Common
Magic
Rare
Epic
Legendary
Two-Handed Axes
 
Magic (105)
1-7/1-11 Lightning Damage
26/44% Physical Damage converted to Lightning Damage
Applies to: All two-handed weapons
1-7/1-11 Lightning Damage
26/44% Physical Damage converted to Lightning Damage
Applies to: All two-handed weapons
2-11/3-18 Lightning Damage
26/44% Physical Damage converted to Lightning Damage
Required Player Level: 16
Applies to: All two-handed weapons
3-20/3-26 Lightning Damage
30/40% Physical Damage converted to Lightning Damage
Required Player Level: 24
Applies to: All two-handed weapons
4-27/6-37 Lightning Damage
30/40% Physical Damage converted to Lightning Damage
Required Player Level: 36
Applies to: All two-handed weapons
5-38/7-46 Lightning Damage
32/39% Physical Damage converted to Lightning Damage
Required Player Level: 50
Applies to: All two-handed weapons
6-46/8-56 Lightning Damage
32/39% Physical Damage converted to Lightning Damage
Required Player Level: 70
Applies to: All two-handed weapons
8-55/10-67 Lightning Damage
32/39% Physical Damage converted to Lightning Damage
Required Player Level: 80
Applies to: All two-handed weapons
10-67/12-79 Lightning Damage
32/38% Physical Damage converted to Lightning Damage
Required Player Level: 90
Applies to: All two-handed weapons
4/6 Cold Damage
26/44% Physical Damage converted to Cold Damage
Applies to: All two-handed weapons
4/6 Cold Damage
26/44% Physical Damage converted to Cold Damage
Applies to: All two-handed weapons
6/10 Cold Damage
26/44% Physical Damage converted to Cold Damage
Required Player Level: 16
Applies to: All two-handed weapons
11/15 Cold Damage
30/40% Physical Damage converted to Cold Damage
Required Player Level: 24
Applies to: All two-handed weapons
15/21 Cold Damage
30/40% Physical Damage converted to Cold Damage
Required Player Level: 36
Applies to: All two-handed weapons
22/26 Cold Damage
32/39% Physical Damage converted to Cold Damage
Required Player Level: 50
Applies to: All two-handed weapons
26/32 Cold Damage
32/39% Physical Damage converted to Cold Damage
Required Player Level: 70
Applies to: All two-handed weapons
32/39 Cold Damage
32/39% Physical Damage converted to Cold Damage
Required Player Level: 80
Applies to: All two-handed weapons
39/45 Cold Damage
32/38% Physical Damage converted to Cold Damage
Required Player Level: 90
Applies to: All two-handed weapons
3-5/5-9 Acid Damage
26/44% Physical Damage converted to Acid Damage
Applies to: All two-handed weapons
3-5/5-9 Acid Damage
26/44% Physical Damage converted to Acid Damage
Applies to: All two-handed weapons
5-8/8-13 Acid Damage
26/44% Physical Damage converted to Acid Damage
Required Player Level: 16
Applies to: All two-handed weapons
8-14/10-20 Acid Damage
30/40% Physical Damage converted to Acid Damage
Required Player Level: 24
Applies to: All two-handed weapons
11-20/15-26 Acid Damage
30/40% Physical Damage converted to Acid Damage
Required Player Level: 36
Applies to: All two-handed weapons
15-28/19-34 Acid Damage
32/39% Physical Damage converted to Acid Damage
Required Player Level: 50
Applies to: All two-handed weapons
18-34/22-42 Acid Damage
32/39% Physical Damage converted to Acid Damage
Required Player Level: 70
Applies to: All two-handed weapons
23-40/29-48 Acid Damage
32/39% Physical Damage converted to Acid Damage
Required Player Level: 80
Applies to: All two-handed weapons
29-48/35-56 Acid Damage
32/38% Physical Damage converted to Acid Damage
Required Player Level: 90
Applies to: All two-handed weapons
4/6 Vitality Damage
26/44% Physical Damage converted to Vitality Damage
Applies to: All two-handed weapons
4/6 Vitality Damage
26/44% Physical Damage converted to Vitality Damage
Applies to: All two-handed weapons
6/10 Vitality Damage
26/44% Physical Damage converted to Vitality Damage
Required Player Level: 16
Applies to: All two-handed weapons
11/15 Vitality Damage
30/40% Physical Damage converted to Vitality Damage
Required Player Level: 24
Applies to: All two-handed weapons
15/21 Vitality Damage
30/40% Physical Damage converted to Vitality Damage
Required Player Level: 36
Applies to: All two-handed weapons
22/26 Vitality Damage
32/39% Physical Damage converted to Vitality Damage
Required Player Level: 50
Applies to: All two-handed weapons
26/32 Vitality Damage
32/39% Physical Damage converted to Vitality Damage
Required Player Level: 70
Applies to: All two-handed weapons
32/39 Vitality Damage
32/39% Physical Damage converted to Vitality Damage
Required Player Level: 80
Applies to: All two-handed weapons
39/45 Vitality Damage
32/38% Physical Damage converted to Vitality Damage
Required Player Level: 90
Applies to: All two-handed weapons
3/9% Energy Burn
Applies to: All two-handed weapons, Swords, Axes, Maces, One-Handed Ranged
9/15% Energy Burn
Required Player Level: 18
Applies to: All one-handed weapons, All two-handed weapons
5/9 Elemental Damage
26/44% Physical Damage converted to Elemental Damage
Applies to: All two-handed weapons
5/8 Elemental Damage
26/44% Physical Damage converted to Elemental Damage
Applies to: All two-handed weapons
8/13 Elemental Damage
26/44% Physical Damage converted to Elemental Damage
Required Player Level: 16
Applies to: All two-handed weapons
14/18 Elemental Damage
30/40% Physical Damage converted to Elemental Damage
Required Player Level: 24
Applies to: All two-handed weapons
19/25 Elemental Damage
30/40% Physical Damage converted to Elemental Damage
Required Player Level: 36
Applies to: All two-handed weapons
26/32 Elemental Damage
32/39% Physical Damage converted to Elemental Damage
Required Player Level: 50
Applies to: All two-handed weapons
32/39 Elemental Damage
32/39% Physical Damage converted to Elemental Damage
Required Player Level: 70
Applies to: All two-handed weapons
38/46 Elemental Damage
32/39% Physical Damage converted to Elemental Damage
Required Player Level: 80
Applies to: All two-handed weapons
46/54 Elemental Damage
32/38% Physical Damage converted to Elemental Damage
Required Player Level: 90
Applies to: All two-handed weapons
19/31 Poison Damage over 5 Seconds
26/44% Physical Damage converted to Acid Damage
Applies to: All two-handed weapons
19/31 Poison Damage over 5 Seconds
26/44% Physical Damage converted to Acid Damage
Applies to: All two-handed weapons
30/50 Poison Damage over 5 Seconds
26/44% Physical Damage converted to Acid Damage
Required Player Level: 16
Applies to: All two-handed weapons
55/75 Poison Damage over 5 Seconds
30/40% Physical Damage converted to Acid Damage
Required Player Level: 24
Applies to: All two-handed weapons
77/104 Poison Damage over 5 Seconds
30/40% Physical Damage converted to Acid Damage
Required Player Level: 36
Applies to: All two-handed weapons
108/132 Poison Damage over 5 Seconds
32/39% Physical Damage converted to Acid Damage
Required Player Level: 50
Applies to: All two-handed weapons
131/160 Poison Damage over 5 Seconds
32/39% Physical Damage converted to Acid Damage
Required Player Level: 70
Applies to: All two-handed weapons
189/231 Poison Damage over 5 Seconds
32/39% Physical Damage converted to Acid Damage
Required Player Level: 80
Applies to: All two-handed weapons
193/227 Poison Damage over 5 Seconds
32/38% Physical Damage converted to Acid Damage
Required Player Level: 90
Applies to: All two-handed weapons
2-5/4-9 Piercing Damage
Applies to: All two-handed weapons
2-5/4-9 Piercing Damage
Applies to: All two-handed weapons
4-8/6-14 Piercing Damage
Required Player Level: 16
Applies to: All two-handed weapons
7-15/9-21 Piercing Damage
Required Player Level: 24
Applies to: All two-handed weapons
10-20/14-28 Piercing Damage
Required Player Level: 36
Applies to: All two-handed weapons
14-29/18-35 Piercing Damage
Required Player Level: 50
Applies to: All two-handed weapons
17-35/21-43 Piercing Damage
Required Player Level: 70
Applies to: All two-handed weapons
21-41/25-51 Piercing Damage
Required Player Level: 80
Applies to: All two-handed weapons
29-48/35-56 Piercing Damage
Required Player Level: 90
Applies to: All two-handed weapons
2-5/6-11% Reduction to Enemy's Health
Required Player Level: 8
Applies to: All two-handed weapons
4-6/8-14% Reduction to Enemy's Health
Required Player Level: 18
Applies to: All two-handed weapons
3-5/5-8 Fire Damage
26/44% Physical Damage converted to Fire Damage
Applies to: All two-handed weapons
3-5/5-8 Fire Damage
26/44% Physical Damage converted to Fire Damage
Applies to: All two-handed weapons
5-8/8-13 Fire Damage
26/44% Physical Damage converted to Fire Damage
Required Player Level: 16
Applies to: All two-handed weapons
9-14/12-18 Fire Damage
30/40% Physical Damage converted to Fire Damage
Required Player Level: 24
Applies to: All two-handed weapons
12-20/16-26 Fire Damage
30/40% Physical Damage converted to Fire Damage
Required Player Level: 36
Applies to: All two-handed weapons
16-27/20-33 Fire Damage
32/39% Physical Damage converted to Fire Damage
Required Player Level: 50
Applies to: All two-handed weapons
20-32/24-40 Fire Damage
32/39% Physical Damage converted to Fire Damage
Required Player Level: 70
Applies to: All two-handed weapons
23-40/29-48 Fire Damage
32/39% Physical Damage converted to Fire Damage
Required Player Level: 80
Applies to: All two-handed weapons
29-48/35-56 Fire Damage
32/38% Physical Damage converted to Fire Damage
Required Player Level: 90
Applies to: All two-handed weapons
4-7/6-11 Physical Damage
Applies to: All two-handed weapons
4-7/6-11 Physical Damage
Applies to: All two-handed weapons
6-12/10-20 Physical Damage
Required Player Level: 16
Applies to: All two-handed weapons
10-20/14-28 Physical Damage
Required Player Level: 24
Applies to: All two-handed weapons
14-29/18-39 Physical Damage
Required Player Level: 36
Applies to: All two-handed weapons
19-39/23-47 Physical Damage
Required Player Level: 50
Applies to: All two-handed weapons
23-48/28-58 Physical Damage
Required Player Level: 70
Applies to: All two-handed weapons
26-60/32-74 Physical Damage
Required Player Level: 80
Applies to: All two-handed weapons
36-71/42-83 Physical Damage
Required Player Level: 90
Applies to: All two-handed weapons
6/10% of Attack Damage converted to Health
Applies to: All two-handed weapons, Swords, Axes, Maces, One-Handed Ranged
9/12% of Attack Damage converted to Health
Required Player Level: 35
Applies to: All one-handed weapons, All two-handed weapons
2-6/4-10 Chaos Damage
26/44% Physical Damage converted to Chaos Damage
Applies to: All two-handed weapons
2-6/4-10 Chaos Damage
26/44% Physical Damage converted to Chaos Damage
Applies to: All two-handed weapons
3-9/5-15 Chaos Damage
26/44% Physical Damage converted to Chaos Damage
Required Player Level: 16
Applies to: All two-handed weapons
6-17/8-23 Chaos Damage
30/40% Physical Damage converted to Chaos Damage
Required Player Level: 24
Applies to: All two-handed weapons
8-23/10-31 Chaos Damage
30/40% Physical Damage converted to Chaos Damage
Required Player Level: 36
Applies to: All two-handed weapons
11-32/13-40 Chaos Damage
32/39% Physical Damage converted to Chaos Damage
Required Player Level: 50
Applies to: All two-handed weapons
14-40/17-48 Chaos Damage
32/39% Physical Damage converted to Chaos Damage
Required Player Level: 70
Applies to: All two-handed weapons
13-50/15-62 Chaos Damage
32/39% Physical Damage converted to Chaos Damage
Required Player Level: 80
Applies to: All two-handed weapons
16-62/18-72 Chaos Damage
32/38% Physical Damage converted to Chaos Damage
Required Player Level: 90
Applies to: All two-handed weapons
4/6 Aether Damage
26/44% Physical Damage converted to Aether Damage
Applies to: All two-handed weapons
4/6 Aether Damage
26/44% Physical Damage converted to Aether Damage
Applies to: All two-handed weapons
6/10 Aether Damage
26/44% Physical Damage converted to Aether Damage
Required Player Level: 16
Applies to: All two-handed weapons
11/15 Aether Damage
30/40% Physical Damage converted to Aether Damage
Required Player Level: 24
Applies to: All two-handed weapons
15/21 Aether Damage
30/40% Physical Damage converted to Aether Damage
Required Player Level: 36
Applies to: All two-handed weapons
22/26 Aether Damage
32/39% Physical Damage converted to Aether Damage
Required Player Level: 50
Applies to: All two-handed weapons
26/32 Aether Damage
32/39% Physical Damage converted to Aether Damage
Required Player Level: 70
Applies to: All two-handed weapons
32/39 Aether Damage
32/39% Physical Damage converted to Aether Damage
Required Player Level: 80
Applies to: All two-handed weapons
39/45 Aether Damage
32/38% Physical Damage converted to Aether Damage
Required Player Level: 90
Applies to: All two-handed weapons
Rare (206)
6/12 Aether Damage
+22/+38% Aether Damage
25/45% Physical Damage converted to Aether Damage
+16/+28 Offensive Ability
Granted Skills
Arcane Blast (20% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
36 Fire Damage
36-74 Aether Damage
Required Player Level: 22
Applies to: All two-handed weapons
10/16 Aether Damage
+27/+43% Aether Damage
27/43% Physical Damage converted to Aether Damage
+27/+43 Offensive Ability
Granted Skills
Arcane Blast (20% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
36 Fire Damage
36-74 Aether Damage
Required Player Level: 35
Applies to: All two-handed weapons
11/17 Aether Damage
+34/+48% Aether Damage
29/41% Physical Damage converted to Aether Damage
+39/+57 Offensive Ability
Granted Skills
Arcane Blast (20% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
36 Fire Damage
36-74 Aether Damage
Required Player Level: 46
Applies to: All two-handed weapons
15/21 Aether Damage
+7/+9% Crit Damage
+43/+57% Aether Damage
30/40% Physical Damage converted to Aether Damage
+48/+64 Offensive Ability
Granted Skills
Arcane Blast (20% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
36 Fire Damage
36-74 Aether Damage
Required Player Level: 60
Applies to: All two-handed weapons
19/25 Aether Damage
+7/+9% Crit Damage
+50/+68% Aether Damage
30/40% Physical Damage converted to Aether Damage
+55/+75 Offensive Ability
Granted Skills
Arcane Blast (20% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
36 Fire Damage
36-74 Aether Damage
Required Player Level: 74
Applies to: All two-handed weapons
24/30 Aether Damage
+7/+9% Crit Damage
+64/+82% Aether Damage
31/39% Physical Damage converted to Aether Damage
+69/+87 Offensive Ability
Granted Skills
Arcane Blast (20% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
36 Fire Damage
36-74 Aether Damage
Required Player Level: 82
Applies to: All two-handed weapons
28/36 Aether Damage
+7/+9% Crit Damage
+72/+92% Aether Damage
31/39% Physical Damage converted to Aether Damage
+79/+101 Offensive Ability
Granted Skills
Arcane Blast (20% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
36 Fire Damage
36-74 Aether Damage
Required Player Level: 92
Applies to: All two-handed weapons
8/14 Physical Damage
+18/+32% Physical Damage
+6/+10 Physique
+5/+9% Health
+6/+10% Attack Speed
Required Player Level: 5
Applies to: All two-handed weapons
12/20 Physical Damage
+27/+41% Physical Damage
+9/+15 Physique
+5/+9% Health
+6/+10% Attack Speed
Required Player Level: 24
Applies to: All two-handed weapons
20/28 Physical Damage
+33/+47% Physical Damage
+14/+20 Physique
+6/+8% Health
+7/+9% Attack Speed
Required Player Level: 40
Applies to: All two-handed weapons
23/31 Physical Damage
+43/+57% Physical Damage
+17/+23 Physique
+7/+9% Health
+8/+10% Attack Speed
+4 to Oleron's Rage
Required Player Level: 54
Applies to: All two-handed weapons
26/36 Physical Damage
+50/+68% Physical Damage
+20/+28 Physique
+7/+9% Health
+9/+12% Attack Speed
+4 to Oleron's Rage
Required Player Level: 67
Applies to: All two-handed weapons
33/43 Physical Damage
+64/+82% Physical Damage
+64/+82% Internal Trauma Damage
+26/+32 Physique
+7/+9% Health
+9/+11% Attack Speed
+4 to Oleron's Rage
Required Player Level: 82
Applies to: All two-handed weapons
42/54 Physical Damage
+72/+92% Physical Damage
+72/+92% Internal Trauma Damage
+31/+39 Physique
+7/+9% Health
+9/+11% Attack Speed
+4 to Oleron's Rage
Required Player Level: 92
Applies to: All two-handed weapons
3/5% of Attack Damage converted to Health
17/31 Bleeding Damage over 3 Seconds
+22/+38% Bleeding Damage with +36/+64% Increased Duration
+4/+8% Attack Speed
+4 to Circle of Slaughter
Required Player Level: 5
Applies to: All two-handed weapons
3/5% of Attack Damage converted to Health
23/37 Bleeding Damage over 3 Seconds
+30/+46% Bleeding Damage with +39/+61% Increased Duration
+5/+7% Attack Speed
+4 to Circle of Slaughter
Required Player Level: 25
Applies to: All two-handed weapons
3/5% of Attack Damage converted to Health
34/50 Bleeding Damage over 3 Seconds
+41/+59% Bleeding Damage with +41/+59% Increased Duration
+5/+7% Attack Speed
+4 to Circle of Slaughter
Required Player Level: 40
Applies to: All two-handed weapons
5/7% of Attack Damage converted to Health
46/62 Bleeding Damage over 3 Seconds
+50/+68% Bleeding Damage with +43/+57% Increased Duration
+5/+7% Attack Speed
+4 to Circle of Slaughter
Required Player Level: 54
Applies to: All two-handed weapons
7/9% of Attack Damage converted to Health
56/76 Bleeding Damage over 3 Seconds
+59/+79% Bleeding Damage with +64/+86% Increased Duration
+5/+7% Attack Speed
+4 to Circle of Slaughter
Required Player Level: 67
Applies to: All two-handed weapons
9/11% of Attack Damage converted to Health
71/91 Bleeding Damage over 3 Seconds
+72/+92% Bleeding Damage with +66/+84% Increased Duration
+7/+9% Attack Speed
+4 to Circle of Slaughter
Required Player Level: 82
Applies to: All two-handed weapons
9/11% of Attack Damage converted to Health
84/108 Bleeding Damage over 3 Seconds
+84/+106% Bleeding Damage with +66/+84% Increased Duration
+7/+9% Attack Speed
+4 to Circle of Slaughter
Required Player Level: 92
Applies to: All two-handed weapons
1-11/1-19 Chaos Damage
+18/+32% Vitality Damage
+18/+32% Chaos Damage
25/45% Physical Damage converted to Chaos Damage
+4/+6% Offensive Ability
Required Player Level: 5
Applies to: All two-handed weapons
2-14/2-22 Chaos Damage
+27/+41% Vitality Damage
+27/+41% Chaos Damage
27/43% Physical Damage converted to Chaos Damage
+4/+6% Offensive Ability
Required Player Level: 24
Applies to: All two-handed weapons
2-21/4-31 Chaos Damage
+33/+47% Vitality Damage
+33/+47% Chaos Damage
29/41% Physical Damage converted to Chaos Damage
+4/+6% Offensive Ability
Required Player Level: 42
Applies to: All two-handed weapons
3-27/5-37 Chaos Damage
+43/+57% Vitality Damage
+43/+57% Chaos Damage
30/40% Physical Damage converted to Chaos Damage
+5/+7% Offensive Ability
Required Player Level: 56
Applies to: All two-handed weapons
3-33/5-45 Chaos Damage
+50/+68% Vitality Damage
+50/+68% Chaos Damage
30/40% Physical Damage converted to Chaos Damage
+5/+7% Offensive Ability
Required Player Level: 70
Applies to: All two-handed weapons
4-43/6-55 Chaos Damage
+64/+82% Vitality Damage
+64/+82% Chaos Damage
+64/+82% Vitality Decay
31/39% Physical Damage converted to Chaos Damage
+5/+7% Offensive Ability
Required Player Level: 82
Applies to: All two-handed weapons
5-51/7-65 Chaos Damage
+72/+92% Vitality Damage
+72/+92% Chaos Damage
+72/+92% Vitality Decay
31/39% Physical Damage converted to Chaos Damage
+5/+7% Offensive Ability
Required Player Level: 92
Applies to: All two-handed weapons
3-12/5-20 Physical Damage
+18/+32% Physical Damage
5/9% Physical Resistance
+4 to Vire's Might
Granted Skills
Earth Ward (30% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+20 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 5
Applies to: All two-handed weapons
4-20/6-31 Physical Damage
+27/+41% Physical Damage
5/9% Physical Resistance
+4 to Vire's Might
Granted Skills
Earth Ward (30% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+20 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 24
Applies to: All two-handed weapons
5-30/7-44 Physical Damage
+33/+47% Physical Damage
6/8% Physical Resistance
+4 to Vire's Might
Granted Skills
Earth Ward (30% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+20 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 41
Applies to: All two-handed weapons
7-37/9-49 Physical Damage
+43/+57% Physical Damage
6/8% Physical Resistance
+4 to Vire's Might
Granted Skills
Earth Ward (30% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+20 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 55
Applies to: All two-handed weapons
8-42/10-56 Physical Damage
+50/+68% Physical Damage
6/8% Physical Resistance
+4 to Vire's Might
Granted Skills
Earth Ward (30% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+20 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 68
Applies to: All two-handed weapons
10-54/12-68 Physical Damage
+64/+82% Physical Damage
+64/+82% Internal Trauma Damage
6/8% Physical Resistance
+4 to Vire's Might
Granted Skills
Earth Ward (30% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+20 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 82
Applies to: All two-handed weapons
12-68/16-86 Physical Damage
+72/+92% Physical Damage
+72/+92% Internal Trauma Damage
6/8% Physical Resistance
+4 to Vire's Might
Granted Skills
Earth Ward (30% Chance when Hit)
Embrace the protective essence of the earth, raising armor and regeneration.
16 Second Skill Recharge
8 Second Duration
+20 Health Regenerated per second
Increases Armor by 30%
Required Player Level: 92
Applies to: All two-handed weapons
6/10 Vitality Damage
+18/+32% Vitality Damage
+18/+32% Poison Damage
25/45% Physical Damage converted to Vitality Damage
+3/+5% Spirit
+4 to Righteous Fervor
Required Player Level: 5
Applies to: All two-handed weapons
8/12 Vitality Damage
+27/+41% Vitality Damage
+27/+41% Poison Damage
27/43% Physical Damage converted to Vitality Damage
+3/+5% Spirit
+4 to Righteous Fervor
Required Player Level: 24
Applies to: All two-handed weapons
11/17 Vitality Damage
+31/+45% Vitality Damage
+33/+47% Poison Damage
29/41% Physical Damage converted to Vitality Damage
+4/+6% Spirit
+4 to Righteous Fervor
Required Player Level: 42
Applies to: All two-handed weapons
15/21 Vitality Damage
+41/+55% Vitality Damage
+43/+57% Poison Damage
30/40% Physical Damage converted to Vitality Damage
+5/+7% Spirit
+4 to Righteous Fervor
Required Player Level: 56
Applies to: All two-handed weapons
19/25 Vitality Damage
+49/+67% Vitality Damage
+50/+68% Poison Damage
30/40% Physical Damage converted to Vitality Damage
+5/+7% Spirit
+4 to Righteous Fervor
Required Player Level: 70
Applies to: All two-handed weapons
24/30 Vitality Damage
+64/+82% Acid Damage
+64/+82% Vitality Damage
+64/+82% Poison Damage
+64/+82% Vitality Decay
31/39% Physical Damage converted to Vitality Damage
+5/+7% Spirit
+4 to Righteous Fervor
Required Player Level: 82
Applies to: All two-handed weapons
28/36 Vitality Damage
+72/+92% Acid Damage
+72/+92% Vitality Damage
+72/+92% Poison Damage
+72/+92% Vitality Decay
31/39% Physical Damage converted to Vitality Damage
+5/+7% Spirit
+4 to Righteous Fervor
Required Player Level: 92
Applies to: All two-handed weapons
6/10 Elemental Damage
+18/+32% Elemental Damage
25/45% Physical Damage converted to Elemental Damage
+16/+28 Offensive Ability
Granted Skills
Elemental Seal (20% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 5
Applies to: All two-handed weapons
8/12 Elemental Damage
+27/+41% Elemental Damage
27/43% Physical Damage converted to Elemental Damage
+27/+43 Offensive Ability
Granted Skills
Elemental Seal (20% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 24
Applies to: All two-handed weapons
11/17 Elemental Damage
+33/+47% Elemental Damage
29/41% Physical Damage converted to Elemental Damage
+39/+57 Offensive Ability
Granted Skills
Elemental Seal (20% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 44
Applies to: All two-handed weapons
15/21 Elemental Damage
+43/+57% Elemental Damage
30/40% Physical Damage converted to Elemental Damage
+48/+64 Offensive Ability
14/20% Elemental Resistance
Granted Skills
Elemental Seal (20% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 59
Applies to: All two-handed weapons
19/25 Elemental Damage
+50/+68% Elemental Damage
30/40% Physical Damage converted to Elemental Damage
+55/+75 Offensive Ability
21/29% Elemental Resistance
Granted Skills
Elemental Seal (20% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 72
Applies to: All two-handed weapons
24/30 Elemental Damage
+64/+82% Elemental Damage
31/39% Physical Damage converted to Elemental Damage
+69/+87 Offensive Ability
26/34% Elemental Resistance
Granted Skills
Elemental Seal (20% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 82
Applies to: All two-handed weapons
28/36 Elemental Damage
+72/+92% Elemental Damage
31/39% Physical Damage converted to Elemental Damage
+79/+101 Offensive Ability
29/37% Elemental Resistance
Granted Skills
Elemental Seal (20% Chance on Attack)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
30 Elemental Damage
Required Player Level: 92
Applies to: All two-handed weapons
+14/+26% Vitality Damage
+14/+26% Aether Damage
+14/+26% Vitality Decay with +36/+64% Increased Duration
25/45% Physical Damage converted to Aether Damage
+6/+10% Casting Speed
+4 to Drain Essence
Required Player Level: 5
Applies to: All two-handed weapons
+22/+34% Vitality Damage
+22/+34% Aether Damage
+22/+34% Vitality Decay with +39/+61% Increased Duration
27/43% Physical Damage converted to Aether Damage
+6/+10% Casting Speed
+4 to Drain Essence
Required Player Level: 26
Applies to: All two-handed weapons
+33/+47% Vitality Damage
+33/+47% Aether Damage
+33/+47% Vitality Decay with +41/+59% Increased Duration
29/41% Physical Damage converted to Aether Damage
+10/+14% Casting Speed
+4 to Drain Essence
Required Player Level: 41
Applies to: All two-handed weapons
+43/+57% Vitality Damage
+43/+57% Aether Damage
+43/+57% Vitality Decay with +43/+57% Increased Duration
30/40% Physical Damage converted to Aether Damage
+10/+14% Casting Speed
+4 to Drain Essence
Required Player Level: 55
Applies to: All two-handed weapons
+50/+68% Vitality Damage
+50/+68% Aether Damage
+50/+68% Vitality Decay with +64/+86% Increased Duration
30/40% Physical Damage converted to Aether Damage
+13/+17% Casting Speed
+4 to Drain Essence
Required Player Level: 68
Applies to: All two-handed weapons
+64/+82% Vitality Damage
+64/+82% Aether Damage
+64/+82% Vitality Decay with +66/+84% Increased Duration
31/39% Physical Damage converted to Aether Damage
+13/+17% Casting Speed
+4 to Drain Essence
Required Player Level: 82
Applies to: All two-handed weapons
+73/+93% Vitality Damage
+73/+93% Aether Damage
+73/+93% Vitality Decay with +66/+84% Increased Duration
31/39% Physical Damage converted to Aether Damage
+13/+17% Casting Speed
+4 to Drain Essence
Required Player Level: 92
Applies to: All two-handed weapons
2-13/4-23 Physical Damage
+6/+10 Cunning
+16/+28 Offensive Ability
+6/+10% Attack Speed
Granted Skills
Enrage (30% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Offensive Ability
-30 Defensive Ability
+10% Attack Speed
Required Player Level: 22
Applies to: All two-handed weapons
3-19/5-29 Physical Damage
+9/+15 Cunning
+27/+43 Offensive Ability
+6/+10% Attack Speed
Granted Skills
Enrage (30% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Offensive Ability
-30 Defensive Ability
+10% Attack Speed
Required Player Level: 35
Applies to: All two-handed weapons
5-30/7-44 Physical Damage
+14/+20 Cunning
+43/+61 Offensive Ability
+7/+9% Attack Speed
Granted Skills
Enrage (30% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Offensive Ability
-30 Defensive Ability
+10% Attack Speed
Required Player Level: 46
Applies to: All two-handed weapons
7-37/9-49 Physical Damage
+17/+23 Cunning
+49/+67 Offensive Ability
+8/+10% Attack Speed
Granted Skills
Enrage (30% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Offensive Ability
-30 Defensive Ability
+10% Attack Speed
Required Player Level: 60
Applies to: All two-handed weapons
8-42/10-56 Physical Damage
+20/+28 Cunning
+55/+75 Offensive Ability
+9/+12% Attack Speed
Granted Skills
Enrage (30% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Offensive Ability
-30 Defensive Ability
+10% Attack Speed
Required Player Level: 74
Applies to: All two-handed weapons
10-54/12-68 Physical Damage
+26/+32 Cunning
+69/+87 Offensive Ability
+9/+11% Attack Speed
Granted Skills
Enrage (30% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Offensive Ability
-30 Defensive Ability
+10% Attack Speed
Required Player Level: 82
Applies to: All two-handed weapons
12-68/16-86 Physical Damage
+31/+39 Cunning
+79/+101 Offensive Ability
+9/+11% Attack Speed
Granted Skills
Enrage (30% Chance when Hit)
Throws you into a berserker-like rage, causing you to attack faster and with greater ferocity, but also make you more susceptible to attacks.
20 Second Skill Recharge
8 Second Duration
+75 Offensive Ability
-30 Defensive Ability
+10% Attack Speed
Required Player Level: 92
Applies to: All two-handed weapons
6/10 Cold Damage
+18/+32% Cold Damage
25/45% Physical Damage converted to Cold Damage
+14/+26 Defensive Ability
Granted Skills
Ice Spike (20% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
45 Cold Damage
Required Player Level: 5
Applies to: All two-handed weapons
8/12 Cold Damage
+27/+41% Cold Damage
27/43% Physical Damage converted to Cold Damage
+23/+37 Defensive Ability
Granted Skills
Ice Spike (20% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
45 Cold Damage
Required Player Level: 24
Applies to: All two-handed weapons
11/17 Cold Damage
+33/+47% Cold Damage
29/41% Physical Damage converted to Cold Damage
+31/+45 Defensive Ability
Granted Skills
Ice Spike (20% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
45 Cold Damage
Required Player Level: 41
Applies to: All two-handed weapons
15/21 Cold Damage
+43/+57% Cold Damage
30/40% Physical Damage converted to Cold Damage
+38/+52 Defensive Ability
21/29% Reduced Freeze Duration
Granted Skills
Ice Spike (20% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
45 Cold Damage
Required Player Level: 55
Applies to: All two-handed weapons
19/25 Cold Damage
+50/+68% Cold Damage
30/40% Physical Damage converted to Cold Damage
+43/+57 Defensive Ability
26/35% Reduced Freeze Duration
Granted Skills
Ice Spike (20% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
45 Cold Damage
Required Player Level: 68
Applies to: All two-handed weapons
24/30 Cold Damage
+64/+82% Cold Damage
+64/+82% Frostburn Damage
31/39% Physical Damage converted to Cold Damage
+51/+65 Defensive Ability
29/37% Reduced Freeze Duration
Granted Skills
Ice Spike (20% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
45 Cold Damage
Required Player Level: 82
Applies to: All two-handed weapons
28/36 Cold Damage
+72/+92% Cold Damage
+72/+92% Frostburn Damage
31/39% Physical Damage converted to Cold Damage
+60/+76 Defensive Ability
31/39% Reduced Freeze Duration
Granted Skills
Ice Spike (20% Chance on Attack)
Launch a spike of rock solid ice to impale your enemies.
3 Second Skill Recharge
1 Projectile(s)
15% Chance to pass through Enemies
45 Cold Damage
Required Player Level: 92
Applies to: All two-handed weapons
17/31 Frostburn Damage over 3 Seconds
+18/+32% Cold Damage
+22/+38% Frostburn Damage
25/45% Physical Damage converted to Cold Damage
+16/+28 Offensive Ability
+4 to Frozen Core
Granted Skills
Ring of Rimefire (20% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 5
Applies to: All two-handed weapons
23/37 Frostburn Damage over 3 Seconds
+27/+41% Cold Damage
+30/+46% Frostburn Damage
27/43% Physical Damage converted to Cold Damage
+27/+43 Offensive Ability
+4 to Frozen Core
Granted Skills
Ring of Rimefire (20% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 24
Applies to: All two-handed weapons
34/50 Frostburn Damage over 3 Seconds
+33/+47% Cold Damage
+41/+59% Frostburn Damage
29/41% Physical Damage converted to Cold Damage
+43/+61 Offensive Ability
+4 to Frozen Core
Granted Skills
Ring of Rimefire (20% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 41
Applies to: All two-handed weapons
46/62 Frostburn Damage over 3 Seconds
+43/+57% Cold Damage
+50/+68% Frostburn Damage
30/40% Physical Damage converted to Cold Damage
+49/+67 Offensive Ability
+4 to Frozen Core
Granted Skills
Ring of Rimefire (20% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 55
Applies to: All two-handed weapons
56/76 Frostburn Damage over 3 Seconds
+50/+68% Cold Damage
+59/+79% Frostburn Damage
30/40% Physical Damage converted to Cold Damage
+55/+75 Offensive Ability
+4 to Frozen Core
Granted Skills
Ring of Rimefire (20% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 68
Applies to: All two-handed weapons
71/91 Frostburn Damage over 3 Seconds
+64/+82% Cold Damage
+64/+82% Frostburn Damage
31/39% Physical Damage converted to Cold Damage
+69/+87 Offensive Ability
+4 to Frozen Core
Granted Skills
Ring of Rimefire (20% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 82
Applies to: All two-handed weapons
84/108 Frostburn Damage over 3 Seconds
+72/+92% Cold Damage
+72/+92% Frostburn Damage
31/39% Physical Damage converted to Cold Damage
+79/+101 Offensive Ability
+4 to Frozen Core
Granted Skills
Ring of Rimefire (20% Chance on Attack)
Surrounds the caster in a ring of ice that chills enemies within its radius.
16 Second Skill Recharge
8 Second Duration
3 Meter Target Area
12 Cold Damage
26 Frostburn Damage over 2 Seconds
20% Slower target Movement for 2 Seconds
Required Player Level: 92
Applies to: All two-handed weapons
4-7/8-13 Piercing Damage
15% Chance of 50/88 Bleeding Damage over 3 Seconds
+17/+29% Pierce Damage
+12/+22 Cunning
+4 to Phantasmal Blades
Required Player Level: 5
Applies to: All two-handed weapons
6-9/10-15 Piercing Damage
15% Chance of 73/113 Bleeding Damage over 3 Seconds
+25/+39% Pierce Damage
+20/+32 Cunning
+4 to Phantasmal Blades
Required Player Level: 24
Applies to: All two-handed weapons
9-15/13-21 Piercing Damage
15% Chance of 121/173 Bleeding Damage over 3 Seconds
+29/+41% Pierce Damage
+27/+39 Cunning
+4 to Phantasmal Blades
Required Player Level: 41
Applies to: All two-handed weapons
12-20/16-26 Piercing Damage
15% Chance of 150/204 Bleeding Damage over 3 Seconds
+37/+49% Pierce Damage
+34/+46 Cunning
+3/+5% Offensive Ability
+4 to Phantasmal Blades
Required Player Level: 55
Applies to: All two-handed weapons
14-23/18-31 Piercing Damage
15% Chance of 184/248 Bleeding Damage over 3 Seconds
+45/+61% Pierce Damage
+40/+54 Cunning
+3/+5% Offensive Ability
+4 to Phantasmal Blades
Required Player Level: 68
Applies to: All two-handed weapons
16-32/20-40 Piercing Damage
15% Chance of 256/326 Bleeding Damage over 3 Seconds
+55/+71% Pierce Damage
+48/+62 Cunning
+4/+4% Offensive Ability
+4 to Phantasmal Blades
Required Player Level: 82
Applies to: All two-handed weapons
18-39/24-49 Piercing Damage
15% Chance of 285/363 Bleeding Damage over 3 Seconds
+64/+82% Pierce Damage
+55/+69 Cunning
+4/+4% Offensive Ability
+4 to Phantasmal Blades
Required Player Level: 92
Applies to: All two-handed weapons
19/35 Burn Damage over 3 Seconds
+29/+51% Burn Damage with +36/+64% Increased Duration
25/45% Physical Damage converted to Fire Damage
+16/+28 Offensive Ability
Granted Skills
Ring of Flame (30% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
19 Fire Damage
38 Burn Damage over 2 Seconds
Required Player Level: 22
Applies to: All two-handed weapons
30/48 Burn Damage over 3 Seconds
+35/+55% Burn Damage with +39/+61% Increased Duration
27/43% Physical Damage converted to Fire Damage
+27/+43 Offensive Ability
Granted Skills
Ring of Flame (30% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
19 Fire Damage
38 Burn Damage over 2 Seconds
Required Player Level: 35
Applies to: All two-handed weapons
34/50 Burn Damage over 3 Seconds
+41/+59% Burn Damage with +41/+59% Increased Duration
29/41% Physical Damage converted to Fire Damage
+39/+57 Offensive Ability
Granted Skills
Ring of Flame (30% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
19 Fire Damage
38 Burn Damage over 2 Seconds
Required Player Level: 46
Applies to: All two-handed weapons
46/62 Burn Damage over 3 Seconds
+50/+68% Burn Damage with +43/+57% Increased Duration
30/40% Physical Damage converted to Fire Damage
+48/+64 Offensive Ability
Granted Skills
Ring of Flame (30% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
19 Fire Damage
38 Burn Damage over 2 Seconds
Required Player Level: 60
Applies to: All two-handed weapons
56/76 Burn Damage over 3 Seconds
+59/+79% Burn Damage with +64/+86% Increased Duration
30/40% Physical Damage converted to Fire Damage
+55/+75 Offensive Ability
Granted Skills
Ring of Flame (30% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
19 Fire Damage
38 Burn Damage over 2 Seconds
Required Player Level: 74
Applies to: All two-handed weapons
71/91 Burn Damage over 3 Seconds
+64/+82% Fire Damage
+64/+82% Burn Damage with +66/+84% Increased Duration
31/39% Physical Damage converted to Fire Damage
+76/+96 Offensive Ability
Granted Skills
Ring of Flame (30% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
19 Fire Damage
38 Burn Damage over 2 Seconds
Required Player Level: 82
Applies to: All two-handed weapons
84/108 Burn Damage over 3 Seconds
+72/+92% Fire Damage
+72/+92% Burn Damage with +66/+84% Increased Duration
31/39% Physical Damage converted to Fire Damage
+84/+108 Offensive Ability
Granted Skills
Ring of Flame (30% Chance when Hit)
Surrounds the caster in a ring of flame that burns enemies within its radius.
16 Second Skill Recharge
8 Second Duration
4 Meter Target Area
19 Fire Damage
38 Burn Damage over 2 Seconds
Required Player Level: 92
Applies to: All two-handed weapons
6/12 Elemental Damage
+19/+33% Elemental Damage
25/45% Physical Damage converted to Elemental Damage
+4/+8% Spirit
+4 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (20% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
1 Projectile(s)
3 Fragments
0.5 Meter Radius
16 Elemental Damage
Required Player Level: 22
Applies to: All two-handed weapons
10/16 Elemental Damage
+26/+40% Elemental Damage
27/43% Physical Damage converted to Elemental Damage
+5/+7% Spirit
+4 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (20% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
1 Projectile(s)
3 Fragments
0.5 Meter Radius
16 Elemental Damage
Required Player Level: 36
Applies to: All two-handed weapons
11/17 Elemental Damage
+33/+47% Elemental Damage
29/41% Physical Damage converted to Elemental Damage
+5/+7% Spirit
+4 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (20% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
1 Projectile(s)
3 Fragments
0.5 Meter Radius
16 Elemental Damage
Required Player Level: 48
Applies to: All two-handed weapons
15/21 Elemental Damage
+43/+57% Elemental Damage
30/40% Physical Damage converted to Elemental Damage
+5/+7% Spirit
+4 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (20% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
1 Projectile(s)
3 Fragments
0.5 Meter Radius
16 Elemental Damage
Required Player Level: 60
Applies to: All two-handed weapons
19/25 Elemental Damage
+50/+68% Elemental Damage
30/40% Physical Damage converted to Elemental Damage
+5/+7% Spirit
+4 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (20% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
1 Projectile(s)
3 Fragments
0.5 Meter Radius
16 Elemental Damage
Required Player Level: 74
Applies to: All two-handed weapons
24/30 Elemental Damage
+64/+82% Elemental Damage
31/39% Physical Damage converted to Elemental Damage
+5/+7% Spirit
+4 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (20% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
1 Projectile(s)
3 Fragments
0.5 Meter Radius
16 Elemental Damage
Required Player Level: 82
Applies to: All two-handed weapons
28/36 Elemental Damage
+72/+92% Elemental Damage
31/39% Physical Damage converted to Elemental Damage
+5/+7% Spirit
+4 to Panetti's Replicating Missile
Granted Skills
Replicating Missile (20% Chance on Attack)
A replicating spell that copies itself upon striking an enemy.
0.5 Second Skill Recharge
1 Projectile(s)
3 Fragments
0.5 Meter Radius
16 Elemental Damage
Required Player Level: 92
Applies to: All two-handed weapons
4-8/6-14 Fire Damage
+18/+32% Fire Damage
25/45% Physical Damage converted to Fire Damage
+12/+22 Spirit
+4 to Blackwater Cocktail
Granted Skills
Fireball (20% Chance on Attack)
Launches a fireball at nearby enemies.
1.5 Second Skill Recharge
1 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 5
Applies to: All two-handed weapons
5-11/7-17 Fire Damage
+27/+41% Fire Damage
27/43% Physical Damage converted to Fire Damage
+20/+32 Spirit
+4 to Blackwater Cocktail
Granted Skills
Fireball (20% Chance on Attack)
Launches a fireball at nearby enemies.
1.5 Second Skill Recharge
1 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 24
Applies to: All two-handed weapons
7-16/11-24 Fire Damage
+31/+45% Fire Damage
29/41% Physical Damage converted to Fire Damage
+27/+39 Spirit
+4 to Blackwater Cocktail
Granted Skills
Fireball (20% Chance on Attack)
Launches multiple fireballs at nearby enemies.
2 Second Skill Recharge
2 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 41
Applies to: All two-handed weapons
9-21/13-29 Fire Damage
+41/+55% Fire Damage
+43/+57% Burn Damage
30/40% Physical Damage converted to Fire Damage
+34/+46 Spirit
+4 to Blackwater Cocktail
Granted Skills
Fireball (20% Chance on Attack)
Launches multiple fireballs at nearby enemies.
2 Second Skill Recharge
2 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 55
Applies to: All two-handed weapons
11-26/15-35 Fire Damage
+49/+67% Fire Damage
+50/+68% Burn Damage
30/40% Physical Damage converted to Fire Damage
+40/+54 Spirit
+4 to Blackwater Cocktail
Granted Skills
Fireball (20% Chance on Attack)
Launches multiple fireballs at nearby enemies.
2 Second Skill Recharge
3 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 68
Applies to: All two-handed weapons
12-36/16-46 Fire Damage
+64/+82% Fire Damage
+64/+82% Burn Damage
31/39% Physical Damage converted to Fire Damage
+48/+62 Spirit
+4 to Blackwater Cocktail
Granted Skills
Fireball (20% Chance on Attack)
Launches multiple fireballs at nearby enemies.
2 Second Skill Recharge
2 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 82
Applies to: All two-handed weapons
14-43/18-55 Fire Damage
+72/+92% Fire Damage
+72/+92% Burn Damage
31/39% Physical Damage converted to Fire Damage
+55/+69 Spirit
+4 to Blackwater Cocktail
Granted Skills
Fireball (20% Chance on Attack)
Launches multiple fireballs at nearby enemies.
2 Second Skill Recharge
3 Projectile(s)
16-28 Fire Damage
50% Chance to Stun target for 1 Second
Required Player Level: 92
Applies to: All two-handed weapons
+14/+26% Lightning Damage
+14/+26% Aether Damage
25/45% Physical Damage converted to Aether Damage
+4 to Lightning Tether
Granted Skills
Aether Lightning (20% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Aether Damage
Required Player Level: 5
Applies to: All two-handed weapons
+22/+34% Lightning Damage
+22/+34% Aether Damage
27/43% Physical Damage converted to Aether Damage
+4 to Lightning Tether
Granted Skills
Aether Lightning (20% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Aether Damage
Required Player Level: 26
Applies to: All two-handed weapons
+33/+47% Lightning Damage
+33/+47% Aether Damage
29/41% Physical Damage converted to Aether Damage
+4 to Lightning Tether
Granted Skills
Aether Lightning (20% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Aether Damage
Required Player Level: 41
Applies to: All two-handed weapons
+43/+57% Lightning Damage
+43/+57% Aether Damage
30/40% Physical Damage converted to Aether Damage
+4 to Lightning Tether
Granted Skills
Aether Lightning (20% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Aether Damage
Required Player Level: 55
Applies to: All two-handed weapons
+50/+68% Lightning Damage
+50/+68% Aether Damage
30/40% Physical Damage converted to Aether Damage
+4 to Lightning Tether
Granted Skills
Aether Lightning (20% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Aether Damage
Required Player Level: 68
Applies to: All two-handed weapons
+64/+82% Lightning Damage
+64/+82% Aether Damage
+64/+82% Electrocute Damage
31/39% Physical Damage converted to Aether Damage
+4 to Lightning Tether
Granted Skills
Aether Lightning (20% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Aether Damage
Required Player Level: 82
Applies to: All two-handed weapons
+73/+93% Lightning Damage
+73/+93% Aether Damage
+73/+93% Electrocute Damage
31/39% Physical Damage converted to Aether Damage
+4 to Lightning Tether
Granted Skills
Aether Lightning (20% Chance on Attack)
Lightning infused with pure aether emanates from you and cascades through your foes.
1.5 Second Skill Recharge
Affects up to 3 targets
3-34 Lightning Damage
24 Aether Damage
Required Player Level: 92
Applies to: All two-handed weapons
4-10/8-18 Physical Damage
+13/+23% to All Damage
+16/+28 Offensive Ability
+4 to Field Command
Required Player Level: 5
Applies to: All two-handed weapons
8-16/12-26 Physical Damage
+17/+27% to All Damage
+27/+43 Offensive Ability
+4 to Field Command
Required Player Level: 24
Applies to: All two-handed weapons
11-25/15-35 Physical Damage
+21/+31% to All Damage
+43/+61 Offensive Ability
+4 to Field Command
Required Player Level: 40
Applies to: All two-handed weapons
13-30/17-40 Physical Damage
+30/+40% to All Damage
+7/+9% Crit Damage
+49/+67 Offensive Ability
+4 to Field Command
Required Player Level: 54
Applies to: All two-handed weapons
14-34/20-46 Physical Damage
+37/+49% to All Damage
+7/+9% Crit Damage
+55/+75 Offensive Ability
+4 to Field Command
Required Player Level: 67
Applies to: All two-handed weapons
20-43/26-55 Physical Damage
+47/+59% to All Damage
+7/+9% Crit Damage
+69/+87 Offensive Ability
+5 to Field Command
Required Player Level: 82
Applies to: All two-handed weapons
26-54/32-68 Physical Damage
+55/+71% to All Damage
+7/+9% Crit Damage
+79/+101 Offensive Ability
+5 to Field Command
Required Player Level: 92
Applies to: All two-handed weapons
29/51 Poison Damage over 5 Seconds
+18/+32% Poison Damage with +36/+64% Increased Duration
11/19 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (30% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
75 Poison Damage over 5 Seconds
Required Player Level: 5
Applies to: All two-handed weapons
39/61 Poison Damage over 5 Seconds
+27/+41% Poison Damage with +39/+61% Increased Duration
12/18 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (30% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
75 Poison Damage over 5 Seconds
Required Player Level: 24
Applies to: All two-handed weapons
57/83 Poison Damage over 5 Seconds
+33/+47% Poison Damage with +41/+59% Increased Duration
12/18 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (30% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
75 Poison Damage over 5 Seconds
Required Player Level: 41
Applies to: All two-handed weapons
77/104 Poison Damage over 5 Seconds
+43/+57% Poison Damage with +43/+57% Increased Duration
13/17 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (30% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
75 Poison Damage over 5 Seconds
Required Player Level: 55
Applies to: All two-handed weapons
94/126 Poison Damage over 5 Seconds
+50/+68% Poison Damage with +64/+86% Increased Duration
13/17 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (30% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
75 Poison Damage over 5 Seconds
Required Player Level: 68
Applies to: All two-handed weapons
119/151 Poison Damage over 5 Seconds
+64/+82% Acid Damage
+64/+82% Poison Damage with +66/+84% Increased Duration
13/17 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (30% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
75 Poison Damage over 5 Seconds
Required Player Level: 82
Applies to: All two-handed weapons
141/179 Poison Damage over 5 Seconds
+72/+92% Acid Damage
+72/+92% Poison Damage with +66/+84% Increased Duration
13/17 Reduced target's Resistances for 5 Seconds
Granted Skills
Poison Nova (30% Chance when Hit)
Retaliates with a blast of poisonous fumes, poisoning all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
75 Poison Damage over 5 Seconds
Required Player Level: 92
Applies to: All two-handed weapons
10% Chance of 73/129 Physical Damage
+18/+32% Physical Damage
+6/+10% Attack Speed
+4 to Cadence
Required Player Level: 5
Applies to: All two-handed weapons
10% Chance of 115/181 Physical Damage
+27/+41% Physical Damage
+6/+10% Attack Speed
+4 to Cadence
Required Player Level: 25
Applies to: All two-handed weapons
10% Chance of 185/266 Physical Damage
+33/+47% Physical Damage
+7/+9% Attack Speed
+4 to Cadence
Required Player Level: 41
Applies to: All two-handed weapons
10% Chance of 220/298 Physical Damage
+43/+57% Physical Damage
+4/+6% Cunning
+8/+10% Attack Speed
+4 to Cadence
Required Player Level: 55
Applies to: All two-handed weapons
10% Chance of 256/346 Physical Damage
+50/+68% Physical Damage
+4/+6% Cunning
+9/+12% Attack Speed
+4 to Cadence
Required Player Level: 68
Applies to: All two-handed weapons
10% Chance of 333/423 Physical Damage
+64/+82% Physical Damage
+64/+82% Internal Trauma Damage
+4/+6% Cunning
+9/+11% Attack Speed
+4 to Cadence
Required Player Level: 82
Applies to: All two-handed weapons
10% Chance of 415/529 Physical Damage
+72/+92% Physical Damage
+72/+92% Internal Trauma Damage
+4/+6% Cunning
+9/+11% Attack Speed
+4 to Cadence
Required Player Level: 92
Applies to: All two-handed weapons
22/38 Frostburn Damage over 3 Seconds
+17/+31% Cold Damage
+29/+51% Frostburn Damage
25/45% Physical Damage converted to Cold Damage
+12/+22 Spirit
+4/+6% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 22
Applies to: All two-handed weapons
30/48 Frostburn Damage over 3 Seconds
+26/+40% Cold Damage
+36/+56% Frostburn Damage
27/43% Physical Damage converted to Cold Damage
+20/+32 Spirit
+4/+6% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 35
Applies to: All two-handed weapons
34/50 Frostburn Damage over 3 Seconds
+34/+50% Cold Damage
+44/+64% Frostburn Damage
29/41% Physical Damage converted to Cold Damage
+27/+39 Spirit
+5/+7% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 46
Applies to: All two-handed weapons
46/62 Frostburn Damage over 3 Seconds
+43/+59% Cold Damage
+54/+72% Frostburn Damage
30/40% Physical Damage converted to Cold Damage
+34/+46 Spirit
+6/+8% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 60
Applies to: All two-handed weapons
56/76 Frostburn Damage over 3 Seconds
+53/+71% Cold Damage
+62/+84% Frostburn Damage
30/40% Physical Damage converted to Cold Damage
+40/+54 Spirit
+6/+8% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 74
Applies to: All two-handed weapons
71/91 Frostburn Damage over 3 Seconds
+64/+82% Cold Damage
+64/+82% Frostburn Damage
31/39% Physical Damage converted to Cold Damage
+48/+62 Spirit
+10/+12% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 82
Applies to: All two-handed weapons
84/108 Frostburn Damage over 3 Seconds
+72/+92% Cold Damage
+72/+92% Frostburn Damage
31/39% Physical Damage converted to Cold Damage
+55/+69 Spirit
+10/+12% Casting Speed
Granted Skills
Howling Wind (20% Chance on Attack)
Surrounds you with a blistering wind that chills your enemies to the bone.
8 Second Skill Recharge
4 Second Duration
3.5 Meter Target Area
7 Cold Damage
16 Frostburn Damage over 2 Seconds
33% Chance to Freeze target for 1 Second
Required Player Level: 92
Applies to: All two-handed weapons
5/9 Elemental Damage
+14/+26% Elemental Damage
+14/+26% Burn Damage
+14/+26% Frostburn Damage
+14/+26% Electrocute Damage
25/45% Physical Damage converted to Elemental Damage
+4/+8% Health
+4 to Flames of Ignaffar
Required Player Level: 5
Applies to: All two-handed weapons
7/11 Elemental Damage
+22/+34% Elemental Damage
+22/+34% Burn Damage
+22/+34% Frostburn Damage
+22/+34% Electrocute Damage
27/43% Physical Damage converted to Elemental Damage
+5/+7% Health
+4 to Flames of Ignaffar
Required Player Level: 26
Applies to: All two-handed weapons
11/17 Elemental Damage
+33/+47% Elemental Damage
+33/+47% Burn Damage
+33/+47% Frostburn Damage
+33/+47% Electrocute Damage
29/41% Physical Damage converted to Elemental Damage
+5/+7% Health
+4 to Flames of Ignaffar
Required Player Level: 41
Applies to: All two-handed weapons
15/21 Elemental Damage
+43/+57% Elemental Damage
+43/+57% Burn Damage
+43/+57% Frostburn Damage
+43/+57% Electrocute Damage
30/40% Physical Damage converted to Elemental Damage
+7/+9% Health
+9/+12% Casting Speed
+4 to Flames of Ignaffar
Required Player Level: 55
Applies to: All two-handed weapons
19/25 Elemental Damage
+50/+68% Elemental Damage
+50/+68% Burn Damage
+50/+68% Frostburn Damage
+50/+68% Electrocute Damage
30/40% Physical Damage converted to Elemental Damage
+7/+9% Health
+9/+12% Casting Speed
+4 to Flames of Ignaffar
Required Player Level: 68
Applies to: All two-handed weapons
24/30 Elemental Damage
+64/+82% Elemental Damage
+64/+82% Burn Damage
+64/+82% Frostburn Damage
+64/+82% Electrocute Damage
31/39% Physical Damage converted to Elemental Damage
+7/+9% Health
+9/+11% Casting Speed
+4 to Flames of Ignaffar
Required Player Level: 82
Applies to: All two-handed weapons
28/36 Elemental Damage
+73/+93% Elemental Damage
+73/+93% Burn Damage
+73/+93% Frostburn Damage
+73/+93% Electrocute Damage
31/39% Physical Damage converted to Elemental Damage
+7/+9% Health
+9/+11% Casting Speed
+4 to Flames of Ignaffar
Required Player Level: 92
Applies to: All two-handed weapons
+18/+32% Elemental Damage
+18/+32% Burn Damage
+18/+32% Frostburn Damage
+18/+32% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Chthonics
+14/+26 Defensive Ability
+4/+6% Casting Speed
+4 to Thermite Mine
Required Player Level: 5
Applies to: All two-handed weapons
+27/+41% Elemental Damage
+27/+41% Burn Damage
+27/+41% Frostburn Damage
+27/+41% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Chthonics
+23/+37 Defensive Ability
+4/+6% Casting Speed
+4 to Thermite Mine
Required Player Level: 25
Applies to: All two-handed weapons
+33/+47% Elemental Damage
+33/+47% Burn Damage
+33/+47% Frostburn Damage
+33/+47% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Chthonics
+31/+45 Defensive Ability
+5/+7% Casting Speed
+4 to Thermite Mine
Required Player Level: 42
Applies to: All two-handed weapons
+43/+57% Elemental Damage
+43/+57% Burn Damage
+43/+57% Frostburn Damage
+43/+57% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Chthonics
+38/+52 Defensive Ability
+6/+8% Casting Speed
+4 to Thermite Mine
Required Player Level: 56
Applies to: All two-handed weapons
+50/+68% Elemental Damage
+50/+68% Burn Damage
+50/+68% Frostburn Damage
+50/+68% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Chthonics
+43/+57 Defensive Ability
+6/+8% Casting Speed
+4 to Thermite Mine
Required Player Level: 70
Applies to: All two-handed weapons
+64/+82% Elemental Damage
+64/+82% Burn Damage
+64/+82% Frostburn Damage
+64/+82% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Chthonics
+51/+65 Defensive Ability
+10/+12% Casting Speed
+4 to Thermite Mine
Required Player Level: 82
Applies to: All two-handed weapons
+72/+92% Elemental Damage
+72/+92% Burn Damage
+72/+92% Frostburn Damage
+72/+92% Electrocute Damage
+10% Damage to Aetherials
+10% Damage to Chthonics
+60/+76 Defensive Ability
+10/+12% Casting Speed
+4 to Thermite Mine
Required Player Level: 92
Applies to: All two-handed weapons
6/12 Piercing Damage
+18/+32% Pierce Damage
Increases Armor Piercing by 18/32%
+6/+12 Cunning
+40/+72 Health
Required Player Level: 5
Applies to: All two-handed weapons
10/16 Piercing Damage
+25/+39% Pierce Damage
Increases Armor Piercing by 27/43%
+12/+20 Cunning
+94/+146 Health
Required Player Level: 24
Applies to: All two-handed weapons
11/17 Piercing Damage
+29/+41% Pierce Damage
Increases Armor Piercing by 37/53%
+19/+27 Cunning
+121/+175 Health
Required Player Level: 41
Applies to: All two-handed weapons
15/21 Piercing Damage
+37/+49% Pierce Damage
Increases Armor Piercing by 47/63%
+22/+30 Cunning
+162/+218 Health
Required Player Level: 55
Applies to: All two-handed weapons
19/25 Piercing Damage
+45/+61% Pierce Damage
Increases Armor Piercing by 60/81%
+26/+35 Cunning
+196/+265 Health
Required Player Level: 68
Applies to: All two-handed weapons
24/30 Piercing Damage
+55/+71% Pierce Damage
Increases Armor Piercing by 62/78%
+30/+38 Cunning
+264/+336 Health
Required Player Level: 82
Applies to: All two-handed weapons
28/36 Piercing Damage
+64/+82% Pierce Damage
Increases Armor Piercing by 62/78%
+35/+45 Cunning
+339/+431 Health
Required Player Level: 92
Applies to: All two-handed weapons
1-11/1-19 Lightning Damage
+18/+32% Lightning Damage
25/45% Physical Damage converted to Lightning Damage
+19/+35 Offensive Ability
+4 to Primal Strike
Granted Skills
Lightning Bolt (20% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
11-65 Lightning Damage
22 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 5
Applies to: All two-handed weapons
2-14/2-22 Lightning Damage
+27/+41% Lightning Damage
27/43% Physical Damage converted to Lightning Damage
+31/+49 Offensive Ability
+4 to Primal Strike
Granted Skills
Lightning Bolt (20% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
11-65 Lightning Damage
22 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 24
Applies to: All two-handed weapons
2-21/4-31 Lightning Damage
+33/+47% Lightning Damage
29/41% Physical Damage converted to Lightning Damage
+48/+68 Offensive Ability
+4 to Primal Strike
Granted Skills
Lightning Bolt (20% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
11-65 Lightning Damage
22 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 41
Applies to: All two-handed weapons
3-27/5-37 Lightning Damage
+43/+57% Lightning Damage
30/40% Physical Damage converted to Lightning Damage
+54/+74 Offensive Ability
+4 to Primal Strike
Granted Skills
Lightning Bolt (20% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
11-65 Lightning Damage
22 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 55
Applies to: All two-handed weapons
3-33/5-45 Lightning Damage
+50/+68% Lightning Damage
30/40% Physical Damage converted to Lightning Damage
+60/+82 Offensive Ability
+4 to Primal Strike
Granted Skills
Lightning Bolt (20% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
11-65 Lightning Damage
22 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 68
Applies to: All two-handed weapons
4-43/6-55 Lightning Damage
+64/+82% Lightning Damage
+64/+82% Electrocute Damage
31/39% Physical Damage converted to Lightning Damage
+76/+96 Offensive Ability
+4 to Primal Strike
Granted Skills
Lightning Bolt (20% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
11-65 Lightning Damage
22 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 82
Applies to: All two-handed weapons
5-51/7-65 Lightning Damage
+72/+92% Lightning Damage
+72/+92% Electrocute Damage
31/39% Physical Damage converted to Lightning Damage
+84/+108 Offensive Ability
+4 to Primal Strike
Granted Skills
Lightning Bolt (20% Chance on Attack)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
11-65 Lightning Damage
22 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 92
Applies to: All two-handed weapons
+50/+68% Physical Damage
+43/+57 Defensive Ability
26/35% Reduced Stun Duration
Increases Armor by 8/10%
+4 to Judgment
Granted Skills
Seismic Blast (30% Chance when Hit)
A seismic force erupts around you, damaging and knocking down nearby foes.
3 Second Skill Recharge
4 Meter Target Area
33% Weapon Damage
20-34 Physical Damage
40 Internal Trauma over 2 Seconds
Knockdown target for 1 - 2 Seconds
Required Player Level: 68
Applies to: All two-handed weapons
+64/+82% Physical Damage
+64/+82% Internal Trauma Damage
+51/+65 Defensive Ability
29/37% Reduced Stun Duration
Increases Armor by 9/11%
+4 to Judgment
Granted Skills
Seismic Blast (30% Chance when Hit)
A seismic force erupts around you, damaging and knocking down nearby foes.
3 Second Skill Recharge
4 Meter Target Area
33% Weapon Damage
20-34 Physical Damage
40 Internal Trauma over 2 Seconds
Knockdown target for 1 - 2 Seconds
Required Player Level: 82
Applies to: All two-handed weapons
+73/+93% Physical Damage
+73/+93% Internal Trauma Damage
+60/+76 Defensive Ability
31/39% Reduced Stun Duration
Increases Armor by 9/11%
+4 to Judgment
Granted Skills
Seismic Blast (30% Chance when Hit)
A seismic force erupts around you, damaging and knocking down nearby foes.
3 Second Skill Recharge
4 Meter Target Area
33% Weapon Damage
20-34 Physical Damage
40 Internal Trauma over 2 Seconds
Knockdown target for 1 - 2 Seconds
Required Player Level: 92
Applies to: All two-handed weapons
1-13/3-23 Lightning Damage
+22/+38% Cold Damage
+24/+44% Lightning Damage
25/45% Physical Damage converted to Lightning Damage
+4/+6% Casting Speed
Granted Skills
Chain Lightning (20% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
24-58 Lightning Damage
Required Player Level: 22
Applies to: All two-handed weapons
2-20/4-31 Lightning Damage
+27/+43% Cold Damage
+30/+48% Lightning Damage
27/43% Physical Damage converted to Lightning Damage
+4/+6% Casting Speed
Granted Skills
Chain Lightning (20% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
24-58 Lightning Damage
Required Player Level: 35
Applies to: All two-handed weapons
2-21/4-31 Lightning Damage
+34/+48% Cold Damage
+34/+48% Lightning Damage
29/41% Physical Damage converted to Lightning Damage
+5/+7% Casting Speed
Granted Skills
Chain Lightning (20% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
24-58 Lightning Damage
Required Player Level: 46
Applies to: All two-handed weapons
3-27/5-37 Lightning Damage
+43/+57% Cold Damage
+43/+57% Lightning Damage
30/40% Physical Damage converted to Lightning Damage
+6/+8% Casting Speed
Granted Skills
Chain Lightning (20% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
24-58 Lightning Damage
Required Player Level: 60
Applies to: All two-handed weapons
3-33/5-45 Lightning Damage
+50/+68% Cold Damage
+50/+68% Lightning Damage
30/40% Physical Damage converted to Lightning Damage
+6/+8% Casting Speed
Granted Skills
Chain Lightning (20% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
24-58 Lightning Damage
Required Player Level: 74
Applies to: All two-handed weapons
4-43/6-55 Lightning Damage
+64/+82% Cold Damage
+64/+82% Lightning Damage
+64/+82% Frostburn Damage
+64/+82% Electrocute Damage
31/39% Physical Damage converted to Lightning Damage
+10/+12% Casting Speed
Granted Skills
Chain Lightning (20% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
24-58 Lightning Damage
Required Player Level: 82
Applies to: All two-handed weapons
5-51/7-65 Lightning Damage
+72/+92% Cold Damage
+72/+92% Lightning Damage
+72/+92% Frostburn Damage
+72/+92% Electrocute Damage
31/39% Physical Damage converted to Lightning Damage
+10/+12% Casting Speed
Granted Skills
Chain Lightning (20% Chance on Attack)
Zaps the target with lightning which can leap to nearby targets.
1.5 Second Skill Recharge
75% Chance of affecting up to 3 targets
24-58 Lightning Damage
Required Player Level: 92
Applies to: All two-handed weapons
17/31 Electrocute Damage over 3 Seconds
+17/+31% Lightning Damage
+16/+28% Stun Duration
+22/+38% Electrocute Damage with +36/+64% Increased Duration
25/45% Physical Damage converted to Lightning Damage
+16/+28 Offensive Ability
Granted Skills
Lightning Bolt (30% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 5
Applies to: All two-handed weapons
23/37 Electrocute Damage over 3 Seconds
+26/+40% Lightning Damage
+17/+27% Stun Duration
+30/+46% Electrocute Damage with +39/+61% Increased Duration
27/43% Physical Damage converted to Lightning Damage
+27/+43 Offensive Ability
Granted Skills
Lightning Bolt (30% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 24
Applies to: All two-handed weapons
34/50 Electrocute Damage over 3 Seconds
+34/+50% Lightning Damage
+18/+26% Stun Duration
+41/+59% Electrocute Damage with +41/+59% Increased Duration
29/41% Physical Damage converted to Lightning Damage
+43/+61 Offensive Ability
Granted Skills
Lightning Bolt (30% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 41
Applies to: All two-handed weapons
46/62 Electrocute Damage over 3 Seconds
+43/+59% Lightning Damage
+19/+25% Stun Duration
+50/+68% Electrocute Damage with +43/+57% Increased Duration
30/40% Physical Damage converted to Lightning Damage
+49/+67 Offensive Ability
Granted Skills
Lightning Bolt (30% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 55
Applies to: All two-handed weapons
56/76 Electrocute Damage over 3 Seconds
+53/+71% Lightning Damage
+19/+25% Stun Duration
+59/+79% Electrocute Damage with +64/+86% Increased Duration
30/40% Physical Damage converted to Lightning Damage
+55/+75 Offensive Ability
Granted Skills
Lightning Bolt (30% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 68
Applies to: All two-handed weapons
71/91 Electrocute Damage over 3 Seconds
+64/+82% Lightning Damage
+19/+25% Stun Duration
+64/+82% Electrocute Damage with +66/+84% Increased Duration
31/39% Physical Damage converted to Lightning Damage
+69/+87 Offensive Ability
Granted Skills
Lightning Bolt (30% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 82
Applies to: All two-handed weapons
84/108 Electrocute Damage over 3 Seconds
+72/+92% Lightning Damage
+19/+25% Stun Duration
+72/+92% Electrocute Damage with +66/+84% Increased Duration
31/39% Physical Damage converted to Lightning Damage
+79/+101 Offensive Ability
Granted Skills
Lightning Bolt (30% Chance when Hit)
A pure bolt of lightning strikes your target.
2.5 Second Skill Recharge
1 Meter Target Area
6-44 Lightning Damage
12 Electrocute Damage over 2 Seconds
Stun target for 0.5 - 1 Seconds
Required Player Level: 92
Applies to: All two-handed weapons
3-12/5-20 Physical Damage
+10/+18% to All Damage
11/19% Reduced target's Damage for 3 Seconds
+12/+22 Cunning
Required Player Level: 5
Applies to: All two-handed weapons
4-20/6-31 Physical Damage
+17/+27% to All Damage
12/18% Reduced target's Damage for 3 Seconds
+20/+32 Cunning
Required Player Level: 24
Applies to: All two-handed weapons
5-30/7-44 Physical Damage
+21/+31% to All Damage
12/18% Reduced target's Damage for 3 Seconds
+27/+39 Cunning
Required Player Level: 41
Applies to: All two-handed weapons
7-37/9-49 Physical Damage
+30/+40% to All Damage
13/17% Reduced target's Damage for 3 Seconds
+34/+46 Cunning
Required Player Level: 56
Applies to: All two-handed weapons
8-42/10-56 Physical Damage
+37/+49% to All Damage
13/17% Reduced target's Damage for 3 Seconds
+40/+54 Cunning
Required Player Level: 71
Applies to: All two-handed weapons
10-54/12-68 Physical Damage
+47/+59% to All Damage
13/17% Reduced target's Damage for 3 Seconds
+57/+73 Cunning
Required Player Level: 82
Applies to: All two-handed weapons
12-68/16-86 Physical Damage
+55/+71% to All Damage
13/17% Reduced target's Damage for 3 Seconds
+69/+87 Cunning
Required Player Level: 92
Applies to: All two-handed weapons
32/58 Poison Damage over 5 Seconds
+23/+41% Acid Damage
+23/+41% Poison Damage
33% Chance of 29/51 Reduced target's Defensive Ability for 3 Seconds
25/45% Physical Damage converted to Acid Damage
+6/+10 Spirit
+4 to Lethal Assault
Required Player Level: 22
Applies to: All two-handed weapons
51/79 Poison Damage over 5 Seconds
+28/+44% Acid Damage
+28/+44% Poison Damage
33% Chance of 31/49 Reduced target's Defensive Ability for 3 Seconds
27/43% Physical Damage converted to Acid Damage
+9/+15 Spirit
+4 to Lethal Assault
Required Player Level: 36
Applies to: All two-handed weapons
57/83 Poison Damage over 5 Seconds
+33/+47% Acid Damage
+33/+47% Poison Damage
33% Chance of 33/47 Reduced target's Defensive Ability for 3 Seconds
29/41% Physical Damage converted to Acid Damage
+14/+20 Spirit
+4 to Lethal Assault
Required Player Level: 48
Applies to: All two-handed weapons
77/104 Poison Damage over 5 Seconds
+4/+6% Crit Damage
+43/+57% Acid Damage
+43/+57% Poison Damage
33% Chance of 34/46 Reduced target's Defensive Ability for 3 Seconds
30/40% Physical Damage converted to Acid Damage
+17/+23 Spirit
+4 to Lethal Assault
Required Player Level: 60
Applies to: All two-handed weapons
94/126 Poison Damage over 5 Seconds
+4/+6% Crit Damage
+50/+68% Acid Damage
+50/+68% Poison Damage
33% Chance of 34/46 Reduced target's Defensive Ability for 3 Seconds
30/40% Physical Damage converted to Acid Damage
+20/+28 Spirit
+4 to Lethal Assault
Required Player Level: 74
Applies to: All two-handed weapons
119/151 Poison Damage over 5 Seconds
+7/+9% Crit Damage
+64/+82% Acid Damage
+64/+82% Poison Damage
31/39% Physical Damage converted to Acid Damage
+26/+32 Spirit
+4 to Lethal Assault
Required Player Level: 82
Applies to: All two-handed weapons
141/179 Poison Damage over 5 Seconds
+7/+9% Crit Damage
+72/+92% Acid Damage
+72/+92% Poison Damage
31/39% Physical Damage converted to Acid Damage
+31/+39 Spirit
+4 to Lethal Assault
Required Player Level: 92
Applies to: All two-handed weapons
25/45% Physical Damage converted to Vitality Damage
+14/+26 Defensive Ability
4/8% Physical Resistance
Bonus to All Pets
+14/+26% to All Damage
+4/+8% Offensive Ability
Required Player Level: 5
Applies to: All two-handed weapons
27/43% Physical Damage converted to Vitality Damage
+23/+37 Defensive Ability
5/7% Physical Resistance
Bonus to All Pets
+20/+32% to All Damage
+5/+7% Offensive Ability
Required Player Level: 26
Applies to: All two-handed weapons
29/41% Physical Damage converted to Vitality Damage
+31/+45 Defensive Ability
5/7% Physical Resistance
Bonus to All Pets
+27/+39% to All Damage
+5/+7% Offensive Ability
Required Player Level: 41
Applies to: All two-handed weapons
30/40% Physical Damage converted to Vitality Damage
+38/+52 Defensive Ability
5/7% Physical Resistance
+4 to Reap Spirit
Bonus to All Pets
+35/+47% to All Damage
+7/+9% Offensive Ability
Required Player Level: 55
Applies to: All two-handed weapons
30/40% Physical Damage converted to Vitality Damage
+43/+57 Defensive Ability
5/7% Physical Resistance
+4 to Reap Spirit
Bonus to All Pets
+43/+57% to All Damage
+7/+9% Offensive Ability
Required Player Level: 68
Applies to: All two-handed weapons
31/39% Physical Damage converted to Vitality Damage
+51/+65 Defensive Ability
5/7% Physical Resistance
+4 to Reap Spirit
Bonus to All Pets
+51/+65% to All Damage
+8/+10% Offensive Ability
Required Player Level: 82
Applies to: All two-handed weapons
31/39% Physical Damage converted to Vitality Damage
+60/+76 Defensive Ability
5/7% Physical Resistance
+4 to Reap Spirit
Bonus to All Pets
+58/+74% to All Damage
+8/+10% Offensive Ability
Required Player Level: 92
Applies to: All two-handed weapons