+51% Cold Damage
+39/+51% Lightning Damage
+30/+40 Offensive Ability
+2 to Trozan's Sky Shard
Required Player Level: 60
Applies to: All one-handed weapons
+5/+7% Crit Damage
+63/+85% Cold Damage
+63/+85% Lightning Damage
+48/+64 Offensive Ability
+4 to Trozan's Sky Shard
Required Player Level: 60
Applies to: All two-handed weapons
+523/+707 Health
+17/+23 Health Regenerated per second
Increases Health Regeneration by 12/16%
21/27% Elemental Resistance
+2 to Heart of the Wild
Required Player Level: 60
Applies to: Shields
+287/+413 Health
+22/+30 Defensive Ability
21/29% Stun Resistance
+2 to War Cry
Granted Skills
Battle Cry (20% Chance when Hit)
Embolden nearby allies with a mighty roar.
30 Second Skill Recharge
12 Second Duration
18 Meter Radius
+15% to All Damage
+10% Total Speed
Required Player Level: 60
Applies to: All armor (except Belts)
+455/+615 Health
+21/+27 Defensive Ability
+9/+11% Shield Block Chance
+12/+16% Shield Damage Blocked
+2 to Vindictive Flame
Required Player Level: 60
Applies to: Shields
+28/+36% to All Damage
+3/+5% Crit Damage
+15% Damage to Chthonics
+31/+41 Offensive Ability
+2 to Horn of Gandarr
Required Player Level: 60
Applies to: All one-handed weapons
+50/+66% to All Damage
+5/+7% Crit Damage
+15% Damage to Chthonics
+48/+64 Offensive Ability
+4 to Horn of Gandarr
Required Player Level: 60
Applies to: All two-handed weapons
+22/+30% Fire Damage
+25/+35% Burn Damage
+19/+25 Offensive Ability
13/17% Chaos Resistance
116/166 Fire Retaliation
+2 to Eye of Reckoning
Granted Skills
Fireball (10% Chance on Attack)
Launches a fireball at nearby enemies.
1.5 Second Skill Recharge
1 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 60
Applies to: All armor, All jewelry
+53/+71% Aether Damage
+53/+71% Chaos Damage
+247/+333 Health
+33/+43 Offensive Ability
+7/+9% Casting Speed
+2 to Albrecht's Aether Ray
Required Player Level: 60
Applies to: Off-Hands
7/9 Aether Damage
+39/+51% Aether Damage
+39/+51% Chaos Damage
+7/+9% Attack Speed
+7/+9% Casting Speed
+2 to Fabric of Reality
Required Player Level: 60
Applies to: All one-handed weapons
12/16 Aether Damage
+63/+85% Aether Damage
+63/+85% Chaos Damage
+11/+13% Attack Speed
+11/+13% Casting Speed
+4 to Fabric of Reality
Required Player Level: 60
Applies to: All two-handed weapons
7/9 Vitality Damage
7/9 Chaos Damage
+39/+51% Vitality Damage
+39/+51% Chaos Damage
+30/+40 Offensive Ability
Required Player Level: 60
Applies to: All one-handed weapons
12/16 Vitality Damage
12/16 Chaos Damage
+68/+92% Vitality Damage
+63/+85% Chaos Damage
+48/+64 Offensive Ability
Required Player Level: 60
Applies to: All two-handed weapons
+21/+29% Lightning Damage
+25/+35% Electrocute Damage
+21/+29 Offensive Ability
17/23% Elemental Resistance
+2 to Stun Jacks
Granted Skills
Lightning Sphere (10% Chance on Attack)
Releases a concentrated burst of static energy which passes through foes.
2 Second Skill Recharge
66% Chance to pass through Enemies
8-21 Lightning Damage
18 Electrocute Damage over 2 Seconds
Required Player Level: 60
Applies to: All armor, All jewelry
1-15/3-21 Chaos Damage
+45/+59% Chaos Damage
12/16% Reduced target's Damage for 5 Seconds
13/17% Reduced target's Resistances for 5 Seconds
+7/+9% Attack Speed
+7/+9% Casting Speed
Required Player Level: 60
Applies to: All one-handed weapons
3-27/5-37 Chaos Damage
+68/+92% Chaos Damage
12/16% Reduced target's Damage for 5 Seconds
13/17% Reduced target's Resistances for 5 Seconds
+11/+13% Attack Speed
+11/+13% Casting Speed
Required Player Level: 60
Applies to: All two-handed weapons
+53/+71% Fire Damage
+53/+71% Aether Damage
+3/+5% Spirit
+30/+40 Offensive Ability
+2 to Devastation
Granted Skills
Arcane Tempest (10% Chance on Attack)
Releases a concentrated burst of arcane energy around you, igniting the air in an instant.
3 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
19-40 Fire Damage
19-40 Aether Damage
Required Player Level: 60
Applies to: Off-Hands
7/9 Fire Damage
7/9 Aether Damage
+39/+51% Fire Damage
+39/+51% Aether Damage
+2 to Callidor's Tempest
Required Player Level: 60
Applies to: All one-handed weapons
12/16 Fire Damage
12/16 Aether Damage
+63/+85% Fire Damage
+68/+92% Aether Damage
+4 to Callidor's Tempest
Required Player Level: 60
Applies to: All two-handed weapons
+54/+72% Vitality Damage
+53/+71% Chaos Damage
+53/+71% Poison Damage
+54/+72% Vitality Decay
+247/+333 Health
+7/+9% Casting Speed
+2 to Flames of Ignaffar
Granted Skills
Doom Bolt (10% Chance on Attack)
A bolt of entropic power tears through the fabric of reality to inflict massive damage on any foe it strikes. Striking a target directly with the bolt inflicts double damage.
5 Second Skill Recharge
1.5 Meter Target Area
42 Vitality Damage
56 Chaos Damage
6-18% Reduction to Enemy's Health
Required Player Level: 60
Applies to: Off-Hands
+3/+5% Crit Damage
+39/+51% Vitality Damage
+39/+51% Chaos Damage
+30/+40 Offensive Ability
+2 to Possession
Required Player Level: 60
Applies to: All one-handed weapons
+5/+7% Crit Damage
+63/+85% Vitality Damage
+63/+85% Chaos Damage
+48/+64 Offensive Ability
+4 to Possession
Required Player Level: 60
Applies to: All two-handed weapons
+53/+71% Fire Damage
+53/+71% Lightning Damage
+53/+71% Burn Damage with +29/+37% Increased Duration
+7/+9% Casting Speed
16/20% Elemental Resistance
+2 to Thermite Mine
Required Player Level: 60
Applies to: Off-Hands
+3/+5% Crit Damage
+39/+51% Fire Damage
+39/+51% Lightning Damage
+30/+40 Offensive Ability
+2 to Canister Bomb
Required Player Level: 60
Applies to: All one-handed weapons
+5/+7% Crit Damage
+63/+85% Fire Damage
+68/+92% Lightning Damage
+50/+66 Offensive Ability
+4 to Canister Bomb
Required Player Level: 60
Applies to: All two-handed weapons
+29/+39% Physical Damage
+29/+39% Internal Trauma Damage
+24/+32 Physique
+362/+488 Health
4/6% Chance to Avoid Melee Attacks
+2 to Forcewave
Required Player Level: 60
Applies to: Shields
+22/+30% Cold Damage
+25/+35% Frostburn Damage
+19/+25 Offensive Ability
17/23% Elemental Resistance
+2 to Night's Chill
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
1.5 Second Skill Recharge
1 Projectile(s)
25% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 60
Applies to: All armor, All jewelry
+53/+71% Fire Damage
+53/+71% Chaos Damage
+30/+40 Offensive Ability
+7/+9% Casting Speed
16/20% Chaos Resistance
+2 to Blackwater Cocktail
Required Player Level: 60
Applies to: Off-Hands
+39/+51% Fire Damage
+39/+51% Chaos Damage
+39/+51% Burn Damage with +29/+37% Increased Duration
+7/+9% Casting Speed
+2 to Thermite Mine
Required Player Level: 60
Applies to: All one-handed weapons
+63/+85% Fire Damage
+68/+92% Chaos Damage
+63/+85% Burn Damage with +43/+57% Increased Duration
+11/+13% Casting Speed
+4 to Thermite Mine
Required Player Level: 60
Applies to: All two-handed weapons
+28/+36% Aether Damage
+28/+36% Chaos Damage
+13/+17 Spirit
+3.2 Energy Regenerated per second
+3/+5% Casting Speed
+2 to Albrecht's Aether Ray
Required Player Level: 67
Applies to: Rings
+35/+47% Aether Damage
+5/+7% Casting Speed
21/27% Elemental Resistance
26/34% Stun Resistance
+2 to Callidor's Tempest
Required Player Level: 67
Applies to: Rings
+22/+28% Elemental Damage
+36/+48 Spirit
+3/+5% Casting Speed
12% Reduction to Attribute Requirements
21/27% Elemental Resistance
Required Player Level: 67
Applies to: Chest Armor
+23/+31% Pierce Damage
+255/+345 Health
13/17% Pierce Resistance
17/23% Elemental Resistance
Granted Skills
Ring of Steel (20% Chance when Hit)
In the blink of an eye, hundreds of phantasmal blades encircle you at lethal speed, cutting down adjacent foes.
3 Second Skill Recharge
3.8 Meter Target Area
15% Weapon Damage
22 Piercing Damage
Stun target for 1 Second
Required Player Level: 67
Applies to: All armor (except Belts)
+2/+4% Physique
+2/+4% Cunning
14/18% Pierce Resistance
14/18% Bleeding Resistance
Increases Armor by 3/5%
Required Player Level: 67
Applies to: All armor (except Belts)
+17/+23% to All Damage
+3/+5% Spirit
+23/+31 Defensive Ability
17/23% Chaos Resistance
29/37% Skill Disruption Protection
Required Player Level: 67
Applies to: All armor (except Belts)
+35/+47% Fire Damage
+5/+7% Casting Speed
14/18% Chaos Resistance
+2 to Blackwater Cocktail
Granted Skills
Ring of Flame (10% Chance on Attack)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
12 Fire Damage
26 Burn Damage over 2 Seconds
Required Player Level: 67
Applies to: Rings
+323/+436 Health
+17/+23 Defensive Ability
28/36% Bleeding Resistance
Increases Armor by 4/6%
Required Player Level: 67
Applies to: All armor (except Belts)
+323/+436 Health
+14/+18 Health Regenerated per second
Increases Health Regeneration by 9/11%
16/20% Chaos Resistance
17/23% Elemental Resistance
+2 to Heart of the Wild
Required Player Level: 67
Applies to: All armor (except Belts)
+28/+36% Physical Damage
+22/+28 Offensive Ability
13/17% Pierce Resistance
16/20% Aether Resistance
+2 to Fighting Form
Required Player Level: 67
Applies to: All armor (except Belts)
+29/+37% Pierce Damage
+29/+37% Cold Damage
+29/+37% Frostburn Damage
+36/+48 Offensive Ability
13/17% Vitality Resistance
+2 to Shadow Strike
Required Player Level: 67
Applies to: All jewelry, Belts
+35/+47% Physical Damage
+39/+51% Internal Trauma Damage
+4/+6% Physique
13/17% Pierce Resistance
17/23% Chaos Resistance
+2 to Forcewave
Required Player Level: 67
Applies to: All jewelry, Belts
+29/+39 Defensive Ability
22/28% Pierce Resistance
30/40% Poison & Acid Resistance
Increases Armor by 4/6%
+2 to Shattering Smash
Required Player Level: 67
Applies to: Rings
+35/+47% Chaos Damage
+5/+7% Casting Speed
21/27% Elemental Resistance
26/34% Stun Resistance
+2 to Doom Bolt
Required Player Level: 67
Applies to: Rings
+31/+41 Offensive Ability
+23/+31 Defensive Ability
Increases Health Regeneration by 14/18%
Increases Armor by 4/6%
Required Player Level: 67
Applies to: All armor (except Belts)
+51/+69 Offensive Ability
+29/+39 Defensive Ability
Increases Health Regeneration by 14/18%
Increases Armor by 4/6%
Required Player Level: 67
Applies to: All jewelry, Belts
7/9 Cold Damage
+35/+47% Cold Damage
14/18% Pierce Resistance
+2 to Star Pact
Granted Skills
Cold Flash (10% Chance on Attack)
A blast of negative energy freezes anything in its path.
4 Second Skill Recharge
5 Meter Target Area
30 Cold Damage
33% Chance to Freeze target for 3 Seconds
30% Slow target for 3 Seconds
Required Player Level: 67
Applies to: Rings
+39/+51 Defensive Ability
21/27% Elemental Resistance
+3 to Summon Briarthorn
Bonus to All Pets
+16/+20% to All Damage
+5/+7% Attack Speed
19/25% Stun Resistance
Required Player Level: 67
Applies to: All jewelry, Belts
+22/+28% Pierce Damage
+28/+36% Cold Damage
17/23% Chaos Resistance
26/34% Slow Resistance
+2 to Lethal Assault
Required Player Level: 68
Applies to: All armor (except Belts)
7-11/9-15 Fire Damage
10% Chance of 270/360 Burn Damage over 3 Seconds
+47/+63% Fire Damage
+47/+63% Burn Damage
+2 to Fire Strike
+2 to Righteous Fervor
Required Player Level: 68
Applies to: All one-handed weapons
12-20/16-26 Fire Damage
10% Chance of 483/651 Burn Damage over 3 Seconds
+77/+103% Fire Damage
+77/+103% Burn Damage
+4 to Fire Strike
+4 to Righteous Fervor
Required Player Level: 68
Applies to: All two-handed weapons
+28/+36% Fire Damage
+28/+36% Lightning Damage
+22/+28 Offensive Ability
17/23% Elemental Resistance
+2 to Explosive Strike
Required Player Level: 68
Applies to: All armor (except Belts)
+28/+36% Acid Damage
+28/+36% Poison Damage
+22/+28 Offensive Ability
16/20% Vitality Resistance
14/18% Bleeding Resistance
+2 to Blood Burst
Required Player Level: 68
Applies to: All armor (except Belts)
10% Chance of 73/97 Physical Damage
+47/+63% Physical Damage
+255/+345 Health
+7/+9% Attack Speed
+2 to Righteous Fervor
Required Player Level: 68
Applies to: Swords, Axes, Maces, One-Handed Ranged
10% Chance of 131/175 Physical Damage
+77/+103% Physical Damage
+340/+459 Health
+11/+13% Attack Speed
+4 to Righteous Fervor
Required Player Level: 68
Applies to: All two-handed weapons
+14/+18% to All Damage
+17/+23 Offensive Ability
+12/+14% Attack Speed
+12/+14% Casting Speed
+3/+5% Movement Speed
Required Player Level: 68
Applies to: All one-handed weapons
+23/+29% to All Damage
+29/+37 Offensive Ability
+17/+23% Attack Speed
+17/+23% Casting Speed
+3/+5% Movement Speed
Required Player Level: 68
Applies to: All two-handed weapons
+28/+36% Lightning Damage
+28/+36% Aether Damage
+30/+40 Spirit
17/23% Elemental Resistance
26/34% Stun Resistance
Required Player Level: 68
Applies to: All armor (except Belts)
+28/+36% Vitality Damage
+28/+36% Chaos Damage
+22/+28 Offensive Ability
16/20% Elemental Resistance
+2 to Second Rite
Required Player Level: 68
Applies to: All armor (except Belts)
9/11 Aether Damage
+47/+63% Physical Damage
+47/+63% Aether Damage
+26/+34 Physique
+34/+46 Offensive Ability
+2 to Ascension
Required Player Level: 68
Applies to: All one-handed weapons
16/20 Aether Damage
+77/+103% Physical Damage
+77/+103% Aether Damage
+38/+50 Physique
+56/+74 Offensive Ability
+4 to Ascension
Required Player Level: 68
Applies to: All two-handed weapons
9/11 Elemental Damage
+41/+55% Elemental Damage
+12/+14% Attack Speed
+12/+14% Casting Speed
+2 to Raging Tempest
Required Player Level: 68
Applies to: All one-handed weapons
16/20 Elemental Damage
+65/+87% Elemental Damage
+17/+23% Attack Speed
+17/+23% Casting Speed
+4 to Raging Tempest
Required Player Level: 68
Applies to: All two-handed weapons
+28/+36% Physical Damage
+28/+36% Aether Damage
22/28% Pierce Resistance
13/17% Elemental Resistance
26/34% Stun Resistance
Required Player Level: 68
Applies to: All armor (except Belts)
0-12/2-18 Lightning Damage
+35/+47% Lightning Damage
14/18% Poison & Acid Resistance
+2 to Wind Devil
Granted Skills
Lightning Bolt (10% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 68
Applies to: Rings
+35/+47% Poison Damage with +34/+46% Increased Duration
22/28% Pierce Resistance
26/34% Freeze Resistance
+2 to Black Death
Required Player Level: 68
Applies to: Rings
+29/+39% Vitality Damage
+29/+39% Chaos Damage
+29/+39% Vitality Decay
17/23% Chaos Resistance
13/17% Elemental Resistance
26/34% Freeze Resistance
Required Player Level: 68
Applies to: All armor (except Belts)
7-11/9-15 Fire Damage
+4/+6% Crit Damage
+47/+63% Fire Damage
+47/+63% Burn Damage
+12/+14% Attack Speed
+12/+14% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 68
Applies to: All one-handed weapons
12-20/16-26 Fire Damage
+7/+9% Crit Damage
+73/+97% Fire Damage
+77/+103% Burn Damage
+17/+23% Attack Speed
+17/+23% Casting Speed
+4 to Flames of Ignaffar
Required Player Level: 68
Applies to: All two-handed weapons
17/23 Vitality Damage
+41/+55% Vitality Damage
22/28% Vitality Resistance
22/28% Chaos Resistance
+2 to Sigil of Consumption
Required Player Level: 70
Applies to: Shields
+28/+36% Elemental Damage
+28/+36% Burn Damage
+28/+36% Frostburn Damage
+28/+36% Electrocute Damage
21/27% Elemental Resistance
21/27% Bleeding Resistance
+2 to Grenado
Required Player Level: 70
Applies to: All armor, All jewelry
+340/+459 Health
16/20% Elemental Resistance
Increases Armor by 5/7%
123-157/165-209 Physical Damage Retaliation
+2 to Counter Strike
Required Player Level: 70
Applies to: All armor (except Belts)
+30/+40% Vitality Damage
+30/+40% Poison Damage
+22/+28 Offensive Ability
17/23% Pierce Resistance
Granted Skills
Poison Bolt (10% Chance on Attack)
Launches a bolt of toxins at your enemies.
1 Second Skill Recharge
1 Projectile(s)
1.2 Meter Radius
5 Acid Damage
120 Poison Damage over 5 Seconds
Required Player Level: 70
Applies to: All armor, All jewelry
+61/+81% Acid Damage
+61/+81% Poison Damage with +43/+57% Increased Duration
+22/+28 Offensive Ability
+2 to Ravenous Earth
Granted Skills
Poison Nova (10% Chance on Attack)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
65 Poison Damage over 5 Seconds
Required Player Level: 70
Applies to: Off-Hands
90/120 Poison Damage over 5 Seconds
22/28% Vitality Resistance
510/690 Acid Retaliation
+43/+57% to All Retaliation Damage
+2 to Aegis of Menhir
Required Player Level: 70
Applies to: Shields
+39/+51% Vitality Damage
+39/+51% Bleeding Damage
+255/+345 Health
21/27% Elemental Resistance
+2 to Phantasmal Blades
Required Player Level: 70
Applies to: All jewelry, Belts
+41/+55% Fire Damage
+41/+55% Burn Damage
+22/+28 Offensive Ability
510/690 Fire Retaliation
+43/+57% to All Retaliation Damage
+2 to Temper
Required Player Level: 70
Applies to: Shields
27/33 Bleeding Damage over 3 Seconds
+56/+74% Bleeding Damage with +43/+57% Increased Duration
+15% Damage to Beastkin
+15% Damage to Beasts
+34/+46 Offensive Ability
+2 to Fighting Form
Required Player Level: 70
Applies to: Swords, Axes, Maces, One-Handed Ranged
48/60 Bleeding Damage over 3 Seconds
+91/+123% Bleeding Damage with +64/+86% Increased Duration
+15% Damage to Beastkin
+15% Damage to Beasts
+56/+74 Offensive Ability
+4 to Fighting Form
Required Player Level: 70
Applies to: All two-handed weapons
+28/+36% Cold Damage
+28/+36% Lightning Damage
+22/+28 Offensive Ability
14/18% Pierce Resistance
+2 to Frozen Core
Granted Skills
Sky Fragment (10% Chance on Attack)
Brings down the sky upon your enemies.
1.5 Second Skill Recharge
2 Meter Target Area
2 Meter Radius
30 Cold Damage
30 Lightning Damage
Required Player Level: 70
Applies to: All armor (except Belts)
+35/+47% Chaos Damage
+33/+43 Spirit
+29/+37 Offensive Ability
18/24% Bleeding Resistance
+2 to Sigil of Consumption
Required Player Level: 70
Applies to: All jewelry, Belts
+47/+63% Vitality Damage
+47/+63% Aether Damage
+47/+63% Vitality Decay
+15% Damage to Aetherials
+15% Damage to Aether Corruptions
+12/+14% Casting Speed
+2 to Drain Essence
Required Player Level: 70
Applies to: All one-handed weapons
+77/+103% Vitality Damage
+77/+103% Aether Damage
+77/+103% Vitality Decay
+15% Damage to Aetherials
+15% Damage to Aether Corruptions
+17/+23% Casting Speed
+4 to Drain Essence
Required Player Level: 70
Applies to: All two-handed weapons
+22/+28% Elemental Damage
+22/+28% Burn Damage
+22/+28% Frostburn Damage
+22/+28% Electrocute Damage
+13/+17 Spirit
+22/+28 Offensive Ability
17/23% Chaos Resistance
Granted Skills
Insight (10% Chance on Attack)
Enter a trance of greater understanding, channeling arcane forces through your flesh.
12 Second Skill Recharge
8 Second Duration
+15% Elemental Damage
+1 Energy Regenerated per second
Required Player Level: 70
Applies to: All armor (except Belts)
7-11/9-15 Piercing Damage
+39/+51% Pierce Damage
+39/+51% Vitality Damage
+34/+46 Offensive Ability
+2 to Phantasmal Blades
Required Player Level: 70
Applies to: All one-handed weapons
12-20/16-26 Piercing Damage
+65/+87% Pierce Damage
+65/+87% Vitality Damage
+56/+74 Offensive Ability
+4 to Phantasmal Blades
Required Player Level: 70
Applies to: All two-handed weapons
+51/+69% Elemental Damage
+3/+5% Spirit
+12/+14% Casting Speed
+2 to Inquisitor Seal
Granted Skills
Elemental Seal (10% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 70
Applies to: Off-Hands
+57/+75% Elemental Damage
+4/+6% Spirit
Increases Energy Regeneration by 26/34%
+2 to Word of Pain
Granted Skills
Time Warp (10% Chance on Attack)
Tear a warp in time itself at the location of your attacker.
3 Second Skill Recharge
5 Second Duration
4.5 Meter Radius
40% Slow target for 1 Second
Required Player Level: 70
Applies to: Off-Hands
+30/+40% Aether Damage
+30/+40% Chaos Damage
+22/+28 Offensive Ability
17/23% Chaos Resistance
26/34% Freeze Resistance
Required Player Level: 70
Applies to: All armor, All jewelry
17/23 Cold Damage
+4/+6% Physique
30/40% Freeze Resistance
+9/+11% Shield Block Chance
+2 to Night's Chill
Required Player Level: 70
Applies to: Shields
9/11 Cold Damage
+47/+63% Cold Damage
+47/+63% Frostburn Damage with +43/+57% Increased Duration
+12/+14% Attack Speed
+2 to Olexra's Flash Freeze
Required Player Level: 70
Applies to: All one-handed weapons
16/20 Cold Damage
+77/+103% Cold Damage
+77/+103% Frostburn Damage with +64/+86% Increased Duration
+17/+23% Attack Speed
+4 to Olexra's Flash Freeze
Required Player Level: 70
Applies to: All two-handed weapons
+61/+81% Aether Damage
+30/+40 Spirit
+12/+14% Casting Speed
+2 to Callidor's Tempest
Granted Skills
Arcane Blast (30% Chance when Hit)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
27 Fire Damage
27-60 Aether Damage
Required Player Level: 70
Applies to: Off-Hands
+28/+36% Fire Damage
+28/+36% Aether Damage
+22/+28 Offensive Ability
16/20% Vitality Resistance
Granted Skills
Aether Missiles (10% Chance on Attack)
Releases a concentrated burst of aether energies at your foes.
1.5 Second Skill Recharge
3 Projectile(s)
1.5 Meter Radius
21 Aether Damage
Required Player Level: 70
Applies to: All armor, All jewelry
+28/+36% Chaos Damage
+28/+36% Poison Damage
+23/+31 Defensive Ability
17/23% Poison & Acid Resistance
26/34% Stun Resistance
Required Player Level: 70
Applies to: All armor, All jewelry
+430/+580 Energy
+6/+8% Casting Speed
14/18% Chaos Resistance
43/57% Skill Disruption Protection
5% Chance of +60/80% Skill Cooldown Reduction
Required Player Level: 70
Applies to: All jewelry, Belts
17/23 Cold Damage
+41/+55% Cold Damage
+4/+6% Health
26/34% Freeze Resistance
+2 to Bone Harvest
Required Player Level: 70
Applies to: Shields
+2/+4% Health
+17/+23 Health Regenerated per second
Increases Health Regeneration by 17/23%
+2 to Ascension
Granted Skills
Heal (15% Chance when Hit)
A soothing power seals your wounds.
5 Second Skill Recharge
7% + 73 Health Restored
Required Player Level: 70
Applies to: Amulets
+41/+55% Lightning Damage
+22/+28 Offensive Ability
26/34% Stun Resistance
+7/+9% Shield Block Chance
+2 to Ulzuin's Wrath
Required Player Level: 70
Applies to: Shields
+45/+59% to All Damage
+30/+40 Spirit
+323/+436 Health
+22/+28 Offensive Ability
-11/13% Skill Energy Cost
Required Player Level: 70
Applies to: Off-Hands
+306/+413 Health
+51/+69 Offensive Ability
22/28% Aether Resistance
+3 to Summon Familiar
Bonus to All Pets
+43/+57% to All Damage
+9/+11% Health
3/5% Physical Resistance
Required Player Level: 70
Applies to: All jewelry, Belts
9/11 Acid Damage
+47/+63% Acid Damage
+47/+63% Poison Damage
+17/+23 Offensive Ability
+12/+14% Attack Speed
+2 to Lethal Assault
Required Player Level: 70
Applies to: All one-handed weapons
16/20 Acid Damage
+73/+97% Acid Damage
+77/+103% Poison Damage
+29/+37 Offensive Ability
+17/+23% Attack Speed
+4 to Lethal Assault
Required Player Level: 70
Applies to: All two-handed weapons
4-30/6-40 Lightning Damage
+34/+46 Offensive Ability
22/28% Aether Resistance
+7/+9% Shield Block Chance
+2 to Raging Tempest
Required Player Level: 70
Applies to: Shields
1-15/3-21 Lightning Damage
+4/+6% Crit Damage
+47/+63% Lightning Damage
+47/+63% Electrocute Damage
+12/+14% Casting Speed
+2 to Storm Totem
Required Player Level: 70
Applies to: All one-handed weapons
3-27/5-37 Lightning Damage
+7/+9% Crit Damage
+77/+103% Lightning Damage
+77/+103% Electrocute Damage
+17/+23% Casting Speed
+4 to Storm Totem
Required Player Level: 70
Applies to: All two-handed weapons
+28/+36% Fire Damage
+34/+46% Burn Damage
+30/+40 Physique
+22/+28 Offensive Ability
16/20% Vitality Resistance
14/18% Bleeding Resistance
148/198 Fire Retaliation
Required Player Level: 70
Applies to: All armor (except Belts)
+22/+28 Offensive Ability
+23/+29 Defensive Ability
26/34% Elemental Resistance
+9/+11% Shield Block Chance
+2 to Shattering Smash
Required Player Level: 70
Applies to: Shields
14-21/18-27 Physical Damage
+35/+47% Physical Damage
+22/+28 Offensive Ability
510/690 Physical Damage Retaliation
+43/+57% to All Retaliation Damage
+2 to Counter Strike
Required Player Level: 70
Applies to: Shields
+17/+23% Pierce Damage
+34/+46% Bleeding Damage
+255/+345 Health
13/17% Chaos Resistance
+2 to Ring of Steel
Required Player Level: 70
Applies to: All armor (except Belts)
+28/+36% Fire Damage
+28/+36% Chaos Damage
+22/+28 Offensive Ability
16/20% Bleeding Resistance
Granted Skills
Chaos Bolt (10% Chance on Attack)
Unleash a bolt of chaotic energies at the target.
2 Second Skill Recharge
1 Projectile(s)
1 Meter Radius
12-23 Chaos Damage
Required Player Level: 70
Applies to: All armor, All jewelry
14-21/18-27 Fire Damage
+11/+13% Attack Speed
26/34% Elemental Resistance
510/690 Fire Retaliation
+2 to Righteous Fervor
Required Player Level: 70
Applies to: Shields
+61/+81% Vitality Damage
+30/+40 Spirit
+38/+50 Offensive Ability
+2 to Sigil of Consumption
Granted Skills
Sigil of Consumption (10% Chance on Attack)
Creates an occult sigil on the ground that consumes the life-force of enemies caught within its power, returning a portion of the damage dealt as health to the caster.
4 Second Skill Recharge
6 Second Duration
3.2 Meter Radius
18 Vitality Damage
33% of Attack Damage converted to Health
Required Player Level: 74
Applies to: Off-Hands
+47/+63% Vitality Damage
+56/+74% Bleeding Damage
+13/+17 Spirit
+12/+14% Casting Speed
+2 to Devouring Swarm
Required Player Level: 74
Applies to: All one-handed weapons
+73/+97% Vitality Damage
+85/+114% Bleeding Damage
+21/+27 Spirit
+17/+23% Casting Speed
+4 to Devouring Swarm
Required Player Level: 74
Applies to: All two-handed weapons
+57/+75% Elemental Damage
+57/+75% Burn Damage
+57/+75% Frostburn Damage
+57/+75% Electrocute Damage
+34/+46 Offensive Ability
19/25% Elemental Resistance
+2 to Grenado
+2 to Artifact Handling
Required Player Level: 74
Applies to: Off-Hands
9/11 Elemental Damage
+47/+63% Fire Damage
+47/+63% Cold Damage
+12/+14% Attack Speed
+12/+14% Casting Speed
+2 to Inquisitor Seal
Required Player Level: 74
Applies to: All one-handed weapons
16/20 Elemental Damage
+77/+103% Fire Damage
+77/+103% Cold Damage
+17/+23% Attack Speed
+17/+23% Casting Speed
+4 to Inquisitor Seal
Required Player Level: 74
Applies to: All two-handed weapons
+255/+345 Health
+34/+46 Offensive Ability
+3 to Summon Briarthorn
Bonus to All Pets
+22/+28% to All Damage
+12/+16% Attack Speed
Required Player Level: 74
Applies to: All one-handed weapons
+340/+459 Health
+56/+74 Offensive Ability
+6 to Summon Briarthorn
Bonus to All Pets
+34/+46% to All Damage
+12/+16% Attack Speed
Required Player Level: 74
Applies to: All two-handed weapons
+30/+40 Spirit
+3 to Raise Skeletons
Bonus to All Pets
+39/+51% to All Damage
+6/+8% Health
+5/+7% Offensive Ability
Required Player Level: 74
Applies to: Off-Hands
+30/+40 Spirit
+3 to Conjure Primal Spirit
Bonus to All Pets
+31/+41% to All Damage
+6/+8% Health
+5/+7% Offensive Ability
22/28% Vitality Resistance
Required Player Level: 74
Applies to: All one-handed weapons
+40/+54 Spirit
+6 to Conjure Primal Spirit
Bonus to All Pets
+50/+66% to All Damage
+10/+12% Health
+8/+10% Offensive Ability
22/28% Vitality Resistance
Required Player Level: 74
Applies to: All two-handed weapons
45/55 Poison Damage over 5 Seconds
+47/+63% Vitality Damage
+47/+63% Poison Damage with +34/+46% Increased Duration
+12/+14% Casting Speed
+2 to Ravenous Earth
Required Player Level: 74
Applies to: All one-handed weapons
80/100 Poison Damage over 5 Seconds
+77/+103% Vitality Damage
+77/+103% Poison Damage with +34/+46% Increased Duration
+17/+23% Casting Speed
+4 to Ravenous Earth
Required Player Level: 74
Applies to: All two-handed weapons
+61/+81% Vitality Damage
+61/+81% Poison Damage with +43/+57% Increased Duration
+12/+14% Casting Speed
+2 to Dreeg's Evil Eye
Granted Skills
Poison Bolt (10% Chance on Attack)
Launches a bolt of toxins at your enemies.
1 Second Skill Recharge
1 Projectile(s)
1.2 Meter Radius
5 Acid Damage
120 Poison Damage over 5 Seconds
Required Player Level: 74
Applies to: Off-Hands
+61/+81% Cold Damage
+61/+81% Vitality Damage
+61/+81% Frostburn Damage with +43/+57% Increased Duration
+38/+50 Offensive Ability
+2 to Bone Harvest
Granted Skills
Frigid Nova (10% Chance on Attack)
Retaliates with the chill of death, launching projectiles at nearby enemies, freezing them.
4 Second Skill Recharge
8 Projectile(s)
1 Meter Radius
8-11 Cold Damage
Freeze target for 1.5 - 2 Seconds
Required Player Level: 74
Applies to: Off-Hands
+61/+81% Cold Damage
+61/+81% Lightning Damage
+3/+5% Spirit
+22/+28 Offensive Ability
+2 to Trozan's Sky Shard
Granted Skills
Sky Fragment (10% Chance on Attack)
Brings down the sky upon your enemies.
1.5 Second Skill Recharge
2 Meter Target Area
2 Meter Radius
30 Cold Damage
30 Lightning Damage
Required Player Level: 74
Applies to: Off-Hands
+4/+6% Crit Damage
+47/+63% Cold Damage
+47/+63% Lightning Damage
+34/+46 Offensive Ability
+2 to Trozan's Sky Shard
Required Player Level: 74
Applies to: All one-handed weapons
+7/+9% Crit Damage
+77/+103% Cold Damage
+77/+103% Lightning Damage
+56/+74 Offensive Ability
+4 to Trozan's Sky Shard
Required Player Level: 74
Applies to: All two-handed weapons
1-15/3-21 Lightning Damage
+34/+46 Offensive Ability
+9/+11% Attack Speed
+3/+5% Movement Speed
+2 to Savagery
Required Player Level: 74
Applies to: All one-handed weapons
3-27/5-37 Lightning Damage
+56/+74 Offensive Ability
+13/+17% Attack Speed
+3/+5% Movement Speed
+4 to Savagery
Required Player Level: 74
Applies to: All two-handed weapons
+604/+816 Health
+31/+41 Health Regenerated per second
Increases Health Regeneration by 13/17%
26/34% Elemental Resistance
+2 to Heart of the Wild
Required Player Level: 74
Applies to: Shields
+368/+496 Health
+26/+34 Defensive Ability
26/34% Stun Resistance
+2 to War Cry
Granted Skills
Battle Cry (20% Chance when Hit)
Embolden nearby allies with a mighty roar.
30 Second Skill Recharge
12 Second Duration
18 Meter Radius
+15% to All Damage
+10% Total Speed
Required Player Level: 74
Applies to: All armor (except Belts)
+2/+4% Defensive Ability
34/46% Pierce Resistance
47/63% Bleeding Resistance
Increases Armor by 5/7%
+2 to Divine Mandate
Required Player Level: 74
Applies to: Shields
+4/+6% Crit Damage
+34/+46 Offensive Ability
+6/+8% Attack Speed
+6/+8% Casting Speed
+2 to Blade Spirit
Required Player Level: 74
Applies to: All one-handed weapons
+9/+11% Crit Damage
+56/+74 Offensive Ability
+9/+11% Attack Speed
+9/+11% Casting Speed
+4 to Blade Spirit
Required Player Level: 74
Applies to: All two-handed weapons
+570/+770 Health
+23/+29 Defensive Ability
+10/+12% Shield Block Chance
+13/+17% Shield Damage Blocked
+2 to Vindictive Flame
Required Player Level: 74
Applies to: Shields
30% Chance of 24/32 Piercing Damage
+39/+51% Pierce Damage
+15% Damage to Humans
+30/+40 Cunning
+9/+11% Attack Speed
Required Player Level: 74
Applies to: Swords, Axes, Maces, One-Handed Ranged
30% Chance of 39/51 Piercing Damage
+65/+87% Pierce Damage
+15% Damage to Humans
+40/+54 Cunning
+13/+17% Attack Speed
Required Player Level: 74
Applies to: All two-handed weapons
+34/+46% to All Damage
+4/+6% Crit Damage
+15% Damage to Chthonics
+34/+46 Offensive Ability
+2 to Horn of Gandarr
Required Player Level: 74
Applies to: All one-handed weapons
+62/+82% to All Damage
+7/+9% Crit Damage
+15% Damage to Chthonics
+56/+74 Offensive Ability
+4 to Horn of Gandarr
Required Player Level: 74
Applies to: All two-handed weapons
+28/+36% Fire Damage
+34/+46% Burn Damage
+22/+28 Offensive Ability
17/23% Chaos Resistance
148/198 Fire Retaliation
+2 to Eye of Reckoning
Granted Skills
Fireball (10% Chance on Attack)
Launches a fireball at nearby enemies.
1.5 Second Skill Recharge
1 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 74
Applies to: All armor, All jewelry
+61/+81% Aether Damage
+61/+81% Chaos Damage
+306/+413 Health
+38/+50 Offensive Ability
+7/+9% Casting Speed
+2 to Albrecht's Aether Ray
Required Player Level: 74
Applies to: Off-Hands
9/11 Aether Damage
+47/+63% Aether Damage
+47/+63% Chaos Damage
+12/+14% Attack Speed
+12/+14% Casting Speed
+2 to Fabric of Reality
Required Player Level: 74
Applies to: All one-handed weapons
16/20 Aether Damage
+77/+103% Aether Damage
+77/+103% Chaos Damage
+17/+23% Attack Speed
+17/+23% Casting Speed
+4 to Fabric of Reality
Required Player Level: 74
Applies to: All two-handed weapons
+61/+81% Cold Damage
+61/+81% Frostburn Damage with +43/+57% Increased Duration
22/28% Freeze Resistance
+2 to Rune of Hagarrad
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
1.5 Second Skill Recharge
1 Projectile(s)
25% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 74
Applies to: Off-Hands
9/11 Piercing Damage
30% Chance of 90/120 Bleeding Damage over 3 Seconds
+56/+74% Bleeding Damage
+34/+46 Offensive Ability
+2 to Ring of Steel
Required Player Level: 74
Applies to: Swords, Axes, Maces, One-Handed Ranged
16/20 Piercing Damage
30% Chance of 144/192 Bleeding Damage over 3 Seconds
+85/+114% Bleeding Damage
+56/+74 Offensive Ability
+4 to Ring of Steel
Required Player Level: 74
Applies to: All two-handed weapons
+61/+81% Vitality Damage
+61/+81% Chaos Damage
+61/+81% Vitality Decay with +43/+57% Increased Duration
+22/+28 Offensive Ability
+2 to Doom Bolt
Granted Skills
Doom Bolt (10% Chance on Attack)
A bolt of entropic power tears through the fabric of reality to inflict massive damage on any foe it strikes. Striking a target directly with the bolt inflicts double damage.
5 Second Skill Recharge
1.5 Meter Target Area
42 Vitality Damage
56 Chaos Damage
6-18% Reduction to Enemy's Health
Required Player Level: 74
Applies to: Off-Hands
9/11 Vitality Damage
9/11 Chaos Damage
+47/+63% Vitality Damage
+47/+63% Chaos Damage
+34/+46 Offensive Ability
Required Player Level: 74
Applies to: All one-handed weapons
16/20 Vitality Damage
16/20 Chaos Damage
+73/+97% Vitality Damage
+77/+103% Chaos Damage
+56/+74 Offensive Ability
Required Player Level: 74
Applies to: All two-handed weapons
+68/+92% Vitality Damage
+306/+413 Health
+38/+50 Offensive Ability
+2 to Siphon Souls
Granted Skills
Spectral Vortex (10% Chance on Attack)
Siphon vital life essence from nearby enemies.
3 Second Skill Recharge
6 Meter Target Area
22 Vitality Damage
20% of Attack Damage converted to Health
Required Player Level: 74
Applies to: Off-Hands
+28/+36% Lightning Damage
+34/+46% Electrocute Damage
+25/+33 Offensive Ability
21/27% Elemental Resistance
+2 to Stun Jacks
Granted Skills
Lightning Sphere (10% Chance on Attack)
Releases a concentrated burst of static energy which passes through foes.
2 Second Skill Recharge
66% Chance to pass through Enemies
8-21 Lightning Damage
18 Electrocute Damage over 2 Seconds
Required Player Level: 74
Applies to: All armor, All jewelry
+30/+40 Physique
+3/+5% Defensive Ability
+7/+9% Movement Speed
26/34% Stun Resistance
26/34% Freeze Resistance
Required Player Level: 74
Applies to: Boots
1-18/3-26 Chaos Damage
+56/+74% Chaos Damage
12/16% Reduced target's Damage for 5 Seconds
14/18% Reduced target's Resistances for 5 Seconds
+9/+11% Attack Speed
+9/+11% Casting Speed
Required Player Level: 74
Applies to: All one-handed weapons
3-33/5-45 Chaos Damage
+85/+114% Chaos Damage
12/16% Reduced target's Damage for 5 Seconds
14/18% Reduced target's Resistances for 5 Seconds
+13/+17% Attack Speed
+13/+17% Casting Speed
Required Player Level: 74
Applies to: All two-handed weapons
+61/+81% Fire Damage
+61/+81% Aether Damage
+3/+5% Spirit
+34/+46 Offensive Ability
+2 to Devastation
Granted Skills
Arcane Tempest (10% Chance on Attack)
Releases a concentrated burst of arcane energy around you, igniting the air in an instant.
3 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
19-40 Fire Damage
19-40 Aether Damage
Required Player Level: 74
Applies to: Off-Hands
9/11 Fire Damage
9/11 Aether Damage
+47/+63% Fire Damage
+47/+63% Aether Damage
+2 to Callidor's Tempest
Required Player Level: 74
Applies to: All one-handed weapons
16/20 Fire Damage
16/20 Aether Damage
+77/+103% Fire Damage
+73/+97% Aether Damage
+4 to Callidor's Tempest
Required Player Level: 74
Applies to: All two-handed weapons
+61/+81% Vitality Damage
+61/+81% Chaos Damage
+61/+81% Poison Damage
+61/+81% Vitality Decay
+306/+413 Health
+12/+14% Casting Speed
+2 to Flames of Ignaffar
Granted Skills
Doom Bolt (10% Chance on Attack)
A bolt of entropic power tears through the fabric of reality to inflict massive damage on any foe it strikes. Striking a target directly with the bolt inflicts double damage.
5 Second Skill Recharge
1.5 Meter Target Area
42 Vitality Damage
56 Chaos Damage
6-18% Reduction to Enemy's Health
Required Player Level: 74
Applies to: Off-Hands
+4/+6% Crit Damage
+47/+63% Vitality Damage
+47/+63% Chaos Damage
+34/+46 Offensive Ability
+2 to Possession
Required Player Level: 74
Applies to: All one-handed weapons
+7/+9% Crit Damage
+77/+103% Vitality Damage
+77/+103% Chaos Damage
+56/+74 Offensive Ability
+4 to Possession
Required Player Level: 74
Applies to: All two-handed weapons
+61/+81% Fire Damage
+61/+81% Lightning Damage
+61/+81% Burn Damage with +43/+57% Increased Duration
+12/+14% Casting Speed
19/25% Elemental Resistance
+2 to Thermite Mine
Required Player Level: 74
Applies to: Off-Hands
+4/+6% Crit Damage
+47/+63% Fire Damage
+47/+63% Lightning Damage
+34/+46 Offensive Ability
+2 to Canister Bomb
Required Player Level: 74
Applies to: All one-handed weapons
+7/+9% Crit Damage
+77/+103% Fire Damage
+73/+97% Lightning Damage
+56/+74 Offensive Ability
+4 to Canister Bomb
Required Player Level: 74
Applies to: All two-handed weapons
+35/+47% Physical Damage
+35/+47% Internal Trauma Damage
+30/+40 Physique
+430/+580 Health
5/7% Chance to Avoid Melee Attacks
+2 to Forcewave
Required Player Level: 74
Applies to: Shields
+4/+6% Health
+22/+28 Offensive Ability
+23/+29 Defensive Ability
Increases Armor by 7/9%
+2 to Blitz
Required Player Level: 74
Applies to: Shields
+57/+75% Elemental Damage
+57/+75% Burn Damage
+57/+75% Frostburn Damage
+57/+75% Electrocute Damage
+22/+28 Offensive Ability
+2.6 Energy Regenerated per second
26/34% Elemental Resistance
+3 to Rune of Kalastor
Required Player Level: 74
Applies to: Shields
+44/+58% Elemental Damage
+17/+23 Offensive Ability
+12/+14% Casting Speed
14/18% Elemental Resistance
+2 to Panetti's Replicating Missile
Required Player Level: 74
Applies to: All one-handed weapons
+68/+92% Elemental Damage
+31/+41 Offensive Ability
+17/+23% Casting Speed
23/29% Elemental Resistance
+4 to Panetti's Replicating Missile
Required Player Level: 74
Applies to: All two-handed weapons
+57/+75% Elemental Damage
+30/+40 Spirit
+12/+14% Casting Speed
26/34% Slow Resistance
+2 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (10% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
3 Fragments
0.5 Meter Radius
10 Elemental Damage
Required Player Level: 74
Applies to: Off-Hands
9/11 Piercing Damage
+4/+6% Crit Damage
30% Chance of +111/+149% Pierce Damage
+9/+11% Attack Speed
+2 to Night's Chill
Required Player Level: 74
Applies to: Swords, Axes, Maces, One-Handed Ranged
16/20 Piercing Damage
+7/+9% Crit Damage
30% Chance of +183/+247% Pierce Damage
+13/+17% Attack Speed
+4 to Night's Chill
Required Player Level: 74
Applies to: All two-handed weapons
+28/+36% Cold Damage
+34/+46% Frostburn Damage
+22/+28 Offensive Ability
21/27% Elemental Resistance
+2 to Night's Chill
Granted Skills
Ice Spike (10% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
1.5 Second Skill Recharge
1 Projectile(s)
25% Chance to pass through Enemies
29 Cold Damage
Required Player Level: 74
Applies to: All armor, All jewelry
+61/+81% Lightning Damage
+61/+81% Electrocute Damage with +43/+57% Increased Duration
22/28% Lightning Resistance
22/28% Freeze Resistance
+2 to Storm Totem
Granted Skills
Lightning Nova (10% Chance on Attack)
Unleashes a blast of lightning energy, damaging all nearby enemies.
1 Second Skill Recharge
4 Meter Target Area
3-28 Lightning Damage
Required Player Level: 74
Applies to: Off-Hands
+61/+81% Fire Damage
+61/+81% Chaos Damage
+34/+46 Offensive Ability
+7/+9% Casting Speed
19/25% Chaos Resistance
+2 to Blackwater Cocktail
Required Player Level: 74
Applies to: Off-Hands
+47/+63% Fire Damage
+47/+63% Chaos Damage
+47/+63% Burn Damage with +43/+57% Increased Duration
+12/+14% Casting Speed
+2 to Thermite Mine
Required Player Level: 74
Applies to: All one-handed weapons
+77/+103% Fire Damage
+73/+97% Chaos Damage
+77/+103% Burn Damage with +64/+86% Increased Duration
+17/+23% Casting Speed
+4 to Thermite Mine
Required Player Level: 74
Applies to: All two-handed weapons
9/11 Vitality Damage
6/8% of Attack Damage converted to Health
+255/+345 Health
+12/+14% Attack Speed
+2 to Reaping Strike
Required Player Level: 74
Applies to: All one-handed weapons
16/20 Vitality Damage
6/8% of Attack Damage converted to Health
+340/+459 Health
+17/+23% Attack Speed
+4 to Reaping Strike
Required Player Level: 74
Applies to: All two-handed weapons
+61/+81% Fire Damage
+61/+81% Burn Damage
+30/+40 Spirit
+38/+50 Offensive Ability
+7/+9% Casting Speed
+2 to Flames of Ignaffar
Required Player Level: 74
Applies to: Off-Hands