Common
Magic
Rare
Epic
Legendary
Faction: Devil's Crossing
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Helms (4)
Rare (4)
Rare Helm
212 Armor
+24/+36% Elemental Damage
+24/+36% Burn Damage
+24/+36% Frostburn Damage
+24/+36% Electrocute Damage
+2/+4% Health
+21/+31 Offensive Ability
18/26% Vitality Resistance
Granted Skills
Elemental Seal (30% Chance when Hit)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
87 Elemental Damage
Required Player Level: 35
Required Physique: 204
Item Level: 35
Rare Heavy Helm
262 Armor
+24/+36% Physical Damage
+24/+36% Internal Trauma Damage
+24/+36% Bleeding Damage
+176/+264 Health
+21/+31 Offensive Ability
18/26% Vitality Resistance
Granted Skills
Earthquake (10% Chance on Attack)
Create a fissure at the target area, slowing and stunning any enemies caught within it.
3 Second Skill Recharge
3 Second Duration
3 Meter Radius
86 Physical Damage
88 Internal Trauma over 2 Seconds
25% Chance to Stun target for 0.5 Seconds
33% Slower target Movement for 2 Seconds
Required Player Level: 35
Required Physique: 345
Item Level: 35
Rare Helm
847 Armor
+48/+72% Elemental Damage
+48/+72% Burn Damage
+48/+72% Frostburn Damage
+48/+72% Electrocute Damage
+2/+4% Health
+32/+48 Offensive Ability
26/40% Vitality Resistance
14/22% Elemental Resistance
Granted Skills
Elemental Seal (30% Chance when Hit)
Creates an arcane seal on the ground imbued with destructive force.
4 Second Skill Recharge
6 Second Duration
3.5 Meter Radius
152 Elemental Damage
Required Player Level: 70
Required Physique: 404
Item Level: 70
Rare Heavy Helm
1040 Armor
+48/+72% Physical Damage
+48/+72% Internal Trauma Damage
+48/+72% Bleeding Damage
+323/+485 Health
+32/+48 Offensive Ability
26/40% Vitality Resistance
14/22% Elemental Resistance
Granted Skills
Earthquake (10% Chance on Attack)
Create a fissure at the target area, slowing and stunning any enemies caught within it.
3 Second Skill Recharge
3 Second Duration
3 Meter Radius
126 Physical Damage
170 Internal Trauma over 2 Seconds
25% Chance to Stun target for 0.5 Seconds
33% Slower target Movement for 2 Seconds
Required Player Level: 70
Required Physique: 685
Item Level: 70
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Shoulders (4)
Rare (4)
Rare Heavy Shoulders
294 Armor
+37/+55 Offensive Ability
+22/+34 Defensive Ability
3/5% Physical Resistance
18/26% Pierce Resistance
12/18% Aether Resistance
+2 to Forcewave
+2 to Aspect of the Guardian
+2 to Judgment
Required Player Level: 35
Required Physique: 345
Item Level: 35
Rare Shoulders
236 Armor
+37/+55 Offensive Ability
+22/+34 Defensive Ability
3/5% Physical Resistance
18/26% Pierce Resistance
12/18% Reduced Stun Duration
12/18% Reduced Entrapment Duration
+2 to Shadow Strike
+2 to Vulnerability
+2 to Ascension
Required Player Level: 35
Required Physique: 204
Item Level: 35
Rare Heavy Shoulders
1040 Armor
+58/+86 Offensive Ability
+36/+54 Defensive Ability
3/5% Physical Resistance
26/40% Pierce Resistance
14/22% Aether Resistance
+2 to Forcewave
+2 to Aspect of the Guardian
+2 to Judgment
Required Player Level: 70
Required Physique: 685
Item Level: 70
Rare Shoulders
847 Armor
+58/+86 Offensive Ability
+36/+54 Defensive Ability
3/5% Physical Resistance
26/40% Pierce Resistance
20/30% Reduced Stun Duration
20/30% Reduced Entrapment Duration
+2 to Shadow Strike
+2 to Vulnerability
+2 to Ascension
Required Player Level: 70
Required Physique: 404
Item Level: 70
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Chest Armor (4)
Rare (4)
Rare Heavy Chest Armor
330 Armor
+364/+546 Health
+26/+38 Defensive Ability
+2/+4% Defensive Ability
4/6% Physical Resistance
14/22% Pierce Resistance
+2 to Break Morale
+2 to Blood of Dreeg
+2 to Mark of Torment
Required Player Level: 35
Required Physique: 394
Item Level: 35
Rare Chest Armor
269 Armor
+364/+546 Health
+37/+55 Offensive Ability
+2/+4% Offensive Ability
14/22% Pierce Resistance
14/22% Chaos Resistance
+2 to Amarasta's Quick Cut
+2 to Markovian's Advantage
+2 to Horn of Gandarr
Required Player Level: 35
Required Physique: 254
Item Level: 35
Rare Heavy Chest Armor
1190 Armor
+627/+941 Health
+40/+60 Defensive Ability
+2/+4% Defensive Ability
4/6% Physical Resistance
19/29% Pierce Resistance
+2 to Break Morale
+2 to Blood of Dreeg
+2 to Mark of Torment
Required Player Level: 70
Required Physique: 775
Item Level: 70
Rare Chest Armor
968 Armor
+627/+941 Health
+58/+86 Offensive Ability
+2/+4% Offensive Ability
19/29% Pierce Resistance
19/29% Chaos Resistance
+2 to Amarasta's Quick Cut
+2 to Markovian's Advantage
+2 to Horn of Gandarr
Required Player Level: 70
Required Physique: 499
Item Level: 70
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Belts (3)
Rare (3)
Rare Belt
33 Armor
+24/+36% Physical Damage
+17/+26% Pierce Damage
+24/+36% Internal Trauma Damage
+1 to all skills in Soldier
Granted Skills
Earthquake (10% Chance on Attack)
Create a fissure at the target area, slowing and stunning any enemies caught within it.
3 Second Skill Recharge
3 Second Duration
3 Meter Radius
86 Physical Damage
88 Internal Trauma over 2 Seconds
25% Chance to Stun target for 0.5 Seconds
33% Slower target Movement for 2 Seconds
Required Player Level: 35
Required Physique: 256
Item Level: 35
Rare Belt
48 Armor
+34/+51% Physical Damage
+26/+39% Pierce Damage
+34/+51% Internal Trauma Damage
+1 to all skills in Soldier
Granted Skills
Earthquake (10% Chance on Attack)
Create a fissure at the target area, slowing and stunning any enemies caught within it.
3 Second Skill Recharge
3 Second Duration
3 Meter Radius
86 Physical Damage
88 Internal Trauma over 2 Seconds
25% Chance to Stun target for 0.5 Seconds
33% Slower target Movement for 2 Seconds
Required Player Level: 50
Required Physique: 356
Item Level: 50
Rare Belt
68 Armor
+44/+66% Physical Damage
+37/+56% Pierce Damage
+44/+66% Internal Trauma Damage
+1 to all skills in Soldier
Granted Skills
Earthquake (10% Chance on Attack)
Create a fissure at the target area, slowing and stunning any enemies caught within it.
3 Second Skill Recharge
3 Second Duration
3 Meter Radius
115 Physical Damage
152 Internal Trauma over 2 Seconds
25% Chance to Stun target for 0.5 Seconds
33% Slower target Movement for 2 Seconds
Required Player Level: 70
Required Physique: 484
Item Level: 70
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Swords (2)
Rare (2)
Rare One-Handed Sword
48-74 Physical Damage
15% Armor Piercing
1.93 Attacks per Second
7/11 Aether Damage
+4/+6% Crit Damage
+43/+65% Aether Damage
12/18% Physical Damage converted to Aether Damage
+21/+31 Offensive Ability
+6/+10% Casting Speed
Granted Skills
Arcane Blast (30% Chance when Hit)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
107 Fire Damage
107-183 Aether Damage
Required Player Level: 35
Required Cunning: 272
Item Level: 35
Rare One-Handed Sword
80-105 Physical Damage
15% Armor Piercing
1.93 Attacks per Second
13/20 Aether Damage
+5/+7% Crit Damage
+82/+123% Aether Damage
12/18% Physical Damage converted to Aether Damage
+14% Damage to Aetherials
+14% Damage to Aether Corruptions
+32/+48 Offensive Ability
+13/+19% Casting Speed
Granted Skills
Arcane Blast (30% Chance when Hit)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
208 Fire Damage
208-335 Aether Damage
Required Player Level: 70
Required Cunning: 446
Item Level: 70
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Maces (3)
Rare (3)
Rare One-Handed Mace
38-103 Physical Damage
1.82 Attacks per Second
3-9/5-14 Chaos Damage
+43/+65% Chaos Damage
12/18% Physical Damage converted to Chaos Damage
+21/+31 Offensive Ability
+4/+6% Attack Speed
8/12% Chaos Resistance
12/18% Reduced Stun Duration
20% Chance of Retaliate causing 40/60% Reduction to Enemy's Health
Granted Skills
Warp Blast (10% Chance on Attack)
A surge of chaotic energies erupts from you, damaging all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
57-316 Chaos Damage
Required Player Level: 35
Required Physique: 292
Item Level: 35
Rare One-Handed Mace
47-123 Physical Damage
1.82 Attacks per Second
7-11/10-17 Physical Damage
+44/+66% Physical Damage
+44/+66% Internal Trauma Damage
+144/+216 Health
+18/+28 Offensive Ability
Required Player Level: 50
Required Physique: 382
Item Level: 50
Rare One-Handed Mace
63-152 Physical Damage
1.82 Attacks per Second
7-16/10-24 Chaos Damage
+82/+123% Chaos Damage
12/18% Physical Damage converted to Chaos Damage
+14% Damage to Beastkin
+14% Damage to Beasts
+32/+48 Offensive Ability
+10/+14% Attack Speed
14/22% Chaos Resistance
20/30% Reduced Stun Duration
20% Chance of Retaliate causing 40/60% Reduction to Enemy's Health
Granted Skills
Warp Blast (10% Chance on Attack)
A surge of chaotic energies erupts from you, damaging all nearby enemies.
3 Second Skill Recharge
3 Meter Target Area
96-526 Chaos Damage
Required Player Level: 70
Required Physique: 481
Item Level: 70
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One-Handed Ranged (2)
Rare (2)
Rare One-Handed Ranged
36-45 Physical Damage
45% Armor Piercing
1.68 Attacks per Second
3-6/5-9 Physical Damage
+43/+65% Physical Damage
+34/+51% Pierce Damage
+2/+2% Cunning
+21/+31 Offensive Ability
+4/+6% Attack Speed
Granted Skills
Ring of Steel (30% Chance when Hit)
In the blink of an eye, hundreds of phantasmal blades encircle you at lethal speed, cutting down adjacent foes.
3 Second Skill Recharge
3.8 Meter Target Area
15% Weapon Damage
91 Piercing Damage
Stun target for 1 Second
Required Player Level: 35
Required Cunning: 272
Item Level: 35
Rare One-Handed Ranged
56-68 Physical Damage
45% Armor Piercing
1.61 Attacks per Second
7-11/10-17 Physical Damage
+82/+123% Physical Damage
+61/+91% Pierce Damage
+14% Damage to Humans
+2/+2% Cunning
+32/+48 Offensive Ability
+10/+14% Attack Speed
Granted Skills
Ring of Steel (30% Chance when Hit)
In the blink of an eye, hundreds of phantasmal blades encircle you at lethal speed, cutting down adjacent foes.
3 Second Skill Recharge
3.8 Meter Target Area
15% Weapon Damage
176 Piercing Damage
Stun target for 1 Second
Required Player Level: 70
Required Cunning: 446
Item Level: 70
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Shields (3)
Rare (2)
Rare Shield
27% Chance to block 430 damage
0.7 second Block Recovery
72 Physical Damage
+250/+374 Health
+26/+38 Defensive Ability
+2/+4% Defensive Ability
10/16% Physical Resistance
14/22% Pierce Resistance
Granted Skills
Quake (30% Chance when Hit)
Sends a shockwave of energy through the earth around you, damaging nearby foes.
3 Second Skill Recharge
4 Meter Target Area
88 Physical Damage
144 Internal Trauma over 2 Seconds
Required Player Level: 35
Required Physique: 400
Item Level: 35
Rare Shield
32% Chance to block 718 damage
0.7 second Block Recovery
110 Physical Damage
+14% Damage to Humans
+440/+660 Health
+36/+54 Defensive Ability
+2/+4% Defensive Ability
13/19% Physical Resistance
29/43% Pierce Resistance
Granted Skills
Quake (30% Chance when Hit)
Sends a shockwave of energy through the earth around you, damaging nearby foes.
3 Second Skill Recharge
4 Meter Target Area
165 Physical Damage
274 Internal Trauma over 2 Seconds
Required Player Level: 70
Required Physique: 669
Item Level: 70
Epic (1)
Epic Shield
34% Chance to block 624 damage
0.6 second Block Recovery
100 Physical Damage
10% Less Damage from Aetherials
10% Less Damage from Aether Corruptions
+58/+86 Defensive Ability
+3/+5% Defensive Ability
16/24% Aether Resistance
24/36% Elemental Resistance
Increases Armor by 8/12%
+2 to Blitz
+2 to Heart of Wrath
Granted Skills
Seismic Blast (33% Chance on Block)
A seismic force erupts around you, damaging and knocking down nearby foes.
3 Second Skill Recharge
4 Meter Target Area
33% Weapon Damage
212-322 Physical Damage
424 Internal Trauma over 2 Seconds
Knockdown target for 1.2 - 2.2 Seconds
Required Player Level: 65
Required Physique: 629
Item Level: 65
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Two-Handed Ranged (2)
Rare (2)
Rare Two-Handed Ranged
110-127 Fire Damage
1.46 Attacks per Second
15/22 Fire Damage
+85/+128% Fire Damage
+85/+128% Aether Damage
+85/+128% Burn Damage
+98/+146 Health
+8/+12% Attack Speed
Granted Skills
Arcane Blast (20% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
107 Fire Damage
107-183 Aether Damage
Required Player Level: 35
Required Cunning: 293
Item Level: 35
Rare Two-Handed Ranged
165-202 Fire Damage
1.46 Attacks per Second
27/40 Fire Damage
+148/+223% Fire Damage
+148/+223% Aether Damage
+148/+223% Burn Damage
+22% Damage to Aetherials
+22% Damage to Aether Corruptions
+224/+336 Health
+16/+24% Attack Speed
Granted Skills
Arcane Blast (20% Chance on Attack)
A surge of arcane energies erupts from you, damaging all nearby enemies.
4 Second Skill Recharge
4.8 Meter Target Area
15% Weapon Damage
208 Fire Damage
208-335 Aether Damage
Required Player Level: 70
Required Cunning: 480
Item Level: 70
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Rings (2)
Epic (2)
Epic Ring
+128/+192 Health
+32/+48 Defensive Ability
14/22% Pierce Resistance
10/14% Aether Resistance
+2 to Bonds of Bysmiel
+2 to Call of the Grave
Bonus to All Pets
+14/+22% Health
+5/+7% Defensive Ability
Required Player Level: 40
Required Spirit: 195
Item Level: 40
Epic Ring
+31/+46% Physical Damage
+31/+46% Aether Damage
+31/+46% Elemental Damage
+31/+46% Internal Trauma Damage
+128/+192 Health
+3/+5% Attack Speed
14/22% Pierce Resistance
10/14% Aether Resistance
+2 to Break Morale
+2 to Iskandra's Elemental Exchange
Required Player Level: 40
Required Spirit: 200
Item Level: 40
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Medals (3)
Epic (3)
Epic Medal
+31/+46% Fire Damage
+31/+46% Lightning Damage
+31/+46% Burn Damage
+31/+46% Electrocute Damage
+26/+38 Defensive Ability
+4/+6% Casting Speed
14/22% Aether Resistance
10/14% Chaos Resistance
+2 to Blackwater Cocktail
+2 to Vire's Might
Required Player Level: 40
Item Level: 40
Epic Medal
+31/+46% Pierce Damage
+31/+46% Cold Damage
+31/+46% Frostburn Damage
+36/+54 Offensive Ability
+26/+38 Defensive Ability
14/22% Aether Resistance
10/14% Chaos Resistance
+2 to Shadow Strike
+2 to Trozan's Sky Shard
Required Player Level: 40
Item Level: 40
Epic Medal
+31/+46% Acid Damage
+31/+46% Vitality Damage
+31/+46% Poison Damage
+31/+46% Vitality Decay
+128/+192 Health
+36/+54 Offensive Ability
14/22% Aether Resistance
10/14% Chaos Resistance
+2 to Wendigo Totem
+2 to Summon Guardian of Empyrion
Required Player Level: 40
Item Level: 40
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Relics (3)
Rare (3)
"A symbol of expertise in the art of wielding two melee weapons at the same time."
Empowered Relic
10% Chance of 35-54/53-80 Physical Damage
+8/+12% to All Damage
+13/+19 Offensive Ability
12/18% Pierce Resistance
Granted Skills
Mutilate (Granted by Item)
Mutilates your target with three quick attacks, causing heavy bleeding. This is a melee dual-wielding technique that activates off of default weapon attacks. Also enables the ability to dual wield melee weapons.
15% Chance to be Used
100% Weapon Damage
60 Physical Damage
75 Internal Trauma over 3 Seconds
Completion Bonus
Required Player Level: 25
Item Level: 28
"Endless hunger."
Empowered Relic
2/4% of Attack Damage converted to Health
+16/+24% Vitality Damage
+16/+24% Vitality Decay
+5.6/+8.4 Health Regenerated per second
10/14% Aether Resistance
Granted Skills
Breath of Death (10% Chance on Attack)
A wave of vampiric energy erupts from you.
2 Second Skill Recharge
16 Meter Range
65-98 Vitality Damage
25% of Attack Damage converted to Health
110 Vitality Decay Damage over 2 Seconds
Completion Bonus
Required Player Level: 25
Item Level: 28
"A symbol of expertise in the art of firing two pistols at the same time with lethal accuracy."
Empowered Relic
5-6/7-10 Elemental Damage
+6/+10% to All Damage
+5/+7% Attack Speed
12/18% Pierce Resistance
Granted Skills
Volley (Granted by Item)
Unleash a calculated volley of bullets at your target. This is a ranged dual-wielding or two-handed technique that activates off of default weapon attacks. Also enables the ability to dual wield ranged weapons.
15% Chance to be Used
1 Projectile(s)
70% Chance to pass through Enemies
70% Weapon Damage
16 Physical Damage
Completion Bonus
Required Player Level: 25
Item Level: 28
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Augments (15)
Magic (5)
"Coarse powder derived from the spines of Boneback rats."
(Applied to rings and amulets)
Magic Augment
+25% Pierce Damage
+25% Bleeding Damage
+20 Offensive Ability
Required Player Level: 40
Item Level: 40
"The powder continues to shift within the pouch, as if it were still alive."
(Applied to rings and amulets)
Magic Augment
+25% Vitality Damage
+25% Aether Damage
10% Vitality Resistance
Required Player Level: 40
Item Level: 40
"Powder derived from the crushed eyes of Aetherial Gazers."
(Applied to rings and amulets)
Magic Augment
+25% Lightning Damage
+25% Aether Damage
10% Aether Resistance
Required Player Level: 40
Item Level: 40
"Powder derived from the glowing skin of a rifthound matriarch."
(Applied to rings and amulets)
Magic Augment
Bonus to All Pets
+3% Total Speed
8% Chaos Resistance
15% Elemental Resistance
Required Player Level: 40
Item Level: 40
"Powder extracted from the venomous saliva of Slith matriarchs."
(Applied to rings and amulets)
Magic Augment
15% Poison & Acid Resistance
15% Bleeding Resistance
54 Acid Retaliation
+10% to All Retaliation Damage
Required Player Level: 40
Item Level: 40
Rare (8)
"Even as they prepare their defenses, the survivors speak fondly of a time when the world will be free of the invaders."
(Applied to rings and amulets)
Rare Augment
Increases Health Regeneration by 15%
Increases Energy Regeneration by 15%
+20% Constitution
18% Bleeding Resistance
Required Player Level: 50
Item Level: 50
"Kasparov, his attention ever consumed by his experiments, accidentally stumbled upon a use for the eyes of Aetherial Overseers when he tried to turn one into an explosive."
(Applied to rings and amulets)
Rare Augment
+30% Lightning Damage
+10% Stun Duration
+25 Offensive Ability
15% Aether Resistance
Required Player Level: 50
Item Level: 50
"Sahdina, the spirit guide, has devised this enchantment to contain the conflicting forces of fire and ice."
(Applied to rings and amulets)
Rare Augment
+30% Fire Damage
+30% Cold Damage
15% Elemental Resistance
Required Player Level: 50
Item Level: 50
"When allies are few, an animal companion can prove to be the only true friend."
(Applied to rings and amulets)
Rare Augment
12% Elemental Resistance
Bonus to All Pets
+15% to All Damage
+12% Health
Required Player Level: 50
Item Level: 50
"With supplies limited, the people of Devil's Crossing have devised clever solutions to deal with seemingly any threat, and that includes enchantments."
(Applied to rings and amulets)
Rare Augment
+20% to All Damage
+2% Offensive Ability
+2% Defensive Ability
Required Player Level: 50
Item Level: 50
"With the powers of chaos and the aether on their doorstep, the survivors have adapted to these new threats."
(Applied to rings and amulets)
Rare Augment
+30% Aether Damage
+30% Chaos Damage
12% Aether Resistance
12% Chaos Resistance
Required Player Level: 50
Item Level: 50
"When times seem most grim, the human will to survive is at its greatest."
(Applied to rings and amulets)
Rare Augment
+3% Health
+3% Shield Block Chance
+20% Shield Damage Blocked
Required Player Level: 50
Item Level: 50
"The legendary slith matriarch, Viloth, produces a bile of extraordinary toxicity. Barnabas discovered a way to process it into a powder, which he now offers to those willing to fight for Devil's Crossing."
(Applied to rings and amulets)
Rare Augment
80 Poison Damage over 5 Seconds
+30% Poison Damage
3% Chance to Confuse target for 2 Seconds
12% Vitality Resistance
Required Player Level: 50
Item Level: 50
Epic (2)
"Sorcerous powder devised by Sahdina to protect the defenders of Devil's Crossing from physical altercations."
(Applied to all armor)
Epic Augment
12% Pierce Resistance
Required Player Level: 70
Item Level: 70
"A blessing from the beast god to protect his followers from the ravages of nature."
(Applied to all armor)
Epic Augment
12% Poison & Acid Resistance
9% Vitality Resistance
Required Player Level: 70
Item Level: 70
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Components (4)
Common (3)
"A stone vibrating with energy, often left behind by Aetherial beings destroyed in the material plane."
(Used in amulets and medals)
Component
+10% Aether Damage
6% Less Damage from Aetherials
6% Less Damage from Aether Corruptions
+30 Defensive Ability
16% Aether Resistance
Required Player Level: 24
Item Level: 30
"A long silenced heart shriveled with necromantic power."
(Used in chest armor)
Component
+25% Chaos Damage
+25% Poison Damage
+18 Offensive Ability
75 Acid Retaliation
Required Player Level: 24
Item Level: 30
"Used by arcanists to channel their powers during particularly straining rituals."
(Used in amulets)
Component
+5% Crit Damage
+18 Spirit
-10% Skill Energy Cost
Required Player Level: 27
Item Level: 35
Rare (1)
"Purge evil with the faintest scratch."
(Used in guns, crossbows and caster off-hands)
Rare Component
8 Piercing Damage
+35% to All Damage
Increases Armor Piercing by 100%
+15% Damage to Chthonics
+35 Offensive Ability
Granted Skills
Silver Spread (Granted by Item)
Launch a burst of silver-coated projectiles intended to kill Chthonic beings.
54 Energy Cost
3 Second Skill Recharge
5 Projectile(s)
90% Weapon Damage
175-222 Piercing Damage
+50% Damage to Chthonics
Required Player Level: 27
Item Level: 35
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Consumables (2)
Magic (2)
"Shatter the vial, releasing a cloud of vile toxins around you."
25 Second Skill Recharge
6 Second Duration
4 Meter Target Area
200 Poison Damage over 2 Seconds
25% Chance for target to Fumble attacks for 2 Seconds
25% Chance of Impaired Aim to target for 2 Seconds
Item Level: 25
"An oil that strengthens the shield and lightens its load."
1 Second Skill Recharge
30 Second Duration
+8% Shield Block Chance
+25% Shield Damage Blocked
Item Level: 25
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Blueprints (12)
Magic (6)
Experienced forging technique can yield materials of superior quality.
Ingredients:
Crafts:
Experienced forging technique can yield materials of superior quality.
Ingredients:
Crafts:
Experienced forging technique can yield materials of superior quality.
Ingredients:
Crafts:
Rare (4)
Epic (2)