Common
Magic
Rare
Epic
Legendary
Item sets: The Harbinger
Legendary (1)
"Tools of the Harbinger, renowned bounty hunter in the outskirts of Erulan."
(2) Set
1-28 Chaos Damage
+80% Chaos Damage
(3) Set
+3 to Solael's Witchfire
+3 to Doom Bolt
+3 to Rive
Granted Skills
The Harbinger (Granted by Item)
Nothing shall stop the harbinger from reaching his bounty.
Activates when Health drops below 50%
40 Second Skill Recharge
8 Second Duration
+500% Chaos Damage
100% Chance to Avoid Melee Attacks
100% Chance to Avoid Projectiles
100% Sleep Resistance
100% Stun Resistance
100% Freeze Resistance
100% Petrify Resistance
100% Entrapment Resistance
Required Player Level: 75
Legendary (3)
Legendary Two-Handed Ranged
187-208 Chaos Damage
1.38 Attacks per Second
19-30/28-43 Chaos Damage
+158/+237% Chaos Damage
+272/+408 Health
+12/+18% Attack Speed
+7/9% Skill Cooldown Reduction
+2 to Possession
+2 to Doom Bolt
+2 to Rive
+2 to all skills in Occultist
+2 to all skills in Blood Knight
Granted Skills
Harbinger's Mark (100% Chance on Critical Attack)
Tag your foe with the Mark of the Harbinger, a devious spell that will spread to nearby enemies.
6 Second Skill Recharge
6 Second Duration
64 Chaos Damage
-50 Defensive Ability
-10% Physical Resistance
-20% Chaos Resistance
Harbinger of Eternal Suffering
(2) Set
1-28 Chaos Damage
+80% Chaos Damage
(3) Set
+3 to Solael's Witchfire
+3 to Doom Bolt
+3 to Rive
Granted Skills
The Harbinger (Granted by Item)
Nothing shall stop the harbinger from reaching his bounty.
Activates when Health drops below 50%
40 Second Skill Recharge
8 Second Duration
+500% Chaos Damage
100% Chance to Avoid Melee Attacks
100% Chance to Avoid Projectiles
100% Sleep Resistance
100% Stun Resistance
100% Freeze Resistance
100% Petrify Resistance
100% Entrapment Resistance
Required Player Level: 75
Required Cunning: 483
Item Level: 75
Legendary Gloves
768 Armor
9/11 Chaos Damage
+31/+46% Chaos Damage
+13/+19 Offensive Ability
+12/+18% Attack Speed
-15% Cunning Requirement for Ranged Weapons
13/19% Elemental Resistance
+3 to Solael's Witchfire
+3 to Eviscerate
Granted Skills
Harbinger's Grasp (Granted by Item)
The Harbinger earned his reputation by combining the lethal power of ranged weaponry with occult magic. This is a ranged two-handed weapon passive bonus.
10-28 Chaos Damage
+52% Chaos Damage
+25 Defensive Ability
Harbinger's Grasp
(2) Set
1-28 Chaos Damage
+80% Chaos Damage
(3) Set
+3 to Solael's Witchfire
+3 to Doom Bolt
+3 to Rive
Granted Skills
The Harbinger (Granted by Item)
Nothing shall stop the harbinger from reaching his bounty.
Activates when Health drops below 50%
40 Second Skill Recharge
8 Second Duration
+500% Chaos Damage
100% Chance to Avoid Melee Attacks
100% Chance to Avoid Projectiles
100% Sleep Resistance
100% Stun Resistance
100% Freeze Resistance
100% Petrify Resistance
100% Entrapment Resistance
Required Player Level: 75
Required Physique: 308
Item Level: 75
Legendary Helm
939 Armor
9/11 Chaos Damage
+37/+55% Chaos Damage
+98/+146 Health
+26/+38 Offensive Ability
12/18% Vitality Resistance
12/16% Bleeding Resistance
+2 to Possession
+2 to Second Rite
+2 to Iron Will
Granted Skills
Harbinger's Aim (Granted by Item)
The Harbinger was an expert in ranged combat, preferring the use of a crossbow to take out his foes at range. This is a ranged two-handed weapon passive bonus.
+65 Offensive Ability
+3% Defensive Ability
+10% Skill Cooldown Reduction
Mask of the Harbinger
(2) Set
1-28 Chaos Damage
+80% Chaos Damage
(3) Set
+3 to Solael's Witchfire
+3 to Doom Bolt
+3 to Rive
Granted Skills
The Harbinger (Granted by Item)
Nothing shall stop the harbinger from reaching his bounty.
Activates when Health drops below 50%
40 Second Skill Recharge
8 Second Duration
+500% Chaos Damage
100% Chance to Avoid Melee Attacks
100% Chance to Avoid Projectiles
100% Sleep Resistance
100% Stun Resistance
100% Freeze Resistance
100% Petrify Resistance
100% Entrapment Resistance
Required Player Level: 75
Required Physique: 432
Item Level: 75