Common
Magic
Rare
Epic
Legendary
-
Shoulders (1)
Legendary (1)
Legendary Shoulders
1357 Armor
3/5% of Attack Damage converted to Health
+69/+104% Pierce Damage
+69/+104% Cold Damage
+69/+104% Bleeding Damage
+69/+104% Frostburn Damage
+62/+94 Offensive Ability
19/29% Chaos Resistance
+2 to Fire Strike
+2 to Storm Surge
+3 to Steel Resolve
Darri's Shoulderguard
(2) Set
+120% Pierce Damage
+120% Cold Damage
+120% Bleeding Damage
+120% Frostburn Damage
(3) Set
+8% Offensive Ability
8% Physical Resistance
18% Vitality Resistance
18% Aether Resistance
18% Slow Resistance
+3 to Fire Strike
+3 to Primal Strike
(4) Set
+1 to all skills in Demolitionist
+1 to all skills in Shaman
+1 to all skills in Inquisitor
36 Piercing Damage to Flame Touched
33 Cold Damage to Flame Touched
7% Physical Resistance to Flame Touched
-0.3 Second Skill Recharge to Primal Strike
-12% Skill Energy Cost to Primal Strike
-2.5 Second Skill Recharge to Inquisitor Seal
2 Summon Limit to Inquisitor Seal
(5) Set
35% Bleeding Resistance
35% Reduced Stun Duration
35% Reduced Petrify Duration
+3 to Aura of Conviction
+3 to Aura of Censure
Granted Skills
Conjure Winds of Asterkarn (Granted by Item)
The Winds in the Asterkarn Mountains are like no other found in Cairn, piercing through cloth and skin alike, freezing the very flesh of anyone who dares to come close. Conjuring these manifestations of raw power in the form of controllable tornadoes is a skill rarely seen even among the peakmanes. Winds of Asterkarn scale with player damage bonuses.
1 Meter Radius
+2 Summon
2 Summon Limit
Winds of Asterkarn Attributes:
Invincible
300 Energy
Winds of Asterkarn Abilities:
Piercing Winds
3.3 Meter Radius
200 Piercing Damage
400 Frostburn Damage over 2 Seconds
10% Chance to Freeze target for 1 Second
-15% Pierce Resistance
-15% Cold Resistance
Required Player Level: 94
Required Physique: 538
Item Level: 94
GD League Season 5
Game Version Changes
B27 or earlier
Added