Common
Magic
Rare
Epic
Legendary
Faction: Devil's Crossing
-
Helms (4)Rare (4)
Rare Helm
212 Armor
+24/+36% Elemental Damage
+24/+36% Burn Damage
+24/+36% Frostburn Damage
+24/+36% Electrocute Damage
+2/+4% Health
+21/+31 Offensive Ability
18/26% Vitality Resistance
Granted Skills
Elemental Seal (30% Chance when Hit)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
87 Elemental Damage
Required Player Level: 35
Required Physique: 204
Item Level: 35
Faction: Devil's Crossing
Rare Heavy Helm
262 Armor
+24/+36% Physical Damage
+24/+36% Internal Trauma Damage
+24/+36% Bleeding Damage
+176/+264 Health
+21/+31 Offensive Ability
18/26% Vitality Resistance
Granted Skills
Earthquake (10% Chance on Attack)
Create a fissure at the target area, slowing and stunning any enemies caught within it.
3 Second Skill Recharge
3 Second Duration
3 Meter Radius
86 Physical Damage
88 Internal Trauma over 2 Seconds
25% Chance to Stun target for 0.5 Seconds
33% Slower target Movement for 2 Seconds
Required Player Level: 35
Required Physique: 345
Item Level: 35
Faction: Devil's Crossing
Rare Helm
847 Armor
+48/+72% Elemental Damage
+48/+72% Burn Damage
+48/+72% Frostburn Damage
+48/+72% Electrocute Damage
+2/+4% Health
+32/+48 Offensive Ability
26/40% Vitality Resistance
14/22% Elemental Resistance
Granted Skills
Elemental Seal (30% Chance when Hit)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
152 Elemental Damage
Required Player Level: 70
Required Physique: 404
Item Level: 70
Faction: Devil's Crossing
Rare Heavy Helm
1040 Armor
+48/+72% Physical Damage
+48/+72% Internal Trauma Damage
+48/+72% Bleeding Damage
+323/+485 Health
+32/+48 Offensive Ability
26/40% Vitality Resistance
14/22% Elemental Resistance
Granted Skills
Earthquake (10% Chance on Attack)
Create a fissure at the target area, slowing and stunning any enemies caught within it.
3 Second Skill Recharge
3 Second Duration
3 Meter Radius
126 Physical Damage
170 Internal Trauma over 2 Seconds
25% Chance to Stun target for 0.5 Seconds
33% Slower target Movement for 2 Seconds
Required Player Level: 70
Required Physique: 685
Item Level: 70
Faction: Devil's Crossing
-
Shoulders (4)Rare (4)
Rare Heavy Shoulders
294 Armor
+37/+55 Offensive Ability
+22/+34 Defensive Ability
3/5% Physical Resistance
18/26% Pierce Resistance
12/18% Aether Resistance
+2 to Forcewave
+2 to Aspect of the Guardian
+2 to Judgment
Required Player Level: 35
Required Physique: 345
Item Level: 35
Faction: Devil's Crossing
Rare Shoulders
236 Armor
+37/+55 Offensive Ability
+22/+34 Defensive Ability
3/5% Physical Resistance
18/26% Pierce Resistance
12/18% Reduced Stun Duration
12/18% Reduced Entrapment Duration
+2 to Shadow Strike
+2 to Vulnerability
+2 to Ascension
Required Player Level: 35
Required Physique: 204
Item Level: 35
Faction: Devil's Crossing
Rare Heavy Shoulders
1040 Armor
+58/+86 Offensive Ability
+36/+54 Defensive Ability
3/5% Physical Resistance
26/40% Pierce Resistance
14/22% Aether Resistance
+2 to Forcewave
+2 to Aspect of the Guardian
+2 to Judgment
Required Player Level: 70
Required Physique: 685
Item Level: 70
Faction: Devil's Crossing
Rare Shoulders
847 Armor
+58/+86 Offensive Ability
+36/+54 Defensive Ability
3/5% Physical Resistance
26/40% Pierce Resistance
20/30% Reduced Stun Duration
20/30% Reduced Entrapment Duration
+2 to Shadow Strike
+2 to Vulnerability
+2 to Ascension
Required Player Level: 70
Required Physique: 404
Item Level: 70
Faction: Devil's Crossing
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Chest Armor (4)Rare (4)
Rare Heavy Chest Armor
330 Armor
+364/+546 Health
+26/+38 Defensive Ability
+2/+4% Defensive Ability
4/6% Physical Resistance
14/22% Pierce Resistance
+2 to Break Morale
+2 to Blood of Dreeg
+2 to Mark of Torment
Required Player Level: 35
Required Physique: 394
Item Level: 35
Faction: Devil's Crossing
Rare Chest Armor
269 Armor
+364/+546 Health
+37/+55 Offensive Ability
+2/+4% Offensive Ability
14/22% Pierce Resistance
14/22% Chaos Resistance
+2 to Amarasta's Quick Cut
+2 to Markovian's Advantage
+2 to Horn of Gandarr
Required Player Level: 35
Required Physique: 254
Item Level: 35
Faction: Devil's Crossing
Rare Heavy Chest Armor
1190 Armor
+627/+941 Health
+40/+60 Defensive Ability
+2/+4% Defensive Ability
4/6% Physical Resistance
19/29% Pierce Resistance
+2 to Break Morale
+2 to Blood of Dreeg
+2 to Mark of Torment
Required Player Level: 70
Required Physique: 775
Item Level: 70
Faction: Devil's Crossing
Rare Chest Armor
968 Armor
+627/+941 Health
+58/+86 Offensive Ability
+2/+4% Offensive Ability
19/29% Pierce Resistance
19/29% Chaos Resistance
+2 to Amarasta's Quick Cut
+2 to Markovian's Advantage
+2 to Horn of Gandarr
Required Player Level: 70
Required Physique: 499
Item Level: 70
Faction: Devil's Crossing
-
Belts (3)Rare (3)
Rare Belt
33 Armor
+24/+36% Physical Damage
+17/+26% Pierce Damage
+24/+36% Internal Trauma Damage
+1 to all skills in Soldier
Granted Skills
Earthquake (10% Chance on Attack)
Create a fissure at the target area, slowing and stunning any enemies caught within it.
3 Second Skill Recharge
3 Second Duration
3 Meter Radius
86 Physical Damage
88 Internal Trauma over 2 Seconds
25% Chance to Stun target for 0.5 Seconds
33% Slower target Movement for 2 Seconds
Required Player Level: 35
Required Physique: 256
Item Level: 35
Faction: Devil's Crossing
Rare Belt
48 Armor
+34/+51% Physical Damage
+26/+39% Pierce Damage
+34/+51% Internal Trauma Damage
+1 to all skills in Soldier
Granted Skills
Earthquake (10% Chance on Attack)
Create a fissure at the target area, slowing and stunning any enemies caught within it.
3 Second Skill Recharge
3 Second Duration
3 Meter Radius
86 Physical Damage
88 Internal Trauma over 2 Seconds
25% Chance to Stun target for 0.5 Seconds
33% Slower target Movement for 2 Seconds
Required Player Level: 50
Required Physique: 356
Item Level: 50
Faction: Devil's Crossing
Rare Belt
68 Armor
+44/+66% Physical Damage
+37/+56% Pierce Damage
+44/+66% Internal Trauma Damage
+1 to all skills in Soldier
Granted Skills
Earthquake (10% Chance on Attack)
Create a fissure at the target area, slowing and stunning any enemies caught within it.
3 Second Skill Recharge
3 Second Duration
3 Meter Radius
115 Physical Damage
152 Internal Trauma over 2 Seconds
25% Chance to Stun target for 0.5 Seconds
33% Slower target Movement for 2 Seconds
Required Player Level: 70
Required Physique: 484
Item Level: 70
Faction: Devil's Crossing
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Swords (2)Rare (2)
Rare One-Handed Sword
48-74 Physical Damage
15% Armor Piercing
1.93 Attacks per Second
7/11 Aether Damage
+4/+6% Crit Damage
+43/+65% Aether Damage
12/18% Physical Damage converted to Aether Damage
+21/+31 Offensive Ability
+6/+10% Casting Speed
Granted Skills
Arcane Blast (30% Chance when Hit)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
107 Fire Damage
107-183 Aether Damage
Required Player Level: 35
Required Cunning: 272
Item Level: 35
Faction: Devil's Crossing
Rare One-Handed Sword
80-105 Physical Damage
15% Armor Piercing
1.93 Attacks per Second
13/20 Aether Damage
+5/+7% Crit Damage
+82/+123% Aether Damage
12/18% Physical Damage converted to Aether Damage
+14% Damage to Aetherials
+14% Damage to Aether Corruptions
+32/+48 Offensive Ability
+13/+19% Casting Speed
Granted Skills
Arcane Blast (30% Chance when Hit)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
208 Fire Damage
208-335 Aether Damage
Required Player Level: 70
Required Cunning: 446
Item Level: 70
Faction: Devil's Crossing
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Maces (3)Rare (3)
Rare One-Handed Mace
38-103 Physical Damage
1.82 Attacks per Second
3-9/5-14 Chaos Damage
+43/+65% Chaos Damage
12/18% Physical Damage converted to Chaos Damage
+21/+31 Offensive Ability
+4/+6% Attack Speed
8/12% Chaos Resistance
12/18% Reduced Stun Duration
20% Chance of Retaliate causing 40/60% Reduction to Enemy's Health
Granted Skills
Warp Blast (10% Chance on Attack)
A surge of chaotic energies erupts from you, damaging all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
57-316 Chaos Damage
Required Player Level: 35
Required Physique: 292
Item Level: 35
Faction: Devil's Crossing
Rare One-Handed Mace
47-123 Physical Damage
1.82 Attacks per Second
7-11/10-17 Physical Damage
+44/+66% Physical Damage
+44/+66% Internal Trauma Damage
+144/+216 Health
+18/+28 Offensive Ability
Required Player Level: 50
Required Physique: 382
Item Level: 50
Faction: Devil's Crossing
Rare One-Handed Mace
63-152 Physical Damage
1.82 Attacks per Second
7-16/10-24 Chaos Damage
+82/+123% Chaos Damage
12/18% Physical Damage converted to Chaos Damage
+14% Damage to Beastkin
+14% Damage to Beasts
+32/+48 Offensive Ability
+10/+14% Attack Speed
14/22% Chaos Resistance
20/30% Reduced Stun Duration
20% Chance of Retaliate causing 40/60% Reduction to Enemy's Health
Granted Skills
Warp Blast (10% Chance on Attack)
A surge of chaotic energies erupts from you, damaging all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
96-526 Chaos Damage
Required Player Level: 70
Required Physique: 481
Item Level: 70
Faction: Devil's Crossing
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One-Handed Ranged (2)Rare (2)
Rare One-Handed Ranged
36-45 Physical Damage
45% Armor Piercing
1.68 Attacks per Second
3-6/5-9 Physical Damage
+43/+65% Physical Damage
+34/+51% Pierce Damage
+2/+2% Cunning
+21/+31 Offensive Ability
+4/+6% Attack Speed
Granted Skills
Ring of Steel (30% Chance when Hit)
In the blink of an eye, hundreds of phantasmal blades encircle you at lethal speed, cutting down adjacent foes.
3 Second Skill Recharge
3.8 Meter Target Area
15% Weapon Damage
91 Piercing Damage
Stun target for 1 Second
Required Player Level: 35
Required Cunning: 272
Item Level: 35
Faction: Devil's Crossing
Rare One-Handed Ranged
56-68 Physical Damage
45% Armor Piercing
1.61 Attacks per Second
7-11/10-17 Physical Damage
+82/+123% Physical Damage
+61/+91% Pierce Damage
+14% Damage to Humans
+2/+2% Cunning
+32/+48 Offensive Ability
+10/+14% Attack Speed
Granted Skills
Ring of Steel (30% Chance when Hit)
In the blink of an eye, hundreds of phantasmal blades encircle you at lethal speed, cutting down adjacent foes.
3 Second Skill Recharge
3.8 Meter Target Area
15% Weapon Damage
176 Piercing Damage
Stun target for 1 Second
Required Player Level: 70
Required Cunning: 446
Item Level: 70
Faction: Devil's Crossing
-
Shields (3)Rare (2)
Rare Shield
27% Chance to block 430 damage
0.7 second Block Recovery
72 Physical Damage
+250/+374 Health
+26/+38 Defensive Ability
+2/+4% Defensive Ability
10/16% Physical Resistance
14/22% Pierce Resistance
Granted Skills
Quake (30% Chance when Hit)
Sends a shockwave of energy through the earth around you, damaging nearby foes.
3 Second Skill Recharge
4 Meter Target Area
88 Physical Damage
144 Internal Trauma over 2 Seconds
Required Player Level: 35
Required Physique: 400
Item Level: 35
Faction: Devil's Crossing
Rare Shield
32% Chance to block 718 damage
0.7 second Block Recovery
110 Physical Damage
+14% Damage to Humans
+440/+660 Health
+36/+54 Defensive Ability
+2/+4% Defensive Ability
13/19% Physical Resistance
29/43% Pierce Resistance
Granted Skills
Quake (30% Chance when Hit)
Sends a shockwave of energy through the earth around you, damaging nearby foes.
3 Second Skill Recharge
4 Meter Target Area
165 Physical Damage
274 Internal Trauma over 2 Seconds
Required Player Level: 70
Required Physique: 669
Item Level: 70
Faction: Devil's Crossing
Epic (1)
Epic Shield
34% Chance to block 624 damage
0.6 second Block Recovery
100 Physical Damage
10% Less Damage from Aetherials
10% Less Damage from Aether Corruptions
+58/+86 Defensive Ability
+3/+5% Defensive Ability
16/24% Aether Resistance
24/36% Elemental Resistance
Increases Armor by 8/12%
+2 to Blitz
+2 to Heart of Wrath
Granted Skills
Seismic Blast (33% Chance on Block)
A seismic force erupts around you, damaging and knocking down nearby foes.
3 Second Skill Recharge
4 Meter Target Area
33% Weapon Damage
212-322 Physical Damage
424 Internal Trauma over 2 Seconds
Knockdown target for 1.2 - 2.2 Seconds
Required Player Level: 65
Required Physique: 629
Item Level: 65
Faction: Devil's Crossing
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Two-Handed Ranged (2)Rare (2)
Rare Two-Handed Ranged
110-127 Fire Damage
1.46 Attacks per Second
15/22 Fire Damage
+85/+128% Fire Damage
+85/+128% Aether Damage
+85/+128% Burn Damage
+98/+146 Health
+8/+12% Attack Speed
Granted Skills
Arcane Blast (20% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
107 Fire Damage
107-183 Aether Damage
Required Player Level: 35
Required Cunning: 293
Item Level: 35
Faction: Devil's Crossing
Rare Two-Handed Ranged
165-202 Fire Damage
1.46 Attacks per Second
27/40 Fire Damage
+148/+223% Fire Damage
+148/+223% Aether Damage
+148/+223% Burn Damage
+22% Damage to Aetherials
+22% Damage to Aether Corruptions
+224/+336 Health
+16/+24% Attack Speed
Granted Skills
Arcane Blast (20% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
208 Fire Damage
208-335 Aether Damage
Required Player Level: 70
Required Cunning: 480
Item Level: 70
Faction: Devil's Crossing
-
Rings (2)Epic (2)
Epic Ring
+128/+192 Health
+32/+48 Defensive Ability
14/22% Pierce Resistance
10/14% Aether Resistance
+2 to Bonds of Bysmiel
+2 to Call of the Grave
Bonus to All Pets
+14/+22% Health
+5/+7% Defensive Ability
Required Player Level: 40
Required Spirit: 195
Item Level: 40
Faction: Devil's Crossing
Epic Ring
+31/+46% Physical Damage
+31/+46% Aether Damage
+31/+46% Elemental Damage
+31/+46% Internal Trauma Damage
+128/+192 Health
+3/+5% Attack Speed
14/22% Pierce Resistance
10/14% Aether Resistance
+2 to Break Morale
+2 to Iskandra's Elemental Exchange
Required Player Level: 40
Required Spirit: 200
Item Level: 40
Faction: Devil's Crossing
-
Medals (3)Epic (3)
Epic Medal
+31/+46% Fire Damage
+31/+46% Lightning Damage
+31/+46% Burn Damage
+31/+46% Electrocute Damage
+26/+38 Defensive Ability
+4/+6% Casting Speed
14/22% Aether Resistance
10/14% Chaos Resistance
+2 to Blackwater Cocktail
+2 to Vire's Might
Required Player Level: 40
Item Level: 40
Faction: Devil's Crossing
Epic Medal
+31/+46% Pierce Damage
+31/+46% Cold Damage
+31/+46% Frostburn Damage
+36/+54 Offensive Ability
+26/+38 Defensive Ability
14/22% Aether Resistance
10/14% Chaos Resistance
+2 to Shadow Strike
+2 to Trozan's Sky Shard
Required Player Level: 40
Item Level: 40
Faction: Devil's Crossing
Epic Medal
+31/+46% Acid Damage
+31/+46% Vitality Damage
+31/+46% Poison Damage
+31/+46% Vitality Decay
+128/+192 Health
+36/+54 Offensive Ability
14/22% Aether Resistance
10/14% Chaos Resistance
+2 to Wendigo Totem
+2 to Summon Guardian of Empyrion
Required Player Level: 40
Item Level: 40
Faction: Devil's Crossing
-
Relics (3)Rare (3)
"A symbol of expertise in the art of wielding two melee weapons at the same time."
Empowered Relic
10% Chance of 35-54/53-80 Physical Damage
+8/+12% to All Damage
+13/+19 Offensive Ability
12/18% Pierce Resistance
Granted Skills
Mutilate (Granted by Item)
Mutilates your target with three quick attacks, causing heavy bleeding. This is a melee dual-wielding technique that activates off of default weapon attacks. Also enables the ability to dual wield melee weapons.
15% Chance to be Used
100% Weapon Damage
60 Physical Damage
75 Internal Trauma over 3 Seconds
Completion Bonus
+2/+5% Physique
+2/+5% Cunning
+2/+5% Spirit
+2/+4% Defensive Ability
+2/+4% Offensive Ability
+2/+4% Crit Damage
Required Player Level: 25
Item Level: 28
Faction: Devil's Crossing
"Endless hunger."
Empowered Relic
2/4% of Attack Damage converted to Health
+16/+24% Vitality Damage
+16/+24% Vitality Decay
+5.6/+8.4 Health Regenerated per second
10/14% Aether Resistance
Granted Skills
Breath of Death (10% Chance on Attack)
A wave of vampiric energy erupts from you.
2 Second Skill Recharge
16 Meter Range
65-98 Vitality Damage
25% of Attack Damage converted to Health
110 Vitality Decay Damage over 2 Seconds
Completion Bonus
+2/+5% Physique
+2/+5% Cunning
+2/+5% Spirit
+2/+4% Defensive Ability
+2/+4% Offensive Ability
+2/+4% Crit Damage
Required Player Level: 25
Item Level: 28
Faction: Devil's Crossing
Faction: Coven of Ugdenbog
"A symbol of expertise in the art of firing two pistols at the same time with lethal accuracy."
Empowered Relic
5-6/7-10 Elemental Damage
+6/+10% to All Damage
+5/+7% Attack Speed
12/18% Pierce Resistance
Granted Skills
Volley (Granted by Item)
Unleash a calculated volley of bullets at your target. This is a ranged dual-wielding or two-handed technique that activates off of default weapon attacks. Also enables the ability to dual wield ranged weapons.
15% Chance to be Used
1 Projectile(s)
70% Chance to pass through Enemies
70% Weapon Damage
16 Physical Damage
Completion Bonus
+2/+5% Physique
+2/+5% Cunning
+2/+5% Spirit
+2/+4% Defensive Ability
+2/+4% Offensive Ability
+2/+4% Crit Damage
Required Player Level: 25
Item Level: 28
Faction: Devil's Crossing
-
Augments (15)Magic (5)
"Coarse powder derived from the spines of Boneback rats."
(Applied to rings and amulets)
(Applied to rings and amulets)
Magic Augment
+25% Pierce Damage
+25% Bleeding Damage
+20 Offensive Ability
Required Player Level: 40
Item Level: 40
Faction: Devil's Crossing
"The powder continues to shift within the pouch, as if it were still alive."
(Applied to rings and amulets)
(Applied to rings and amulets)
Magic Augment
+25% Vitality Damage
+25% Aether Damage
10% Vitality Resistance
Required Player Level: 40
Item Level: 40
Faction: Devil's Crossing
"Powder derived from the crushed eyes of Aetherial Gazers."
(Applied to rings and amulets)
(Applied to rings and amulets)
Magic Augment
+25% Lightning Damage
+25% Aether Damage
10% Aether Resistance
Required Player Level: 40
Item Level: 40
Faction: Devil's Crossing
"Powder derived from the glowing skin of a rifthound matriarch."
(Applied to rings and amulets)
(Applied to rings and amulets)
Magic Augment
Bonus to All Pets
+3% Total Speed
8% Chaos Resistance
15% Elemental Resistance
Required Player Level: 40
Item Level: 40
Faction: Devil's Crossing
"Powder extracted from the venomous saliva of Slith matriarchs."
(Applied to rings and amulets)
(Applied to rings and amulets)
Magic Augment
15% Poison & Acid Resistance
15% Bleeding Resistance
54 Acid Retaliation
+10% to All Retaliation Damage
Required Player Level: 40
Item Level: 40
Faction: Devil's Crossing
Rare (8)
"Even as they prepare their defenses, the survivors speak fondly of a time when the world will be free of the invaders."
(Applied to rings and amulets)
(Applied to rings and amulets)
Rare Augment
Increases Health Regeneration by 15%
Increases Energy Regeneration by 15%
+20% Constitution
18% Bleeding Resistance
Required Player Level: 50
Item Level: 50
Faction: Devil's Crossing
"Kasparov, his attention ever consumed by his experiments, accidentally stumbled upon a use for the eyes of Aetherial Overseers when he tried to turn one into an explosive."
(Applied to rings and amulets)
(Applied to rings and amulets)
Rare Augment
+30% Lightning Damage
+10% Stun Duration
+25 Offensive Ability
15% Aether Resistance
Required Player Level: 50
Item Level: 50
Faction: Devil's Crossing
"Sahdina, the spirit guide, has devised this enchantment to contain the conflicting forces of fire and ice."
(Applied to rings and amulets)
(Applied to rings and amulets)
Rare Augment
+30% Fire Damage
+30% Cold Damage
15% Elemental Resistance
Required Player Level: 50
Item Level: 50
Faction: Devil's Crossing
"When allies are few, an animal companion can prove to be the only true friend."
(Applied to rings and amulets)
(Applied to rings and amulets)
Rare Augment
12% Elemental Resistance
Bonus to All Pets
+15% to All Damage
+12% Health
Required Player Level: 50
Item Level: 50
Faction: Devil's Crossing
"With supplies limited, the people of Devil's Crossing have devised clever solutions to deal with seemingly any threat, and that includes enchantments."
(Applied to rings and amulets)
(Applied to rings and amulets)
Rare Augment
+20% to All Damage
+2% Offensive Ability
+2% Defensive Ability
Required Player Level: 50
Item Level: 50
Faction: Devil's Crossing
"With the powers of chaos and the aether on their doorstep, the survivors have adapted to these new threats."
(Applied to rings and amulets)
(Applied to rings and amulets)
Rare Augment
+30% Aether Damage
+30% Chaos Damage
12% Aether Resistance
12% Chaos Resistance
Required Player Level: 50
Item Level: 50
Faction: Devil's Crossing
"When times seem most grim, the human will to survive is at its greatest."
(Applied to rings and amulets)
(Applied to rings and amulets)
Rare Augment
+3% Health
+3% Shield Block Chance
+20% Shield Damage Blocked
Required Player Level: 50
Item Level: 50
Faction: Devil's Crossing
"The legendary slith matriarch, Viloth, produces a bile of extraordinary toxicity. Barnabas discovered a way to process it into a powder, which he now offers to those willing to fight for Devil's Crossing."
(Applied to rings and amulets)
(Applied to rings and amulets)
Rare Augment
80 Poison Damage over 5 Seconds
+30% Poison Damage
3% Chance to Confuse target for 2 Seconds
12% Vitality Resistance
Required Player Level: 50
Item Level: 50
Faction: Devil's Crossing
Epic (2)
"Sorcerous powder devised by Sahdina to protect the defenders of Devil's Crossing from physical altercations."
(Applied to all armor)
(Applied to all armor)
Epic Augment
12% Pierce Resistance
Required Player Level: 70
Item Level: 70
Faction: Devil's Crossing
"A blessing from the beast god to protect his followers from the ravages of nature."
(Applied to all armor)
(Applied to all armor)
Epic Augment
12% Poison & Acid Resistance
9% Vitality Resistance
Required Player Level: 70
Item Level: 70
Faction: Devil's Crossing
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Components (4)Common (3)
"A stone vibrating with energy, often left behind by Aetherial beings destroyed in the material plane."
(Used in amulets and medals)
(Used in amulets and medals)
Component
+10% Aether Damage
6% Less Damage from Aetherials
6% Less Damage from Aether Corruptions
+30 Defensive Ability
16% Aether Resistance
Required Player Level: 24
Item Level: 30
Faction: Devil's Crossing
"A long silenced heart shriveled with necromantic power."
(Used in chest armor)
(Used in chest armor)
Component
+25% Chaos Damage
+25% Poison Damage
+18 Offensive Ability
75 Acid Retaliation
Required Player Level: 24
Item Level: 30
Faction: Devil's Crossing
"Used by arcanists to channel their powers during particularly straining rituals."
(Used in amulets)
(Used in amulets)
Component
+5% Crit Damage
+18 Spirit
-10% Skill Energy Cost
Required Player Level: 27
Item Level: 35
Faction: Devil's Crossing
Rare (1)
"Purge evil with the faintest scratch."
(Used in guns, crossbows and caster off-hands)
(Used in guns, crossbows and caster off-hands)
Rare Component
8 Piercing Damage
+35% to All Damage
Increases Armor Piercing by 100%
+15% Damage to Chthonics
+35 Offensive Ability
Granted Skills
Silver Spread (Granted by Item)
Launch a burst of silver-coated projectiles intended to kill Chthonic beings.
54 Energy Cost
3 Second Skill Recharge
5 Projectile(s)
90% Weapon Damage
175-222 Piercing Damage
+50% Damage to Chthonics
Required Player Level: 27
Item Level: 35
Faction: Devil's Crossing
-
Consumables (2)Magic (2)
"Shatter the vial, releasing a cloud of vile toxins around you."
25 Second Skill Recharge
6 Second Duration
4 Meter Target Area
200 Poison Damage over 2 Seconds
25% Chance for target to Fumble attacks for 2 Seconds
25% Chance of Impaired Aim to target for 2 Seconds
Item Level: 25
Faction: Devil's Crossing
"An oil that strengthens the shield and lightens its load."
1 Second Skill Recharge
30 Second Duration
+8% Shield Block Chance
+25% Shield Damage Blocked
Item Level: 25
Faction: Devil's Crossing
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Blueprints (12)Magic (6)
Ancient forging technique thought lost to the Grim Dawn.
Ingredients:
Crafts:
Faction: Devil's Crossing
Faction: Coven of Ugdenbog
Ancient forging technique thought lost to the Grim Dawn.
Ingredients:
Crafts:
Faction: Devil's Crossing
Ancient forging technique thought lost to the Grim Dawn.
Ingredients:
Crafts:
Faction: Devil's Crossing
Experienced forging technique can yield materials of superior quality.
Ingredients:
Crafts:
Faction: Devil's Crossing
Experienced forging technique can yield materials of superior quality.
Ingredients:
Crafts:
Faction: Devil's Crossing
Experienced forging technique can yield materials of superior quality.
Ingredients:
Crafts:
Faction: Devil's Crossing
Rare (4)
Epic (2)
Experienced forging technique can yield materials of superior quality.
Ingredients:
Crafts:
Faction: Devil's Crossing